No problem. Take your time.
L21 BM3 jkeller (Axis) vs trulpen(Allies + 22)
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 infantry moved from Yugoslavia to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 armour moved from Yugoslavia to Greece Germans take Greece from Neutral_Allies 5 infantry moved from Bulgaria to Romania 1 armour moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Poland 2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 6 armour and 3 mech_infantrys moved from France to Germany 6 artilleries and 4 infantry moved from Germany to Poland 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 artillery moved from France to Western Germany 1 bomber moved from Western Germany to Egypt 1 fighter moved from Southern Italy to Egypt Combat - Germans Air Battle in EgyptCombat Hit Differential Summary :
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intercept?
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 infantry moved from Yugoslavia to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 armour moved from Yugoslavia to Greece Germans take Greece from Neutral_Allies 5 infantry moved from Bulgaria to Romania 1 armour moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Poland 2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 6 armour and 3 mech_infantrys moved from France to Germany 6 artilleries and 4 infantry moved from Germany to Poland 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 artillery moved from France to Western Germany 1 bomber moved from Western Germany to Egypt 1 fighter moved from Southern Italy to Egypt Combat - Germans Air Battle in Egypt Germans attacks with 2 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Egypt to Alexandria 1 tactical_bomber moved from Southern Italy to Alexandria 1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to Alexandria 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland Place Units - Germans 1 destroyer placed in 113 Sea Zone 5 armour and 5 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
British AA : 0.83 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 8 infantry moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 1 armour and 1 mech_infantry moved from Bryansk to Belarus 6 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Ukraine 1 submarine moved from 111 Sea Zone to 105 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
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@jkeller said in L21 BM3 jkeller (Axis) vs trulpen(Allies + 22):
British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AADamn, that hurts! I know the feeling. When I do SBR it’s like the aa has 5/6 chance to hit.
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@trulpen I did get lucky with some sub hits but yeah that hurt I have an attachment to my bombers :cry:
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 7 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Anhwe to Suiyuyan 2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 3 fighters moved from 36 Sea Zone to Yunnan 3 tactical_bombers moved from 36 Sea Zone to Yunnan 3 destroyers and 1 submarine moved from 33 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 11 fighters, 3 infantry and 8 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 11 fighters, 3 infantry and 8 tactical_bombers in Yunnan, round 2 : 12/24 hits, 12.67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 11 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 bombers, 11 fighters and 8 tactical_bombers moved from Yunnan to Kwangsi 3 fighters moved from Kwangsi to 36 Sea Zone 3 tactical_bombers moved from Kwangsi to 36 Sea Zone 2 artilleries and 4 infantry moved from Anhwe to Hunan 1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 1 artillery moved from Korea to Manchuria 1 armour moved from Korea to Jehol 6 fighters moved from Kwangsi to Hunan 5 tactical_bombers moved from Kwangsi to Hunan 6 fighters moved from Hunan to Anhwe 5 tactical_bombers moved from Hunan to Anhwe 2 bombers moved from Kwangsi to Anhwe 1 marine moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 4 infantry and 1 marine moved from 36 Sea Zone to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 2 transports placed in 6 Sea Zone 7 infantry and 1 marine placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.67 -
@jkeller said in L21 BM3 jkeller (Axis) vs trulpen(Allies + 22):
@trulpen I did get lucky with some sub hits but yeah that hurt I have an attachment to my bombers :cry:
Yes, especially here when the bombers cost 14.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 30 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 12 Sea Zone to 26 Sea Zone 1 fighter moved from 30 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States Place Units - Americans 1 marine placed in Central United States 1 transport placed in 101 Sea Zone 2 carriers and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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You missed to garrison Chahar. You may correct that during Italy, if you want.
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 10 infantry moved from Szechwan to Yunnan 2 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Chahar Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 10 infantry Japanese defend with 2 infantry Chinese roll dice for 10 infantry in Yunnan, round 2 : 3/10 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 2,50 Japanese regular : 1,00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 30 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 12 Sea Zone to 26 Sea Zone 1 fighter moved from 30 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States Place Units - Americans 1 marine placed in Central United States 1 transport placed in 101 Sea Zone 2 carriers and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 10 infantry moved from Szechwan to Yunnan 2 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Chahar Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 10 infantry Japanese defend with 2 infantry Chinese roll dice for 10 infantry in Yunnan, round 2 : 3/10 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 destroyer, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 marine moved from Persia to 80 Sea Zone 1 cruiser and 1 marine moved from 80 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Italian Somaliland 1 marine moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Ethiopia 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 bomber moved from Iceland to Normandy Bordeaux Combat - British Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Battle in Italian Somaliland Battle in Ethiopia Battle in Trans-Jordan British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Italian Somaliland from Italians, taking Ethiopia from Italians, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Eastern Persia to Persia 3 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan 4 infantry moved from India to Burma 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 123 Sea Zone to 106 Sea Zone 4 fighters moved from United Kingdom to Gibraltar 1 mech_infantry moved from Eire to United Kingdom 1 destroyer moved from 37 Sea Zone to 79 Sea Zone Place Units - British 1 destroyer and 1 transport placed in 106 Sea Zone 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,1,2,4,4 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Place Units - UK_Pacific 3 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,3,2,5,4,1,2,2,2,2,3,3,1,3,5,3,5,1,4,4,4,5 UK_Pacific collect 21 PUs (2 lost to blockades); end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Some Units in India change ownership: 3 infantry and 3 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 2,50 Italians regular : 0,00 Japanese regular : 1,00 Germans AA : 0,83 British regular : 0,33 -
Like I said. 80 % casualties during SBR. It’s insane.
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Hmm, missed some stuff here.
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Please hold. May not be able to stay in Cairo.
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Miscalculated. Will change.
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Since I have to evacuate (never ever buy a mIC in Cairo UK1!), I’ll roll some more dice for Jordan. Hope that’s ok. Had missed to include 1 inf and the shore bombardment when looking at it before battles.
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5 inf, 1 art, 1 mech, 1 tank more then for battle round 1:
[dice 1d6<=3]
[dice 2d6<=2]
[dice 5d6<=1] -
1d6<=3: 2; Hits: 1
2d6<=2: 3, 6; Hits: 0
5d6<=1: 3, 2, 1, 4, 6; Hits: 1





