Ghostglider (Allies+15) vs Simon33 (Axis) BM4


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 11 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            1 bomber moved from Nigeria to Gibraltar
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from French West Africa to French Central Africa
            1 cruiser and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 110 Sea Zone
            2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 carrier, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 carrier, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            1 artillery moved from Morocco to Algeria
            1 mech_infantry moved from Morocco to Algeria
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Hawaiian Islands to Caroline Islands
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 33 Sea Zone to 26 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Western United States to Central United States
            1 mech_infantry moved from Central United States to Southeast Mexico
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            Americans undo move 4.
            1 fighter placed in Eastern United States
            1 fighter and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 11 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from 92 Sea Zone to Tunisia
            1 armour moved from Algeria to Tunisia
            1 bomber and 1 fighter moved from Gibraltar to Tunisia
            3 infantry moved from Persia to Iraq
            1 mech_infantry moved from Eastern Persia to Iraq
            1 fighter and 1 tactical_bomber moved from India to Iraq
            1 artillery moved from Kenya to 72 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/8 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Tunisia
                British attack with 1 armour, 1 bomber and 2 fighters
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 bomber and 2 fighters in Tunisia, round 2 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Tunisia
                    British roll dice for 1 armour, 1 bomber and 2 fighters in Tunisia, round 3 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 carrier, 1 cruiser and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer and 1 submarine moved from 118 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Tunisia to Gibraltar
            2 fighters moved from Tunisia to Morocco
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Italian Somaliland to Ethiopia
            3 infantry moved from Union of South Africa to Rhodesia
            1 artillery and 1 infantry moved from India to West India
            1 aaGun moved from India to West India
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            2 infantry moved from India to West India
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 carrier and 2 submarines placed in 110 Sea Zone
            British undo move 1.
            1 fighter placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,1,3,1,4
            British collect 33 PUs (1 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    Neutral_Axis regular : 1.00
    British regular : -1.00
    

    Savegame


  • You might get it back later…

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 marine moved from Egypt to 98 Sea Zone
            2 cruisers and 1 marine moved from 98 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 armour and 1 mech_infantry moved from Egypt to Iraq
                  Italians take Trans-Jordan from British
            1 bomber and 2 fighters moved from Alexandria to Iraq
            1 armour moved from Bessarabia to Ukraine
                  Italians take Ukraine from Russians
            1 armour moved from Romania to Ukraine
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Iraq
                Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
                British defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 2.33 expected hits
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Iraq, round 3 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Iraq from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 aaGun and 1 infantry moved from Romania to Bessarabia
            1 bomber and 2 fighters moved from Iraq to Egypt
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 battleship, 1 destroyer and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,2,2
            Italians collect 17 PUs (2 lost to blockades); end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    British regular : -1.33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 cruiser and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bessarabia to Ukraine
                  Germans take Western Ukraine from Russians
            5 armour, 5 artilleries, 27 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            2 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from Poland to Baltic States
            8 mech_infantrys moved from Germany to Baltic States
            1 artillery moved from Poland to Baltic States
            8 artilleries moved from Poland to Eastern Poland
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Western Germany to 115 Sea Zone
            2 infantry moved from Finland to Karelia
            1 bomber moved from Western Germany to Karelia
            1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 8 artilleries and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 artilleries and 2 mech_infantrys in Eastern Poland, round 2 : 4/10 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 7 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 transport
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 4 : 3/4 hits, 2.17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Novgorod
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Novgorod from Russians, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Holland Belgium, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Americans: 1 infantry
            Battle in Karelia
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 2 artilleries and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 8 mech_infantrys in Baltic States, round 2 : 3/10 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Karelia to Finland
            1 bomber moved from 115 Sea Zone to Western Germany
            4 artilleries and 2 infantry moved from Romania to Bessarabia
            2 armour and 1 mech_infantry moved from Poland to Bessarabia
            3 aaGuns moved from Bessarabia to Ukraine
            1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
            2 fighters moved from Alexandria to Egypt
            1 tactical_bomber moved from Southern Italy to Egypt
            1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            1 artillery moved from Germany to Poland
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            2 aaGuns moved from France to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Western Germany to Germany
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 artillery, 5 infantry and 1 mech_infantry placed in Germany
            1 artillery placed in France
            1 fighter and 3 mech_infantrys placed in Western Germany
            Germans undo move 1.
            1 infantry placed in France
            Germans undo move 1.
            2 artilleries, 4 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Russians regular : 0.17
    Germans regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Bryansk
            1 infantry moved from Vyborg to Novgorod
            2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            2 artilleries and 8 infantry moved from Russia to Bryansk
            2 infantry moved from Volgograd to Rostov
            1 aaGun and 2 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            6 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            5 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 artillery moved from 38 Sea Zone to Burma
            1 armour, 5 artilleries, 11 infantry and 1 mech_infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Burma
            Battle in 42 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Dutch New Guinea from Dutch, taking 42 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
            1 tactical_bomber moved from 41 Sea Zone to Philippines
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from 6 Sea Zone to Korea
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            1 aaGun and 5 infantry moved from Hunan to Yunnan
            3 infantry moved from Anhwe to Hunan
            1 destroyer moved from 41 Sea Zone to 45 Sea Zone
            1 carrier and 1 cruiser moved from 41 Sea Zone to 38 Sea Zone
            2 tactical_bombers moved from French Indo China to 38 Sea Zone
            1 battleship and 1 carrier moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            2 bombers moved from French Indo China to Philippines
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in French Indo China
            Japanese undo move 1.
            1 artillery and 2 infantry placed in French Indo China
            2 artilleries placed in Japan
            2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber and 1 fighter moved from Gibraltar to Normandy Bordeaux
            1 mech_infantry moved from Algeria to Libya
                  Americans take Libya from Italians
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 carrier and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 carrier and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from Algeria to Morocco
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 26 Sea Zone to 12 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Caroline Islands to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 transports moved from 12 Sea Zone to 10 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Western United States
            1 infantry placed in Central United States
            2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 19 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber and 1 fighter moved from Gibraltar to Normandy Bordeaux
            1 mech_infantry moved from Algeria to Libya
                  Americans take Libya from Italians
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 carrier and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 carrier and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from Algeria to Morocco
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 26 Sea Zone to 12 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Caroline Islands to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 transports moved from 12 Sea Zone to 10 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Western United States
            1 infantry placed in Central United States
            2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 19 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from Persia to Iraq
            2 fighters moved from United Kingdom to France
            1 fighter moved from 110 Sea Zone to France
            1 tactical_bomber moved from 110 Sea Zone to France
            1 bomber moved from Gibraltar to France
            1 armour moved from Tunisia to Tobruk
                  British take Tobruk from Italians
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from Ethiopia to 76 Sea Zone
            1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from 80 Sea Zone to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in France
                British attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
                    British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in France, round 2 : 3/5 hits, 2.83 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the British lost in France
                British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 fighter
                Casualties for Germans: 2 artilleries and 1 infantry
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters and 1 tactical_bomber moved from France to 110 Sea Zone
            1 bomber moved from France to United Kingdom
            1 cruiser, 1 destroyer and 4 submarines moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from Morocco to 92 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 tactical_bomber moved from Iraq to Eastern Persia
            1 fighter moved from Persia to India
            1 aaGun, 1 artillery and 3 infantry moved from West India to India
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            3 infantry moved from Rhodesia to Belgian Congo
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Union of South Africa
            2 fighters and 1 transport placed in 110 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
            1 fighter could not land in 110 Sea Zone and was removed
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Italians regular : -1.00
    Germans regular : 0.67
    British regular : -0.83
    

    Savegame


  • z92: 2 UK FTRs on 1 US AC

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Syria to Iraq
            1 bomber and 2 fighters moved from Egypt to Iraq
            1 infantry moved from Syria to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 1 bomber, 2 fighters and 3 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Iraq, round 2 : 2/6 hits, 2.17 expected hits
                    British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Iraq to Egypt
            1 infantry moved from Crete to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            1 marine moved from Cyprus to 99 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to Alexandria
            2 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from 98 Sea Zone to Alexandria
            1 marine moved from 98 Sea Zone to Egypt
            1 aaGun and 1 infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Ukraine
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,3,1
            Italians collect 16 PUs (2 lost to blockades); end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Syria to Iraq
            1 bomber and 2 fighters moved from Egypt to Iraq
            1 infantry moved from Syria to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 1 bomber, 2 fighters and 3 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Iraq, round 2 : 2/6 hits, 2.17 expected hits
                    British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Iraq to Egypt
            1 infantry moved from Crete to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            1 marine moved from Cyprus to 99 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to Alexandria
            2 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from 98 Sea Zone to Alexandria
            1 marine moved from 98 Sea Zone to Egypt
            1 aaGun and 1 infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Ukraine
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,3,1
            Italians collect 16 PUs (2 lost to blockades); end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Egypt: 1 bomber
            EDIT: Adding units owned by Italians to Alexandria: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Caroline Islands to Queensland
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            1 aaGun moved from Queensland to South Australia
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from Baltic States to Novgorod
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Karelia to Novgorod
            1 bomber moved from Finland to Russia
            2 armour moved from Bessarabia to Ukraine
                  Germans take Western Ukraine from Russians
            1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Novgorod
            1 armour and 1 mech_infantry moved from Poland to Novgorod
            3 mech_infantrys moved from Baltic States to Novgorod
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia causes 5 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Novgorod
                Germans attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys in Novgorod, round 2 : 6/10 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            1 bomber moved from Russia to Ukraine
            1 bomber moved from Novgorod to Ukraine
            7 artilleries and 2 mech_infantrys moved from Eastern Poland to Bessarabia
            4 artilleries, 2 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine
            4 mech_infantrys moved from Baltic States to Bessarabia
            1 artillery moved from Poland to Slovakia Hungary
            1 mech_infantry moved from Germany to Romania
            1 artillery and 3 infantry moved from Germany to Slovakia Hungary
            1 fighter moved from Western Germany to Alexandria
            1 fighter moved from Ukraine to Alexandria
            1 tactical_bomber moved from Ukraine to Southern Italy
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from Germany to Western Germany
            1 tactical_bomber moved from Western Germany to Germany
            1 mech_infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 artillery, 1 infantry and 5 mech_infantrys placed in Germany
            2 artilleries, 3 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
            Germans collect 42 PUs (3 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -0.67
    Germans regular : 3.50
    Russians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 39 PUs; 
            Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Bryansk
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Volgograd to Rostov
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            5 artilleries and 5 infantry moved from Russia to Bryansk
            6 infantry moved from Novosibirsk to Vologda
            2 aaGuns and 12 infantry moved from Amur to Buryatia
            2 fighters moved from Bryansk to Russia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            2 artilleries, 1 fighter and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
            2 fighters and 2 tactical_bombers moved from Philippines to Caroline Islands
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship moved from 45 Sea Zone to 33 Sea Zone
            1 battleship moved from 6 Sea Zone to 33 Sea Zone
            2 bombers moved from Philippines to India
            1 infantry moved from Burma to 38 Sea Zone
            1 carrier, 1 cruiser, 1 infantry, 2 tactical_bombers and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone
            1 infantry, 1 marine and 2 tactical_bombers moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            2 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            2 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from Burma to India
            1 carrier moved from 42 Sea Zone to 39 Sea Zone
    

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Philippines to India
            1 infantry moved from Burma to 38 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone
            1 carrier, 1 cruiser, 1 infantry, 2 tactical_bombers and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            1 fighter, 1 infantry, 1 marine and 3 tactical_bombers moved from 39 Sea Zone to India
            2 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from Burma to India
            2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
            2 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
            2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship moved from 45 Sea Zone to 33 Sea Zone
            1 battleship moved from 6 Sea Zone to 33 Sea Zone
    

    Savegame

  • '19 '17 '16

    2nd file please.

    And scramble from India? Can I assume you will lose the AA Guns first and Max D?

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