PtV FlyingBadger (allies) vs Nikola1975 (axis +7)


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 9 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Karelia
            2 infantry moved from Baltic States to Leningrad
            1 artillery moved from Baltic States to Leningrad
            5 armour, 6 artilleries and 17 infantry moved from Southern Belarus to Bryansk
            1 artillery and 1 infantry moved from Germany to 116 Sea Zone
            1 artillery moved from 116 Sea Zone to Norway
            1 infantry moved from 116 Sea Zone to Norway
            3 infantry moved from Western Germany to Denmark
            1 artillery moved from Western Germany to Denmark
            1 tactical_bomber moved from Germany to Denmark
            1 fighter moved from France to Denmark
            1 infantry moved from Western Germany to Denmark
            5 infantry moved from Normandy Bordeaux to France
            2 infantry moved from France to Western Germany
            3 artilleries moved from Normandy Bordeaux to France
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
            5 armour moved from Romania to Greece
            1 infantry moved from Baltic States to Leningrad
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
                  Germans take 95 Sea Zone from British
    
        Combat - Germans
            Americans scrambles 3 units out of 115 Sea Zone to defend against the attack in Norway
            Battle in Norway
                Germans attack with 1 artillery and 1 infantry
                Americans defend with 1 artillery, 3 fighters and 3 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Norway, round 2 : 1/7 hits, 3.33 expected hits
                    1 infantry owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
                    Germans roll dice for 1 artillery in Norway, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in Norway, round 3 : 1/3 hits, 2.00 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Norway
                Americans win with 2 fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Americans: 1 artillery, 1 fighter and 3 infantry
            Battle in Greece
                Germans attack with 5 armour
                British defend with 2 infantry
                    Germans roll dice for 5 armour in Greece, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 5 armour remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Bryansk
                Germans attack with 5 armour, 6 artilleries and 17 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 6 artilleries and 17 infantry in Bryansk, round 2 : 7/28 hits, 8.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 5 armour, 6 artilleries and 17 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 93 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 93 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Leningrad
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery and 3 infantry in Leningrad, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 artilleries in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
                    Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Leningrad, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries
            Battle in Denmark
                Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Denmark, round 2 : 2/7 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Moving scrambled unit from Norway to 115 Sea Zone
            Moving scrambled unit from Norway to 115 Sea Zone
    
        Non Combat Move - Germans
            4 infantry moved from Germany to Poland
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            3 aaGuns moved from Southern Belarus to Bryansk
            38 armour, 4 artilleries, 9 infantry and 6 mech_infantrys moved from Kursk to Bryansk
            1 artillery and 5 infantry moved from Baltic States to Leningrad
            1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 7 infantry placed in Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
            2 transports placed in 116 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,6,5
            Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.33
    Russians regular : -0.33
    Germans regular : 2.50
    British regular : -1.33
    

    Savegame


  • @nikola1975 What a performance in Norway!

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Kursk
                  Russians take Kursk from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 artilleries and 12 infantry moved from Tambov to Rostov
            3 artilleries and 15 infantry moved from Tambov to Tula
            4 aaGuns, 18 artilleries and 31 infantry moved from Smolensk to Russia
            4 infantry moved from Samara to Russia
            3 armour and 3 mech_infantrys moved from Archangel to Kirov
            1 infantry moved from Evenkiyskiy to Timguska
            1 infantry moved from Northern Sinkiang to Timguska
            1 submarine moved from 83 Sea Zone to 101 Sea Zone
            1 fighter moved from Tula to Russia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            1 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):

    @nikola1975 What a performance in Norway!

    Wow, those were some hot dice! :fire::fire::fire: The yanks never knew what hit them!


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 4 destroyers, 10 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 artilleries and 4 infantry moved from Davao to 36 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 35 Sea Zone
            4 artilleries and 4 infantry moved from 35 Sea Zone to Caroline Islands
            11 fighters and 7 tactical_bombers moved from 36 Sea Zone to Caroline Islands
            2 bombers moved from Davao to Caroline Islands
            1 fighter moved from Davao to Caroline Islands
            1 fighter moved from Japan to 5 Sea Zone
            3 infantry moved from Tsinghai to Kansu
            1 artillery moved from Tsinghai to Kansu
            1 artillery moved from Inner Mongolia to Kansu
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Anhwe to Shansi
            1 artillery moved from Honan to Tsinghai
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Hunan to Hopei
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Szechwan to Tsinghai
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Burma
            3 infantry moved from Shan State to Burma
            2 infantry moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 armour moved from Tanganyika Territory to Union of South Africa
                  Japanese take Rhodesia from British
                  Japanese take Union of South Africa from British
            1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone
            1 artillery moved from Kenya to Tanganyika Territory
            1 infantry moved from Kenya to Tanganyika Territory
            3 submarines moved from 74 Sea Zone to 82 Sea Zone
            1 destroyer moved from 74 Sea Zone to 82 Sea Zone
            1 carrier moved from 74 Sea Zone to 82 Sea Zone
            2 fighters moved from 74 Sea Zone to 82 Sea Zone
            1 transport moved from 74 Sea Zone to 82 Sea Zone
            1 transport moved from 74 Sea Zone to 82 Sea Zone
            27 armour, 13 artilleries, 25 infantry and 3 mech_infantrys moved from Eastern India to Western India
            1 destroyer moved from 38 Sea Zone to 36 Sea Zone
            1 carrier moved from 7 Sea Zone to 36 Sea Zone
            1 armour moved from Yenisey to Kansu
                  Japanese take Olgiy from Russians
    
        Combat - Japanese
            Battle in 5 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 5 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 82 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports
                British defend with 1 submarine
                    Japanese roll dice for 3 submarines in 82 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the British lost in 82 Sea Zone
                Japanese win, taking 82 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Caroline Islands
                Japanese attack with 4 artilleries, 2 bombers, 12 fighters, 4 infantry and 7 tactical_bombers
                Americans defend with 1 airfield, 1 artillery, 1 harbour, 9 infantry and 3 marines; ANZAC defend with 3 fighters
                    Japanese roll dice for 4 artilleries, 2 bombers, 12 fighters, 4 infantry and 7 tactical_bombers in Caroline Islands, round 2 : 14/29 hits, 14.33 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 9 infantry and 3 marines in Caroline Islands, round 2 : 6/16 hits, 6.33 expected hits
                    4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 fighter owned by the ANZAC, 9 infantry owned by the Americans, 1 artillery owned by the Americans and 3 marines owned by the Americans lost in Caroline Islands
                    Japanese roll dice for 2 artilleries, 2 bombers, 12 fighters and 7 tactical_bombers in Caroline Islands, round 3 : 12/23 hits, 12.33 expected hits
                    Americans roll dice for 2 fighters in Caroline Islands, round 3 : 1/2 hits, 1.33 expected hits
                    1 artillery owned by the Japanese and 2 fighters owned by the ANZAC lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 1 artillery, 2 bombers, 12 fighters and 7 tactical_bombers remaining. Battle score for attacker is 52
                Casualties for Japanese: 3 artilleries and 4 infantry
                Casualties for ANZAC: 3 fighters
                Casualties for Americans: 1 artillery, 9 infantry and 3 marines
    
        Non Combat Move - Japanese
            2 bombers moved from Caroline Islands to Davao
            7 tactical_bombers moved from Caroline Islands to 36 Sea Zone
            12 fighters moved from Caroline Islands to 36 Sea Zone
            1 destroyer moved from 7 Sea Zone to 36 Sea Zone
            1 destroyer moved from 7 Sea Zone to 36 Sea Zone
            1 destroyer moved from 7 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
            1 fighter moved from 5 Sea Zone to Japan
    
        Place Units - Japanese
            1 destroyer placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Eastern India
            3 infantry placed in French Indo China
            2 infantry placed in Malaya
            1 submarine placed in 38 Sea Zone
            3 destroyers and 3 submarines placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 82 PUs; end with 82 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 16

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from 115 Sea Zone to 93 Sea Zone
            1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 18 fighters, 2 submarines and 4 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
            4 tactical_bombers moved from Queensland to 36 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @flyingbadger Finally… it’s the showdown for the Pacific fleets.
    87a4d2d6-2384-41cb-8986-27e533a754c8-image.png

    Did you want to state some initial order of loses or take it round by round?


  • @flyingbadger Wow. Damage all carriers first, then sink the subs.
    Let me know how it goes after the first fireworks, I will be here :)


  • @nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):

    @flyingbadger Wow. Damage all carriers first, then sink the subs.
    Let me know how it goes after the first fireworks, I will be here :)

    Darn, forgot about kamikaze :worried: . I assume you want to use all 6? How many and on what targets?


  • @flyingbadger 3 on each of two cruisers


  • @nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):

    @flyingbadger 3 on each of two cruisers

    Done. Your kamikaze hit 3/6, but all three were on the same cruiser :relieved:.

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 16

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from 115 Sea Zone to 93 Sea Zone
            1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 18 fighters, 2 submarines and 4 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
            4 tactical_bombers moved from Queensland to 36 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 112 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4,5,5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 3 hits.  Rolls: 1,2,1
            Battle in 93 Sea Zone
                Americans attack with 2 destroyers and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 2 destroyers and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 11 carriers, 1 cruiser, 13 destroyers, 18 fighters, 2 submarines and 8 tactical_bombers
                Japanese defend with 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 3 submarines, 7 tactical_bombers and 4 transports
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 11 carriers, 1 cruiser, 13 destroyers, 18 fighters and 8 tactical_bombers in 36 Sea Zone, round 2 : 22/41 hits, 19.83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Germans regular : -0.17
    

    Savegame


  • @nikola1975
    2 US subs miss, but the rest of the fleet get 22 hits, that feels about average.
    Casualties?
    491a790d-96ff-409a-b40d-8cf64d027fa1-image.png


  • @flyingbadger said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):

    @nikola1975
    2 US subs miss, but the rest of the fleet get 22 hits, that feels about average.
    Casualties?
    491a790d-96ff-409a-b40d-8cf64d027fa1-image.png

    Sorry, typo. I meant to write that feels above average.


  • @flyingbadger Well ok, this will be painful. 3 subs, 2 damaged battleships, 3 damaged carriers and 7 carriers to the bottom of the ocean.

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 16

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from 115 Sea Zone to 93 Sea Zone
            1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 18 fighters, 2 submarines and 4 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
            4 tactical_bombers moved from Queensland to 36 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 112 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4,5,5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 3 hits.  Rolls: 1,2,1
            Battle in 93 Sea Zone
                Americans attack with 2 destroyers and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 2 destroyers and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 11 carriers, 1 cruiser, 13 destroyers, 18 fighters, 2 submarines and 8 tactical_bombers
                Japanese defend with 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 3 submarines, 7 tactical_bombers and 4 transports
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 11 carriers, 1 cruiser, 13 destroyers, 18 fighters and 8 tactical_bombers in 36 Sea Zone, round 2 : 22/41 hits, 19.83 expected hits
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 7 tactical_bombers and 4 transports in 36 Sea Zone, round 2 : 18/50 hits, 21.33 expected hits
                Units damaged: 5 carriers owned by the Americans and 1 battleship owned by the Americans
                    7 carriers owned by the Japanese, 3 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 36 Sea Zone
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : -3.83
    Germans regular : -0.17
    

    Savegame


  • @nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):

    @flyingbadger Well ok, this will be painful. 3 subs, 2 damaged battleships, 3 damaged carriers and 7 carriers to the bottom of the ocean.

    There’s already a lot of IPCs sitting at the bottom of the ocean.
    18 hits by the IJN in defence.
    1 US sub hits.
    Casualty?


  • @flyingbadger Carrier :(

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 16

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from 115 Sea Zone to 93 Sea Zone
            1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 18 fighters, 2 submarines and 4 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
            4 tactical_bombers moved from Queensland to 36 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 112 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4,5,5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 3 hits.  Rolls: 1,2,1
            Battle in 93 Sea Zone
                Americans attack with 2 destroyers and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 2 destroyers and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 11 carriers, 1 cruiser, 13 destroyers, 18 fighters, 2 submarines and 8 tactical_bombers
                Japanese defend with 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 3 submarines, 7 tactical_bombers and 4 transports
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 11 carriers, 1 cruiser, 13 destroyers, 18 fighters and 8 tactical_bombers in 36 Sea Zone, round 2 : 22/41 hits, 19.83 expected hits
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 7 tactical_bombers and 4 transports in 36 Sea Zone, round 2 : 18/50 hits, 21.33 expected hits
                Units damaged: 5 carriers owned by the Americans and 1 battleship owned by the Americans
                    7 carriers owned by the Japanese, 3 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 36 Sea Zone
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 13 destroyers, 18 fighters and 8 tactical_bombers in 36 Sea Zone, round 3 : 15/41 hits, 19.83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -3.17
    Japanese regular : -3.83
    Germans regular : -0.17
    

    Savegame


  • @nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):

    @flyingbadger Carrier :(

    15 hits by US fleet.
    27419971-b70f-420f-a115-482c96d66821-image.png
    Casualties?

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