@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Italians
            Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    Combat Move - Russians
        1 submarine moved from 127 Sea Zone to 125 Sea Zone
        1 infantry moved from Belarus to Baltic States
        2 fighters moved from Novgorod to Baltic States
        1 infantry moved from Belarus to Baltic States
        2 infantry moved from Western Ukraine to Bessarabia
        1 tactical_bomber moved from Novgorod to Bessarabia
    Combat - Russians
        Battle in 125 Sea Zone
            Russians attack with 1 submarine
            Germans defend with 1 submarine
            1 submarine owned by the Germans submerged
        Battle in Baltic States
            Russians attack with 2 fighters and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Baltic States
            Russians winRussians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining with 1 submarine remaining, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Bessarabia
            Russians attack with 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Bessarabia
            Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        6 infantry moved from Yakut S.S.R. to Yenisey
        1 aaGun and 8 infantry moved from Buryatia to Yakut S.S.R.
        1 artillery moved from Western Ukraine to Bryansk
        5 infantry moved from Western Ukraine to Bryansk
        3 armour moved from Ukraine to Bryansk
        8 infantry moved from Belarus to Bryansk
        1 aaGun moved from Belarus to Bryansk
        2 artilleries moved from Belarus to Bryansk
        2 fighters moved from Baltic States to Novgorod
        2 infantry moved from Vyborg to Novgorod
        2 infantry moved from Karelia to Novgorod
        3 armour moved from Novgorod to Bryansk
        2 infantry moved from Caucasus to Northwest Persia
              Russians take Northwest Persia from Neutral_Allies
        1 tactical_bomber moved from Bessarabia to Ukraine
        1 mech_infantry moved from Bryansk to Caucasus
        1 armour moved from Bryansk to Caucasus
        1 aaGun moved from Bryansk to Ukraine
        1 aaGun moved from Russia to Bryansk
    Place Units - Russians
        2 artilleries and 1 tactical_bomber placed in Ukraine
        2 infantry and 1 mech_infantry placed in Novgorod
        2 mech_infantrys placed in Russia
        Turning on Edit Mode
        EDIT: Adding units owned by Russians to Rostov: 3 armour
        EDIT: Removing units owned by Russians from Bryansk: 3 armour
        EDIT: Adding units owned by Russians to Rostov: 1 tactical_bomber
        EDIT: Removing units owned by Russians from Ukraine: 1 tactical_bomber
        EDIT: Turning off Edit Mode
    Turn Complete - Russians
        Russians collect 36 PUs; end with 37 PUs
        Turning on Edit Mode
        EDIT: Adding units owned by Russians to Ukraine: 1 armour
        EDIT: Removing units owned by Russians from Rostov: 1 armour
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -0,17
@chaptim sorry, one tank even stayed in the Ukraine LOL
I am done, now ;-)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 2 carriers and 1 destroyer; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Allies
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        1 infantry moved from Siam to French Indo China
              Japanese take French Indo China from French
        1 infantry moved from Siam to Shan State
              Japanese take Shan State from UK_Pacific
        2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
        1 submarine moved from 36 Sea Zone to 37 Sea Zone
        1 destroyer moved from 35 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
        1 fighter moved from 35 Sea Zone to Java
        1 fighter moved from Kwangsi to 44 Sea Zone
        1 fighter moved from Kwangsi to Philippines
        1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
        1 destroyer moved from 34 Sea Zone to 35 Sea Zone
        1 battleship moved from 35 Sea Zone to 21 Sea Zone
        1 cruiser moved from 34 Sea Zone to 21 Sea Zone
        1 submarine moved from 33 Sea Zone to 21 Sea Zone
        1 destroyer moved from 33 Sea Zone to 16 Sea Zone
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        2 infantry moved from Paulau Island to 34 Sea Zone
        2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
        2 infantry moved from 43 Sea Zone to Borneo
        1 artillery and 3 infantry moved from Japan to 6 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
        1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
        1 artillery and 1 infantry moved from 21 Sea Zone to Guam
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from Korea to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
        2 infantry moved from 20 Sea Zone to Kwangtung
        2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
        1 infantry moved from Chahar to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Jehol to Chahar
        1 infantry moved from Anhwe to Kweichow
        1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
        2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
        1 artillery moved from Kwangsi to Hunan
        3 infantry moved from Anhwe to Hunan
        1 tactical_bomber moved from Kwangsi to 37 Sea Zone
    Combat - Japanese
Combat Hit Differential Summary :
@Martin I guess not, but do u scramble from Guam?

@chaptim exactly - no scrambling please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 2 carriers and 1 destroyer; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Allies
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        1 infantry moved from Siam to French Indo China
              Japanese take French Indo China from French
        1 infantry moved from Siam to Shan State
              Japanese take Shan State from UK_Pacific
        2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
        1 submarine moved from 36 Sea Zone to 37 Sea Zone
        1 destroyer moved from 35 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
        1 fighter moved from 35 Sea Zone to Java
        1 fighter moved from Kwangsi to 44 Sea Zone
        1 fighter moved from Kwangsi to Philippines
        1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
        1 destroyer moved from 34 Sea Zone to 35 Sea Zone
        1 battleship moved from 35 Sea Zone to 21 Sea Zone
        1 cruiser moved from 34 Sea Zone to 21 Sea Zone
        1 submarine moved from 33 Sea Zone to 21 Sea Zone
        1 destroyer moved from 33 Sea Zone to 16 Sea Zone
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        2 infantry moved from Paulau Island to 34 Sea Zone
        2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
        2 infantry moved from 43 Sea Zone to Borneo
        1 artillery and 3 infantry moved from Japan to 6 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
        1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
        1 artillery and 1 infantry moved from 21 Sea Zone to Guam
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from Korea to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
        2 infantry moved from 20 Sea Zone to Kwangtung
        2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
        1 infantry moved from Chahar to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Jehol to Chahar
        1 infantry moved from Anhwe to Kweichow
        1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
        2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
        1 artillery moved from Kwangsi to Hunan
        3 infantry moved from Anhwe to Hunan
        1 tactical_bomber moved from Kwangsi to 37 Sea Zone
    Combat - Japanese
        Battle in Borneo
        Battle in 44 Sea Zone
            Japanese attack with 1 fighter
            British defend with 1 transport
                1 transport owned by the British lost in 44 Sea Zone
            Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in 37 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
            British defend with 1 destroyer
                Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 37 Sea Zone
            Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in 41 Sea Zone
            Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
            British defend with 1 battleship, 1 cruiser and 1 transport
                Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
                British roll dice for 1 battleship, 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                1 tactical_bomber owned by the Japanese, 1 cruiser owned by the British and 1 battleship owned by the British lost in 41 Sea Zone
                1 transport owned by the British lost in 41 Sea Zone
            Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 28
            Casualties for Japanese: 1 tactical_bomber
            Casualties for British: 1 battleship, 1 cruiser and 1 transport
        Battle in Philippines
            Japanese attack with 1 artillery, 1 fighter and 3 infantry
            Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Philippines, round 2 : 1/5 hits, 1,50 expected hits
                Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Americans lost in Philippines
                Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Philippines, round 3 : 1/5 hits, 1,50 expected hits
                Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 2 infantry
            Casualties for Japanese: 1 infantry
        Battle in Guam
            Japanese attack with 1 artillery and 1 infantry
            Americans defend with 1 airfield and 1 fighter
                Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1,17 expected hits
                Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
            Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 1 fighter
        Battle in Kwangtung
            Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 2,67 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
        Battle in Kweichow
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 1,33 expected hits
                Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits, 1,33 expected hits
                Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kweichow
            Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Hunan
            Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/8 hits, 3,33 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
        Battle in Java
            Japanese attack with 1 artillery, 1 fighter and 1 infantry
            ANZAC defend with 2 infantry
                Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits
                ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 2 infantry
    Non Combat Move - Japanese
        1 fighter moved from Java to 42 Sea Zone
        2 fighters moved from 41 Sea Zone to 42 Sea Zone
        1 fighter moved from 37 Sea Zone to 42 Sea Zone
        1 fighter moved from 44 Sea Zone to 35 Sea Zone
        1 fighter moved from Philippines to 35 Sea Zone
        2 bombers moved from 41 Sea Zone to Siam
        2 tactical_bombers moved from 37 Sea Zone to Siam
        2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
        1 artillery and 2 infantry moved from Kiangsi to Hunan
        2 artilleries, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan
        1 fighter and 1 tactical_bomber moved from Kweichow to Jehol
        2 fighters and 2 tactical_bombers moved from Hunan to Siam
        1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
        4 infantry moved from Manchuria to Jehol
        1 armour moved from Korea to Jehol
    Place Units - Japanese
        2 carriers and 1 destroyer placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 47 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,33
Japanese regular : -1,33
ANZAC regular : 0,33
UK_Pacific regular : 0,33
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    Non Combat Move - Americans
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
        1 tactical_bomber moved from 54 Sea Zone to Queensland
        1 fighter moved from Hawaiian Islands to 54 Sea Zone
        1 bomber moved from Hawaiian Islands to Queensland
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        1 carrier moved from 10 Sea Zone to 26 Sea Zone
        1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        1 armour and 1 infantry moved from Western United States to 10 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Eastern United States to 26 Sea Zone
        1 artillery moved from Eastern United States to 101 Sea Zone
        1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 artillery moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
    Place Units - Americans
        1 carrier and 1 destroyer placed in 10 Sea Zone
        1 fighter and 1 tactical_bomber placed in Western United States
        1 submarine placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Yunnan to Kwangsi
              Chinese take Kwangsi from Japanese
        2 infantry moved from Suiyuyan to Hopei
        2 infantry moved from Yunnan to Kweichow
        1 fighter moved from Burma to Kweichow
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Hopei
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Hopei
                Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,17 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Japanese win with no units remaining. Battle score for attacker is -3
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kweichow to Tsinghai
    Place Units - Chinese
        1 infantry placed in Suiyuyan
        3 infantry placed in Yunnan
        Turning on Edit Mode
        EDIT: Adding units owned by Chinese to Kansu: 1 fighter
        EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
        EDIT: Turning off Edit Mode
        1 artillery placed in Kansu
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Japanese regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    Non Combat Move - Americans
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
        1 tactical_bomber moved from 54 Sea Zone to Queensland
        1 fighter moved from Hawaiian Islands to 54 Sea Zone
        1 bomber moved from Hawaiian Islands to Queensland
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        1 carrier moved from 10 Sea Zone to 26 Sea Zone
        1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        1 armour and 1 infantry moved from Western United States to 10 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Eastern United States to 26 Sea Zone
        1 artillery moved from Eastern United States to 101 Sea Zone
        1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 artillery moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
    Place Units - Americans
        1 carrier and 1 destroyer placed in 10 Sea Zone
        1 fighter and 1 tactical_bomber placed in Western United States
        1 submarine placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Yunnan to Kwangsi
              Chinese take Kwangsi from Japanese
        2 infantry moved from Suiyuyan to Hopei
        2 infantry moved from Yunnan to Kweichow
        1 fighter moved from Burma to Kweichow
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Hopei
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Hopei
                Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,17 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Japanese win with no units remaining. Battle score for attacker is -3
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kweichow to Tsinghai
    Place Units - Chinese
        1 infantry placed in Suiyuyan
        3 infantry placed in Yunnan
        Turning on Edit Mode
        EDIT: Adding units owned by Chinese to Kansu: 1 fighter
        EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
        EDIT: Turning off Edit Mode
        1 artillery placed in Kansu
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    Purchase Units - British
        British buy 1 artillery, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 bomber moved from Malta to 96 Sea Zone
        1 fighter and 1 tactical_bomber moved from Malta to Tobruk
        1 fighter moved from Gibraltar to 96 Sea Zone
        1 fighter moved from Malta to Tobruk
        2 infantry moved from Rhodesia to Tanganyika Territory
        1 fighter moved from United Kingdom to 110 Sea Zone
        2 infantry moved from Burma to Shan State
        2 submarines moved from 39 Sea Zone to 42 Sea Zone
        1 destroyer moved from 58 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
        1 fighter moved from Burma to Shan State
    Combat - British
        Battle in Tobruk
            British attack with 2 fighters and 1 tactical_bomber
            Germans defend with 1 fighter; Italians defend with 1 armour
                British roll dice for 2 fighters and 1 tactical_bomber in Tobruk, round 2 : 0/3 hits, 1,67 expected hits
                Italians roll dice for 1 armour and 1 fighter in Tobruk, round 2 : 1/2 hits, 1,17 expected hits
                1 fighter owned by the British lost in Tobruk
                British roll dice for 1 fighter and 1 tactical_bomber in Tobruk, round 3 : 2/2 hits, 1,17 expected hits
                Italians roll dice for 1 armour and 1 fighter in Tobruk, round 3 : 1/2 hits, 1,17 expected hits
                1 tactical_bomber owned by the British, 1 fighter owned by the Germans and 1 armour owned by the Italians lost in Tobruk
            British win with 1 fighter remaining. Battle score for attacker is -5
            Casualties for British: 1 fighter and 1 tactical_bomber
            Casualties for Italians: 1 armour
            Casualties for Germans: 1 fighter
        Battle in 96 Sea Zone
            British attack with 1 bomber and 1 fighter
            Italians defend with 1 cruiser, 1 destroyer and 1 transport
                British roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                British roll dice for 1 bomber in 96 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                1 cruiser owned by the Italians lost in 96 Sea Zone
                1 transport owned by the Italians lost in 96 Sea Zone
            British win with 1 bomber remaining. Battle score for attacker is 17
            Casualties for British: 1 fighter
            Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
        Battle in 37 Sea Zone
            British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Japanese defend with 1 destroyer and 1 submarine
                British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
            British win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for Japanese: 1 destroyer and 1 submarine
        Battle in 42 Sea Zone
            British attack with 2 submarines; ANZAC loiter and taunt
            Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
                British roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
            Units damaged: 1 battleship owned by the Japanese
                Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits
                2 submarines owned by the British lost in 42 Sea Zone
            Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is -12
            Casualties for British: 2 submarines
        Battle in Shan State
            British attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in 110 Sea Zone
            British attack with 1 fighter
            Germans defend with 1 destroyer
                British roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
            Germans win with no units remaining. Battle score for attacker is -2
            Casualties for British: 1 fighter
            Casualties for Germans: 1 destroyer
    Non Combat Move - British
        1 destroyer moved from 106 Sea Zone to 104 Sea Zone
        1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
        1 infantry moved from Eastern Persia to Persia
              British take Persia from Neutral_Allies
        1 infantry moved from Burma to Yunnan
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
        1 armour moved from India to Burma
        1 fighter moved from Shan State to Burma
        1 aaGun moved from Burma to Yunnan
        1 bomber moved from 96 Sea Zone to Malta
        1 fighter moved from Tobruk to Egypt
    Place Units - British
        1 transport placed in 71 Sea Zone
        1 artillery and 1 infantry placed in Union of South Africa
        1 destroyer and 1 transport placed in 106 Sea Zone
        2 infantry placed in United Kingdom
    Turn Complete - British
        British collect 29 PUs; end with 29 PUs
    Place Units - UK_Pacific
        1 armour, 3 artilleries and 2 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 17 PUs; end with 17 PUs
        Some Units in India change ownership: 1 armour, 3 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17
Italians regular : -0,67
Japanese regular : 1,00
Germans regular : 0,67
British regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 1 carrier; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from British Somaliland to Ethiopia
        1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
        2 fighters moved from Libya to Egypt
        1 bomber moved from Southern Italy to Egypt
        2 infantry moved from Southern Italy to 97 Sea Zone
        2 infantry moved from 97 Sea Zone to Greece
        1 armour moved from Yugoslavia to Greece
    Combat - Italians
        Battle in Egypt
            Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
            British defend with 1 fighter and 1 harbour; ANZAC defend with 1 infantry
                Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 3/5 hits, 2,33 expected hits
                British roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 2/2 hits, 1,00 expected hits
                1 infantry owned by the ANZAC, 1 bomber owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
            Italians win, taking Egypt from British with 1 artillery and 2 fighters remaining. Battle score for attacker is -2
            Casualties for Italians: 1 bomber and 1 infantry
            Casualties for British: 1 fighter
            Casualties for ANZAC: 1 infantry
        Battle in Greece
            Italians attack with 1 armour and 2 infantry
            Neutral_Allies defend with 1 infantry
                Italians roll dice for 1 armour and 2 infantry in Greece, round 2 : 0/3 hits, 0,83 expected hits
                Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 1 armour and 2 infantry in Greece, round 3 : 1/3 hits, 0,83 expected hits
                Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Neutral_Allies lost in Greece
            Italians win, taking Greece from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Neutral_Allies: 1 infantry
    Non Combat Move - Italians
        2 fighters moved from Egypt to Anglo Egyptian Sudan
        2 aaGuns and 2 infantry moved from Yugoslavia to Romania
        2 infantry moved from Northern Italy to Yugoslavia
        1 aaGun moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 carrier placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 17 PUs; end with 17 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0,00
Neutral_Allies regular : -0,67
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 transport moved from 42 Sea Zone to 54 Sea Zone
    Non Combat Move - ANZAC
        1 destroyer moved from 54 Sea Zone to 34 Sea Zone
        2 artilleries moved from New South Wales to South Australia
    Place Units - ANZAC
        1 destroyer and 1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 transport moved from 42 Sea Zone to 54 Sea Zone
    Non Combat Move - ANZAC
        1 destroyer moved from 54 Sea Zone to 34 Sea Zone
        2 artilleries moved from New South Wales to South Australia
    Place Units - ANZAC
        1 destroyer and 1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    Combat Move - French
        1 infantry moved from Trans-Jordan to Egypt
        1 infantry moved from Tunisia to Libya
              French take Libya from Italians
        1 infantry moved from French Central Africa to French Equatorial Africa
        1 destroyer moved from 58 Sea Zone to 41 Sea Zone
    Combat - French
        Battle in Egypt
            French attack with 1 infantry
            Italians defend with 1 artillery and 1 harbour
                French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,17 expected hits
                Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                French roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0,17 expected hits
                Italians roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the French lost in Egypt
            Italians win with 1 artillery remaining. Battle score for attacker is -3
            Casualties for French: 1 infantry
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,33
French regular : -0,33
Hi Tim, is everything fine? I believe it is still your turn with Germany.
Cheers, Martin
@chaptim sorry to chase, but I made my move for France 19 days ago and would love to continue the match.