skipped TJ scramble
L21 Colt vs Trulpen(L+19) BM3
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@colt45554 said in L21 Colt vs Trulpen(L+19) BM3:
want to move anzac fig in china?
Ah, forgot about that one. Glanced around the map, but failed to see it.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 2 infantry moved from Tambov to Volgograd 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Vologda 1 infantry moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter moved from Russia to Caucasus 1 fighter moved from Russia to Smolensk 1 armour moved from Bryansk to Vologda Combat - Russians Battle in Volgograd Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Caucasus to Bryansk 1 aaGun moved from Tambov to Bryansk 1 infantry moved from Russia to Samara 6 infantry moved from Russia to Bryansk Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : -1,67 Russians regular : 1,00 -
playing tomorrow after work. been working more hours than i anticipated
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@colt45554 said in L21 Colt vs Trulpen(L+19) BM3:
playing tomorrow after work. been working more hours than i anticipated
No worries. Take your time.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 destroyers, 7 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 mech_infantry moved from Hopei to Kansu 1 infantry moved from Tsinghai to Kansu 1 bomber moved from Yunnan to Kansu 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Battle in Philippines Battle in Kansu Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Philippines from Americans, taking Kansu from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 2 battleships, 7 carriers, 1 destroyer, 10 fighters, 1 submarine, 4 tactical_bombers and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Yunnan to Japan 1 mech_infantry moved from Yunnan to Malaya 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Burma to Yunnan 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Burma to Shan State 1 artillery and 1 infantry moved from Burma to Yunnan 1 bomber moved from Kansu to Yunnan 2 armour and 2 mech_infantrys moved from Hopei to Hunan 1 aaGun and 3 artilleries moved from Hopei to Kweichow 3 infantry moved from Manchuria to Jehol 1 fighter moved from Iwo Jima to Japan Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Manchuria 1 infantry placed in India 2 destroyers, 4 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67 ANZAC regular : -0.33 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 artillery and 5 infantry moved from Marianas to 22 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 22 Sea Zone to 35 Sea Zone 1 artillery and 5 infantry moved from 35 Sea Zone to Philippines 6 fighters and 4 tactical_bombers moved from 22 Sea Zone to Philippines 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 battleship moved from 95 Sea Zone to 93 Sea Zone 2 transports moved from 95 Sea Zone to 94 Sea Zone 4 infantry moved from Algeria to 94 Sea Zone 4 infantry and 2 transports moved from 94 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine and 3 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 submarine and 3 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Americans attack with 1 artillery, 6 fighters, 5 infantry and 4 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 6 fighters, 5 infantry and 4 tactical_bombers in Philippines, round 2 : 9/16 hits, 7,00 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 6 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 6 infantry Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Southern France, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 6 infantry in Southern France, round 2 : 2/6 hits, 1,00 expected hits Italians roll dice for 1 aaGun and 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 5 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Italians: 1 aaGun and 2 infantry Non Combat Move - Americans 1 carrier and 2 destroyers moved from 95 Sea Zone to 93 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 3 mech_infantrys moved from Tobruk to Tunisia 1 artillery, 2 infantry and 1 marine moved from Alexandria to Tobruk 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 aaGun moved from Algeria to 94 Sea Zone 1 aaGun and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 aaGun moved from 93 Sea Zone to Southern France 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 6 fighters and 4 tactical_bombers moved from Philippines to 35 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Midway to Hawaiian Islands 1 fighter moved from Midway to 54 Sea Zone 1 submarine moved from 17 Sea Zone to 31 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 artillery and 5 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States 3 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5 Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUsCombat Hit Differential Summary :
Americans regular : 3,33 Italians regular : 0,33 Japanese regular : -0,33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 artillery and 1 infantry moved from Suiyuyan to Kansu 2 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 2 artilleries and 4 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries and 4 infantry in Kansu, round 2 : 0/6 hits, 1,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 artilleries and 4 infantry in Kansu, round 3 : 2/6 hits, 1,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Chinese undo move 1. 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 0,33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 artillery and 5 infantry moved from Marianas to 22 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 22 Sea Zone to 35 Sea Zone 1 artillery and 5 infantry moved from 35 Sea Zone to Philippines 6 fighters and 4 tactical_bombers moved from 22 Sea Zone to Philippines 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 battleship moved from 95 Sea Zone to 93 Sea Zone 2 transports moved from 95 Sea Zone to 94 Sea Zone 4 infantry moved from Algeria to 94 Sea Zone 4 infantry and 2 transports moved from 94 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine and 3 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 submarine and 3 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Americans attack with 1 artillery, 6 fighters, 5 infantry and 4 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 6 fighters, 5 infantry and 4 tactical_bombers in Philippines, round 2 : 9/16 hits, 7,00 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 6 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 6 infantry Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Southern France, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 6 infantry in Southern France, round 2 : 2/6 hits, 1,00 expected hits Italians roll dice for 1 aaGun and 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 5 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Italians: 1 aaGun and 2 infantry Non Combat Move - Americans 1 carrier and 2 destroyers moved from 95 Sea Zone to 93 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 3 mech_infantrys moved from Tobruk to Tunisia 1 artillery, 2 infantry and 1 marine moved from Alexandria to Tobruk 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 aaGun moved from Algeria to 94 Sea Zone 1 aaGun and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 aaGun moved from 93 Sea Zone to Southern France 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 6 fighters and 4 tactical_bombers moved from Philippines to 35 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Midway to Hawaiian Islands 1 fighter moved from Midway to 54 Sea Zone 1 submarine moved from 17 Sea Zone to 31 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 artillery and 5 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States 3 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5 Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 artillery and 1 infantry moved from Suiyuyan to Kansu 2 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 2 artilleries and 4 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries and 4 infantry in Kansu, round 2 : 0/6 hits, 1,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 artilleries and 4 infantry in Kansu, round 3 : 2/6 hits, 1,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Chinese undo move 1. 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - British Non Combat Move - British 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 carrier, 2 cruisers, 3 destroyers and 2 transports moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Bryansk to Persia 1 artillery and 5 infantry moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Persia 1 armour, 3 artilleries and 2 mech_infantrys moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 4 infantry moved from Trans-Jordan to Iraq 4 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt Place Units - British 1 destroyer placed in 109 Sea Zone 2 fighters placed in United Kingdom 1 destroyer placed in 71 Sea Zone 1 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,2 British collect 31 PUs (4 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 3,33 Italians regular : 0,33 Japanese regular : 0,00 -
Will change UK’s NCM with keeping the inf in NWP and moving in 3 art there as well.
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Can’t post it atm.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 artillery and 5 infantry moved from Marianas to 22 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 22 Sea Zone to 35 Sea Zone 1 artillery and 5 infantry moved from 35 Sea Zone to Philippines 6 fighters and 4 tactical_bombers moved from 22 Sea Zone to Philippines 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 battleship moved from 95 Sea Zone to 93 Sea Zone 2 transports moved from 95 Sea Zone to 94 Sea Zone 4 infantry moved from Algeria to 94 Sea Zone 4 infantry and 2 transports moved from 94 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine and 3 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 submarine and 3 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Americans attack with 1 artillery, 6 fighters, 5 infantry and 4 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 6 fighters, 5 infantry and 4 tactical_bombers in Philippines, round 2 : 9/16 hits, 7,00 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 6 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 6 infantry Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Southern France, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 6 infantry in Southern France, round 2 : 2/6 hits, 1,00 expected hits Italians roll dice for 1 aaGun and 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 5 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Italians: 1 aaGun and 2 infantry Non Combat Move - Americans 1 carrier and 2 destroyers moved from 95 Sea Zone to 93 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 3 mech_infantrys moved from Tobruk to Tunisia 1 artillery, 2 infantry and 1 marine moved from Alexandria to Tobruk 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 aaGun moved from Algeria to 94 Sea Zone 1 aaGun and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 aaGun moved from 93 Sea Zone to Southern France 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 6 fighters and 4 tactical_bombers moved from Philippines to 35 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Midway to Hawaiian Islands 1 fighter moved from Midway to 54 Sea Zone 1 submarine moved from 17 Sea Zone to 31 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 artillery and 5 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States 3 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5 Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 artillery and 1 infantry moved from Suiyuyan to Kansu 2 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 2 artilleries and 4 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries and 4 infantry in Kansu, round 2 : 0/6 hits, 1,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 artilleries and 4 infantry in Kansu, round 3 : 2/6 hits, 1,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Chinese undo move 1. 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - British Non Combat Move - British 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 carrier, 2 cruisers, 3 destroyers and 2 transports moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Bryansk to Persia 1 artillery and 5 infantry moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Persia 1 armour, 3 artilleries and 2 mech_infantrys moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 4 infantry moved from Trans-Jordan to Iraq 4 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt Place Units - British 1 destroyer placed in 109 Sea Zone 2 fighters placed in United Kingdom 1 destroyer placed in 71 Sea Zone 1 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,2 British collect 31 PUs (4 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Persia: 3 artilleries and 1 infantry EDIT: Adding units owned by British to Northwest Persia: 3 artilleries and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 3,33 Italians regular : 0,33 Japanese regular : 0,00 -
Family from Colorado are visiting this weekend. Will play tomorrow eve
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Hope you have a nice time with the family.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Rostov 1 fighter moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 3 fighters Russians defend with 1 infantry Italians roll dice for 3 fighters in Rostov, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 fighters moved from Rostov to Ukraine Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,4,5,4,6,2,1,2,6,1 Italians collect 3 PUs (8 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Russians regular : -0.33 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 22 Sea Zone to 35 Sea Zone 4 submarines moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3 ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 22 Sea Zone to 35 Sea Zone 4 submarines moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3 ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 infantry and 12 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Ukraine to Caucasus Germans take Rostov from Russians 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 2 infantry moved from Belarus to Smolensk 2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk 1 tactical_bomber moved from Eastern Poland to Smolensk 1 armour moved from Ukraine to Volgograd 1 artillery and 5 infantry moved from Normandy Bordeaux to Southern France 4 bombers moved from Western Germany to Southern France Combat - Germans Battle in Caucasus Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Southern France Germans attack with 1 artillery, 4 bombers and 5 infantry Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry Americans roll AA dice in Southern France : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery, 4 bombers and 5 infantry in Southern France, round 2 : 5/10 hits, 4.00 expected hits Americans roll dice for 1 aaGun and 5 infantry in Southern France, round 2 : 3/5 hits, 1.67 expected hits 1 aaGun owned by the Americans, 3 infantry owned by the Germans and 4 infantry owned by the Americans lost in Southern France Germans roll dice for 1 artillery, 4 bombers and 2 infantry in Southern France, round 3 : 4/7 hits, 3.50 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery, 4 bombers and 2 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 3 infantry Casualties for Americans: 1 aaGun and 5 infantry Non Combat Move - Germans 4 bombers moved from Southern France to Western Germany 1 mech_infantry moved from Romania to Ukraine 1 armour and 7 mech_infantrys moved from Romania to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 artillery and 2 mech_infantrys moved from Bessarabia to Ukraine 1 infantry moved from Ukraine to Rostov 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Novgorod to Belarus 8 mech_infantrys moved from Northern Italy to Romania 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 aaGun and 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Eastern Poland to Southern Italy 1 fighter and 1 tactical_bomber moved from Smolensk to Romania 2 infantry moved from Western Germany to Northern Italy 1 fighter moved from Smolensk to Romania 1 tactical_bomber moved from Smolensk to Novgorod Place Units - Germans 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 10 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Germans undo move 3. 1 mech_infantry placed in Western Germany 9 mech_infantrys placed in Germany Germans undo move 5. 1 mech_infantry placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6,1,5,4,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,2,2,6,1,3,2,2,6,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2,5,2 Germans collect 52 PUs (9 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Americans AA : -0.50 Russians regular : -0.33 Germans regular : 2.17 -
TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 infantry and 12 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Ukraine to Caucasus Germans take Rostov from Russians 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 2 infantry moved from Belarus to Smolensk 2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk 1 tactical_bomber moved from Eastern Poland to Smolensk 1 armour moved from Ukraine to Volgograd 1 artillery and 5 infantry moved from Normandy Bordeaux to Southern France 4 bombers moved from Western Germany to Southern France Combat - Germans Battle in Caucasus Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Southern France Germans attack with 1 artillery, 4 bombers and 5 infantry Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry Americans roll AA dice in Southern France : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery, 4 bombers and 5 infantry in Southern France, round 2 : 5/10 hits, 4.00 expected hits Americans roll dice for 1 aaGun and 5 infantry in Southern France, round 2 : 3/5 hits, 1.67 expected hits 1 aaGun owned by the Americans, 3 infantry owned by the Germans and 4 infantry owned by the Americans lost in Southern France Germans roll dice for 1 artillery, 4 bombers and 2 infantry in Southern France, round 3 : 4/7 hits, 3.50 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery, 4 bombers and 2 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 3 infantry Casualties for Americans: 1 aaGun and 5 infantry Non Combat Move - Germans 4 bombers moved from Southern France to Western Germany 1 mech_infantry moved from Romania to Ukraine 1 armour and 7 mech_infantrys moved from Romania to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 artillery and 2 mech_infantrys moved from Bessarabia to Ukraine 1 infantry moved from Ukraine to Rostov 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Novgorod to Belarus 8 mech_infantrys moved from Northern Italy to Romania 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 aaGun and 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Eastern Poland to Southern Italy 1 fighter and 1 tactical_bomber moved from Smolensk to Romania 2 infantry moved from Western Germany to Northern Italy 1 fighter moved from Smolensk to Romania 1 tactical_bomber moved from Smolensk to Novgorod Place Units - Germans 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 10 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Germans undo move 3. 1 mech_infantry placed in Western Germany 9 mech_infantrys placed in Germany Germans undo move 5. 1 mech_infantry placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6,1,5,4,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,2,2,6,1,3,2,2,6,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2,5,2 Germans collect 52 PUs (9 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry EDIT: Removing units owned by Germans from Romania: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1.00 Americans AA : -0.50 Russians regular : -0.33 Germans regular : 2.17 -
hold on, one more ncm i think
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 infantry and 12 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Ukraine to Caucasus Germans take Rostov from Russians 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 2 infantry moved from Belarus to Smolensk 2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk 1 tactical_bomber moved from Eastern Poland to Smolensk 1 armour moved from Ukraine to Volgograd 1 artillery and 5 infantry moved from Normandy Bordeaux to Southern France 4 bombers moved from Western Germany to Southern France Combat - Germans Battle in Caucasus Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Southern France Germans attack with 1 artillery, 4 bombers and 5 infantry Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry Americans roll AA dice in Southern France : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery, 4 bombers and 5 infantry in Southern France, round 2 : 5/10 hits, 4.00 expected hits Americans roll dice for 1 aaGun and 5 infantry in Southern France, round 2 : 3/5 hits, 1.67 expected hits 1 aaGun owned by the Americans, 3 infantry owned by the Germans and 4 infantry owned by the Americans lost in Southern France Germans roll dice for 1 artillery, 4 bombers and 2 infantry in Southern France, round 3 : 4/7 hits, 3.50 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery, 4 bombers and 2 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 3 infantry Casualties for Americans: 1 aaGun and 5 infantry Non Combat Move - Germans 4 bombers moved from Southern France to Western Germany 1 mech_infantry moved from Romania to Ukraine 1 armour and 7 mech_infantrys moved from Romania to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 artillery and 2 mech_infantrys moved from Bessarabia to Ukraine 1 infantry moved from Ukraine to Rostov 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Novgorod to Belarus 8 mech_infantrys moved from Northern Italy to Romania 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 aaGun and 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Eastern Poland to Southern Italy 1 fighter and 1 tactical_bomber moved from Smolensk to Romania 2 infantry moved from Western Germany to Northern Italy 1 fighter moved from Smolensk to Romania 1 tactical_bomber moved from Smolensk to Novgorod Place Units - Germans 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 10 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Germans undo move 3. 1 mech_infantry placed in Western Germany 9 mech_infantrys placed in Germany Germans undo move 5. 1 mech_infantry placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6,1,5,4,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,2,2,6,1,3,2,2,6,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2,5,2 Germans collect 52 PUs (9 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry EDIT: Removing units owned by Germans from Romania: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Rostov: 1 aaGun and 1 infantry EDIT: Removing units owned by Germans from Ukraine: 1 aaGun and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1.00 Americans AA : -0.50 Russians regular : -0.33 Germans regular : 2.17





