@peirce Ok . Here we go. Scramble to Scotland. GL
PtV FlyingBadger (allies) vs Nikola1975 (axis +7)
-
@nikola1975 TripleA refused to allow the correct infantry off the transport so had to edit the move, means that there is an infantry and artillery on 1 transport and nothing on the other, but actually it should be 1 infantry and 1 transport and 1 artillery on the other. Should be easy enough to ensure it is all okay when the ANZAC next move.
-
TripleA Turn Summary: French round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Paulau 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone EDIT: 1 infantry moved from 36 Sea Zone to Manilla Combat - ANZAC Battle in Paulau Battle in Manilla Non Combat Move - ANZAC 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 1 destroyer moved from 34 Sea Zone to 22 Sea Zone 2 destroyers moved from 34 Sea Zone to 36 Sea Zone 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Davao 1 fighter moved from New South Wales to Queensland 2 artilleries and 4 infantry moved from Queensland to South Australia 1 aaGun and 7 infantry moved from Queensland to South Australia Place Units - ANZAC 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@FlyingBadger Well, Mussolini is about to hang on Piazzale Loreto :cop:
Perhaps Hitler would like to join him and commit suicide and make the Allies lives a little easier?..
That was interesting reading, never knew what happened to Mussolini. Most WW2 history I’ve read tends to ignore what happens in Italy after the Normandy landings, and the Italian campaign doesn’t get a lot of attention overall. Just ordered a good size book on the Sciliy campaign as I know little about it.
-
TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 40 armour and 6 mech_infantrys moved from Northern Caucasus to Northwest Persia Germans take Southern Caucasus from Russians Germans take Northwest Persia from British 8 infantry moved from Northern Caucasus to Southern Caucasus 3 artilleries moved from Northern Caucasus to Southern Caucasus 5 infantry moved from Northern Caucasus to Southern Caucasus 2 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Northern Caucasus to Rostov 1 artillery moved from Northern Caucasus to Rostov 7 artilleries and 24 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 2 infantry moved from Southern Belarus to Bryansk 15 infantry moved from Kursk to Bryansk 10 artilleries moved from Kursk to Bryansk 7 armour moved from Kursk to Bryansk 1 artillery and 10 infantry moved from Leningrad to Novgorod 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 4 submarines moved from 116 Sea Zone to 113 Sea Zone 1 destroyer moved from 99 Sea Zone to 101 Sea Zone Germans take 99 Sea Zone from Americans Combat - Germans Battle in 101 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 101 Sea Zone Germans win, taking 101 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 113 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 5 submarines British defend with 1 destroyer Germans roll dice for 5 submarines in 113 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 destroyers in 113 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 5 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bryansk Germans attack with 7 armour, 10 artilleries and 17 infantry Russians defend with 1 infantry Germans roll dice for 7 armour, 10 artilleries and 17 infantry in Bryansk, round 2 : 3/34 hits, 11,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 7 armour, 10 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 artilleries and 6 infantry moved from Germany to Austria 12 infantry moved from Western Germany to Austria 3 artilleries moved from Western Germany to Austria 1 armour and 1 mech_infantry moved from Western Germany to Austria 1 fighter moved from Western Germany to 113 Sea Zone 2 fighters moved from Southern Italy to Austria 1 fighter moved from Western Germany to Austria 1 tactical_bomber moved from Western Germany to 113 Sea Zone 4 transports moved from 118 Sea Zone to 116 Sea Zone 1 aaGun moved from Kursk to Ukraine 1 aaGun moved from Kursk to Bryansk 2 armour moved from Kursk to Ukraine 1 armour moved from Kursk to Bryansk 1 aaGun moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Northern Caucasus to Southern Caucasus 1 artillery moved from Northern Caucasus to Southern Caucasus 2 tactical_bombers moved from Kursk to Slovakia Hungary 1 fighter moved from Western Germany to Austria 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 1 submarine moved from 99 Sea Zone to 100 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Leningrad 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Western Germany 1 artillery and 9 infantry placed in Germany 1 armour placed in France 2 infantry placed in Yugoslavia Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,2 Germans collect 62 PUs (3 lost to blockades); end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0,17 Germans regular : -8,17 British regular : 0,67
-
TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 20 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Nenetsia to Archangel 1 armour and 1 mech_infantry moved from Gorky to Archangel 1 infantry moved from Tambov to Kursk Russians take Kursk from Germans 1 infantry moved from Yenisey to Olgiy Russians take Olgiy from Japanese 4 artilleries and 50 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Northern Caucasus Russians take Northern Caucasus from Germans 29 artilleries and 23 infantry moved from Samara to Russia 12 infantry moved from Stalingrad to Samara 20 infantry moved from Stalingrad to Kazakhstan 1 infantry moved from Kazakhstan to Western Sinkiang 2 artilleries and 5 infantry moved from Urals to Western Sinkiang 2 fighters and 1 tactical_bomber moved from Stalingrad to Rostov 1 armour and 1 mech_infantry moved from Stalingrad to Western Sinkiang 5 infantry moved from Stalingrad to Kazakhstan 4 infantry moved from Stalingrad to Samara 3 infantry moved from Stalingrad to Kazakhstan 5 infantry moved from Stalingrad to Rostov Combat - Russians Battle in Rostov Russians attack with 4 artilleries, 2 fighters, 55 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 4 artilleries, 2 fighters, 55 infantry and 1 tactical_bomber in Rostov, round 2 : 11/62 hits, 12.83 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 artilleries, 2 fighters, 54 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Western Sinkiang 1 aaGun moved from Stalingrad to Kazakhstan 2 aaGuns moved from Stalingrad to Rostov 4 aaGuns moved from Samara to Russia Place Units - Russians 1 artillery and 2 infantry placed in Urals 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.83
-
TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 4 artilleries, 1 battleship, 1 carrier, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 6 fighters moved from 7 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from 7 Sea Zone to 26 Sea Zone 3 submarines moved from 7 Sea Zone to 26 Sea Zone 4 carriers moved from 7 Sea Zone to 26 Sea Zone 2 destroyers moved from 7 Sea Zone to 26 Sea Zone 1 destroyer moved from 7 Sea Zone to 20 Sea Zone 1 destroyer moved from 7 Sea Zone to 19 Sea Zone 2 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery moved from Sakha to Buryatia 2 infantry moved from Northern Manchuria to Buryatia 2 artilleries and 6 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Kansu to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Honan to Tsinghai 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Anhwe to Hopei 2 infantry moved from Szechwan to Tsinghai 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Kweichow 2 infantry moved from Malaya to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 40 Sea Zone 2 transports moved from 40 Sea Zone to 39 Sea Zone 3 infantry moved from Shan State to 39 Sea Zone 3 infantry and 2 transports moved from 39 Sea Zone to 40 Sea Zone 1 artillery and 5 infantry moved from Eastern India to Western India 1 infantry moved from Burma to Eastern India 1 infantry moved from Burma to Eastern India 1 infantry moved from Burma to Eastern India 2 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Soviet Far East to Siberia 1 artillery moved from Kweichow to Yunnan 2 bombers moved from Eastern India to Burma 1 submarine moved from 40 Sea Zone to 82 Sea Zone Combat - Japanese Battle in 26 Sea Zone Japanese attack with 4 carriers, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 4 carriers, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 5 infantry moved from 40 Sea Zone to Eastern India 1 submarine moved from 82 Sea Zone to 74 Sea Zone 1 submarine moved from 40 Sea Zone to 82 Sea Zone Place Units - Japanese 1 battleship, 1 carrier, 3 fighters and 1 transport placed in 7 Sea Zone 4 artilleries placed in Japan 3 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Changing ownership of South West Africa from British to Japanese EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1 Japanese collect 77 PUs (1 lost to blockades); end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,00
-
TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 20 Purchase Units - Americans Americans buy 3 carriers, 2 destroyers, 1 infantry and 1 tactical_bomber; Remaining resources: 4 PUs; Combat Move - Americans 4 artilleries and 12 infantry moved from Northern Italy to Southern Italy 4 transports moved from 97 Sea Zone to 96 Sea Zone 4 artilleries and 4 infantry moved from Algeria to 96 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 93 Sea Zone to 97 Sea Zone 1 armour, 8 artilleries, 10 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to 101 Sea Zone 2 fighters moved from 97 Sea Zone to 100 Sea Zone 2 submarines moved from 96 Sea Zone to 100 Sea Zone 1 submarine moved from 97 Sea Zone to 101 Sea Zone Americans take 99 Sea Zone from Germans 1 submarine moved from 97 Sea Zone to 100 Sea Zone 1 destroyer moved from 97 Sea Zone to 100 Sea Zone 2 destroyers moved from 96 Sea Zone to 97 Sea Zone 3 infantry moved from Davao to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 3 carriers, 4 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone Combat - Americans Battle in Java Battle in Sumatra Battle in Malaya Battle in Southern Italy Americans attack with 1 armour, 12 artilleries, 22 infantry and 1 mech_infantry Italians defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 12 artilleries, 22 infantry and 1 mech_infantry in Southern Italy, round 2 : 11/36 hits, 10.50 expected hits Italians roll dice for 3 aaGuns, 3 artilleries, 1 fighter and 12 infantry in Southern Italy, round 2 : 4/16 hits, 5.67 expected hits 3 aaGuns owned by the Italians, 4 infantry owned by the Americans and 8 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 12 artilleries, 18 infantry and 1 mech_infantry in Southern Italy, round 3 : 13/32 hits, 9.83 expected hits Italians roll dice for 3 artilleries, 1 fighter and 4 infantry in Southern Italy, round 3 : 1/8 hits, 3.00 expected hits 1 infantry owned by the Americans, 1 fighter owned by the Italians, 3 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Southern Italy Americans captures 4PUs while taking Italians capital Americans win, taking Java from Japanese, taking Sumatra from Japanese, taking Malaya from Japanese, taking Southern Italy from Italians with 1 armour, 12 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 58 Casualties for Americans: 5 infantry Casualties for Italians: 3 aaGuns, 3 artilleries, 1 fighter and 12 infantry Battle in 101 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 101 Sea Zone Americans win, taking 101 Sea Zone from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 100 Sea Zone Americans attack with 1 destroyer, 2 fighters and 3 submarines Germans defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 100 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 2 fighters in 100 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 100 Sea Zone Americans win, taking 100 Sea Zone from Neutral with 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 2 fighters moved from 100 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 97 Sea Zone 4 transports moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 3 fighters moved from Malta to Gibraltar 1 armour and 1 mech_infantry moved from Northern Sinkiang to Western Sinkiang 1 artillery moved from Yenisey to Timguska 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 11 Sea Zone 2 infantry moved from 11 Sea Zone to Western United States 2 fighters moved from Western United States to 11 Sea Zone 2 fighters moved from Eastern United States to 11 Sea Zone 1 aaGun and 3 infantry moved from Queensland to Northern Australia Place Units - Americans 3 carriers, 2 destroyers and 1 tactical_bomber placed in 11 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Americans Americans collect 73 PUs; end with 81 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 86 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Combat Hit Differential Summary :
Americans regular : 4.50 Italians regular : -3.67 Germans regular : -0.83
-
TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan Combat - Chinese Chinese creates battle in territory Honan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 20 Purchase Units - Americans Americans buy 3 carriers, 2 destroyers, 1 infantry and 1 tactical_bomber; Remaining resources: 4 PUs; Combat Move - Americans 4 artilleries and 12 infantry moved from Northern Italy to Southern Italy 4 transports moved from 97 Sea Zone to 96 Sea Zone 4 artilleries and 4 infantry moved from Algeria to 96 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 93 Sea Zone to 97 Sea Zone 1 armour, 8 artilleries, 10 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to 101 Sea Zone 2 fighters moved from 97 Sea Zone to 100 Sea Zone 2 submarines moved from 96 Sea Zone to 100 Sea Zone 1 submarine moved from 97 Sea Zone to 101 Sea Zone Americans take 99 Sea Zone from Germans 1 submarine moved from 97 Sea Zone to 100 Sea Zone 1 destroyer moved from 97 Sea Zone to 100 Sea Zone 2 destroyers moved from 96 Sea Zone to 97 Sea Zone 3 infantry moved from Davao to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 3 carriers, 4 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone Combat - Americans Battle in Java Battle in Sumatra Battle in Malaya Battle in Southern Italy Americans attack with 1 armour, 12 artilleries, 22 infantry and 1 mech_infantry Italians defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 12 artilleries, 22 infantry and 1 mech_infantry in Southern Italy, round 2 : 11/36 hits, 10.50 expected hits Italians roll dice for 3 aaGuns, 3 artilleries, 1 fighter and 12 infantry in Southern Italy, round 2 : 4/16 hits, 5.67 expected hits 3 aaGuns owned by the Italians, 4 infantry owned by the Americans and 8 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 12 artilleries, 18 infantry and 1 mech_infantry in Southern Italy, round 3 : 13/32 hits, 9.83 expected hits Italians roll dice for 3 artilleries, 1 fighter and 4 infantry in Southern Italy, round 3 : 1/8 hits, 3.00 expected hits 1 infantry owned by the Americans, 1 fighter owned by the Italians, 3 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Southern Italy Americans captures 4PUs while taking Italians capital Americans win, taking Java from Japanese, taking Sumatra from Japanese, taking Malaya from Japanese, taking Southern Italy from Italians with 1 armour, 12 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 58 Casualties for Americans: 5 infantry Casualties for Italians: 3 aaGuns, 3 artilleries, 1 fighter and 12 infantry Battle in 101 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 101 Sea Zone Americans win, taking 101 Sea Zone from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 100 Sea Zone Americans attack with 1 destroyer, 2 fighters and 3 submarines Germans defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 100 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 2 fighters in 100 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 100 Sea Zone Americans win, taking 100 Sea Zone from Neutral with 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 2 fighters moved from 100 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 97 Sea Zone 4 transports moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 3 fighters moved from Malta to Gibraltar 1 armour and 1 mech_infantry moved from Northern Sinkiang to Western Sinkiang 1 artillery moved from Yenisey to Timguska 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 11 Sea Zone 2 infantry moved from 11 Sea Zone to Western United States 2 fighters moved from Western United States to 11 Sea Zone 2 fighters moved from Eastern United States to 11 Sea Zone 1 aaGun and 3 infantry moved from Queensland to Northern Australia Place Units - Americans 3 carriers, 2 destroyers and 1 tactical_bomber placed in 11 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Americans Americans collect 73 PUs; end with 81 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 86 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan Combat - Chinese Chinese creates battle in territory Honan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 12 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northern Italy to Southern France British take Southern France from Germans 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 101 Sea Zone 1 artillery moved from 101 Sea Zone to Greece 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Sardinia 2 destroyers moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from Morocco to Algeria Combat - British Battle in Greece Battle in Sardinia Non Combat Move - British 1 aaGun, 1 artillery and 9 infantry moved from Southern Persia to Iraq 1 fighter, 6 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt 2 armour and 2 mech_infantrys moved from Rhodesia to Anglo-Egyptian Sudan 1 artillery and 6 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 aaGun moved from Northern Italy to Southern Italy Place Units - British 6 infantry placed in United Kingdom 3 infantry placed in Iraq 3 infantry placed in Egypt British undo move 2. 1 infantry placed in Southern Persia 2 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6,2,1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2,6 British collect 30 PUs (6 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 4.50 Italians regular : -3.67 Germans regular : -0.83
-
TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 20 Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
-
@flyingbadger Hm, I forgot there are other victory cities in Pacific you can take back :) Are Americans too strong now? Will Axis be able to stop them now?
-
@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@flyingbadger Hm, I forgot there are other victory cities in Pacific you can take back :)
I often forget about Malaya and am always losing factories there in G40 and BM3. I believe it was the intention of the designers to have Malaya as somewhere the Allies could target to make it harder for Japan to get a VC victory.
Are Americans too strong now? Will Axis be able to stop them now?
Recent moves in the Pacific have been made partly out of desperation to try to reduce Japan’s IPCs as all the US IPCs have been going into the naval arms race in the Pacific. What I hadn’t realised is how much the Allies would gain in IPCs, I initially couldn’t believe the US income at the end of their turn! They really are the money islands… :moneybag: :moneybag: :moneybag:
The Pacific navies have quickly been built back up after the battle of the Java Sea, it’s 7 carriers each again already. I feel like there are some further sea battles that may be the key to this yet…
-
TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Manilla to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Davao to Malaya 1 destroyer moved from 22 Sea Zone to 44 Sea Zone ANZAC take 36 Sea Zone from Japanese ANZAC take 22 Sea Zone from Japanese 1 destroyer moved from 21 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 destroyers moved from 64 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 55 Sea Zone to 38 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from Iraq to Trans-Jordan Combat - ANZAC Battle in Celebes Battle in Borneo Non Combat Move - ANZAC 2 artilleries and 3 infantry moved from South Australia to Western Australia 2 artilleries and 3 infantry moved from South Australia to Northern Australia 1 artillery moved from Queensland to South Australia Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Manilla to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Davao to Malaya 1 destroyer moved from 22 Sea Zone to 44 Sea Zone ANZAC take 36 Sea Zone from Japanese ANZAC take 22 Sea Zone from Japanese 1 destroyer moved from 21 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 destroyers moved from 64 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 55 Sea Zone to 38 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from Iraq to Trans-Jordan Combat - ANZAC Battle in Celebes Battle in Borneo Non Combat Move - ANZAC 2 artilleries and 3 infantry moved from South Australia to Western Australia 2 artilleries and 3 infantry moved from South Australia to Northern Australia 1 artillery moved from Queensland to South Australia Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Combat - French Non Combat Move - French 1 fighter moved from Rhodesia to Egypt 2 infantry moved from Iraq to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 22 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 armour moved from Northwest Persia to Northeast Persia Germans take Northeast Persia from British 1 artillery and 1 infantry moved from Southern Caucasus to Northern Caucasus 1 armour moved from Northeast Persia to Southern Persia 1 mech_infantry moved from Northwest Persia to Southern Persia 1 mech_infantry moved from Northwest Persia to Southern Persia 1 mech_infantry moved from Northwest Persia to Southern Persia 2 armour moved from Northwest Persia to Southern Persia 1 armour moved from Northwest Persia to Southern Persia 1 mech_infantry moved from Northwest Persia to Southern Persia 2 armour moved from Northwest Persia to Southern Persia 1 submarine moved from 113 Sea Zone to 107 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 107 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from France to Southern France 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Austria to Northern Italy 2 armour moved from Ukraine to Romania 2 tactical_bombers moved from Slovakia Hungary to Northern Italy 2 fighters moved from Austria to Northern Italy 1 fighter moved from Austria to Southern France 1 fighter moved from Austria to Northern Italy 1 infantry moved from Austria to Northern Italy 2 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Leningrad to Vyborg 1 artillery moved from Leningrad to Vyborg 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 4 submarines moved from 113 Sea Zone to 107 Sea Zone Combat - Germans Battle in Northern Italy Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/8 hits, 3,33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 1 armour, 1 fighter and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Southern France, round 2 : 3/3 hits, 1,17 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 107 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 5 submarines in 107 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 107 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Southern Persia Germans attack with 6 armour and 4 mech_infantrys British defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour and 4 mech_infantrys in Southern Persia, round 2 : 2/10 hits, 4,33 expected hits British roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Southern Persia Germans win, taking Southern Persia from British with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northern Caucasus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Northern Caucasus, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 mech_infantrys moved from Northwest Persia to Baluchistan 6 armour moved from Northwest Persia to Southern Persia 28 armour moved from Northwest Persia to Baluchistan 1 aaGun, 3 artilleries and 15 infantry moved from Southern Caucasus to Northwest Persia 1 aaGun, 1 artillery and 5 infantry moved from Ukraine to Western Ukraine 1 aaGun, 8 armour, 10 artilleries and 17 infantry moved from Bryansk to Southern Belarus 7 artilleries and 24 infantry moved from Smolensk to Southern Belarus 1 artillery and 10 infantry moved from Novgorod to Leningrad 1 fighter moved from Southern France to Western Germany 3 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany 4 infantry moved from Germany to 116 Sea Zone 4 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 4 infantry moved from 118 Sea Zone to Finland 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 107 Sea Zone 1 artillery and 5 infantry moved from Germany to Austria 8 armour moved from Southern Belarus to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Western Germany 2 infantry placed in Yugoslavia 2 artilleries and 8 infantry placed in Germany 3 infantry placed in France 1 infantry placed in Yugoslavia 3 infantry placed in Normandy Bordeaux 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : 0,67 Germans regular : 0,83 British regular : -1,00
-
TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 21 Purchase Units - Russians Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 22 infantry moved from Rostov to Ukraine 7 infantry moved from Kazakhstan to Northern Caucasus 1 infantry moved from Kazakhstan to Uzbekistan 19 infantry moved from Kazakhstan to Western Sinkiang 1 armour and 1 mech_infantry moved from Western Sinkiang to Olgiy 1 infantry moved from Urals to Northern Sinkiang 1 infantry moved from Urals to Timguska 1 artillery moved from Urals to Timguska 1 infantry moved from Kursk to Bryansk Russians take Bryansk from Germans 1 infantry moved from Tula to Bryansk 1 infantry moved from Yaroslavl to Smolensk Russians take Smolensk from Germans 1 armour, 30 artilleries, 31 infantry and 1 mech_infantry moved from Russia to Smolensk 2 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Archangel to Yaroslavl 1 artillery moved from Rostov to Northern Caucasus 10 infantry moved from Rostov to Ukraine 13 infantry moved from Rostov to Northern Caucasus 2 fighters and 1 tactical_bomber moved from Western Sinkiang to Northern Caucasus 1 artillery and 4 infantry moved from Rostov to Ukraine 5 infantry moved from Rostov to Kursk Combat - Russians Battle in Northern Caucasus Russians attack with 1 artillery, 2 fighters, 20 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 artillery, 2 fighters, 20 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 4/24 hits, 5.50 expected hits Germans roll dice for 1 artillery in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Northern Caucasus Russians win, taking Northern Caucasus from Germans with 1 artillery, 2 fighters, 20 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Ukraine Russians attack with 3 artilleries and 36 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 3 artilleries and 36 infantry in Ukraine, round 2 : 9/39 hits, 7.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 artilleries and 36 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Rostov to Ukraine 1 aaGun moved from Rostov to Northern Caucasus 2 fighters and 1 tactical_bomber moved from Northern Caucasus to Stalingrad 1 aaGun moved from Kazakhstan to Western Sinkiang 10 infantry moved from Samara to Russia 4 aaGuns moved from Russia to Smolensk 3 infantry moved from Samara to Urals 3 infantry moved from Samara to Russia Place Units - Russians 1 artillery and 1 infantry placed in Urals 1 artillery placed in Stalingrad 1 artillery placed in Urals 4 infantry placed in Russia Russians undo move 1. 1 artillery placed in Urals 1 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.00
-
TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 21 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 27 Sea Zone 2 artilleries and 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 26 Sea Zone 1 artillery and 1 tactical_bomber moved from 26 Sea Zone to Midway 1 infantry moved from 26 Sea Zone to Midway 6 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Wake Island 1 infantry moved from Inner Mongolia to Honan 2 infantry moved from Tsinghai to Honan 1 armour moved from Eastern Sinkiang to Honan 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 3 artilleries moved from Union of South Africa to Rhodesia Japanese take Rhodesia from British 11 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Union of South Africa to Rhodesia 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to Tanganyika Territory 1 destroyer moved from 40 Sea Zone to 74 Sea Zone 1 carrier moved from 40 Sea Zone to 74 Sea Zone 1 fighter moved from Union of South Africa to 74 Sea Zone 11 infantry moved from Eastern Sinkiang to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 3 artilleries moved from Eastern Sinkiang to Tsinghai 4 artilleries moved from Eastern Sinkiang to Tsinghai 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Tsinghai to Szechwan 1 infantry moved from Szechwan to Yunnan 6 infantry moved from Eastern India to Burma 1 transport moved from 40 Sea Zone to 81 Sea Zone 1 infantry moved from Western India to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 1 submarine moved from 82 Sea Zone to 74 Sea Zone 3 artilleries and 7 infantry moved from Western India to Eastern India 2 bombers moved from Burma to Eastern India 1 artillery and 1 infantry moved from Burma to Yunnan 2 infantry moved from Anhwe to Kiangsu 1 infantry moved from Siberia to Amur 2 infantry moved from Buryatia to Buyant-Uhaa 2 infantry moved from Yakut S.S.R. to Buryatia Combat - Japanese Battle in French Madagascar Battle in Tanganyika Territory Battle in Wake Island Battle in Hawaiian Islands Japanese attack with 2 artilleries and 2 infantry Americans defend with 2 aaGuns, 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 2 aaGuns and 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 2 aaGuns owned by the Americans lost in Hawaiian Islands Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 3 : 2/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British, taking Wake Island from Americans, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Americans: 2 aaGuns and 1 infantry Battle in Midway Japanese attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 3 infantry Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Midway, round 2 : 4/10 hits, 5,00 expected hits Americans roll dice for 3 infantry in Midway, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Americans lost in Midway Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 3 infantry Battle in Honan Japanese attack with 1 armour and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour and 3 infantry in Honan, round 2 : 0/4 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour and 3 infantry in Honan, round 3 : 1/4 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Japanese roll dice for 1 armour and 2 infantry in Honan, round 4 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 2 infantry in Honan, round 5 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 4 carriers moved from 26 Sea Zone to 27 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 submarine moved from 26 Sea Zone to 27 Sea Zone 6 fighters moved from Midway to 27 Sea Zone 2 submarines moved from 26 Sea Zone to 27 Sea Zone 2 tactical_bombers moved from Midway to 27 Sea Zone 1 destroyer moved from 19 Sea Zone to 7 Sea Zone 1 destroyer moved from 20 Sea Zone to 7 Sea Zone 1 destroyer moved from 7 Sea Zone to 27 Sea Zone 1 destroyer moved from 7 Sea Zone to 27 Sea Zone 1 carrier and 2 fighters moved from 7 Sea Zone to 27 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport placed in 7 Sea Zone 1 infantry placed in Japan 1 fighter placed in Japan 1 infantry placed in Kiangsu 2 infantry placed in French Indo China 1 artillery placed in Union of South Africa 1 infantry placed in French Indo China 1 infantry placed in Eastern India Japanese undo move 8. 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 1,33 Japanese regular : -1,00
-
@FlyingBadger You can play through to the French. At least until Italy gets liberated, that is :)
-
TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 21 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 3 fighters, 2 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Southern Italy to Sicily Americans take Sicily from Italians 1 armour moved from Sicily to Southern Italy Combat - Americans Non Combat Move - Americans 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 destroyers moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 3 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 10 transports moved from 97 Sea Zone to 93 Sea Zone 2 transports moved from 94 Sea Zone to 93 Sea Zone 2 infantry moved from Morocco to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 3 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Southern Italy 1 submarine moved from 101 Sea Zone to 100 Sea Zone 1 destroyer and 4 submarines moved from 100 Sea Zone to 83 Sea Zone 1 fighter moved from 11 Sea Zone to Western United States 1 infantry moved from Sumatra to 38 Sea Zone 2 infantry moved from Malaya to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to Manilla 3 carriers, 4 destroyers, 4 fighters and 2 tactical_bombers moved from 38 Sea Zone to 36 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 aaGun and 1 infantry moved from Northern Australia to 56 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 aaGun and 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 armour and 1 mech_infantry moved from Western Sinkiang to Olgiy 1 artillery moved from Timguska to Yenisey Place Units - Americans 3 fighters placed in Southern Italy 1 carrier placed in 104 Sea Zone 2 tactical_bombers placed in Western United States 2 infantry placed in Central United States 1 destroyer and 2 submarines placed in 38 Sea Zone Americans undo move 5. 1 destroyer and 2 submarines placed in 132 Sea Zone 3 destroyers placed in 11 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Eastern Sinkiang Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :