Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - British
British buy 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
2 cruisers, 1 destroyer and 4 submarines moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Normandy Bordeaux to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
2 carriers moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines and 1 tactical_bomber; Americans loiter and taunt
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
British roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
Combat Hit Differential Summary :
British regular : -1.50
5 hits - OOL?
Sink CV, DD, sub, dent BB.
@simon33 said in Ghostglider (Allies+15) vs Simon33 (Axis) BM4:
Sink CV, DD, sub, dent BB.
Hold on…
Lose a Cruiser, keep DD.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 bomber moved from United Kingdom to 112 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Greece
Battle in Norway
Battle in Denmark
Battle in Korea
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Greece from Italians, taking Norway from Germans, taking Denmark from Germans, taking Korea from Japanese, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from 112 Sea Zone to United Kingdom
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
2 carriers moved from 10 Sea Zone to 7 Sea Zone
1 carrier moved from 26 Sea Zone to 7 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Algeria to Tunisia
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Central United States
3 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,4,6,3,5,5,3,5
Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
2 infantry moved from Anhwe to Hunan
5 infantry moved from Anhwe to Hunan
3 infantry moved from Anhwe to Hopei
1 fighter moved from Chahar to Hopei
Place Units - Chinese
1 infantry placed in Hopei
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs
Purchase Units - British
British buy 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
2 cruisers, 1 destroyer and 4 submarines moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Normandy Bordeaux to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
2 carriers moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines and 1 tactical_bomber; Americans loiter and taunt
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
British roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Italians, 1 submarine owned by the British, 1 carrier owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 3 submarines in 97 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
2 cruisers owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber, 1 carrier, 2 cruisers, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/9 hits, 4.83 expected hits
Italians roll dice for 1 battleship and 2 transports in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 transports owned by the Italians, 2 cruisers owned by the British, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 5 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 submarine
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Tunisia
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 5 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Place Units - British
2 transports placed in 109 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.17
Italians regular : 0.17
Japanese regular : 0.67
Germans regular : 0.67
British regular : -0.33
Sorry - didn’t see your change.
How do you think it is most fair that we continue?
Keep the dice?
New dice for defense for round 2?
Rolling for DD and CRU here in forum and each hit takes away 1 UK sub?
@ghostglider said in Ghostglider (Allies+15) vs Simon33 (Axis) BM4:
Sorry - didn’t see your change.
How do you think it is most fair that we continue?
Keep the dice?
New dice for defense for round 2?
Rolling for DD and CRU here in forum and each hit takes away 1 UK sub?
Oh right. I wouldn’t undo rolled dice. You could argue that my initial OOL was given and I should stick with that. But if you are happy, I would like to roll the dice for 1DD and 1Cru which would have shot in the second round. (The Cru I wouldn’t have sunk didn’t shoot because it was sunk by the subs.)
I am OK with giving you extra shot for DD and CRU for round 2 and keeping all other dice.
For each of your hits we remove a UK sub.
Feel free to roll here in forum and continue with Italy.
DD: [dice 1d6]
Cru: [dice 1d6]
1d6: 2
1d6: 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Southern Italy to 99 Sea Zone
2 armour moved from Ukraine to Caucasus
Italians take Caucasus from Russians
2 fighters moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour; Americans defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
2 fighters moved from Egypt to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
2 infantry moved from Albania to Bulgaria
1 aaGun, 2 artilleries and 5 infantry moved from Ukraine to Rostov
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,5,6,5,1,4,1,1,5,5
Italians collect 15 PUs (5 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry and 1 mech_infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
Turn Complete - French
Combat Hit Differential Summary :
If you attack me in z97 in G7 I will do max defense (=kill AC first)
Forgot to attack Stalingrad. Hope it’s ok if I add it here.
4xmech
[dice 4d6]
4xarm
[dice 4d6]
1xinf
[dice 1d6]
4d6: 1, 2, 4, 5
4d6: 1, 3, 5, 5
1d6: 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Belarus from Russians
4 infantry moved from Novgorod to Archangel
1 armour moved from Ukraine to Bessarabia
Germans take Western Ukraine from Russians
2 bombers moved from Ukraine to Russia
1 fighter and 2 tactical_bombers moved from Ukraine to 97 Sea Zone
1 tactical_bomber moved from Alexandria to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
5 artilleries moved from Novgorod to Archangel
2 artilleries and 8 mech_infantrys moved from Western Germany to Denmark
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in 97 Sea Zone
Germans attack with 4 fighters and 4 tactical_bombers; Italians loiter and taunt
British defend with 1 carrier, 2 fighters and 2 submarines; Americans defend with 2 submarines
2 submarines owned by the Americans and 2 submarines owned by the British submerged
Germans roll dice for 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits
British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 carrier and 2 fighters
Battle in Denmark
Germans attack with 2 artilleries and 8 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 2 artilleries and 8 mech_infantrys in Denmark, round 2 : 3/10 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 5 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 5 artilleries and 4 infantry in Archangel, round 2 : 7/10 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Changing ownership of Volgograd from Russians to Germans
EDIT: Turning off Edit Mode
2 bombers moved from Russia to Rostov
3 aaGuns, 7 armour, 14 artilleries, 3 fighters, 24 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Ukraine to Rostov
3 mech_infantrys moved from Eastern Poland to Archangel
1 armour moved from Novgorod to Finland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
4 armour and 4 mech_infantrys moved from Rostov to Volgograd
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Rostov
2 artilleries and 3 infantry moved from Eastern Poland to Bessarabia
2 aaGuns moved from Western Germany to Denmark
1 aaGun and 6 infantry moved from Germany to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
4 mech_infantrys moved from Eastern Poland to Bessarabia
Place Units - Germans
3 infantry placed in Novgorod
4 artilleries, 1 fighter and 5 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4,3,4,4,5
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : -0.33
Germans regular : 5.50
British regular : 1.33
Russians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Amur to Korea
3 aaGuns, 2 armour, 13 artilleries, 3 fighters, 56 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
4 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Russia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 carriers, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Japan to Shantung
1 fighter and 1 tactical_bomber moved from Japan to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Kiangsi
1 tactical_bomber moved from French Indo China to Kiangsi
1 fighter moved from Jehol to Kiangsi
1 fighter and 1 infantry moved from Jehol to Anhwe
1 bomber moved from French Indo China to Anhwe
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from Japan to 6 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
2 artilleries moved from India to Burma
1 artillery and 3 infantry moved from Shan State to Burma
1 artillery and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
1 fighter moved from Anhwe to Kwangsi
1 bomber moved from Kiangsi to Anhwe
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Madagascar
Battle in Kiangsu
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 4/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking French Madagascar from British, taking Kiangsu from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Burma, round 2 : 0/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 3 artilleries and 2 infantry in Burma, round 3 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Burma
Japanese win, taking Burma from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to India
1 mech_infantry moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from India to Burma
1 aaGun moved from India to Burma
1 fighter moved from Kwangsi to French Indo China
2 bombers moved from Anhwe to Manchuria
2 artilleries and 4 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsi to 19 Sea Zone
2 carriers moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 battleships, 1 carrier, 5 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
2 carriers moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 carrier moved from 39 Sea Zone to 36 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 39 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
2 carriers and 2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -0.17
So many allied footholds conceded in this game. Not good.
auch… but fun :-)