Ghostglider (Allies+15) vs Simon33 (Axis) BM4


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            2 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 49 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from Morocco to Algeria
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Western United States to Central United States
            1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            4 infantry placed in Central United States
            2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            1 fighter and 2 infantry moved from Kweichow to Yunnan
            2 infantry moved from Kweichow to Hunan
            13 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Hunan, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Anhwe, round 2 : 0/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 13 infantry in Anhwe, round 3 : 1/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            1 fighter moved from Yunnan to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Hunan
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.33
    Japanese regular : -1.00
    

    Savegame


  • Is it OK that I include an additional US ncm (1 empty US AC from z92 to z110) even though I have played China?

  • '19 '17 '16

    @ghostglider said in Ghostglider (Allies+15) vs Simon33 (Axis) BM4:

    Is it OK that I include an additional US ncm (1 empty US AC from z92 to z110) even though I have played China?

    Sounds fine. Move on.


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            2 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 49 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from Morocco to Algeria
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Western United States to Central United States
            1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            4 infantry placed in Central United States
            2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            1 fighter and 2 infantry moved from Kweichow to Yunnan
            2 infantry moved from Kweichow to Hunan
            13 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Hunan, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Anhwe, round 2 : 0/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 13 infantry in Anhwe, round 3 : 1/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            1 fighter moved from Yunnan to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Hunan
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from Eastern Persia to India
            1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Rhodesia to Belgian Congo
    
        Combat - British
            Battle in Trans-Jordan
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 carriers moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
            1 artillery moved from Morocco to Algeria
    
        Place Units - British
            3 infantry placed in Union of South Africa
            1 transport placed in 110 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,1,4,1,2
            British collect 31 PUs (1 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,6,4,5,2,2,1,3,1,6
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 1 aaGun and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -3.33
    Americans regular : 0.50
    Japanese regular : -1.00
    Germans regular : -0.33
    

    Savegame


  • 2 UK ftrs in z92 on 1 US AC


  • and thank you for allowing the late edit of ncm

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Egypt to Trans-Jordan
            2 fighters moved from Egypt to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Persia
                  Italians take Persia from British
            1 infantry moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 bomber, 1 fighter and 1 infantry moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Southern Italy to Tobruk
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 2 artilleries, 2 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tobruk
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Tobruk, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from Tobruk to Southern Italy
            1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Trans-Jordan to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Albania
            2 fighters moved from Tobruk to Alexandria
            1 infantry and 1 marine moved from Egypt to Alexandria
    
        Place Units - Italians
            3 infantry placed in Ukraine
            1 carrier placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
            Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 transport moved from 62 Sea Zone to 52 Sea Zone
            1 aaGun and 3 infantry moved from Queensland to New South Wales
            1 artillery moved from New South Wales to South Australia
            2 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • z110: 2 French INF on 1 US TRN

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            2 fighters moved from Alexandria to Rostov
            2 tactical_bombers moved from Southern Italy to Rostov
            2 fighters and 1 tactical_bomber moved from Iraq to Rostov
            1 artillery, 2 bombers and 4 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 armour moved from Ukraine to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 artilleries, 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers
                Russians defend with 1 aaGun and 11 infantry
                    Russians roll AA dice in Rostov : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers in Rostov, round 2 : 9/16 hits, 7.17 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : 1.83
    Russians AA : -0.50
    

    Savegame

  • '19 '17 '16

    9 hits in Rostov. OOL?

  • '19 '17 '16

    @ghostglider said in Ghostglider (Allies+15) vs Simon33 (Axis) BM4:

    and thank you for allowing the late edit of ncm

    Surely this was obvious. China didn’t do anything to affect the Med.


  • kill INF’s first, thanks

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            2 fighters moved from Alexandria to Rostov
            2 tactical_bombers moved from Southern Italy to Rostov
            2 fighters and 1 tactical_bomber moved from Iraq to Rostov
            1 artillery, 2 bombers and 4 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 armour moved from Ukraine to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 artilleries, 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers
                Russians defend with 1 aaGun and 11 infantry
                    Russians roll AA dice in Rostov : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers in Rostov, round 2 : 9/16 hits, 7.17 expected hits
                    Russians roll dice for 1 aaGun and 11 infantry in Rostov, round 2 : 3/11 hits, 3.67 expected hits
                    9 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers in Rostov, round 3 : 7/13 hits, 6.67 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 aaGun and 11 infantry
    
        Non Combat Move - Germans
            2 bombers, 4 fighters and 3 tactical_bombers moved from Rostov to Ukraine
            7 artilleries and 4 mech_infantrys moved from Bessarabia to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
            4 mech_infantrys moved from Novgorod to Eastern Poland
            1 infantry moved from Vyborg to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Alexandria
            2 fighters moved from Western Germany to Southern Italy
            1 mech_infantry moved from Germany to Western Germany
            2 mech_infantrys moved from Germany to Western Germany
            3 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 armour and 2 artilleries placed in Novgorod
            3 artilleries and 5 infantry placed in Germany
            1 fighter and 1 mech_infantry placed in Western Germany
            Germans undo move 2.
            2 artilleries placed in Western Germany
            1 artillery and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : 2.17
    Russians AA : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 36 PUs; 
            Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Bryansk
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            3 infantry moved from Volgograd to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            3 fighters moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 2 infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 artilleries in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Rostov
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Rostov to Bryansk
            2 artilleries and 4 infantry moved from Russia to Bryansk
            2 aaGuns and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 infantry placed in Volgograd
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 3 fighters and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery, 1 infantry and 2 tactical_bombers moved from 39 Sea Zone to India
            2 armour, 6 artilleries, 2 bombers, 7 infantry and 3 mech_infantrys moved from Burma to India
            1 fighter moved from French Indo China to India
    

    Savegame

  • '19 '17 '16

    Unlikely but I probably should ask. Scramble from India? And I would think I can assume you will take the AA Gun first, correct?


  • No scramble and max defense, so yes, please kill AA first

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 3 fighters and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery, 1 infantry and 2 tactical_bombers moved from 39 Sea Zone to India
            2 armour, 6 artilleries, 2 bombers, 7 infantry and 3 mech_infantrys moved from Burma to India
            1 fighter moved from French Indo China to India
    
        Combat - Japanese
            Battle in India
                Japanese attack with 2 armour, 7 artilleries, 2 bombers, 1 fighter, 8 infantry, 3 mech_infantrys and 2 tactical_bombers
                British defend with 1 aaGun, 1 artillery, 2 fighters, 17 infantry and 1 tactical_bomber; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 cruisers in India, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 1 fighter, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in India, round 2 : 11/25 hits, 9.50 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery, 3 fighters, 17 infantry and 1 tactical_bomber in India, round 2 : 8/22 hits, 8.50 expected hits
                    8 infantry owned by the Japanese, 1 aaGun owned by the British and 12 infantry owned by the British lost in India
                    Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in India, round 3 : 10/17 hits, 7.50 expected hits
                    UK_Pacific roll dice for 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in India, round 3 : 4/10 hits, 4.50 expected hits
                    4 artilleries owned by the Japanese, 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 5 infantry owned by the British and 2 fighters owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 armour, 3 artilleries, 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 61
                Casualties for Japanese: 4 artilleries and 8 infantry
                Casualties for British: 1 aaGun, 1 artillery, 2 fighters, 17 infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 fighter
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 aaGun moved from Burma to India
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 fighter moved from India to 39 Sea Zone
            2 bombers moved from India to French Indo China
            2 tactical_bombers moved from India to French Indo China
            2 fighters and 1 infantry moved from Chahar to Jehol
            1 artillery and 5 infantry moved from Manchuria to Jehol
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
            3 fighters moved from Japan to 33 Sea Zone
            3 fighters moved from 33 Sea Zone to Caroline Islands
            2 tactical_bombers moved from 6 Sea Zone to Japan
            1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            3 artilleries, 3 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 5.00
    British AA : -0.50
    UK_Pacific regular : -1.00
    

    Savegame

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