RIP to the 3 tacs. You died to keep Italy fighting.
L21 BM FlyingBadger (Axis) vs bolasgod (Allies+18)
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Shensi to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 3 infantry moved from Shensi to Szechwan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 7 Sea Zone to 25 Sea Zone 1 fighter moved from 7 Sea Zone to 25 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 91 Sea Zone Americans attack with 1 cruiser, 1 destroyer and 1 transport Germans defend with 1 submarine Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 transport remaining. Battle score for attacker is -14 Casualties for Americans: 1 cruiser and 1 destroyer Casualties for Germans: 1 submarine Battle in Morocco Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 25 Sea Zone Americans attack with 1 bomber, 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 bomber moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 23 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship moved from 26 Sea Zone to 32 Sea Zone 1 cruiser moved from 26 Sea Zone to 32 Sea Zone 1 cruiser moved from 26 Sea Zone to 32 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 7 Sea Zone to 14 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier, 1 cruiser and 2 transports placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 artillery, 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Shensi to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 3 infantry moved from Shensi to Szechwan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from Malta to Egypt 1 fighter moved from Malta to Egypt 1 armour moved from Ethiopia to Egypt 1 infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq 1 fighter moved from India to Malaya 1 infantry moved from Shan State to Malaya 1 infantry moved from Shan State to Malaya 1 infantry moved from Persia to Iraq Combat - British Battle in Egypt British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 1 harbour and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/7 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 2/7 hits, 3.50 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Egypt British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 1/5 hits, 2.33 expected hits Italians roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Egypt, round 3 : 3/5 hits, 2.83 expected hits 1 artillery owned by the British, 1 infantry owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Egypt British roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 fighters and 2 tactical_bombers in Egypt, round 4 : 1/4 hits, 2.33 expected hits 1 tactical_bomber owned by the British and 1 tactical_bomber owned by the Germans lost in Egypt 1 fighter owned by the British retreated Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry Casualties for Germans: 1 tactical_bomber Battle in Iraq British attack with 1 artillery and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits, 0.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq 1 artillery owned by the British retreated to Persia Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 1 infantry Battle in Malaya British attack with 1 fighter and 2 infantry Japanese defend with 1 armour, 1 artillery and 1 harbour British roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Malaya, round 2 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Malaya 1 fighter owned by the British retreated Japanese win with 1 armour remaining. Battle score for attacker is -2 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Malaya to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 mech_infantry moved from India to Eastern Persia 1 infantry moved from India to West India 1 aaGun moved from India to Burma 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 2 armour moved from Union of South Africa to Belgian Congo 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from United Kingdom to Malta 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 factory_minor placed in Persia 2 fighters and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4 British collect 28 PUs (1 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,5,5,3,5,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.83 Italians regular : -2.67 Japanese regular : 1.17 Germans regular : 1.00 Neutral_Axis regular : 0.67 British regular : -1.83
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@bolasgod Ouch! You had some bad luck in those battles.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 factory_minor and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 81 Sea Zone 1 bomber moved from Tobruk to 81 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Battle in 81 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 destroyer and 2 transports; French defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 81 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 2 destroyers and 2 transports in 81 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the French lost in 81 Sea Zone Italians roll dice for 1 bomber and 2 fighters in 81 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer and 2 transports in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 81 Sea Zone 1 transport owned by the British lost in 81 Sea Zone Italians win, taking Trans-Jordan from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 30 Casualties for French: 1 destroyer Casualties for British: 1 destroyer and 2 transports Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 2 fighters moved from 81 Sea Zone to Egypt 1 bomber moved from 81 Sea Zone to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 destroyers moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Greece to Albania 1 armour moved from Yugoslavia to Romania 2 mech_infantrys moved from Northern Italy to Romania 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 factory_minor placed in Egypt 1 marine placed in Southern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -1.00
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 32 Sea Zone 1 destroyer moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 32 Sea Zone 1 destroyer moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Malta Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 artillery and 2 infantry moved from Poland to Baltic States 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 artillery and 1 infantry moved from Norway to Finland 5 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 artilleries and 11 infantry moved from Poland to Eastern Poland 6 armour and 11 mech_infantrys moved from Germany to Eastern Poland 3 artilleries and 13 infantry moved from Romania to Bessarabia 3 armour moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 2 destroyers moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 123 Sea Zone to 109 Sea Zone 3 bombers moved from Greece to Volgograd Combat - Germans Strategic bombing raid in Volgograd Russians roll AA dice in Volgograd : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Volgograd rolls: 5,7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Bessarabia Germans attack with 3 armour, 3 artilleries and 13 infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 3 artilleries and 13 infantry in Bessarabia, round 2 : 6/19 hits, 5.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour, 3 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 6 armour, 2 artilleries, 11 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 2 artilleries, 11 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 9/30 hits, 7.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 6 armour, 2 artilleries, 11 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 2 destroyers, 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg 2 aaGuns moved from Poland to Eastern Poland 1 aaGun moved from Romania to Bessarabia 2 mech_infantrys moved from Western Germany to Poland 1 artillery moved from France to Western Germany 2 fighters and 1 tactical_bomber moved from Egypt to Romania 2 bombers moved from Volgograd to Romania Place Units - Germans 2 infantry placed in France 1 infantry placed in Western Germany 4 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 39 PUs (3 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : 2.50 Russians AA : 0.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Non Combat Move - Russians 8 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Novgorod to Archangel 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 2 artilleries and 7 infantry moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 armour and 2 mech_infantrys moved from Volgograd to Bryansk 1 mech_infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Northwest Persia to Caucasus 2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 2 armour and 8 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 factory_minors, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 3 artilleries and 7 infantry moved from Anhwe to Hunan 3 infantry moved from Jehol to Anhwe 1 artillery and 1 mech_infantry moved from Kiangsi to Hunan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi 1 armour moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to French Indo China 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 bomber moved from French Indo China to India 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from French Indo China to Kwangsi Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in Sumatra Battle in Guam Battle in Celebes Battle in Kwangsi Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 5/8 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Kwangsi from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 4 artilleries, 7 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 4 artilleries, 7 infantry and 1 mech_infantry in Hunan, round 2 : 3/12 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 submarine moved from 43 Sea Zone to 35 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to 35 Sea Zone 1 aaGun moved from Anhwe to Hunan Place Units - Japanese 1 factory_minor placed in Malaya 1 factory_minor placed in Kwangtung 2 destroyers placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 1.00 UK_Pacific AA : 0.83
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@flyingbadger i am headed to a remote area for work for a few weeks, I may not be able to play very often. I apologize.
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@bolasgod No need to apologise, I can wait as long as needed between turns.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Queensland to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 battleship moved from 32 Sea Zone to 33 Sea Zone 1 cruiser moved from 32 Sea Zone to 33 Sea Zone 1 cruiser moved from 32 Sea Zone to 33 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Battle in 16 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/6 hits, 2.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 1/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 4/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 fighter moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to Wake Island 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 1 bomber moved from 16 Sea Zone to Wake Island 1 carrier moved from 14 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 artillery moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -3.17 Japanese regular : -2.00 Japanese AA : -0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 9 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Sikang 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Tsinghai 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Queensland to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 battleship moved from 32 Sea Zone to 33 Sea Zone 1 cruiser moved from 32 Sea Zone to 33 Sea Zone 1 cruiser moved from 32 Sea Zone to 33 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Battle in 16 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/6 hits, 2.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 1/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 4/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 fighter moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to Wake Island 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 1 bomber moved from 16 Sea Zone to Wake Island 1 carrier moved from 14 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 artillery moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 9 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Sikang 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Tsinghai 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 bomber moved from Malta to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Anglo Egyptian Sudan to Egypt 3 armour moved from Belgian Congo to Egypt Combat - British Battle in Egypt British attack with 3 armour, 1 artillery, 1 bomber and 1 fighter Italians defend with 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry British roll dice for 3 armour, 1 artillery, 1 bomber and 1 fighter in Egypt, round 2 : 4/6 hits, 3.00 expected hits Italians roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Egypt, round 2 : 4/7 hits, 3.00 expected hits 1 bomber owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 3 armour owned by the British lost in Egypt 1 bomber owned by the British and 1 fighter owned by the British retreated Italians win with 1 armour and 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 3 armour and 1 artillery Casualties for Italians: 1 bomber and 3 infantry Non Combat Move - British 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from Union of South Africa to Anglo Egyptian Sudan 1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from West India to Eastern Persia 1 mech_infantry moved from Eastern Persia to Persia 1 fighter moved from Burma to Persia 1 aaGun, 1 artillery and 1 infantry moved from Burma to India 1 infantry moved from India to Burma 3 mech_infantrys moved from India to Eastern Persia 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia Place Units - British 1 infantry placed in Persia 1 destroyer placed in 110 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6 British collect 27 PUs (1 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -3.17 Italians regular : 1.00 Japanese regular : -2.33 Japanese AA : -0.33 British regular : 1.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Queensland to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 battleship moved from 32 Sea Zone to 33 Sea Zone 1 cruiser moved from 32 Sea Zone to 33 Sea Zone 1 cruiser moved from 32 Sea Zone to 33 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Battle in 16 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/6 hits, 2.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 1/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 4/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 fighter moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to Wake Island 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 1 bomber moved from 16 Sea Zone to Wake Island 1 carrier moved from 14 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 artillery moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 9 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Sikang 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Tsinghai 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 bomber moved from Malta to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Anglo Egyptian Sudan to Egypt 3 armour moved from Belgian Congo to Egypt Combat - British Battle in Egypt British attack with 3 armour, 1 artillery, 1 bomber and 1 fighter Italians defend with 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry British roll dice for 3 armour, 1 artillery, 1 bomber and 1 fighter in Egypt, round 2 : 4/6 hits, 3.00 expected hits Italians roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Egypt, round 2 : 4/7 hits, 3.00 expected hits 1 bomber owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 3 armour owned by the British lost in Egypt 1 bomber owned by the British and 1 fighter owned by the British retreated Italians win with 1 armour and 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 3 armour and 1 artillery Casualties for Italians: 1 bomber and 3 infantry Non Combat Move - British 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from Union of South Africa to Anglo Egyptian Sudan 1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from West India to Eastern Persia 1 mech_infantry moved from Eastern Persia to Persia 1 fighter moved from Burma to Persia 1 aaGun, 1 artillery and 1 infantry moved from Burma to India 1 infantry moved from India to Burma 3 mech_infantrys moved from India to Eastern Persia 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia Place Units - British 1 infantry placed in Persia 1 destroyer placed in 110 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6 British collect 27 PUs (1 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -3.17 Italians regular : 1.00 Japanese regular : -2.33 Japanese AA : -0.33 British regular : 1.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour and 2 mech_infantrys moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Italians attack with 1 artillery, 1 infantry and 1 marine British defend with 1 aaGun and 1 infantry; French defend with 1 fighter Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 2 : 3/3 hits, 1.00 expected hits British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 2 : 1/2 hits, 1.00 expected hits 1 aaGun owned by the British, 1 fighter owned by the French, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 1 artillery and 1 marine remaining. Battle score for attacker is 15 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for French: 1 fighter Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Crete from Neutral_Allies to Italians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Cyprus from British to Italians EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 destroyers moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Albania to Greece 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Northern Italy to Southern France 3 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Egypt 3 infantry placed in Southern France 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 British regular : 0.00
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 32 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 32 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 artillery and 6 infantry moved from Vyborg to Novgorod 2 infantry moved from Baltic States to Belarus 2 bombers moved from Romania to Russia 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 fighters and 1 tactical_bomber moved from Romania to Belarus 1 artillery moved from Baltic States to Belarus 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 4,7 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Belarus Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 fighters; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 fighter and 2 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 2 fighters Non Combat Move - Germans 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 artillery and 1 infantry moved from Western Germany to France 1 infantry moved from Greece to 99 Sea Zone 2 mech_infantrys moved from Poland to Western Ukraine 1 aaGun and 1 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Eastern Poland to Belarus 1 aaGun, 6 armour, 2 artilleries, 11 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine 2 fighters and 1 tactical_bomber moved from Belarus to Western Ukraine 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Finland to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Finland to Vyborg 2 destroyers moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 117 Sea Zone 1 infantry moved from Bessarabia to Ukraine 3 armour, 3 artilleries and 10 infantry moved from Bessarabia to Western Ukraine 2 bombers moved from Russia to Western Ukraine Place Units - Germans 1 fighter and 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in France 1 artillery and 3 infantry placed in Western Germany Germans undo move 3. Germans undo move 2. 1 artillery and 2 infantry placed in Western Germany 1 artillery and 2 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -0.33 Germans regular : -1.00 Russians AA : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 31 PUs; Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Non Combat Move - Russians 1 artillery moved from Archangel to Smolensk 2 armour and 8 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Caucasus to Bryansk Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :