@armedace
Those are some pretty cool ideas, I’ve thought about incorporating marines and how to do so-your ideas seem good. I also like the idea of interceptors at 2, more realistic and makes you think about SBR more. Although I’m not so sure about reducing air bases costs and increasing their ability to scramble to nearby land-seems OP.
Linking Radar w/ Fighter Interception
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I was thinking for a house rule to allow fighter intercept only of you have radar. I think this makes sense historically, since radar is what allowed the RAF to intercept during Battle of Britain.
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yah that makes a lot more sence than radar improving your AA.
or maybe it allows the fighters to defend on 3.
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yes i like the link as well but only as a modification of the fighter interception rule giving the fighters a bonus.
If you link Radar tech directly with on/off capability of interception is way too powerful. Also, Germans were able to defend against bombers w/o radar, but at reduced capacity.
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I was thinking of allowing fighters to intercept w/ radar along w/ the bonus to AA.
Correct me if I’m wrong, but before British radar stations were fully operational, the Germans could achieve relative surprise, as they would constantly change their attack routs, thus RAF interception was rare, and almost required an unlucky running into a patrol. It was not until radar stations were fully operational that fighters could be directed directly to intercept the Luftwaffe.
Also, it wasn’t long after the Germans discovery of Britain’s advantage that they established their own radar defenses, which considerably contributed to the high casualty rate among allied bombers.
Thus, I think adding fighter interception to the radar tech effectively demonstrates it’s historical key role in the development of a defensive air combat command and control.
Finally, I’ve heard some say that radar is too weak, since “AA never hits anything anyway”. Besides, the enemy can always counter w/ fighter escorts.





