Adam514 (Axis) vs ArtofWar1947 (Allies) PTV

  • '19 '17

    @artofwar1947 Sounds good.


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries, 2 infantry and 1 tactical_bomber moved from Leningrad to Archangel
            2 armour, 19 infantry and 2 mech_infantrys moved from Leningrad to Vologda
            1 infantry moved from Urals to Samara
            3 fighters moved from Russia to Samara
            1 armour moved from Russia to Penza
                  Russians take Penza from Germans
            1 armour moved from Penza to Russia
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 2 artilleries and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 2 artilleries and 1 tactical_bomber in Archangel, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Samara
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Samara, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 armour, 19 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 19 infantry and 2 mech_infantrys in Vologda, round 2 : 4/23 hits, 4.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Leningrad to Gorky
            1 aaGun moved from Leningrad to Vologda
            1 tactical_bomber moved from Archangel to Russia
            3 fighters moved from Samara to Russia
            4 infantry moved from Gorky to Russia
            1 aaGun, 1 artillery and 8 infantry moved from Siberia to Amur
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Russians
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -2.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Davao to Chahar
            1 fighter moved from Japan to Chahar
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 infantry moved from Jehol to Chahar
            1 infantry moved from Solomon Islands to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone
            2 infantry moved from 65 Sea Zone to New Zealand
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New Zealand
    
        Combat - Japanese
            Battle in New Zealand
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in New Zealand, round 2 : 2/6 hits, 2.67 expected hits
                    ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand
                Japanese win, taking New Zealand from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Chahar
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Chahar, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Chahar to Jehol
            1 fighter moved from Chahar to Jehol
            1 infantry moved from Jehol to Shansi
            1 aaGun and 8 infantry moved from Honan to Tsinghai
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Hopei
            2 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Shan State to French Indo China
            2 infantry moved from Malaya to Shan State
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Anhwe
            2 fighters and 1 tactical_bomber moved from Davao to 55 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 55 Sea Zone to 65 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            1 submarine moved from 7 Sea Zone to 34 Sea Zone
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Hunan to Kweichow
            1 artillery and 1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Northern Australia to Queensland
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            3 transports moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from New Zealand to 55 Sea Zone
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            1 submarine moved from 7 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 battleship and 1 carrier placed in 55 Sea Zone
            1 submarine placed in 7 Sea Zone
            3 infantry placed in Malaya
            1 artillery and 2 infantry placed in Southern Manchuria
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.00
    ANZAC regular : 0.67
    

    Savegame


  • @adam514

    SZ 17

    US SS [dice 1d6<=2]
    US F [dice 12d6<=3]
    US Tac [dice 2d6<=4]

    Jap DD [dice 1d6<=2]


  • 1d6<=2: 5; Hits: 0
    12d6<=3: 4, 2, 2, 4, 4, 5, 5, 5, 2, 2, 5, 3; Hits: 5
    2d6<=4: 4, 3; Hits: 2
    1d6<=2: 1; Hits: 1


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 mech_infantry moved from Central United States to 104 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
    
        Non Combat Move - Americans
            2 aaGuns and 2 infantry moved from Eastern United States to 104 Sea Zone
            2 aaGuns, 3 carriers, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            2 aaGuns and 2 infantry moved from 93 Sea Zone to Morocco
            4 fighters moved from Gibraltar to 93 Sea Zone
            1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            2 infantry and 2 tactical_bombers placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
            1 destroyer and 1 submarine placed in 11 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 27 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 2x harbour; Remaining resources: 35 PUs; 
            British buy 1 artillery, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Malta
    
        Combat - British
            Battle in Malta
    
        Non Combat Move - British
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from Gibraltar to 100 Sea Zone
            2 fighters moved from United Kingdom to Morocco
    
        Place Units - British
            1 carrier and 1 destroyer placed in 100 Sea Zone
            1 infantry placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in Eastern India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.67
    

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour moved from Rostov to Samara
            1 armour moved from Bryansk to Yaroslavl
                  Italians take Smolensk from Russians
                  Italians take Yaroslavl from Russians
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tula
            2 fighters moved from 99 Sea Zone to Malta
            1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Southern Italy to Malta
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    @artofwar1947 Scramble Samara?


  • @adam514

    No thanks.

  • '19 '17

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour moved from Rostov to Samara
            1 armour moved from Bryansk to Yaroslavl
                  Italians take Smolensk from Russians
                  Italians take Yaroslavl from Russians
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tula
            2 fighters moved from 99 Sea Zone to Malta
            1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Southern Italy to Malta
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 98 Sea Zone
                Italians win with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Malta
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Malta, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Samara
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Samara, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Malta to 99 Sea Zone
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
            1 bomber moved from Malta to Southern Italy
            2 artilleries and 3 infantry moved from Algeria to Tunisia
            1 artillery moved from Northern Italy to Southern Italy
            2 infantry moved from Romania to Bessarabia
    
        Place Units - Italians
            1 airfield placed in Eastern Poland
            1 destroyer placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    Russians regular : -0.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 10
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 5 bombers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Nenetsia to Kirov
            1 armour moved from Nenetsia to Gorky
            1 armour moved from Kirov to Gorky
            2 mech_infantrys moved from Nenetsia to Gorky
            1 artillery and 9 infantry moved from Nenetsia to Gorky
            1 artillery and 3 infantry moved from Karelia to Archangel
            1 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            1 infantry moved from Tula to Penza
                  Germans take Penza from Russians
            1 fighter and 1 tactical_bomber moved from Karelia to Gorky
            2 bombers and 2 tactical_bombers moved from Eastern Poland to Gorky
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    @artofwar1947 Scramble Gorky?


  • @adam514

    Scramble 3 fighters.

  • '19 '17

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 5 bombers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Nenetsia to Kirov
            1 armour moved from Nenetsia to Gorky
            1 armour moved from Kirov to Gorky
            2 mech_infantrys moved from Nenetsia to Gorky
            1 artillery and 9 infantry moved from Nenetsia to Gorky
            1 artillery and 3 infantry moved from Karelia to Archangel
            1 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            1 infantry moved from Tula to Penza
                  Germans take Penza from Russians
            1 fighter and 1 tactical_bomber moved from Karelia to Gorky
            2 bombers and 2 tactical_bombers moved from Eastern Poland to Gorky
    
        Combat - Germans
            Russians scrambles 3 units out of Russia to defend against the attack in Gorky
            Battle in Archangel
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 artilleries
                    Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 artilleries in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 artilleries in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 artilleries in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 5 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 artilleries in Archangel, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 6 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 2 artilleries in Archangel, round 6 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries
            Battle in Gorky
                Germans attack with 2 armour, 1 artillery, 2 bombers, 1 fighter, 9 infantry, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 aaGun, 1 armour, 3 fighters, 12 infantry and 1 mech_infantry
                    Russians roll AA dice in Gorky : 1/3 hits, 0.50 expected hits
                    1 bomber owned by the Germans lost in Gorky
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 3 tactical_bombers in Gorky, round 2 : 5/19 hits, 6.67 expected hits
                    Russians roll dice for 1 aaGun, 1 armour, 3 fighters, 12 infantry and 1 mech_infantry in Gorky, round 2 : 6/17 hits, 7.00 expected hits
                    4 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Gorky
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 3 tactical_bombers in Gorky, round 3 : 9/13 hits, 5.67 expected hits
                    Russians roll dice for 1 armour, 3 fighters, 8 infantry and 1 mech_infantry in Gorky, round 3 : 6/13 hits, 5.67 expected hits
                    1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Gorky
                    Germans roll dice for 2 armour, 1 bomber, 1 fighter and 3 tactical_bombers in Gorky, round 4 : 4/7 hits, 4.00 expected hits
                    Russians roll dice for 1 armour and 3 fighters in Gorky, round 4 : 3/4 hits, 2.50 expected hits
                    3 fighters owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Gorky
                Germans win, taking Gorky from Russians with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour, 1 artillery, 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 1 aaGun, 1 armour, 3 fighters, 12 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Gorky to Kirov
            1 aaGun moved from Nenetsia to Kirov
            1 infantry moved from Finland to 130 Sea Zone
            1 infantry moved from 130 Sea Zone to Nenetsia
            1 bomber moved from Gorky to Bryansk
            1 armour and 1 mech_infantry moved from Rostov to Bryansk
            3 infantry moved from Kursk to Bryansk
            3 armour moved from Ukraine to Bryansk
            10 armour and 11 mech_infantrys moved from Southern Belarus to Bryansk
            1 artillery moved from Eastern Poland to Southern Belarus
            1 infantry moved from Northern Belarus to Smolensk
            3 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun moved from Rostov to Kursk
            1 destroyer moved from 115 Sea Zone to 107 Sea Zone
            1 submarine moved from 113 Sea Zone to 107 Sea Zone
            2 fighters moved from Southern Italy to Eastern Poland
            2 fighters and 7 tactical_bombers moved from Western Germany to Eastern Poland
            1 infantry moved from Baltic States to Northern Belarus
            1 artillery and 2 infantry moved from Poland to Germany
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            5 bombers placed in Germany
            1 artillery and 1 infantry placed in Western Germany
            1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.50
    Germans regular : -0.67
    Russians AA : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 19 infantry and 2 mech_infantrys moved from Vologda to Leningrad
            1 artillery and 1 infantry moved from Russia to Yaroslavl
            2 infantry moved from Russia to Gorky
            1 tactical_bomber moved from Russia to Gorky
            3 armour, 6 artilleries, 76 infantry and 3 mech_infantrys moved from Russia to Samara
    
        Combat - Russians
            Battle in Gorky
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Gorky, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Gorky, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Leningrad
                Russians attack with 2 armour, 19 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 2 armour, 19 infantry and 2 mech_infantrys in Leningrad, round 2 : 6/23 hits, 4.83 expected hits
                    Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 2 armour, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yaroslavl
                Russians attack with 1 artillery and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 artillery and 1 infantry in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Yaroslavl, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Yaroslavl
                Russians win, taking Yaroslavl from Italians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Samara
                Russians attack with 3 armour, 6 artilleries, 76 infantry and 3 mech_infantrys
                Italians defend with 2 armour
                    Russians roll dice for 3 armour, 6 artilleries, 76 infantry and 3 mech_infantrys in Samara, round 2 : 19/88 hits, 18.17 expected hits
                    Italians roll dice for 2 armour in Samara, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Italians lost in Samara
                Russians win, taking Samara from Italians with 3 armour, 6 artilleries, 75 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 armour
    
        Non Combat Move - Russians
            2 infantry moved from Siberia to Amur
            1 aaGun moved from Vologda to Leningrad
            2 aaGuns moved from Russia to Samara
            1 tactical_bomber moved from Gorky to Southern Caucasus
    
        Place Units - Russians
            1 armour, 1 artillery and 1 mech_infantry placed in Siberia
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Siberia: 1 aaGun, 1 artillery and 10 infantry
            EDIT: Removing units owned by Russians from Amur: 1 aaGun, 1 artillery and 10 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Germans regular : -0.83
    Russians regular : 2.50
    

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Queensland to 55 Sea Zone
            4 battleships, 9 carriers, 3 cruisers, 4 destroyers, 1 marine and 7 submarines moved from 55 Sea Zone to 27 Sea Zone
            1 destroyer moved from 65 Sea Zone to 27 Sea Zone
            9 fighters and 7 tactical_bombers moved from 55 Sea Zone to 27 Sea Zone
            1 submarine moved from 34 Sea Zone to 32 Sea Zone
            1 submarine moved from 32 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Johnston Island
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Gilbert Islands
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
            2 infantry moved from 24 Sea Zone to Wake Island
            1 tactical_bomber moved from Japan to 27 Sea Zone
            1 fighter moved from Queensland to 27 Sea Zone
            1 submarine moved from 7 Sea Zone to 27 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    @artofwar1947 Scramble sz27?


  • @adam514

    Scramble 2 fighters.

  • '19 '17

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Queensland to 55 Sea Zone
            4 battleships, 9 carriers, 3 cruisers, 4 destroyers, 1 marine and 7 submarines moved from 55 Sea Zone to 27 Sea Zone
            1 destroyer moved from 65 Sea Zone to 27 Sea Zone
            9 fighters and 7 tactical_bombers moved from 55 Sea Zone to 27 Sea Zone
            1 submarine moved from 34 Sea Zone to 32 Sea Zone
            1 submarine moved from 32 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Johnston Island
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Gilbert Islands
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
            2 infantry moved from 24 Sea Zone to Wake Island
            1 tactical_bomber moved from Japan to 27 Sea Zone
            1 fighter moved from Queensland to 27 Sea Zone
            1 submarine moved from 7 Sea Zone to 27 Sea Zone
    
        Combat - Japanese
            Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 27 Sea Zone
            Battle in Gilbert Islands
            Battle in Midway
            Battle in Marshall Islands
            Battle in Wake Island
            Battle in 27 Sea Zone
                Japanese attack with 4 battleships, 9 carriers, 3 cruisers, 5 destroyers, 10 fighters, 9 submarines and 8 tactical_bombers
                Americans defend with 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 14 fighters, 6 submarines, 2 tactical_bombers and 5 transports; ANZAC defend with 1 cruiser and 1 destroyer
                    Japanese roll dice for 9 submarines in 27 Sea Zone, round 2 : 1/9 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 4 battleships, 9 carriers, 3 cruisers, 5 destroyers, 10 fighters and 8 tactical_bombers in 27 Sea Zone, round 2 : 15/30 hits, 16.17 expected hits
                Units damaged: 7 carriers owned by the Americans
                    Americans roll dice for 6 submarines in 27 Sea Zone, round 2 : 1/6 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 8 carriers, 3 cruisers, 11 destroyers, 14 fighters, 2 tactical_bombers and 5 transports in 27 Sea Zone, round 2 : 16/39 hits, 17.50 expected hits
                Units damaged: 5 carriers owned by the Japanese and 4 battleships owned by the Japanese
                    6 submarines owned by the Americans, 4 carriers owned by the Japanese and 1 carrier owned by the Americans lost in 27 Sea Zone
                    Japanese roll dice for 9 submarines in 27 Sea Zone, round 3 : 1/9 hits, 3.00 expected hits
                    Japanese roll dice for 4 battleships, 5 carriers, 3 cruisers, 5 destroyers, 10 fighters and 8 tactical_bombers in 27 Sea Zone, round 3 : 15/30 hits, 16.17 expected hits
                    Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 11 destroyers, 14 fighters, 2 tactical_bombers and 5 transports in 27 Sea Zone, round 3 : 18/38 hits, 17.33 expected hits
                    9 destroyers owned by the Americans, 5 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 7 carriers owned by the Americans and 9 submarines owned by the Japanese lost in 27 Sea Zone
                    Japanese roll dice for 4 battleships, 3 cruisers, 1 destroyer, 10 fighters and 8 tactical_bombers in 27 Sea Zone, round 4 : 15/26 hits, 14.83 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers, 2 destroyers, 14 fighters, 2 tactical_bombers and 5 transports in 27 Sea Zone, round 4 : 12/22 hits, 13.17 expected hits
                    4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 2 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese and 8 fighters owned by the Americans lost in 27 Sea Zone
                    Japanese roll dice for 4 battleships, 3 cruisers, 3 fighters and 4 tactical_bombers in 27 Sea Zone, round 5 : 8/14 hits, 8.17 expected hits
                    Americans roll dice for 1 battleship, 6 fighters and 5 transports in 27 Sea Zone, round 5 : 6/7 hits, 4.67 expected hits
                    3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 6 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 27 Sea Zone
                    4 transports owned by the Americans lost in 27 Sea Zone
                Japanese win, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Marshall Islands from Americans, taking Wake Island from Americans, taking 27 Sea Zone from Neutral with 4 battleships, 3 cruisers and 1 tactical_bomber remaining. Battle score for attacker is 85
                Casualties for Japanese: 9 carriers, 5 destroyers, 10 fighters, 9 submarines and 7 tactical_bombers
                Casualties for Americans: 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 14 fighters, 6 submarines, 2 tactical_bombers and 5 transports
                Casualties for ANZAC: 1 cruiser and 1 destroyer
            Battle in Johnston Island
    
        Non Combat Move - Japanese
            1 tactical_bomber could not land in 27 Sea Zone and was removed
            2 marines moved from Queensland to 55 Sea Zone
            2 marines and 1 transport moved from 55 Sea Zone to 27 Sea Zone
            2 marines moved from 27 Sea Zone to Johnston Island
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island
            1 artillery and 5 infantry moved from Malaya to Shan State
            2 artilleries and 17 infantry moved from French Indo China to Shan State
            1 aaGun and 1 infantry moved from Yunnan to Shan State
            1 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Japan to French Indo China
            2 fighters moved from Queensland to Shan State
            1 fighter moved from Jehol to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 bomber moved from Jehol to Japan
            1 transport moved from 35 Sea Zone to 55 Sea Zone
            4 infantry moved from Caroline Islands to 35 Sea Zone
            4 infantry and 2 transports moved from 35 Sea Zone to 24 Sea Zone
            4 infantry moved from 24 Sea Zone to Wake Island
            1 submarine moved from 35 Sea Zone to 31 Sea Zone
            2 transports moved from 35 Sea Zone to 7 Sea Zone
            1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Southern Manchuria to Jehol
            1 artillery and 1 infantry moved from Hopei to Tsinghai
            1 mech_infantry moved from Szechwan to Shan State
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
            1 fighter and 1 tactical_bomber placed in Japan
            2 artilleries and 2 infantry placed in Japan
            2 artilleries and 1 infantry placed in Malaya
            3 infantry placed in Southern Manchuria
            2 infantry placed in Queensland
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -6.33
    

    Savegame

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