Scramble 111 but not 110
sub fights in 106 and dies first.
@flyingbadger Just go with casualties as the game suggests. I am on the Airport, flying to Santorini soon 😊
@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@flyingbadger Just go with casualties as the game suggests. I am on the Airport, flying to Santorini soon 😊
Sounds nice, hope you have a good time :airplane_departure:.
The results of the battle:
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
4 infantry moved from Queensland to 55 Sea Zone
2 infantry moved from Solomon Islands to 50 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 50 Sea Zone to 34 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 34 Sea Zone
6 infantry moved from 34 Sea Zone to Caroline Islands
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Battle in Caroline Islands
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking Caroline Islands from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 13 Sea Zone to 11 Sea Zone
2 transports moved from 29 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Central United States to Southeast Mexico
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
4 artilleries and 6 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from Buryatia to Yakut S.S.R.
Place Units - Americans
1 destroyer and 4 transports placed in 104 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States
2 infantry placed in Western United States
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Combat - Chinese
Chinese creates battle in territory Kweichow
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
British take Tanganyika Territory from Japanese
2 armour and 2 mech_infantrys moved from Tanganyika Territory to Rhodesia
British take Rhodesia from Japanese
1 artillery and 6 infantry moved from Belgian Congo to Rhodesia
1 fighter and 1 tactical_bomber moved from Egypt to Southern Persia
1 armour, 21 artilleries, 1 fighter, 38 infantry, 1 mech_infantry and 1 tactical_bomber moved from Southern Persia to Baluchistan
Combat - British
Japanese scrambles 1 units out of 82 Sea Zone to defend against the attack in Baluchistan
Battle in Baluchistan
British attack with 1 armour, 21 artilleries, 1 fighter, 38 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 27 armour, 13 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys
British roll dice for 1 armour, 21 artilleries, 1 fighter, 38 infantry, 1 mech_infantry and 1 tactical_bomber in Baluchistan, round 2 : 17/63 hits, 18.83 expected hits
Japanese roll dice for 27 armour, 13 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys in Baluchistan, round 2 : 21/47 hits, 21.00 expected hits
3 infantry owned by the Japanese, 13 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 21 infantry owned by the British lost in Baluchistan
British roll dice for 1 armour, 21 artilleries, 1 fighter, 17 infantry, 1 mech_infantry and 1 tactical_bomber in Baluchistan, round 3 : 10/42 hits, 14.67 expected hits
Japanese roll dice for 27 armour, 1 fighter and 2 mech_infantrys in Baluchistan, round 3 : 11/30 hits, 15.17 expected hits
2 mech_infantrys owned by the Japanese, 8 armour owned by the Japanese and 11 infantry owned by the British lost in Baluchistan
British roll dice for 1 armour, 21 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Baluchistan, round 4 : 9/31 hits, 11.00 expected hits
Japanese roll dice for 19 armour and 1 fighter in Baluchistan, round 4 : 13/20 hits, 10.17 expected hits
9 armour owned by the Japanese, 7 artilleries owned by the British and 6 infantry owned by the British lost in Baluchistan
British roll dice for 1 armour, 14 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baluchistan, round 5 : 5/18 hits, 6.67 expected hits
Japanese roll dice for 10 armour and 1 fighter in Baluchistan, round 5 : 7/11 hits, 5.67 expected hits
5 armour owned by the Japanese and 7 artilleries owned by the British lost in Baluchistan
British roll dice for 1 armour, 7 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baluchistan, round 6 : 6/11 hits, 4.33 expected hits
Japanese roll dice for 5 armour and 1 fighter in Baluchistan, round 6 : 4/6 hits, 3.17 expected hits
1 fighter owned by the Japanese, 5 armour owned by the Japanese and 4 artilleries owned by the British lost in Baluchistan
British win, taking Baluchistan from Japanese with 1 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 62
Casualties for British: 18 artilleries and 38 infantry
Casualties for Japanese: 27 armour, 13 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys
Non Combat Move - British
3 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
5 infantry moved from Iraq to Southern Persia
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 113 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Baluchistan to Southern Persia
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 aaGun moved from Iraq to Southern Persia
Place Units - British
1 artillery and 2 infantry placed in Southern Persia
3 infantry placed in Iraq
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,1,1,5,4
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : 0.67
British regular : -8.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,1,4,4,6,6,2
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Caroline Islands
1 tactical_bomber moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
1 transport moved from 64 Sea Zone to 55 Sea Zone
4 destroyers moved from 55 Sea Zone to 34 Sea Zone
2 artilleries and 4 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Caroline Islands
1 tactical_bomber moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
1 transport moved from 64 Sea Zone to 55 Sea Zone
4 destroyers moved from 55 Sea Zone to 34 Sea Zone
2 artilleries and 4 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Egypt to Rhodesia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 destroyers, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
17 armour, 5 artilleries, 17 infantry and 6 mech_infantrys moved from Rostov to Northern Caucasus
1 submarine moved from 116 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 fighter moved from 116 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 fighters in 115 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 115 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northern Caucasus
Germans attack with 17 armour, 5 artilleries, 17 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 17 armour, 5 artilleries, 17 infantry and 6 mech_infantrys in Northern Caucasus, round 2 : 16/45 hits, 15,83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 17 armour, 5 artilleries, 17 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Northern Caucasus
5 armour moved from Ukraine to Northern Caucasus
18 armour moved from Kursk to Northern Caucasus
8 armour moved from Bryansk to Kursk
1 aaGun, 6 artilleries and 13 infantry moved from Bryansk to Kursk
2 infantry moved from Eastern Poland to Southern Belarus
6 infantry moved from Southern Belarus to Northern Belarus
4 artilleries and 12 infantry moved from Novgorod to Northern Belarus
3 artilleries moved from Leningrad to Northern Belarus
6 infantry moved from Leningrad to Northern Belarus
3 transports moved from 118 Sea Zone to 117 Sea Zone
6 infantry moved from Germany to 117 Sea Zone
6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
6 infantry moved from 118 Sea Zone to Leningrad
2 infantry moved from Norway to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
1 fighter moved from 115 Sea Zone to Southern Italy
2 fighters moved from 115 Sea Zone to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
2 artilleries and 6 infantry moved from France to Western Germany
1 armour moved from Western Ukraine to Kursk
1 armour moved from Western Ukraine to Kursk
1 artillery moved from Ukraine to Kursk
1 artillery moved from Ukraine to Kursk
1 tactical_bomber moved from Leningrad to Western Germany
1 tactical_bomber moved from Leningrad to Kursk
1 tactical_bomber moved from Leningrad to Kursk
Place Units - Germans
1 fighter placed in Western Germany
2 destroyers and 1 submarine placed in 99 Sea Zone
1 artillery and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
1 artillery and 5 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,3,3,4,6,2,4
Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 0,33
British regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yaroslavl to Vologda
2 fighters and 2 tactical_bombers moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Tula to Tambov
1 infantry moved from Russia to Tula
1 submarine moved from 99 Sea Zone to 101 Sea Zone
Combat - Russians
Battle in Vologda
Russians attack with 4 fighters, 1 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Vologda, round 2 : 3/8 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Gorky to Nenetsia
2 fighters and 2 tactical_bombers moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Vologda to Stalingrad
20 infantry moved from Samara to Stalingrad
6 infantry moved from Samara to Stalingrad
4 infantry moved from Samara to Urals
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Smolensk to Yaroslavl
4 aaGuns, 29 artilleries and 23 infantry moved from Russia to Samara
1 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Stalingrad to Gorky
1 armour and 1 mech_infantry moved from Stalingrad to Russia
Place Units - Russians
3 infantry placed in Stalingrad
2 artilleries and 1 infantry placed in Urals
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 12 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Shan State to Baluchistan
5 infantry moved from Western India to Baluchistan
3 infantry moved from Burma to Eastern India
3 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Yunnan to Kweichow
2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Korea to Northern Manchuria
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Sakha
2 infantry moved from Eastern Sinkiang to Western Sinkiang
1 infantry moved from Northern Sinkiang to Western Sinkiang
1 artillery moved from Eastern Sinkiang to Western Sinkiang
1 infantry moved from Eastern Sinkiang to Western Sinkiang
1 transport moved from 37 Sea Zone to 38 Sea Zone
3 infantry moved from Malaya to Shan State
1 artillery and 4 infantry moved from French Indo China to Yunnan
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 transport moved from 6 Sea Zone to 7 Sea Zone
2 fighters and 1 tactical_bomber moved from Davao to 7 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Baluchistan
Japanese attack with 2 bombers and 5 infantry
British defend with 1 armour, 3 artilleries and 1 mech_infantry
Japanese roll dice for 2 bombers and 5 infantry in Baluchistan, round 2 : 2/7 hits, 1,83 expected hits
UK_Pacific roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Baluchistan, round 2 : 1/5 hits, 2,00 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Baluchistan
Japanese roll dice for 2 bombers and 4 infantry in Baluchistan, round 3 : 2/6 hits, 1,67 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery and 1 mech_infantry in Baluchistan, round 3 : 3/3 hits, 1,33 expected hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Baluchistan
Japanese roll dice for 2 bombers and 1 infantry in Baluchistan, round 4 : 1/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 armour in Baluchistan, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Baluchistan
Japanese win, taking Baluchistan from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 4 infantry
Casualties for British: 1 armour, 3 artilleries and 1 mech_infantry
Battle in Western Sinkiang
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery and 4 infantry in Western Sinkiang, round 2 : 3/5 hits, 1,17 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Western Sinkiang, round 2 : 0/3 hits, 1,33 expected hits
2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Western Sinkiang
Japanese win, taking Western Sinkiang from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 16
Casualties for Chinese: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 armour moved from Northern Sinkiang to Eastern Sinkiang
2 infantry moved from Northern Sinkiang to Eastern Sinkiang
5 artilleries moved from Northern Sinkiang to Eastern Sinkiang
1 infantry moved from Kansu to Eastern Sinkiang
3 infantry moved from Tsinghai to Eastern Sinkiang
1 artillery and 5 infantry moved from Szechwan to Tsinghai
1 infantry moved from Inner Mongolia to Kansu
1 artillery moved from Honan to Tsinghai
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Honan
1 infantry moved from Anhwe to Shansi
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Yunnan to Szechwan
2 artilleries and 3 infantry moved from Eastern India to Western India
2 bombers moved from Baluchistan to Eastern India
2 transports moved from 82 Sea Zone to 40 Sea Zone
1 carrier and 1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 submarine moved from 82 Sea Zone to 40 Sea Zone
1 submarine moved from 77 Sea Zone to 40 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
1 fighter and 1 tactical_bomber placed in 7 Sea Zone
1 artillery and 2 infantry placed in Eastern India
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Japanese undo move 6.
1 artillery and 2 infantry placed in Union of South Africa
2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 2,50
UK_Pacific regular : 0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
4 artilleries and 12 infantry moved from Morocco to 93 Sea Zone
3 fighters moved from Gibraltar to Northern Italy
3 fighters moved from 93 Sea Zone to Gibraltar
1 armour and 2 mech_infantrys moved from Urals to Northern Sinkiang
6 infantry moved from Caroline Islands to 34 Sea Zone
6 infantry and 3 transports moved from 34 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to Davao
4 fighters and 2 tactical_bombers moved from 34 Sea Zone to Davao
2 submarines moved from 99 Sea Zone to 96 Sea Zone
3 destroyers moved from 93 Sea Zone to 96 Sea Zone
3 fighters moved from Gibraltar to Malta
4 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 12 infantry, 2 submarines, 1 tactical_bomber and 8 transports moved from 93 Sea Zone to 97 Sea Zone
4 artilleries and 12 infantry moved from 97 Sea Zone to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Northern Sinkiang
Americans attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Northern Sinkiang, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Northern Sinkiang
Americans win, taking Northern Italy from Italians, taking Northern Sinkiang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Davao
Americans attack with 4 fighters, 6 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 harbour, 4 infantry and 2 marines
Americans roll dice for 4 fighters, 6 infantry and 2 tactical_bombers in Davao, round 2 : 4/12 hits, 4.33 expected hits
Japanese roll dice for 4 infantry and 2 marines in Davao, round 2 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao
Americans roll dice for 4 fighters, 5 infantry and 2 tactical_bombers in Davao, round 3 : 3/11 hits, 4.17 expected hits
Japanese roll dice for 2 marines in Davao, round 3 : 1/2 hits, 0.67 expected hits
2 marines owned by the Japanese and 1 infantry owned by the Americans lost in Davao
Americans win, taking Davao from Japanese with 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 infantry
Casualties for Japanese: 4 infantry and 2 marines
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from Davao to 36 Sea Zone
3 carriers, 4 destroyers and 1 submarine moved from 34 Sea Zone to 36 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Southeast Mexico to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 armour, 2 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
4 artilleries and 4 infantry moved from Morocco to Algeria
3 fighters moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yakut S.S.R. to Yenisey
Place Units - Americans
2 fighters and 2 infantry placed in Eastern United States
1 transport placed in 104 Sea Zone
2 infantry placed in Western United States
1 carrier and 1 transport placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,2,1
Americans collect 55 PUs (4 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
4 artilleries and 12 infantry moved from Morocco to 93 Sea Zone
3 fighters moved from Gibraltar to Northern Italy
3 fighters moved from 93 Sea Zone to Gibraltar
1 armour and 2 mech_infantrys moved from Urals to Northern Sinkiang
6 infantry moved from Caroline Islands to 34 Sea Zone
6 infantry and 3 transports moved from 34 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to Davao
4 fighters and 2 tactical_bombers moved from 34 Sea Zone to Davao
2 submarines moved from 99 Sea Zone to 96 Sea Zone
3 destroyers moved from 93 Sea Zone to 96 Sea Zone
3 fighters moved from Gibraltar to Malta
4 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 12 infantry, 2 submarines, 1 tactical_bomber and 8 transports moved from 93 Sea Zone to 97 Sea Zone
4 artilleries and 12 infantry moved from 97 Sea Zone to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Northern Sinkiang
Americans attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Northern Sinkiang, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Northern Sinkiang
Americans win, taking Northern Italy from Italians, taking Northern Sinkiang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Davao
Americans attack with 4 fighters, 6 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 harbour, 4 infantry and 2 marines
Americans roll dice for 4 fighters, 6 infantry and 2 tactical_bombers in Davao, round 2 : 4/12 hits, 4.33 expected hits
Japanese roll dice for 4 infantry and 2 marines in Davao, round 2 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao
Americans roll dice for 4 fighters, 5 infantry and 2 tactical_bombers in Davao, round 3 : 3/11 hits, 4.17 expected hits
Japanese roll dice for 2 marines in Davao, round 3 : 1/2 hits, 0.67 expected hits
2 marines owned by the Japanese and 1 infantry owned by the Americans lost in Davao
Americans win, taking Davao from Japanese with 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 infantry
Casualties for Japanese: 4 infantry and 2 marines
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from Davao to 36 Sea Zone
3 carriers, 4 destroyers and 1 submarine moved from 34 Sea Zone to 36 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Southeast Mexico to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 armour, 2 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
4 artilleries and 4 infantry moved from Morocco to Algeria
3 fighters moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yakut S.S.R. to Yenisey
Place Units - Americans
2 fighters and 2 infantry placed in Eastern United States
1 transport placed in 104 Sea Zone
2 infantry placed in Western United States
1 carrier and 1 transport placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,2,1
Americans collect 55 PUs (4 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 11 infantry; Remaining resources: 2 PUs;
Combat Move - British
3 armour and 2 mech_infantrys moved from Urals to Western Sinkiang
1 fighter, 1 infantry and 1 tactical_bomber moved from Southern Persia to Baluchistan
1 armour moved from Rhodesia to South West Africa
British take South West Africa from Japanese
1 armour moved from South West Africa to Rhodesia
1 submarine moved from 99 Sea Zone to 95 Sea Zone
British take 95 Sea Zone from Germans
Combat - British
Battle in Western Sinkiang
British attack with 3 armour and 2 mech_infantrys
Japanese defend with 1 artillery and 4 infantry
British roll dice for 3 armour and 2 mech_infantrys in Western Sinkiang, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Western Sinkiang, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Western Sinkiang
British roll dice for 3 armour in Western Sinkiang, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Western Sinkiang, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Western Sinkiang
British roll dice for 3 armour in Western Sinkiang, round 4 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Western Sinkiang, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 3 armour in Western Sinkiang, round 5 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Western Sinkiang, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Western Sinkiang
British win, taking Western Sinkiang from Japanese with 3 armour remaining. Battle score for attacker is 6
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 artillery and 4 infantry
Battle in Baluchistan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baluchistan, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
2 destroyers moved from 100 Sea Zone to 94 Sea Zone
1 artillery moved from Trans-Jordan to 100 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 97 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 aaGun moved from Gibraltar to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy
3 infantry moved from French Equatorial Africa to Belgian Congo
2 transports moved from 84 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from Baluchistan to Iraq
1 infantry moved from Trans-Jordan to Iraq
Place Units - British
6 infantry placed in United Kingdom
2 infantry placed in Southern Persia
2 infantry placed in Iraq
1 infantry placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,3
British collect 28 PUs (4 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -1.33
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19
Combat Move - Italians
Turn Complete - Italians
Italians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
@FlyingBadger Well, Mussolini is about to hang on Piazzale Loreto :cop:
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Paulau
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
EDIT: 1 infantry moved from 36 Sea Zone to Manilla
Combat - ANZAC
Battle in Paulau
Battle in Manilla
Non Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 22 Sea Zone
2 destroyers moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Davao
1 fighter moved from New South Wales to Queensland
2 artilleries and 4 infantry moved from Queensland to South Australia
1 aaGun and 7 infantry moved from Queensland to South Australia
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
@nikola1975 TripleA refused to allow the correct infantry off the transport so had to edit the move, means that there is an infantry and artillery on 1 transport and nothing on the other, but actually it should be 1 infantry and 1 transport and 1 artillery on the other. Should be easy enough to ensure it is all okay when the ANZAC next move.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Paulau
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
EDIT: 1 infantry moved from 36 Sea Zone to Manilla
Combat - ANZAC
Battle in Paulau
Battle in Manilla
Non Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 22 Sea Zone
2 destroyers moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Davao
1 fighter moved from New South Wales to Queensland
2 artilleries and 4 infantry moved from Queensland to South Australia
1 aaGun and 7 infantry moved from Queensland to South Australia
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@FlyingBadger Well, Mussolini is about to hang on Piazzale Loreto :cop:
Perhaps Hitler would like to join him and commit suicide and make the Allies lives a little easier?..
That was interesting reading, never knew what happened to Mussolini. Most WW2 history I’ve read tends to ignore what happens in Italy after the Normandy landings, and the Italian campaign doesn’t get a lot of attention overall. Just ordered a good size book on the Sciliy campaign as I know little about it.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
40 armour and 6 mech_infantrys moved from Northern Caucasus to Northwest Persia
Germans take Southern Caucasus from Russians
Germans take Northwest Persia from British
8 infantry moved from Northern Caucasus to Southern Caucasus
3 artilleries moved from Northern Caucasus to Southern Caucasus
5 infantry moved from Northern Caucasus to Southern Caucasus
2 infantry moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Northern Caucasus to Rostov
1 artillery moved from Northern Caucasus to Rostov
7 artilleries and 24 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Southern Belarus to Bryansk
15 infantry moved from Kursk to Bryansk
10 artilleries moved from Kursk to Bryansk
7 armour moved from Kursk to Bryansk
1 artillery and 10 infantry moved from Leningrad to Novgorod
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 4 submarines moved from 116 Sea Zone to 113 Sea Zone
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
Germans take 99 Sea Zone from Americans
Combat - Germans
Battle in 101 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 101 Sea Zone
Germans win, taking 101 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 5 submarines
British defend with 1 destroyer
Germans roll dice for 5 submarines in 113 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 destroyers in 113 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 5 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 7 armour, 10 artilleries and 17 infantry
Russians defend with 1 infantry
Germans roll dice for 7 armour, 10 artilleries and 17 infantry in Bryansk, round 2 : 3/34 hits, 11,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 10 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 artilleries and 6 infantry moved from Germany to Austria
12 infantry moved from Western Germany to Austria
3 artilleries moved from Western Germany to Austria
1 armour and 1 mech_infantry moved from Western Germany to Austria
1 fighter moved from Western Germany to 113 Sea Zone
2 fighters moved from Southern Italy to Austria
1 fighter moved from Western Germany to Austria
1 tactical_bomber moved from Western Germany to 113 Sea Zone
4 transports moved from 118 Sea Zone to 116 Sea Zone
1 aaGun moved from Kursk to Ukraine
1 aaGun moved from Kursk to Bryansk
2 armour moved from Kursk to Ukraine
1 armour moved from Kursk to Bryansk
1 aaGun moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Northern Caucasus to Southern Caucasus
1 artillery moved from Northern Caucasus to Southern Caucasus
2 tactical_bombers moved from Kursk to Slovakia Hungary
1 fighter moved from Western Germany to Austria
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
1 submarine moved from 99 Sea Zone to 100 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Leningrad
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Germany
1 artillery and 9 infantry placed in Germany
1 armour placed in France
2 infantry placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,2
Germans collect 62 PUs (3 lost to blockades); end with 62 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0,17
Germans regular : -8,17
British regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Nenetsia to Archangel
1 armour and 1 mech_infantry moved from Gorky to Archangel
1 infantry moved from Tambov to Kursk
Russians take Kursk from Germans
1 infantry moved from Yenisey to Olgiy
Russians take Olgiy from Japanese
4 artilleries and 50 infantry moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Northern Caucasus
Russians take Northern Caucasus from Germans
29 artilleries and 23 infantry moved from Samara to Russia
12 infantry moved from Stalingrad to Samara
20 infantry moved from Stalingrad to Kazakhstan
1 infantry moved from Kazakhstan to Western Sinkiang
2 artilleries and 5 infantry moved from Urals to Western Sinkiang
2 fighters and 1 tactical_bomber moved from Stalingrad to Rostov
1 armour and 1 mech_infantry moved from Stalingrad to Western Sinkiang
5 infantry moved from Stalingrad to Kazakhstan
4 infantry moved from Stalingrad to Samara
3 infantry moved from Stalingrad to Kazakhstan
5 infantry moved from Stalingrad to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 4 artilleries, 2 fighters, 55 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 4 artilleries, 2 fighters, 55 infantry and 1 tactical_bomber in Rostov, round 2 : 11/62 hits, 12.83 expected hits
Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 artilleries, 2 fighters, 54 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Western Sinkiang
1 aaGun moved from Stalingrad to Kazakhstan
2 aaGuns moved from Stalingrad to Rostov
4 aaGuns moved from Samara to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Urals
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -1.83