• TripleA

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - French
            1 Infantry moved from Italian East Africa to 58 Sea Zone
            1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Infantry moved from Nubia to 57 Sea Zone
            2 Infantrys and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Infantry moved from Lower Egypt to New Valley
                  British take New Valley from Italians
            1 Fighter moved from Lower Egypt to Mersa Matruh
            1 Adv.Fighter moved from Lower Egypt to Mersa Matruh
            1 Adv.Fighter moved from Syria to Mersa Matruh
            1 Adv.Fighter moved from Italian East Africa to Mersa Matruh
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 2 Infantrys and 2 Tanks; Remaining resources: 2 PUs; 
    
        Combat - French
            Battle in Mersa Matruh
                French attack with 3 Adv.Fighters, 1 Fighter and 2 Infantrys
                Italians defend with 1 Artillery and 1 Infantry
                    French roll dice for 3 Adv.Fighters, 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 1/6 hits, 2.17 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Mersa Matruh
                    French roll dice for 3 Adv.Fighters, 1 Fighter and 1 Infantry in Mersa Matruh, round 3 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 Artillery in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians and 1 Infantry owned by the French lost in Mersa Matruh
                French win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for French: 2 Infantrys
                Casualties for Italians: 1 Artillery and 1 Infantry
    
        Non Combat Move - French
            3 Adv.Fighters and 1 Fighter moved from Mersa Matruh to Lower Egypt
            2 Tanks moved from Darfur to Lower Egypt
            1 Tank moved from Syria to Lower Egypt
            1 Transport moved from 56 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Elite moved from Italian East Africa to Nubia
            1 Elite moved from Kordofan to Darfur
    
        Place Units - French
            1 Adv.Fighter and 1 Tank placed in Syria
            2 Infantrys and 1 Tank placed in Italian East Africa
    
        Turn Complete - French
            French collect 26 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    French regular : -2.17
    

    Production/PUs Summary :

    Germans : 118 / 121
    Russians : 105 / 107
    Italians : 65 / 66
    French : 26 / 28
    Yamamoto : 67 / 75
    Chinese : 27 / 28
    Hisaichi : 41 / 52
    British : 100 / 105
    Anzac : 36 / 36
    Dutch : 36 / 37
    Finns : 12 / 10
    Romanians : 19 / 19
    Thai : 13 / 13
    Americans : 122 / 122
    

    Savegame


  • @Karl7 that is annoying. No idea what it means , of course .

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Yamamoto
            1 Submarine moved from 85 Sea Zone to 92 Sea Zone
            1 Bomber moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Manila
            1 Adv.Fighter moved from Hong Kong to Manila
            1 Bomber moved from Hong Kong to Yunnan
            2 Tanks moved from N.French Indochina to Kweichow
            1 Fighter moved from Hong Kong to Manila
            7 Artillerys, 1 Elite, 30 Infantrys and 9 Tanks moved from Hunan to Kweichow
            5 Infantrys moved from N.French Indochina to Yunnan
            2 Artillerys, 4 Infantrys and 2 Tanks moved from N.Thailand to Yunnan
            4 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 111 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 1 Fighter, 9 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 92 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Submarine and 1 T.Boat
                Anzac defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 T.Boat in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Anzac roll dice for 1 Destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Anzac lost in 92 Sea Zone
                Yamamoto win with 1 Bomber, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Destroyer
            Battle in 111 Sea Zone
                Yamamoto attack with 4 Adv.Fighters and 1 Fighter
                Dutch defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 4 Adv.Fighters and 1 Fighter in 111 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch and 1 Destroyer owned by the Dutch lost in 111 Sea Zone
                Yamamoto win with 4 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 14
                Casualties for Dutch: 1 Destroyer and 1 Transport
            Battle in Manila
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Manila, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Fighter owned by the Yamamoto lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 1 Fighter
                Casualties for Americans: 1 Infantry
            Battle in Kweichow
                Yamamoto attack with 7 Artillerys, 1 Elite, 30 Infantrys and 11 Tanks
                British defend with 1 Artillery and 8 Infantrys
                    Yamamoto roll dice for 7 Artillerys, 1 Elite, 30 Infantrys and 11 Tanks in Kweichow, round 2 : 18/49 hits, 14.33 expected hits
                    Chinese roll dice for 1 Artillery and 8 Infantrys in Kweichow, round 2 : 3/9 hits, 3.00 expected hits
                    3 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 8 Infantrys owned by the British lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 7 Artillerys, 1 Elite, 27 Infantrys and 11 Tanks remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 3 Infantrys
                Casualties for British: 1 Artillery and 8 Infantrys
            Battle in Yunnan
                Yamamoto attack with 2 Artillerys, 1 Bomber, 9 Infantrys and 2 Tanks
                British defend with 5 Infantrys; Chinese defend with 1 Bunker
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber, 9 Infantrys and 2 Tanks in Yunnan, round 2 : 4/14 hits, 4.17 expected hits
                Units damaged: 1 Bunker owned by the Chinese
                    Chinese roll dice for 1 Bunker and 5 Infantrys in Yunnan, round 2 : 3/6 hits, 2.17 expected hits
                    3 Infantrys owned by the Yamamoto and 3 Infantrys owned by the British lost in Yunnan
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber, 6 Infantrys and 2 Tanks in Yunnan, round 3 : 4/11 hits, 3.67 expected hits
                    Chinese roll dice for 1 Bunker and 2 Infantrys in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
                    1 Bunker owned by the Chinese, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 4 Infantrys
                Casualties for British: 5 Infantrys
                Casualties for Chinese: 1 Bunker
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Yunnan to Hong Kong
            2 Infantrys moved from S.Thailand to N.Thailand
            1 Elite and 3 Infantrys moved from Kwangtung to Hunan
            1 Infantry moved from Kiangsi to Hunan
            1 Bomber moved from 92 Sea Zone to Hong Kong
            1 Adv.Fighter moved from Manila to Hong Kong
            3 Adv.Fighters and 1 Fighter moved from 111 Sea Zone to 84 Sea Zone
            1 Transport moved from 85 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
            1 Transport moved from 85 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            1 Artillery and 3 Infantrys moved from 84 Sea Zone to Kiangsi
            1 Transport moved from 85 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Kiangsi
            2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 6 Submarines and 2 Transports moved from 85 Sea Zone to 84 Sea Zone
            1 Adv.Fighter moved from 111 Sea Zone to 84 Sea Zone
    
        Place Units - Yamamoto
            1 Bunker placed in Malaya
            1 Bunker, 4 Infantrys and 2 Tanks placed in Hong Kong
            1 Adv.Fighter and 1 Fighter placed in 84 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank placed in Chubu
            1 Artillery, 3 Infantrys and 1 Tank placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Yamamoto regular : 4.17
    Americans regular : 0.67
    Anzac regular : -0.33
    Dutch regular : -0.50
    

    Territory Summary for Yamamoto :

    N.French Indochina : 1 flag
    Tokyo : 1 AAGun, 1 Artillery, 5 Bunkers, 1 Factory, 19 Infantrys and 1 Tank
    Ulithi : 1 Infantry
    Kwangsi : 1 flag
    Hainan : 1 flag
    Rongelap : 1 Infantry
    Saipan : 1 AAGun and 2 Infantrys
    Chubu : 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory, 12 Infantrys and 1 Tank
    Fukien : 1 flag
    Kweichow : 1 flag, 7 Artillerys, 1 Elite, 27 Infantrys and 11 Tanks
    Kwangtung : 1 flag
    Kiangsi : 1 flag, 1 Artillery and 5 Infantrys
    Yunnan : 1 flag, 2 Artillerys, 5 Infantrys and 2 Tanks
    Hunan : 1 flag, 1 Elite and 4 Infantrys
    Hong Kong : 1 flag, 1 AAGun, 1 Adv.Fighter, 2 Bombers, 2 Bunkers, 1 Factory, 10 Infantrys and 2 Tanks
    N.Thailand : 2 Infantrys
    Malaya : 1 flag, 1 AAGun, 2 Bunkers, 1 Factory and 20 Infantrys
    Truk : 1 flag, 1 Infantry
    Ponape : 1 flag, 1 Infantry
    Manila : 1 flag, 1 Infantry
    Guam : 1 flag
    84 Sea Zone : 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 5 Transports
    92 Sea Zone : 1 Submarine and 1 T.Boat
    

    Production/PUs Summary :

    Germans : 118 / 121
    Russians : 105 / 107
    Italians : 65 / 66
    French : 26 / 28
    Yamamoto : 73 / 73
    Chinese : 24 / 28
    Hisaichi : 41 / 52
    British : 100 / 105
    Anzac : 36 / 36
    Dutch : 36 / 37
    Finns : 12 / 10
    Romanians : 19 / 19
    Thai : 13 / 13
    Americans : 119 / 122
    

    Savegame

  • TripleA

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Chinese
            2 Infantrys moved from Ningsia to Suiyuan
            1 ArmoredCar moved from Lanchow to Suiyuan
            1 Fighter and 2 Infantrys moved from Hupeh to Anhwei
            1 Infantry moved from Szechwan to Hupeh
            2 Infantrys moved from Shensi to Hupeh
            1 ArmoredCar moved from Lanchow to Hupeh
            1 Infantry moved from Lanchow to Szechwan
            1 Infantry moved from Lanchow to Shensi
            2 Infantrys moved from E.Qinghai to Ningsia
            2 Infantrys moved from E.Qinghai to Lanchow
            5 Infantrys moved from Hsining to E.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 8 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 3 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Suiyuan
                Chinese attack with 1 ArmoredCar and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Anhwei to Hupeh
    
        Place Units - Chinese
            1 Bunker and 3 Infantrys placed in Hupeh
            5 Infantrys and 1 Tank placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Hisaichi regular : -1.00
    

    Production/PUs Summary :

    Germans : 118 / 121
    Russians : 105 / 107
    Italians : 65 / 66
    French : 26 / 28
    Yamamoto : 73 / 73
    Chinese : 28 / 29
    Hisaichi : 37 / 52
    British : 100 / 105
    Anzac : 36 / 36
    Dutch : 36 / 37
    Finns : 12 / 10
    Romanians : 19 / 19
    Thai : 13 / 13
    Americans : 119 / 122
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            1 Artillery moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Formosa
            1 Artillery moved from Kirin to Heilungchiang
            1 Infantry moved from Kirin to Heilungchiang
            2 Bombers moved from Changchun to Hulunbuir
            2 Artillerys moved from Peking to Hulunbuir
            2 Infantrys moved from Peking to Hulunbuir
            1 Tank moved from Peking to Anhwei
            1 Infantry moved from Peking to Chahar
            1 Artillery moved from Shantung to Anhwei
            2 ArmoredCars moved from Liaoning to Hulunbuir
            1 Artillery, 1 Elite and 1 Infantry moved from Peking to Hulunbuir
            2 Bombers moved from Peking to Anhwei
            3 Adv.Fighters moved from 84 Sea Zone to Formosa
            2 Fighters moved from 84 Sea Zone to Hulunbuir
            2 Fighters moved from 84 Sea Zone to Heilungchiang
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Bunkers, 11 Infantrys and 3 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Heilungchiang
                Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Heilungchiang, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Heilungchiang, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Heilungchiang, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Hulunbuir
                Hisaichi attack with 2 ArmoredCars, 3 Artillerys, 2 Bombers, 1 Elite, 2 Fighters and 3 Infantrys
                Russians defend with 3 Artillerys and 2 Infantrys
                    Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 2 Bombers, 1 Elite, 2 Fighters and 3 Infantrys in Hulunbuir, round 2 : 6/13 hits, 5.00 expected hits
                    Russians roll dice for 3 Artillerys and 2 Infantrys in Hulunbuir, round 2 : 1/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians, 3 Artillerys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 2 ArmoredCars, 3 Artillerys, 2 Bombers, 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 3 Artillerys and 2 Infantrys
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 2 Bombers and 1 Tank
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 2 Bombers and 1 Tank in Anhwei, round 2 : 2/4 hits, 2.17 expected hits
                    Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 2 Bombers and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Artillery
                Casualties for Chinese: 2 Infantrys
            Battle in Formosa
                Hisaichi attack with 3 Adv.Fighters, 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Formosa, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Formosa
                Hisaichi win, taking Formosa from Americans with 3 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Hisaichi
            3 Adv.Fighters moved from Formosa to 84 Sea Zone
            2 Fighters moved from Heilungchiang to 84 Sea Zone
            2 Fighters moved from Hulunbuir to 84 Sea Zone
            2 Bombers moved from Anhwei to Changchun
            2 Bombers moved from Hulunbuir to Changchun
            1 Artillery moved from Kirin to Liaoning
            1 Artillery moved from Changchun to 84 Sea Zone
            1 Infantry moved from Hokkaido to 84 Sea Zone
            4 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            1 Artillery moved from 84 Sea Zone to Peking
            6 Infantrys moved from 84 Sea Zone to Peking
            1 Infantry moved from 84 Sea Zone to Peking
            1 T.Boat moved from 85 Sea Zone to 84 Sea Zone
    
        Place Units - Hisaichi
            1 Bunker placed in Changchun
            1 Bunker placed in Peking
            1 T.Boat placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            3 Infantrys placed in Peking
            2 T.Boats placed in 84 Sea Zone
            5 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Russians regular : -0.33
    Hisaichi regular : 0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - British
            1 Infantry moved from Assam to Burma
                  British take Burma from Thai
            2 Elites and 14 Infantrys moved from Assam to Yunnan
            20 Infantrys moved from Calcutta to Assam
            5 Infantrys moved from Bihar to Assam
            5 Infantrys moved from Delhi to Bihar
            4 Infantrys moved from Hyderabad to Calcutta
            2 Tanks moved from Madras to Calcutta
            2 Infantrys moved from Madras to Hyderabad
            1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone
            1 Transport moved from 19 Sea Zone to 18 Sea Zone
            1 Artillery and 1 Infantry moved from Manchester to 18 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 19 Sea Zone
            1 Artillery and 1 Infantry moved from 19 Sea Zone to Brittany
            1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 19 Sea Zone
            1 Artillery and 1 Infantry moved from 19 Sea Zone to Aquitaine
                  French take Aquitaine from Italians
            1 Destroyer moved from 18 Sea Zone to 19 Sea Zone
            5 Adv.Fighters, 1 Battleship, 7 Carriers, 2 Cruisers, 10 Destroyers, 9 Fighters, 6 Submarines and 4 Transports moved from 22 Sea Zone to 24 Sea Zone
            1 Bomber moved from Manchester to 24 Sea Zone
            1 Tank moved from Lower Egypt to Mersa Matruh
                  British take Mersa Matruh from Italians
            2 Artillerys and 4 Infantrys moved from Tobruk to El Agheila
            3 Artillerys and 3 Infantrys moved from Cairo to Lower Egypt
            1 Tank moved from Mersa Matruh to Lower Egypt
            2 Mech.Infs and 1 Tank moved from W.Iran to Palestine
            2 Mech.Infs moved from Palestine to Lower Egypt
            1 Tank moved from Oslo to Stockholm
                  British take Stockholm from Germans
            1 Tank moved from Stockholm to Middle Norrland
                  British take Middle Norrland from Germans
            1 Tank moved from Oslo to Nordland
                  British take Nordland from Germans
            1 Tank moved from Nordland to Middle Norrland
            1 Artillery, 5 Infantrys and 1 Tank moved from Oslo to Middle Norrland
    
        Purchase Units - British
            British buy 8 Artillerys, 2 Destroyers, 3 Elites, 2 Fighters, 6 Infantrys, 2 Mech.Infs and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            British creates battle in territory 110 Sea Zone
            Battle in 24 Sea Zone
                British attack with 5 Adv.Fighters, 1 Battleship, 1 Bomber, 7 Carriers, 2 Cruisers, 10 Destroyers, 9 Fighters, 6 Submarines and 4 Transports; Russians loiter and taunt
                Germans defend with 10 Adv.Fighters, 2 Battleships, 5 Carriers, 5 Cruisers, 2 Destroyers, 1 S.Submarine, 8 Submarines and 3 Transports
                    British roll dice for 6 Submarines in 24 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
                    Germans roll dice for 1 S.Submarine and 8 Submarines in 24 Sea Zone, round 2 : 0/9 hits, 3.17 expected hits
                    British roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 7 Carriers, 2 Cruisers, 10 Destroyers, 9 Fighters and 4 Transports in 24 Sea Zone, round 2 : 14/35 hits, 12.33 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -3.17
    British regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    @karl7 OOL for Sz 24 please.

  • '20

    Fire every submarine commander, stat


  • @Colt45554 that was ridiculous rolling.

  • '20 '19 '18 '17 '16

    @colt45554 I have a feeling every sub commander is about to die.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @entek

    max defense

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - British
            1 Infantry moved from Assam to Burma
                  British take Burma from Thai
            2 Elites and 14 Infantrys moved from Assam to Yunnan
            20 Infantrys moved from Calcutta to Assam
            5 Infantrys moved from Bihar to Assam
            5 Infantrys moved from Delhi to Bihar
            4 Infantrys moved from Hyderabad to Calcutta
            2 Tanks moved from Madras to Calcutta
            2 Infantrys moved from Madras to Hyderabad
            1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone
            1 Transport moved from 19 Sea Zone to 18 Sea Zone
            1 Artillery and 1 Infantry moved from Manchester to 18 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 19 Sea Zone
            1 Artillery and 1 Infantry moved from 19 Sea Zone to Brittany
            1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 19 Sea Zone
            1 Artillery and 1 Infantry moved from 19 Sea Zone to Aquitaine
                  French take Aquitaine from Italians
            1 Destroyer moved from 18 Sea Zone to 19 Sea Zone
            5 Adv.Fighters, 1 Battleship, 7 Carriers, 2 Cruisers, 10 Destroyers, 9 Fighters, 6 Submarines and 4 Transports moved from 22 Sea Zone to 24 Sea Zone
            1 Bomber moved from Manchester to 24 Sea Zone
            1 Tank moved from Lower Egypt to Mersa Matruh
                  British take Mersa Matruh from Italians
            2 Artillerys and 4 Infantrys moved from Tobruk to El Agheila
            3 Artillerys and 3 Infantrys moved from Cairo to Lower Egypt
            1 Tank moved from Mersa Matruh to Lower Egypt
            2 Mech.Infs and 1 Tank moved from W.Iran to Palestine
            2 Mech.Infs moved from Palestine to Lower Egypt
            1 Tank moved from Oslo to Stockholm
                  British take Stockholm from Germans
            1 Tank moved from Stockholm to Middle Norrland
                  British take Middle Norrland from Germans
            1 Tank moved from Oslo to Nordland
                  British take Nordland from Germans
            1 Tank moved from Nordland to Middle Norrland
            1 Artillery, 5 Infantrys and 1 Tank moved from Oslo to Middle Norrland
    
        Purchase Units - British
            British buy 8 Artillerys, 2 Destroyers, 3 Elites, 2 Fighters, 6 Infantrys, 2 Mech.Infs and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            British creates battle in territory 110 Sea Zone
            Battle in 24 Sea Zone
                British attack with 5 Adv.Fighters, 1 Battleship, 1 Bomber, 7 Carriers, 2 Cruisers, 10 Destroyers, 9 Fighters, 6 Submarines and 4 Transports; Russians loiter and taunt
                Germans defend with 10 Adv.Fighters, 2 Battleships, 5 Carriers, 5 Cruisers, 2 Destroyers, 1 S.Submarine, 8 Submarines and 3 Transports
                    British roll dice for 6 Submarines in 24 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
                    Germans roll dice for 1 S.Submarine and 8 Submarines in 24 Sea Zone, round 2 : 0/9 hits, 3.17 expected hits
                    British roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 7 Carriers, 2 Cruisers, 10 Destroyers, 9 Fighters and 4 Transports in 24 Sea Zone, round 2 : 14/35 hits, 12.33 expected hits
                Units damaged: 2 Battleships owned by the Germans
                    Germans roll dice for 10 Adv.Fighters, 2 Battleships, 5 Carriers, 5 Cruisers, 2 Destroyers and 3 Transports in 24 Sea Zone, round 2 : 11/27 hits, 14.17 expected hits
                Units damaged: 1 Battleship owned by the British
                    8 Submarines owned by the Germans, 1 Destroyer owned by the Germans, 6 Submarines owned by the British, 4 Transports owned by the British and 3 Transports owned by the Germans lost in 24 Sea Zone
                    Germans roll dice for 1 S.Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 7 Carriers, 2 Cruisers, 10 Destroyers and 9 Fighters in 24 Sea Zone, round 3 : 13/35 hits, 12.33 expected hits
                    Germans roll dice for 10 Adv.Fighters, 2 Battleships, 5 Carriers, 5 Cruisers and 1 Destroyer in 24 Sea Zone, round 3 : 16/23 hits, 13.33 expected hits
                    1 Destroyer owned by the Germans, 3 Carriers owned by the British, 3 Fighters owned by the British, 5 Cruisers owned by the Germans, 10 Destroyers owned by the British, 1 Adv.Fighter owned by the Germans, 1 S.Submarine owned by the Germans and 5 Carriers owned by the Germans lost in 24 Sea Zone
                    British roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 4 Carriers, 2 Cruisers and 6 Fighters in 24 Sea Zone, round 4 : 5/19 hits, 7.50 expected hits
                    Germans roll dice for 9 Adv.Fighters and 2 Battleships in 24 Sea Zone, round 4 : 7/11 hits, 7.33 expected hits
                    2 Carriers owned by the British, 5 Fighters owned by the British and 5 Adv.Fighters owned by the Germans lost in 24 Sea Zone
                    British roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers and 1 Fighter in 24 Sea Zone, round 5 : 3/12 hits, 5.50 expected hits
                    Germans roll dice for 4 Adv.Fighters and 2 Battleships in 24 Sea Zone, round 5 : 5/6 hits, 4.00 expected hits
                    1 Carrier owned by the British, 1 Fighter owned by the British, 3 Adv.Fighters owned by the Germans, 1 Cruiser owned by the British and 2 Adv.Fighters owned by the British lost in 24 Sea Zone
                    British roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier and 1 Cruiser in 24 Sea Zone, round 6 : 4/7 hits, 3.50 expected hits
                    Germans roll dice for 1 Adv.Fighter and 2 Battleships in 24 Sea Zone, round 6 : 3/3 hits, 2.00 expected hits
                    1 Bomber owned by the British, 2 Battleships owned by the Germans, 1 Adv.Fighter owned by the Germans, 1 Cruiser owned by the British and 1 Adv.Fighter owned by the British lost in 24 Sea Zone
                British win with 2 Adv.Fighters, 1 Battleship and 1 Carrier remaining. Battle score for attacker is 0
                Casualties for British: 3 Adv.Fighters, 1 Bomber, 6 Carriers, 2 Cruisers, 10 Destroyers, 9 Fighters, 6 Submarines and 4 Transports
                Casualties for Germans: 10 Adv.Fighters, 2 Battleships, 5 Carriers, 5 Cruisers, 2 Destroyers, 1 S.Submarine, 8 Submarines and 3 Transports
            Battle in 110 Sea Zone
                British attack with 3 Submarines; Anzac loiter and taunt
                Hisaichi defend with 1 T.Boat
                    British roll dice for 3 Submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                1 T.Boat owned by the Hisaichi lost in 110 Sea Zone
                British win with 3 Submarines remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 T.Boat
            Battle in Yunnan
                British attack with 2 Elites and 14 Infantrys
                Yamamoto defend with 2 Artillerys, 5 Infantrys and 2 Tanks
                    British roll dice for 2 Elites and 14 Infantrys in Yunnan, round 2 : 4/16 hits, 3.00 expected hits
                    Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Yunnan, round 2 : 2/9 hits, 3.33 expected hits
                    4 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Yunnan
                    British roll dice for 2 Elites and 12 Infantrys in Yunnan, round 3 : 3/14 hits, 2.67 expected hits
                    Yamamoto roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Yunnan, round 3 : 2/5 hits, 2.00 expected hits
                    2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Yunnan
                    British roll dice for 2 Elites and 10 Infantrys in Yunnan, round 4 : 1/12 hits, 2.33 expected hits
                    Yamamoto roll dice for 2 Tanks in Yunnan, round 4 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Yunnan
                    British roll dice for 2 Elites and 9 Infantrys in Yunnan, round 5 : 3/11 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Tank in Yunnan, round 5 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Yunnan
                British win, taking Yunnan from Yamamoto with 2 Elites and 8 Infantrys remaining. Battle score for attacker is 16
                Casualties for British: 6 Infantrys
                Casualties for Yamamoto: 2 Artillerys, 5 Infantrys and 2 Tanks
            Battle in Brittany
                British attack with 1 Artillery and 1 Infantry
                Germans defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in Brittany, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Brittany, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Brittany
                    British roll dice for 1 Artillery in Brittany, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Brittany, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the British lost in Brittany
                Germans win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -6
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - British
    
        Place Units - British
            1 Destroyer placed in 21 Sea Zone
            1 Destroyer placed in 20 Sea Zone
            2 Transports placed in 56 Sea Zone
            2 Fighters placed in Wales
            2 Artillerys and 2 Infantrys placed in Cairo
            2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
            2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
            1 Artillery and 1 Elite placed in Bombay
            1 Artillery placed in Manchester
            2 Mech.Infs placed in W.Iran
    
        Turn Complete - British
            British collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.83
    Germans regular : -1.83
    British regular : -4.33
    

    Savegame

  • '20

    TripleA Turn Summary: Anzac round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Anzac
            1 Infantry moved from East And South Borneo to Banjarmasin
            2 Artillerys, 2 Elites and 4 Infantrys moved from West Borneo to Banjarmasin
            1 Artillery moved from Celebes to 112 Sea Zone
            1 Infantry moved from Hollandia to 112 Sea Zone
            3 Transports moved from 110 Sea Zone to 67 Sea Zone
            3 Artillerys moved from Broome to 67 Sea Zone
            3 Infantrys moved from Northern Territory to 67 Sea Zone
            2 Infantrys moved from Java to 110 Sea Zone
            2 Infantrys moved from Merauke to 113 Sea Zone
            2 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            2 Artillerys moved from Java to 67 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 112 Sea Zone to 110 Sea Zone
            5 Artillerys, 5 Infantrys and 5 Transports moved from 67 Sea Zone to 110 Sea Zone
            6 Artillerys and 8 Infantrys moved from 110 Sea Zone to Banjarmasin
            1 Fighter moved from West Borneo to Banjarmasin
            2 Adv.Fighters moved from 110 Sea Zone to Banjarmasin
            1 Destroyer moved from 110 Sea Zone to 92 Sea Zone
            2 Fighters moved from 93 Sea Zone to 92 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 8 Infantrys and 2 Transports; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Banjarmasin
                Anzac attack with 2 Adv.Fighters, 8 Artillerys, 2 Elites, 1 Fighter and 13 Infantrys
                Hisaichi defend with 1 AAGun, 3 Artillerys, 1 Bunker, 1 Factory and 14 Infantrys
                    Hisaichi roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
                    Anzac roll dice for 2 Battleships and 2 Cruisers in Banjarmasin, round 2 : 1/4 hits, 2.33 expected hits
                Units damaged: 1 Bunker owned by the Hisaichi
                    Anzac roll dice for 2 Adv.Fighters, 8 Artillerys, 2 Elites, 1 Fighter and 13 Infantrys in Banjarmasin, round 2 : 5/26 hits, 8.17 expected hits
                    Hisaichi roll dice for 3 Artillerys, 1 Bunker and 14 Infantrys in Banjarmasin, round 2 : 7/18 hits, 6.17 expected hits
                    7 Infantrys owned by the Anzac and 5 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Anzac roll dice for 2 Adv.Fighters, 8 Artillerys, 2 Elites, 1 Fighter and 6 Infantrys in Banjarmasin, round 3 : 5/19 hits, 7.00 expected hits
                    Hisaichi roll dice for 3 Artillerys, 1 Bunker and 9 Infantrys in Banjarmasin, round 3 : 6/13 hits, 4.50 expected hits
                    6 Infantrys owned by the Anzac and 5 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Anzac roll dice for 2 Adv.Fighters, 8 Artillerys, 2 Elites and 1 Fighter in Banjarmasin, round 4 : 5/13 hits, 5.00 expected hits
                    Hisaichi roll dice for 3 Artillerys, 1 Bunker and 4 Infantrys in Banjarmasin, round 4 : 2/8 hits, 2.83 expected hits
                    2 Elites owned by the Anzac, 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
                    Anzac roll dice for 2 Adv.Fighters, 8 Artillerys and 1 Fighter in Banjarmasin, round 5 : 6/11 hits, 4.00 expected hits
                    Hisaichi roll dice for 2 Artillerys and 1 Bunker in Banjarmasin, round 5 : 1/3 hits, 1.17 expected hits
                    1 Artillery owned by the Anzac, 1 Bunker owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
                Anzac win, taking Banjarmasin from Hisaichi with 2 Adv.Fighters, 7 Artillerys and 1 Fighter remaining. Battle score for attacker is 10
                Casualties for Anzac: 1 Artillery, 2 Elites and 13 Infantrys
                Casualties for Hisaichi: 3 Artillerys, 1 Bunker and 14 Infantrys
            Battle in 92 Sea Zone
                Anzac attack with 1 Destroyer and 2 Fighters
                Yamamoto defend with 1 Submarine and 1 T.Boat
                    Yamamoto roll dice for 1 Submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Destroyer and 2 Fighters in 92 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 T.Boat in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Submarine owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 92 Sea Zone
                Anzac win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 13
                Casualties for Yamamoto: 1 Submarine and 1 T.Boat
    
        Non Combat Move - Anzac
            2 Fighters moved from 92 Sea Zone to 93 Sea Zone
            2 Adv.Fighters moved from Banjarmasin to 110 Sea Zone
            1 Fighter moved from Banjarmasin to West Borneo
            6 Infantrys moved from West Papua to Merauke
            1 Artillery and 2 Infantrys moved from Port Moresby to West Papua
            1 Infantry moved from Northern Territory to Western Australia
            1 Infantry moved from Townsville to Northern Territory
            2 Infantrys moved from Queensland to Northern Territory
            2 Infantrys moved from New South Wales to Queensland
            2 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            2 Artillerys and 1 Infantry placed in Broome
            3 Infantrys placed in Townsville
            2 Transports placed in 114 Sea Zone
            1 Infantry placed in Port Moresby
            3 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.50
    Anzac regular : -2.50
    Hisaichi regular : 1.33
    Hisaichi AA : -0.50
    

    Savegame

  • '20

    TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Dutch
            1 Elite and 1 Infantry moved from Mauritania to 34 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 34 Sea Zone to 41 Sea Zone
            1 Elite and 1 Infantry moved from 41 Sea Zone to Andalusia
            1 Adv.Fighter moved from 31 Sea Zone to Andalusia
    
        Purchase Units - Dutch
            Dutch buy 1 Carrier, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Andalusia
                Dutch attack with 1 Adv.Fighter, 1 Elite and 1 Infantry
                Neutral defend with 1 Bunker
                    Dutch roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Andalusia, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Dutch lost in Andalusia
                    Dutch roll dice for 1 Adv.Fighter and 1 Elite in Andalusia, round 3 : 2/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Bunker in Andalusia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Andalusia
                Dutch loses 0 PUs for violating Andalusias neutrality.
                Dutch win, taking Andalusia from Neutral with 1 Adv.Fighter and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 1 Bunker
    
        Non Combat Move - Dutch
            1 Adv.Fighter moved from Andalusia to 31 Sea Zone
            2 Tanks moved from Suriname to Bolivia
            1 Elite moved from Bolivia to N.Chile
            1 Adv.Fighter moved from Suriname to 31 Sea Zone
    
        Place Units - Dutch
            1 Carrier, 1 Cruiser and 1 Transport placed in 110 Sea Zone
            1 Elite placed in Banjarmasin
            1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.00
    Dutch regular : 1.17
    

    Savegame


  • @colt45554 triplea_36650_10dut (1).tsvg

    Still getting “pipe error” for upload… Doesn’t affect my ability to play just post. I will play around with it to see if I can fix this…

  • '20 '19 '18 '17 '16

    @degrasse Thai is up

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Thai
            1 Artillery moved from S.Thailand to Burma
            1 Infantry moved from N.Thailand to Burma
            1 Elite moved from S.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 1 Bunker, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Artillery, 1 Elite and 1 Infantry
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Elite moved from S.Thailand to Bangkok
    
        Place Units - Thai
            1 Bunker, 1 Elite and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.00
    British regular : 0.67
    

    Savegame

  • '21 '19 '18 '17 '16

    I kept looking at the file name waiting for a Romanian post.

  • '20 '19 '18 '17 '16

    @degrasse I had to open the file to find out who’s go it was

  • '20

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Americans
            1 Bomber moved from Malta to Hun
            1 Bomber moved from Hupeh to Peking
            1 S.Bomber moved from Hupeh to Anhwei
            1 Fighter moved from 93 Sea Zone to Anhwei
            1 Bomber moved from Hupeh to Peking
            3 Artillerys and 3 Infantrys moved from Kwajalein to 96 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
            1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Truk
            1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Ulithi
            1 Infantry moved from Peleliu to 93 Sea Zone
            1 Cruiser moved from 93 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Cruiser and 1 Infantry moved from 107 Sea Zone to 93 Sea Zone
            1 Infantry moved from Samar to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Kyushu
                  Americans take Kyushu from Yamamoto
            2 Infantrys moved from Mindoro to Manila
            2 Infantrys moved from 93 Sea Zone to Formosa
            1 Infantry moved from W.Morocco to 31 Sea Zone
            4 Adv.Fighters, 1 B.Carrier, 4 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Infantry, 2 S.Submarines and 1 Transport moved from 31 Sea Zone to 41 Sea Zone
            1 Artillery and 1 Infantry moved from W.Morocco to E.Morocco
            1 S.Bomber moved from W.Morocco to E.Morocco
            1 Infantry moved from 41 Sea Zone to E.Morocco
            3 Adv.Fighters moved from Hollandia to Ulithi
            2 Fighters moved from 109 Sea Zone to Ponape
            1 Fighter moved from 109 Sea Zone to Truk
            3 Adv.Fighters moved from Davao to Manila
            5 Adv.Fighters moved from 93 Sea Zone to Formosa
            2 Adv.Fighters and 1 L.Fighter moved from 93 Sea Zone to Manila
            2 Adv.Fighters moved from 93 Sea Zone to Manila
            1 Adv.Fighter moved from 93 Sea Zone to Formosa
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Factorys, 2 Fighters, 6 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Hun
                Bombing raid in Hun rolls: 2 and causes: 2 damage to unit: Factory
                Bombing raid in Hun causes 2 damage total. 
            Strategic bombing raid in Peking
                Bombing raid in Peking rolls: 1,5 and causes: 3 damage to unit: Factory
                Bombing raid in Peking causes 3 damage total. 
            Battle in Formosa
                Americans attack with 6 Adv.Fighters and 2 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 2 Cruisers in Formosa, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi lost in Formosa
                    Americans roll dice for 6 Adv.Fighters and 2 Infantrys in Formosa, round 2 : 3/8 hits, 3.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Formosa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Formosa
                Americans win, taking Formosa from Hisaichi with 6 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Manila
                Americans attack with 7 Adv.Fighters, 2 Infantrys and 1 L.Fighter
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 7 Adv.Fighters, 2 Infantrys and 1 L.Fighter in Manila, round 2 : 5/10 hits, 4.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                Americans win, taking Manila from Yamamoto with 7 Adv.Fighters, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Ulithi
                Americans attack with 3 Adv.Fighters, 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 3 Adv.Fighters, 1 Artillery and 1 Infantry in Ulithi, round 2 : 1/5 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ulithi
                Americans win, taking Ulithi from Yamamoto with 3 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Truk
                Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Truk, round 2 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Truk, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Truk, round 3 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Truk, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Truk, round 4 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Truk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Truk
                Americans win, taking Truk from Yamamoto with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Ponape
                Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ponape, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Ponape, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ponape
                Americans win, taking Ponape from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Anhwei
                Americans attack with 1 Fighter and 1 S.Bomber
                Hisaichi defend with 1 Tank
                    Americans roll dice for 1 Fighter and 1 S.Bomber in Anhwei, round 2 : 1/2 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Anhwei
                Americans win with 1 Fighter and 1 S.Bomber remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in E.Morocco
                Americans attack with 1 Artillery, 2 Infantrys and 1 S.Bomber
                Italians defend with 2 Artillerys, 1 Factory and 2 Infantrys
                    Americans roll dice for 1 Battleship in E.Morocco, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery, 2 Infantrys and 1 S.Bomber in E.Morocco, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 2 Artillerys and 2 Infantrys in E.Morocco, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in E.Morocco
                    Americans roll dice for 1 Artillery, 1 Infantry and 1 S.Bomber in E.Morocco, round 3 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 2 Artillerys and 1 Infantry in E.Morocco, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in E.Morocco
                    Americans roll dice for 1 Artillery, 1 Infantry and 1 S.Bomber in E.Morocco, round 4 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 2 Artillerys in E.Morocco, round 4 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Italians lost in E.Morocco
                    Americans roll dice for 1 Artillery, 1 Infantry and 1 S.Bomber in E.Morocco, round 5 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 Artillery in E.Morocco, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in E.Morocco
                Americans win, taking E.Morocco from Italians with 1 Artillery, 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 Infantry
                Casualties for Italians: 2 Artillerys and 2 Infantrys
    
        Non Combat Move - Americans
            1 S.Bomber moved from E.Morocco to W.Morocco
            1 Bomber moved from Hun to Malta
            1 Destroyer moved from 28 Sea Zone to 30 Sea Zone
            4 Infantrys moved from Cape Verde to 33 Sea Zone
            1 B.Transport and 4 Infantrys moved from 33 Sea Zone to 31 Sea Zone
            4 Infantrys moved from 31 Sea Zone to W.Morocco
            2 Infantrys moved from Salvador to Bahia
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 33 Sea Zone
            4 Infantrys moved from 33 Sea Zone to Cape Verde
            1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone
            1 B.Carrier and 1 Destroyer moved from 109 Sea Zone to 107 Sea Zone
            3 Adv.Fighters moved from Ulithi to 107 Sea Zone
            6 Adv.Fighters moved from Formosa to 93 Sea Zone
            7 Adv.Fighters moved from Manila to 93 Sea Zone
            2 Destroyers and 1 Submarine moved from 96 Sea Zone to 102 Sea Zone
            1 S.Submarine moved from 91 Sea Zone to 109 Sea Zone
            1 Submarine moved from 91 Sea Zone to 96 Sea Zone
            1 L.Fighter moved from Manila to Hupeh
            1 Fighter and 1 S.Bomber moved from Anhwei to Hupeh
            2 Bombers moved from Peking to Hupeh
            1 Infantry moved from Panay to Mindoro
            1 Submarine moved from 91 Sea Zone to 96 Sea Zone
            2 Fighters moved from Ponape to 107 Sea Zone
            1 Fighter moved from Truk to 107 Sea Zone
            1 B.Carrier moved from 93 Sea Zone to 107 Sea Zone
            2 Adv.Fighters moved from 93 Sea Zone to Davao
    
        Place Units - Americans
            1 Factory placed in Mindanao
            1 Factory placed in Panay
            3 Infantrys placed in Davao
            1 Battleship placed in 107 Sea Zone
            2 Infantrys placed in South Atlantic USA
            1 B.Transport placed in 26 Sea Zone
            1 S.Submarine placed in 35 Sea Zone
            1 Infantry placed in Salvador
            1 Cruiser and 2 Submarines placed in 31 Sea Zone
            2 Fighters placed in Pearl Harbor
    
        Turn Complete - Americans
            Americans collect 129 PUs; end with 129 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.00
    Americans regular : -6.33
    Italians regular : -2.33
    Hisaichi regular : -0.83
    

    Savegame

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