I believe couldn’t have landed the bomber there as Italy captured it this round
L21 #1 trulpen (X) vs surfer (A+20) BM3
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 2 carriers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Vologda to Urals Germans take Urals from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 bombers moved from Archangel to Volgograd 1 tactical_bomber moved from Archangel to Volgograd 1 armour moved from Ukraine to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium 2 fighters moved from 111 Sea Zone to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 3 fighters moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from 94 Sea Zone to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 3,17 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2,50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/5 hits, 2,33 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for British: 2 infantry Battle in Volgograd Germans attack with 1 armour, 2 bombers, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 1 armour, 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits, 3,00 expected hits Russians roll dice for 4 infantry in Volgograd, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd Germans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Volgograd, round 3 : 3/4 hits, 2,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -11 Casualties for Germans: 3 mech_infantrys and 1 tactical_bomber Casualties for Russians: 4 infantry Non Combat Move - Germans 9 mech_infantrys moved from Germany to Western Germany 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 submarine moved from 111 Sea Zone to 124 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 111 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to France 3 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from 94 Sea Zone to Western Germany 3 aaGuns, 5 artilleries and 22 infantry moved from Ukraine to Rostov 2 bombers moved from Volgograd to Greece 1 infantry moved from Ukraine to Bryansk 2 artilleries moved from Bessarabia to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Archangel to Vologda 1 aaGun, 1 artillery and 7 infantry moved from Archangel to Belarus 1 artillery and 2 infantry moved from Novgorod to Belarus 2 armour moved from Ukraine to Caucasus 1 armour and 11 mech_infantrys moved from Ukraine to Rostov 3 armour moved from Ukraine to Caucasus 4 mech_infantrys moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 aaGun moved from Western Germany to France 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 2 fighters moved from Holland Belgium to Western Germany Place Units - Germans 2 carriers and 1 submarine placed in 112 Sea Zone 3 infantry placed in France 3 artilleries placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : 2,33 Germans regular : -0,50 British regular : 2,33
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Fucking dice!
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 1 fighter moved from Russia to Volgograd 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Volgograd 14 infantry moved from Manchuria to Amur 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan Combat - Russians Battle in Amur Russians attack with 14 infantry Japanese defend with 1 infantry Russians roll dice for 14 infantry in Amur, round 2 : 3/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 2 fighters and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 20 infantry moved from Russia to Tambov 2 fighters moved from Volgograd to Russia 2 infantry moved from Russia to Tambov 2 aaGuns moved from Manchuria to Amur Place Units - Russians 1 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.83 Russians regular : 1.83
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@trulpen Yeah, this exemplifies the problem with the “dice statistics”.
German regular: - 0.50 doesn’t really reflect the impact of the rolls
These two imply a good round for the Allies, but in most battles, they would not change the game much. Here, it reflects several infantry fighting way over their heads!
Russians regular : 2,33
British regular : 2,33 -
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese
Combat Hit Differential Summary :
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Just a save. Battery depleting and lack a charger, so will have to change computer.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 9 infantry, 2 marines and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from Yunnan to Shan State 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 bomber moved from Kansu to Shan State 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Korea to Manchuria 1 infantry moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 40 Sea Zone to 42 Sea Zone 1 bomber moved from Kansu to Shan State Combat - Japanese Battle in Manchuria Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/8 hits, 4,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shan State to French Indo China 1 bomber moved from Shan State to French Indo China 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 2 artilleries moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 artillery and 2 infantry moved from Sakha to Siberia 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Siberia 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 carrier, 2 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 1 marine, 7 submarines, 4 tactical_bombers and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Manchuria to Siberia 1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 aaGun moved from Yunnan to French Indo China 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Shan State to Yunnan Place Units - Japanese 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Shantung 4 infantry and 2 marines placed in Japan 1 carrier and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4 Japanese collect 69 PUs (3 lost to blockades); end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -1,50 UK_Pacific regular : -0,33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway Combat - Americans Battle in Midway Battle in Dutch New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Dutch New Guinea Americans roll dice for 1 artillery in Dutch New Guinea, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Dutch New Guinea Japanese win, taking Midway from Japanese with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 marine and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 armour and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 bomber, 1 fighter and 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.67 Japanese regular : 0.33
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Two ANZAC ftrs were on a US CV, and 2 US ftrs were on ANZAC CV. Had to edit.
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 12 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 13 PUs
Combat Hit Differential Summary :
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@trulpen US edit before UK turn. DD stays in SZ92
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway Combat - Americans Battle in Midway Battle in Dutch New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Dutch New Guinea Americans roll dice for 1 artillery in Dutch New Guinea, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Dutch New Guinea Japanese win, taking Midway from Japanese with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 marine and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 armour and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 bomber, 1 fighter and 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 12 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 13 PUs Purchase Units - British British buy 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 1 armour and 3 infantry moved from 92 Sea Zone to Algeria 2 fighters moved from Gibraltar to Algeria 1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 5 infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Egypt to Alexandria Combat - British Battle in Alexandria British attack with 1 armour, 5 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 1/7 hits, 1.50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Algeria British attack with 1 armour, 2 fighters and 3 infantry Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 armour, 2 fighters and 3 infantry in Algeria, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/5 hits, 1.83 expected hits 2 infantry owned by the Italians lost in Algeria British roll dice for 1 armour, 2 fighters and 3 infantry in Algeria, round 3 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 3 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Algeria British roll dice for 1 armour, 2 fighters and 3 infantry in Algeria, round 4 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 armour in Algeria, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 17 Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from Algeria to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 carrier, 3 destroyers and 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Northwest Persia to Iraq 1 armour and 3 mech_infantrys moved from Iraq to Egypt 1 fighter moved from Egypt to 92 Sea Zone 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Scotland to United Kingdom 1 tactical_bomber moved from Shan State to Burma 2 fighters moved from Shan State to India 5 infantry moved from India to Burma 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Place Units - British 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 3 infantry placed in Egypt 1 destroyer placed in 110 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -2.67 Italians regular : -2.83 Japanese regular : 0.67 British regular : -2.50
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Bummer. I was wondering why my Russians were doing so bad considering they captured territory in Africa…I forgot that in this version, the Russian NO for spread of Communism is only in mainland Europe. :(
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This had been the round of the “defensive infantry”, until the Italians tried to defend.
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The italians are usually exceptionally yellow.
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@surfer said in L21 #1 trulpen (X) vs surfer (A+20) BM3:
Bummer. I was wondering why my Russians were doing so bad considering they captured territory in Africa…I forgot that in this version, the Russian NO for spread of Communism is only in mainland Europe. :(
Ah, you were thinking of the crazy OOB? Sicily and Sardinia won’t count as well.
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Hate the fucking italians. Almost always underperformance.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Rostov to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour ANZAC defend with 2 infantry Italians roll dice for 2 armour in Northwest Persia, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 armour owned by the Italians lost in Northwest Persia 1 armour owned by the Italians retreated to Caucasus British win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy 4 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 British regular : 0,33
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I see now that I actually missed to move out the 3 inf from Shantung. May I correct that? One would’ve gone to Jehol and two to Anwhe.
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There’s no point whatsoever of keeping them back, rather the opposite. It was just a slip.