@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L21 BM3 jkeller (Axis) vs aequitas-et-veritas(Allies + 19)
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 112 Sea Zone to 91 Sea Zone 3 fighters moved from Western Germany to 92 Sea Zone 4 tactical_bombers moved from Western Germany to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 2 bombers moved from Western Germany to 92 Sea Zone 3 armour moved from Yugoslavia to Greece 3 infantry moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Romania 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary 6 artilleries and 2 infantry moved from Germany to Poland 4 infantry moved from Western Germany to Germany Purchase Units - Germans Germans buy 3 armour, 1 destroyer and 11 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Gibraltar Germans attack with 1 artillery and 1 infantry British defend with 1 aaGun, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 1 infantry; French defend with 1 fighter Germans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 aaGun, 1 bomber, 3 fighters and 1 infantry in Gibraltar, round 2 : 2/5 hits, 2.50 expected hits 1 aaGun owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the French and 1 infantry owned by the British lost in Gibraltar British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 11 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for French: 1 fighter Battle in 92 Sea Zone Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports 1 submarine owned by the British submerged Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 7/10 hits, 6.00 expected hits British roll dice for 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits 1 tactical_bomber owned by the British, 1 transport owned by the British, 2 cruisers owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 92 Sea Zone 1 transport owned by the British lost in 92 Sea Zone Germans win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Germans: 2 fighters Casualties for British: 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports Battle in Greece Germans attack with 3 armour and 4 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 4 infantry in Greece, round 2 : 2/7 hits, 2.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece 3 infantry owned by the Germans and 3 armour owned by the Germans retreated to Bulgaria Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 2 infantry Non Combat Move - Germans 2 bombers moved from 92 Sea Zone to Algeria 2 submarines moved from 106 Sea Zone to 103 Sea Zone 1 tactical_bomber moved from Holland Belgium to France 1 fighter moved from Holland Belgium to France 3 aaGuns moved from Holland Belgium to Western Germany 6 armour moved from France to Yugoslavia 1 mech_infantry moved from France to Yugoslavia 1 mech_infantry moved from Normandy Bordeaux to Western Germany 2 fighters and 4 tactical_bombers moved from 92 Sea Zone to Algeria Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 armour and 7 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Neutral_Allies regular : -0.33 Germans regular : 2.67 British regular : -1.00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Combat Move - Russians Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 5 infantry moved from Russia to Bryansk 1 aaGun, 4 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Novgorod to Belarus 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 6 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun and 6 infantry moved from Sakha to Buryatia Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Combat Move - Japanese 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 58 Sea Zone 1 battleship moved from 36 Sea Zone to 58 Sea Zone 1 carrier moved from 36 Sea Zone to 58 Sea Zone 1 fighter moved from 36 Sea Zone to 58 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 58 Sea Zone 1 submarine moved from 36 Sea Zone to 58 Sea Zone 1 destroyer moved from 36 Sea Zone to 58 Sea Zone 2 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 2 bombers moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 2 fighters moved from Kwangsi to Yunnan 5 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan 2 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Jehol to Chahar 3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hopei 1 artillery and 5 infantry moved from Jehol to Anhwe 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Szechwan Japanese attack with 5 fighters and 5 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 5 fighters and 5 tactical_bombers in Szechwan, round 2 : 7/10 hits, 5.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Yunnan, round 2 : 6/8 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 5 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi 3 fighters moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 aaGun moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 armour moved from Korea to Jehol 1 artillery and 2 infantry moved from Korea to Manchuria 1 marine moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 3 transports placed in 6 Sea Zone 2 armour, 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 3.50 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Combat Move - Americans Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Non Combat Move - Americans 1 destroyer and 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry and 1 marine placed in Central United States Americans undo move 1. 1 carrier placed in 101 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 infantry placed in Western United States Turning on Edit Mode EDIT: Adding units owned by Americans to Central United States: 1 infantry EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 artillery and 11 infantry moved from Shensi to Tsinghai 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 submarine moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to 91 Sea Zone 1 marine moved from Ethiopia to 76 Sea Zone 1 marine moved from 76 Sea Zone to Italian Somaliland 1 artillery moved from Ethiopia to Italian Somaliland 1 battleship moved from 39 Sea Zone to 76 Sea Zone Purchase Units - British British buy 1 factory_minor, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Italian Somaliland British attack with 1 artillery and 1 marine Italians defend with 1 infantry British roll dice for 1 battleship in Italian Somaliland, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 91 Sea Zone British attack with 1 bomber, 2 fighters and 1 submarine Germans defend with 1 cruiser and 1 transport British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 2 fighters in 91 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone British win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Removing units owned by Americans from Guam: 1 fighter EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Adding units owned by Americans to Central United States: 1 fighter EDIT: Turning off Edit Mode 2 fighters moved from 91 Sea Zone to Gibraltar 1 bomber moved from 91 Sea Zone to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Syria to Egypt 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 4 infantry moved from Shan State to Burma 1 aaGun moved from India to Burma 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 factory_minor placed in Egypt 1 submarine placed in 71 Sea Zone 1 fighter and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : -2,00 Italians regular : -0,33 Japanese regular : 0,00 Germans regular : -0,50 British regular : 1,33 -
TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 mech_infantry moved from Tobruk to Alexandria 2 transports moved from 94 Sea Zone to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 bomber moved from Southern Italy to Egypt 1 fighter moved from Tobruk to Egypt 1 battleship moved from 94 Sea Zone to 98 Sea Zone 2 cruisers moved from 94 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Greece 2 infantry moved from Albania to Greece 1 armour moved from Romania to Greece 1 artillery moved from Tobruk to Alexandria 1 artillery moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry British defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hitsCombat Hit Differential Summary :
Italians regular : 0.33 -
Ool for egypt?
-
@jkeller Max Def, please.
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 mech_infantry moved from Tobruk to Alexandria 2 transports moved from 94 Sea Zone to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 bomber moved from Southern Italy to Egypt 1 fighter moved from Tobruk to Egypt 1 battleship moved from 94 Sea Zone to 98 Sea Zone 2 cruisers moved from 94 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Greece 2 infantry moved from Albania to Greece 1 armour moved from Romania to Greece 1 artillery moved from Tobruk to Alexandria 1 artillery moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry British defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Egypt, round 2 : 4/6 hits, 2.50 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 : 4/8 hits, 2.67 expected hits 2 infantry owned by the ANZAC, 1 bomber owned by the British, 2 artilleries owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour and 1 bomber in Egypt, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour and 1 mech_infantry in Egypt, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Egypt Italians roll dice for 1 armour in Egypt, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in Egypt, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Egypt, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour in Egypt, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Egypt British win with no units remaining. Battle score for attacker is 1 Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry Battle in Greece Italians attack with 1 armour, 1 fighter and 2 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 1 armour, 1 fighter and 2 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 2 infantry Battle in Alexandria Italians attack with 1 artillery and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 armour moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 fighter moved from Greece to Southern Italy 1 artillery moved from Yugoslavia to Albania 2 infantry moved from Yugoslavia to Albania 4 infantry moved from Northern Italy to Yugoslavia 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 destroyer moved from 94 Sea Zone to 98 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : 2.67 Neutral_Allies regular : -0.67 British regular : 1.17 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 artillery moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 1 infantry moved from Northern Territory to South Australia 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to South Australia Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 destroyer moved from 76 Sea Zone to 71 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 2 fighters moved from Algeria to Gibraltar 2 bombers and 4 tactical_bombers moved from Algeria to Gibraltar 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 destroyer moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 103 Sea Zone to 109 Sea Zone 1 submarine moved from 103 Sea Zone to 92 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Purchase Units - Germans Germans buy 3 armour and 8 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Gibraltar Germans attack with 2 bombers, 2 fighters and 4 tactical_bombers British defend with 1 airfield, 3 fighters and 1 harbour Germans roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in Gibraltar, round 2 : 6/8 hits, 4.67 expected hits British roll dice for 3 fighters in Gibraltar, round 2 : 1/3 hits, 2.00 expected hits 1 fighter owned by the Germans and 3 fighters owned by the British lost in Gibraltar Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Germans: 1 fighter Casualties for British: 3 fighters Battle in 109 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter moved from Gibraltar to Algeria 4 tactical_bombers moved from Gibraltar to Algeria 2 bombers moved from Gibraltar to Southern Italy 1 tactical_bomber moved from France to Western Germany 1 fighter moved from France to Western Germany 3 aaGuns, 9 artilleries and 16 infantry moved from Poland to Eastern Poland 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Bulgaria to Romania 3 armour moved from Bulgaria to Eastern Poland 3 armour moved from Germany to Eastern Poland 7 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Germany to Poland 5 mech_infantrys moved from Western Germany to Poland 6 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 1.67 British regular : -1.00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 3 Combat Move - Russians 1 armour and 1 mech_infantry moved from Western Ukraine to Romania 2 fighters and 1 tactical_bomber moved from Belarus to Romania 2 artilleries and 1 infantry moved from Novgorod to Karelia 1 armour and 1 mech_infantry moved from Belarus to Karelia Purchase Units - Russians Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Romania Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Romania Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Romania, round 3 : 4/5 hits, 2,33 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for Russians: 1 mech_infantry Battle in Karelia Russians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Karelia, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Belarus to Baltic States 1 artillery and 1 infantry moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 1 aaGun, 3 artilleries and 13 infantry moved from Belarus to Smolensk 1 infantry moved from Western Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Romania to Ukraine 3 artilleries and 9 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Ukraine 5 infantry moved from Russia to Bryansk 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 6 infantry moved from Yenisey to Timguska Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 infantry and 2 mech_infantrys placed in Novgorod 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 2,50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 3 Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Jehol to Chahar 5 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Hunan 6 infantry moved from Hopei to Kweichow 3 artilleries moved from Hopei to Kweichow 1 mech_infantry moved from Hopei to Yunnan 1 fighter moved from 58 Sea Zone to 71 Sea Zone 1 tactical_bomber moved from 58 Sea Zone to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 72 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 58 Sea Zone to 72 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from Kwangsi to French Indo China 2 infantry moved from Kwangsi to French Indo China 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Burma 3 infantry moved from Jehol to Anhwe 1 artillery moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 armour moved from Jehol to Kweichow 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Jehol 2 cruisers moved from 36 Sea Zone to 20 Sea Zone 2 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 armour, 1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone 3 infantry moved from 20 Sea Zone to Kwangtung 1 armour moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 armour moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 destroyers moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 36 Sea Zone Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese EDIT: Battle in 41 Sea Zone EDIT: Japanese attack with 1 fighter EDIT: ANZAC defend with 1 transport EDIT: 1 transport owned by the ANZAC lost in 41 Sea Zone EDIT: Japanese win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 7 EDIT: Battle in Hunan EDIT: Japanese attack with 1 artillery and 5 infantry EDIT: Chinese defend with 1 infantry EDIT: 2/6 hits, 1.33 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 1/6 hits, 1.33 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 1 infantry owned by the Chinese lost in Hunan EDIT: Japanese takes Hunan from Chinese EDIT: Japanese win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3 EDIT: Battle in Kwangtung EDIT: Japanese attack with 2 armour, 1 artillery and 3 infantry EDIT: British defend with 2 infantry; UK_Pacific defend with 1 harbour EDIT: 1/2 hits, 1.00 expected hits EDIT: 0/6 hits, 2.00 expected hits EDIT: 2/2 hits, 0.67 expected hits EDIT: 2/6 hits, 2.00 expected hits EDIT: 0/2 hits, 0.67 expected hits EDIT: 1 infantry owned by the British lost in Kwangtung EDIT: 1/6 hits, 2.00 expected hits EDIT: 1/1 hits, 0.33 expected hits EDIT: 1 infantry owned by the Japanese lost in Kwangtung EDIT: 2/5 hits, 1.83 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 1 infantry owned by the British lost in Kwangtung EDIT: Japanese takes Kwangtung from UK_Pacific EDIT: Japanese win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3 EDIT: Turning off Edit Mode Battle in 71 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 submarine and 1 transport; French defend with 1 destroyer 1 submarine owned by the British submerged Japanese roll dice for 1 fighter and 1 tactical_bomber in 71 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the French lost in 71 Sea Zone 1 transport owned by the British lost in 71 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for French: 1 destroyer Casualties for British: 1 transport Battle in Burma Japanese attack with 1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers British defend with 1 aaGun and 4 infantry British roll AA dice in Burma : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers in Burma, round 2 : 8/16 hits, 8.83 expected hits UK_Pacific roll dice for 1 aaGun and 4 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 1 aaGun and 4 infantry Battle in French Indo China Japanese attack with 4 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 4 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/5 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China Japanese roll dice for 3 infantry and 1 tactical_bomber in French Indo China, round 3 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry and 1 tactical_bomber in French Indo China, round 4 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry and 1 tactical_bomber in French Indo China, round 5 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 2 fighters moved from Burma to Yunnan 2 tactical_bombers moved from Burma to Yunnan 2 bombers, 5 fighters and 3 tactical_bombers moved from Burma to Kwangsi 1 tactical_bomber moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Japanese take French Madagascar from Neutral_Axis 1 artillery moved from 72 Sea Zone to French Madagascar Place Units - Japanese 1 factory_minor placed in Shantung 1 carrier and 1 destroyer placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Japanese regular : -3.00 British AA : 0.50 UK_Pacific regular : -0.67 EDIT: : -2.17 British regular : 0.33 -
TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 3 Combat - British Battle in 72 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport British roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 72 Sea Zone, round 2 : 4/7 hits, 3,67 expected hitsCombat Hit Differential Summary :
British regular : 1,00 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 3 Combat Move - Americans Purchase Units - Americans Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Central United States to 102 Sea Zone 2 carriers moved from 101 Sea Zone to 102 Sea Zone 3 fighters moved from Eastern United States to 102 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 cruiser, 2 destroyers and 1 marine moved from 101 Sea Zone to 102 Sea Zone 1 bomber moved from Western United States to Eastern United States 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Place Units - Americans 1 submarine placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter placed in Western United States 2 fighters placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 72 Sea Zone 1 submarine moved from 71 Sea Zone to 72 Sea Zone 1 fighter moved from Union of South Africa to 72 Sea Zone 2 fighters and 1 tactical_bomber moved from India to 72 Sea Zone 1 artillery and 1 infantry moved from India to Burma Purchase Units - British British buy 1 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat - British Battle in 72 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport British roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 72 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 72 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 72 Sea Zone British roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 72 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits Japanese roll dice for 1 battleship and 1 transport in 72 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Japanese roll dice for 1 tactical_bomber in 72 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese, 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 68 Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 marine moved from Italian Somaliland to Ethiopia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from 72 Sea Zone to Kenya 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 transport placed in 71 Sea Zone 1 mech_infantry placed in Union of South Africa 1 armour and 2 fighters placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,4,6,5,1 British collect 24 PUs (7 lost to blockades); end with 24 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 5 infantryCombat Hit Differential Summary :
Japanese regular : -1,50 British regular : 2,33 -
Above the completed Turn post is a post of the sea battle in sz72.
If you should not agree with my Ool choice, let me know and I will go from there. -
I dont disagree with the OOL, but I do disagree with my decision to put that fleet there and the fact I didnt kill one unit on defense :anguished:
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 3 Combat Move - Italians 1 fighter moved from Southern Italy to Egypt 1 artillery moved from Albania to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 1 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from Alexandria to Egypt 1 mech_infantry moved from Alexandria to Egypt 1 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt 2 infantry moved from Tunisia to Libya 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Tunisia 2 infantry moved from Albania to Greece 4 infantry moved from Yugoslavia to Albania 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Egypt Italians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/8 hits, 2.67 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 2/5 hits, 2.50 expected hits 1 artillery owned by the British, 1 fighter owned by the British, 1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/6 hits, 2.33 expected hits British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 24 Casualties for Italians: 3 infantry Casualties for British: 1 armour, 1 artillery, 2 fighters and 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Alexandria Place Units - Italians 1 fighter placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 3 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Non Combat Move - ANZAC 1 artillery moved from South Australia to New South Wales 1 infantry moved from South Australia to New South Wales 3 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 tactical_bomber moved from Western Germany to Karelia 1 infantry moved from Vyborg to Karelia 3 infantry moved from Finland to Karelia 1 fighter moved from Western Germany to Karelia 4 infantry moved from Poland to Baltic States 2 mech_infantrys moved from Germany to Romania 2 armour moved from Germany to Romania 12 armour, 11 artilleries, 24 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus 2 bombers moved from Southern Italy to Karelia 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Germany to Romania 4 mech_infantrys moved from Germany to Baltic States 1 armour moved from Germany to Baltic States Purchase Units - Germans Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Romania Germans attack with 2 armour and 3 mech_infantrys Russians defend with 1 armour Germans roll dice for 2 armour and 3 mech_infantrys in Romania, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Karelia Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 2/8 hits, 3.17 expected hits Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Karelia, round 2 : 2/5 hits, 1.83 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 4/6 hits, 2.83 expected hits Russians roll dice for 1 armour and 2 artilleries in Karelia, round 3 : 2/3 hits, 1.17 expected hits 1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Karelia Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Battle in Baltic States Germans attack with 1 armour, 4 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 4 infantry and 4 mech_infantrys in Baltic States, round 2 : 2/9 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 12 armour, 11 artilleries, 24 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 11 artilleries, 24 infantry and 8 mech_infantrys in Belarus, round 2 : 18/55 hits, 16.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 12 armour, 11 artilleries, 24 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Romania 2 aaGuns moved from Eastern Poland to Belarus 5 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Western Germany to Poland 2 bombers, 1 fighter and 1 tactical_bomber moved from Karelia to Finland 1 fighter moved from Algeria to Egypt 1 tactical_bomber moved from Algeria to Egypt 2 tactical_bombers moved from Algeria to Egypt 1 tactical_bomber moved from Algeria to Western Germany 1 destroyer moved from 109 Sea Zone to 119 Sea Zone 3 aaGuns moved from Western Germany to Northern Italy Place Units - Germans 2 fighters placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 1.83 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 tactical_bomber moved from Western Germany to Karelia 1 infantry moved from Vyborg to Karelia 3 infantry moved from Finland to Karelia 1 fighter moved from Western Germany to Karelia 4 infantry moved from Poland to Baltic States 2 mech_infantrys moved from Germany to Romania 2 armour moved from Germany to Romania 12 armour, 11 artilleries, 24 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus 2 bombers moved from Southern Italy to Karelia 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Germany to Romania 4 mech_infantrys moved from Germany to Baltic States 1 armour moved from Germany to Baltic States Purchase Units - Germans Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Romania Germans attack with 2 armour and 3 mech_infantrys Russians defend with 1 armour Germans roll dice for 2 armour and 3 mech_infantrys in Romania, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Karelia Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 2/8 hits, 3.17 expected hits Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Karelia, round 2 : 2/5 hits, 1.83 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 4/6 hits, 2.83 expected hits Russians roll dice for 1 armour and 2 artilleries in Karelia, round 3 : 2/3 hits, 1.17 expected hits 1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Karelia Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Battle in Baltic States Germans attack with 1 armour, 4 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 4 infantry and 4 mech_infantrys in Baltic States, round 2 : 2/9 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 12 armour, 11 artilleries, 24 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 11 artilleries, 24 infantry and 8 mech_infantrys in Belarus, round 2 : 18/55 hits, 16.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 12 armour, 11 artilleries, 24 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Romania 2 aaGuns moved from Eastern Poland to Belarus 5 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Western Germany to Poland 2 bombers, 1 fighter and 1 tactical_bomber moved from Karelia to Finland 1 fighter moved from Algeria to Egypt 1 tactical_bomber moved from Algeria to Egypt 2 tactical_bombers moved from Algeria to Egypt 1 tactical_bomber moved from Algeria to Western Germany 1 destroyer moved from 109 Sea Zone to 119 Sea Zone 3 aaGuns moved from Western Germany to Northern Italy Place Units - Germans 2 fighters placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 1.83





