@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
    Purchase Units - Russians
        Russians buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        5 artilleries, 1 fighter and 94 infantry moved from Russia to Samara
    Combat - Russians
        Battle in Samara
            Russians attack with 5 artilleries, 1 fighter and 94 infantry
            Germans defend with 1 infantry
                Russians roll dice for 5 artilleries, 1 fighter and 94 infantry in Samara, round 2 : 13/100 hits, 18,67 expected hits
                Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
            Russians win, taking Samara from Germans with 5 artilleries, 1 fighter and 93 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        4 aaGuns moved from Russia to Samara
        1 fighter moved from Samara to West India
        2 fighters and 1 tactical_bomber moved from Kiangsu to Shantung
    Place Units - Russians
        2 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -5,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
    Purchase Units - Japanese
        Japanese buy 4 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 mech_infantry moved from Chahar to Anhwe
              Japanese take Anhwe from Chinese
        1 mech_infantry moved from Suiyuyan to Chahar
        1 infantry moved from Kansu to Suiyuyan
        1 artillery moved from Novosibirsk to Kansu
        2 infantry moved from Manchuria to Jehol
        1 submarine moved from 19 Sea Zone to 36 Sea Zone
        1 submarine moved from 6 Sea Zone to 20 Sea Zone
        1 submarine moved from 3 Sea Zone to 5 Sea Zone
        1 fighter moved from Manchuria to 19 Sea Zone
        1 bomber, 7 fighters and 6 tactical_bombers moved from Manchuria to Jehol
        1 infantry moved from Manchuria to Buyant-Uhaa
              Japanese take Buyant-Uhaa from Russians
    Combat - Japanese
        Battle in 19 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 submarine and 1 transport
            1 submarine owned by the Americans submerged
                1 transport owned by the Americans lost in 19 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Jehol
            Japanese attack with 1 bomber, 7 fighters, 2 infantry and 6 tactical_bombers
            Americans defend with 1 infantry
                Japanese roll dice for 1 bomber, 7 fighters, 2 infantry and 6 tactical_bombers in Jehol, round 2 : 10/16 hits, 8.50 expected hits
                Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Jehol
            Japanese win, taking Jehol from Chinese with 1 bomber, 7 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
    Non Combat Move - Japanese
        5 infantry and 2 mech_infantrys moved from Manchuria to Buyant-Uhaa
        1 bomber, 7 fighters and 6 tactical_bombers moved from Jehol to Japan
        1 fighter moved from 19 Sea Zone to Japan
        1 infantry moved from New Britain to 47 Sea Zone
        1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
        1 infantry moved from New Guinea to 46 Sea Zone
        2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
        2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 47 Sea Zone to 33 Sea Zone
        2 infantry moved from Solomon Islands to 49 Sea Zone
        1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 49 Sea Zone to 33 Sea Zone
    Place Units - Japanese
        1 submarine placed in 19 Sea Zone
        1 submarine placed in 6 Sea Zone
        4 fighters placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 12
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,4,4,1,3,3,4,6,6,1,2,6,2,5,5,4,2,2,5,5,5,5,3,5,4,6,5,6,5,3,5,2,1,5,4,2,3,5,2,5,4,6,4,1,6,5,1,2,1,5
        Japanese collect 39 PUs (12 lost to blockades); end with 39 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
        Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 3 destroyers, 4 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 infantry moved from 19 Sea Zone to Manchuria
        1 marine moved from 6 Sea Zone to Korea
        2 carriers, 1 destroyer and 1 fighter moved from 1 Sea Zone to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
        1 destroyer moved from 91 Sea Zone to 96 Sea Zone
        1 infantry moved from Siberia to Amur
              Russians take Amur from Japanese
        1 destroyer moved from 6 Sea Zone to 23 Sea Zone
        1 destroyer moved from 6 Sea Zone to 22 Sea Zone
@majikforce Scramble sz 6? and choices of Kamikazees?
@majikforce I made a mistake, please scrap the post and I will redo it later.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 3 destroyers, 4 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 infantry moved from 19 Sea Zone to Manchuria
        1 infantry moved from Siberia to Amur
              Russians take Amur from Japanese
        2 carriers, 1 destroyer and 1 fighter moved from 1 Sea Zone to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
        1 artillery and 1 infantry moved from 6 Sea Zone to Korea
        1 destroyer moved from 91 Sea Zone to 96 Sea Zone
        1 destroyer moved from 6 Sea Zone to 22 Sea Zone
        1 destroyer moved from 6 Sea Zone to 23 Sea Zone
        1 destroyer moved from 6 Sea Zone to 21 Sea Zone
@majikforce Here it is, Scramble sz 6, and choices of Kamikazees?
@sovietishcat Full scramble. 2 kamis on US BB. 2 kamis on the US cruiser with the marine. 2 kamis on another US cruiser.
@majikforce Just to be sure, you are scrambling 3 fighters?
@sovietishcat Correct.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 3 destroyers, 4 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 infantry moved from 19 Sea Zone to Manchuria
        1 infantry moved from Siberia to Amur
              Russians take Amur from Japanese
        2 carriers, 1 destroyer and 1 fighter moved from 1 Sea Zone to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
        1 artillery and 1 infantry moved from 6 Sea Zone to Korea
        1 destroyer moved from 91 Sea Zone to 96 Sea Zone
        1 destroyer moved from 6 Sea Zone to 22 Sea Zone
        1 destroyer moved from 6 Sea Zone to 23 Sea Zone
        1 destroyer moved from 6 Sea Zone to 21 Sea Zone
    Combat - Americans
        Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
        Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 5,1
            Units damaged: 1 battleship owned by the Americans
        Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,6
        Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,6
        Battle in Manchuria
        Battle in 96 Sea Zone
            Americans attack with 1 destroyer
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 96 Sea Zone
            Americans win, taking Manchuria from Japanese with 1 destroyer remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
        Battle in 6 Sea Zone
            Americans attack with 1 battleship, 11 carriers, 2 cruisers, 1 destroyer, 17 fighters, 2 submarines, 4 tactical_bombers and 4 transports; ANZAC loiter and taunt
            Japanese defend with 3 fighters and 1 submarine
                Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 1 destroyer, 17 fighters, 4 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 13/25 hits, 13,17 expected hits
                Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                3 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
            Americans win with 1 battleship, 11 carriers, 1 destroyer, 16 fighters, 1 submarine, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is -4
            Casualties for Americans: 2 cruisers, 1 fighter and 1 submarine
            Casualties for Japanese: 3 fighters and 1 submarine
        Battle in Korea
        Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
    Non Combat Move - Americans
        1 tactical_bomber moved from Western United States to Hawaiian Islands
        1 fighter moved from Western United States to 6 Sea Zone
        1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Trans-Jordan to Egypt
        1 fighter moved from 91 Sea Zone to Gibraltar
        1 aaGun moved from Soviet Far East to Siberia
        1 infantry moved from Tunisia to Algeria
    Place Units - Americans
        3 destroyers placed in 1 Sea Zone
        4 fighters and 2 tactical_bombers placed in Western United States
    Turn Complete - Americans
        Americans collect 59 PUs; end with 59 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0,83
Japanese regular : 1,83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 3 destroyers, 4 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 infantry moved from 19 Sea Zone to Manchuria
        1 infantry moved from Siberia to Amur
              Russians take Amur from Japanese
        2 carriers, 1 destroyer and 1 fighter moved from 1 Sea Zone to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
        1 artillery and 1 infantry moved from 6 Sea Zone to Korea
        1 destroyer moved from 91 Sea Zone to 96 Sea Zone
        1 destroyer moved from 6 Sea Zone to 22 Sea Zone
        1 destroyer moved from 6 Sea Zone to 23 Sea Zone
        1 destroyer moved from 6 Sea Zone to 21 Sea Zone
    Combat - Americans
        Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
        Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 5,1
            Units damaged: 1 battleship owned by the Americans
        Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,6
        Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,6
        Battle in Manchuria
        Battle in 96 Sea Zone
            Americans attack with 1 destroyer
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 96 Sea Zone
            Americans win, taking Manchuria from Japanese with 1 destroyer remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
        Battle in 6 Sea Zone
            Americans attack with 1 battleship, 11 carriers, 2 cruisers, 1 destroyer, 17 fighters, 2 submarines, 4 tactical_bombers and 4 transports; ANZAC loiter and taunt
            Japanese defend with 3 fighters and 1 submarine
                Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 1 destroyer, 17 fighters, 4 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 13/25 hits, 13,17 expected hits
                Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                3 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
            Americans win with 1 battleship, 11 carriers, 1 destroyer, 16 fighters, 1 submarine, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is -4
            Casualties for Americans: 2 cruisers, 1 fighter and 1 submarine
            Casualties for Japanese: 3 fighters and 1 submarine
        Battle in Korea
        Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
    Non Combat Move - Americans
        1 tactical_bomber moved from Western United States to Hawaiian Islands
        1 fighter moved from Western United States to 6 Sea Zone
        1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Trans-Jordan to Egypt
        1 fighter moved from 91 Sea Zone to Gibraltar
        1 aaGun moved from Soviet Far East to Siberia
        1 infantry moved from Tunisia to Algeria
    Place Units - Americans
        3 destroyers placed in 1 Sea Zone
        4 fighters and 2 tactical_bombers placed in Western United States
    Turn Complete - Americans
        Americans collect 59 PUs; end with 59 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        8 artilleries and 20 infantry moved from Shantung to Jehol
        1 artillery and 2 infantry moved from Kweichow to Anhwe
        1 fighter moved from Hunan to Anhwe
    Combat - Chinese
        Battle in Jehol
            Chinese attack with 8 artilleries and 20 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 8 artilleries and 20 infantry in Jehol, round 2 : 12/28 hits, 7,33 expected hits
                Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
            Chinese win, taking Jehol from Japanese with 8 artilleries and 19 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 2 infantry
        Battle in Anhwe
            Chinese attack with 1 artillery, 1 fighter and 2 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1,33 expected hits
                Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Anhwe to Kweichow
        1 fighter moved from Kweichow to Yunnan
    Place Units - Chinese
        3 artilleries placed in Jehol
        Turning on Edit Mode
        EDIT: Adding units owned by Chinese to Hunan: 1 fighter
        EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
        EDIT: Turning off Edit Mode
    Turn Complete - Chinese
        Chinese collect 17 PUs; end with 17 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    Purchase Units - British
        British buy 1 artillery, 1 carrier, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 airfield, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 artillery and 3 infantry moved from Szechwan to Shensi
        1 mech_infantry moved from Hopei to Chahar
        2 fighters moved from Shantung to Chahar
        1 mech_infantry moved from Hunan to Chahar
    Combat - British
        Battle in Chahar
            British attack with 2 fighters and 2 mech_infantrys
            Japanese defend with 1 mech_infantry
                British roll dice for 2 fighters and 2 mech_infantrys in Chahar, round 2 : 2/4 hits, 1,33 expected hits
                Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Chahar
            British win, taking Chahar from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 mech_infantry
            Casualties for Japanese: 1 mech_infantry
        Battle in Shensi
            British attack with 1 artillery and 3 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            British win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        3 infantry moved from Szechwan to Kweichow
        3 mech_infantrys moved from Hunan to Jehol
        2 fighters moved from Chahar to Jehol
        2 aaGuns and 7 infantry moved from Shantung to Jehol
        1 mech_infantry moved from West India to India
        4 infantry moved from India to West India
        6 fighters moved from Russia to West India
        1 aaGun, 1 artillery, 1 fighter and 19 infantry moved from Trans-Jordan to Egypt
        1 destroyer moved from 91 Sea Zone to 95 Sea Zone
        1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
        1 aaGun moved from Morocco to 91 Sea Zone
        1 aaGun moved from 91 Sea Zone to Gibraltar
        1 mech_infantry moved from Libya to Alexandria
        1 artillery moved from Soviet Far East to Siberia
    Place Units - British
        1 carrier placed in 106 Sea Zone
        1 submarine placed in 71 Sea Zone
        1 infantry placed in Union of South Africa
        1 artillery and 2 infantry placed in Egypt
        1 infantry placed in United Kingdom
        Turning on Edit Mode
        EDIT: Removing units owned by British from Egypt: 1 infantry
        EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
        British collect 31 PUs (1 lost to blockades); end with 31 PUs
    Place Units - UK_Pacific
        1 airfield placed in West India
        1 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
        UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
        Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
        Some Units in India change ownership: 1 infantry and 1 mech_infantry
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 5,33
Americans regular : -0,83
Japanese regular : 2,17
British regular : 0,67
@majikforce In sz 6, all the USA planes are on USA carriers + 3 cruisers are destroyed, but the marine still is alive, I tried to edit and removed all transports and bb and Marine, but I get this message that I cannot removed units without the tts, seems like triplea thinks the USA cruiser is still there, might have to wait next USA turn to see what happens with the marine, but no matter what, the marine is not to suppose to be there anymore.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
    Purchase Units - Italians
        Italians buy 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 armour moved from Iraq to Syria
              Italians take Syria from British
        1 armour moved from Syria to Trans-Jordan
        1 artillery moved from Iraq to Trans-Jordan
        2 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
        1 armour moved from Northwest Persia to Trans-Jordan
        1 submarine moved from 97 Sea Zone to 96 Sea Zone
        1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
        1 fighter moved from Southern Italy to 96 Sea Zone
        1 bomber moved from Southern Italy to 96 Sea Zone
        1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
        2 fighters moved from 97 Sea Zone to Trans-Jordan
        1 marine moved from Southern Italy to 97 Sea Zone
        1 artillery, 1 battleship, 3 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 98 Sea Zone
        1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
        1 marine moved from 98 Sea Zone to Trans-Jordan
    Combat - Italians
        Battle in Trans-Jordan
            Italians attack with 4 armour, 2 artilleries, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry
            British defend with 1 infantry
                Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
            Italians win, taking Trans-Jordan from British with 4 armour, 2 artilleries, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for British: 1 infantry
        Battle in 96 Sea Zone
            Italians attack with 1 bomber, 1 fighter and 1 submarine
            Americans defend with 1 destroyer
                Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
            Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
            Casualties for Italians: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in 95 Sea Zone
            Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
            British defend with 1 destroyer
                Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 95 Sea Zone
            Italians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
    Non Combat Move - Italians
        1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
        1 armour and 1 mech_infantry moved from Yugoslavia to Greece
        1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
        1 carrier moved from 97 Sea Zone to 98 Sea Zone
        2 fighters moved from Trans-Jordan to 98 Sea Zone
        2 destroyers moved from 97 Sea Zone to 98 Sea Zone
        1 submarine moved from 99 Sea Zone to 98 Sea Zone
        1 aaGun moved from Caucasus to Northwest Persia
        1 aaGun moved from Ukraine to Rostov
        5 infantry moved from France to Northern Italy
    Place Units - Italians
        1 fighter placed in Southern Italy
        2 infantry placed in Southern Italy
        3 infantry placed in Caucasus
        1 submarine placed in 97 Sea Zone
        1 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 29 PUs; end with 29 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 1.50
British regular : 0.33
@sovietishcat said in BM Sovietishcat +20 vs Majikforce:
@majikforce In sz 6, all the USA planes are on USA carriers + 3 cruisers are destroyed, but the marine still is alive, I tried to edit and removed all transports and bb and Marine, but I get this message that I cannot removed units without the tts, seems like triplea thinks the USA cruiser is still there, might have to wait next USA turn to see what happens with the marine, but no matter what, the marine is not to suppose to be there anymore.
That’s weird. He must be on a little floating raft just chilling!
@Sovietishcat ANZAC is a go!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
    Purchase Units - ANZAC
        ANZAC buy 1 submarine; Remaining resources: 3 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 submarines moved from 62 Sea Zone to 42 Sea Zone
        1 infantry moved from West India to Eastern Persia
        1 destroyer moved from 85 Sea Zone to 88 Sea Zone
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 9 PUs; end with 12 PUs
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from United Kingdom to Gibraltar
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 2 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Persia to Eastern Persia
        1 bomber moved from Bryansk to Eastern Persia
        1 infantry moved from Smolensk to Russia
        1 infantry moved from Vologda to Russia
        1 infantry moved from Tambov to Russia
        6 tactical_bombers moved from Bryansk to Russia
    Combat - Germans
        Battle in Russia
            Germans attack with 3 infantry and 6 tactical_bombers
            Russians defend with 1 airfield, 1 factory_major and 2 infantry
                Germans roll dice for 3 infantry and 6 tactical_bombers in Russia, round 2 : 5/9 hits, 3.50 expected hits
                Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Russia
            Germans captures 7PUs while taking Russians capital
            Germans converts factory_major into different units
            Germans win, taking Russia from Russians with 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
        Battle in Eastern Persia
            Germans attack with 1 bomber and 2 infantry
            ANZAC defend with 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Eastern Persia, round 2 : 2/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Eastern Persia
            Germans win, taking Eastern Persia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    Non Combat Move - Germans
        5 fighters and 10 mech_infantrys moved from Iraq to Trans-Jordan
        1 infantry moved from Persia to Iraq
        3 infantry moved from Caucasus to Northwest Persia
        1 bomber moved from Eastern Persia to Northwest Persia
        1 infantry moved from Volgograd to Caucasus
        3 mech_infantrys moved from Volgograd to Northwest Persia
        1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
        1 bomber moved from Western Germany to Southern Italy
        3 fighters moved from Western Germany to Trans-Jordan
        3 aaGuns moved from Bryansk to Tambov
        20 artilleries and 24 infantry moved from Bryansk to Tambov
        3 fighters moved from Bryansk to Tambov
        6 tactical_bombers moved from Russia to Caucasus
        22 mech_infantrys moved from Bryansk to Tambov
        5 armour moved from Bryansk to Tambov
        10 mech_infantrys moved from Bryansk to Tambov
        5 armour and 9 mech_infantrys moved from Bryansk to Rostov
        1 mech_infantry moved from Bryansk to Rostov
        4 infantry moved from Novgorod to Archangel
        3 mech_infantrys moved from Novgorod to Bryansk
    Place Units - Germans
        3 armour placed in Persia
        3 infantry placed in Volgograd
        3 mech_infantrys placed in Ukraine
        3 mech_infantrys placed in Novgorod
        2 bombers placed in Western Germany
    Turn Complete - Germans
        Germans collect 57 PUs; end with 64 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
    Combat Move - Russians
        1 infantry moved from Samara to Kazakhstan
              Russians take Kazakhstan from Germans
    Combat - Russians
    Non Combat Move - Russians
        2 fighters and 1 tactical_bomber moved from Shantung to Jehol
        4 aaGuns, 5 artilleries and 92 infantry moved from Samara to Kazakhstan
        1 fighter moved from West India to Egypt
        1 infantry moved from 91 Sea Zone to Gibraltar
    Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
    Purchase Units - Japanese
        Japanese buy 1 fighter, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    Combat Move - Japanese
        1 submarine moved from 19 Sea Zone to 22 Sea Zone
        1 submarine moved from 20 Sea Zone to 21 Sea Zone
        2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
        3 fighters and 3 tactical_bombers moved from Japan to 21 Sea Zone
        1 fighter moved from Japan to 19 Sea Zone
        2 infantry moved from Buyant-Uhaa to Manchuria
        2 infantry moved from Buyant-Uhaa to Amur
        1 bomber moved from Japan to Amur
        1 bomber moved from Japan to Manchuria
        2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
        1 infantry moved from 36 Sea Zone to French Indo China
        1 submarine moved from 36 Sea Zone to 37 Sea Zone
        17 fighters and 4 tactical_bombers moved from Japan to Korea
    Combat - Japanese
        Battle in French Indo China
        Battle in Korea
            Japanese attack with 17 fighters and 4 tactical_bombers
            Americans defend with 1 artillery and 1 infantry
                Japanese roll dice for 17 fighters and 4 tactical_bombers in Korea, round 2 : 12/21 hits, 11.17 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
            Japanese win, taking French Indo China from UK_Pacific with 17 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
            Casualties for Americans: 1 artillery and 1 infantry
        Battle in Manchuria
            Japanese attack with 1 bomber and 2 infantry
            Americans defend with 1 infantry
                Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
                Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits
                Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Manchuria
            Japanese win, taking Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Amur
            Japanese attack with 1 bomber and 2 infantry
            Americans defend with 1 infantry
                Japanese roll dice for 1 bomber and 2 infantry in Amur, round 2 : 0/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Amur
                Japanese roll dice for 1 bomber and 1 infantry in Amur, round 3 : 0/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 bomber and 1 infantry in Amur, round 4 : 1/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Amur
            Japanese win, taking Amur from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 1 infantry
        Battle in 21 Sea Zone
            Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
            Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in 23 Sea Zone
            Japanese attack with 2 fighters and 2 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 23 Sea Zone
            Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 22 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in 19 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 aaGun, 1 submarine and 1 transport
            1 submarine owned by the Americans submerged
                1 aaGun owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 12
            Casualties for Americans: 1 aaGun and 1 transport
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Changing ownership of Ulaanbaatar from Russians to Japanese
        EDIT: Turning off Edit Mode
        1 fighter moved from 19 Sea Zone to Japan
        17 fighters and 4 tactical_bombers moved from Korea to Japan
        3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
        2 battleships, 3 carriers, 2 cruisers, 2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Japan
        2 fighters and 2 tactical_bombers moved from 23 Sea Zone to Japan
        1 bomber moved from Manchuria to Japan
        1 bomber moved from Amur to Japan
        2 mech_infantrys moved from Buyant-Uhaa to Sakha
        2 infantry moved from Buyant-Uhaa to Ulaanbaatar
    Place Units - Japanese
        1 submarine placed in 6 Sea Zone
        1 fighter and 3 tactical_bombers placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 11
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3,5,5
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,4,3,2,6,3,2,3,5,5,5,2,6,1,6,3,2,1,2,4,3,3,5,3,5,3,5,4,5,6,6,6,4,5,3,6,5,4,2,1,1,1,6,6,2,4,6,4,6,5
        Japanese collect 35 PUs (11 lost to blockades); end with 35 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
        Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : -3.50
Russians regular : 0.00