sent a chat so we don’t clutter up this thread
TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV
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@generaldisarray None.
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 4 fighters moved from 35 Sea Zone to 46 Sea Zone 2 tactical_bombers moved from Wake Island to 46 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 2 fighters moved from Wake Island to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone 2 bombers moved from Western United States to Aleutian Islands 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 transport Battle in Aleutian Islands Americans attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Aleutian Islands, round 3 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 95 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Germans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 95 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Battle in 36 Sea Zone Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 7 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from Gilbert Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 carrier and 1 submarine moved from 32 Sea Zone to 35 Sea Zone 2 bombers moved from Aleutian Islands to British Columbia 1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone 1 transport moved from 12 Sea Zone to 27 Sea Zone 1 destroyer moved from 32 Sea Zone to 27 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from 32 Sea Zone to Wake Island 1 infantry moved from Central United States to Western United States 1 submarine moved from 9 Sea Zone to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to 94 Sea Zone Place Units - Americans 2 infantry placed in Central United States 1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 11 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 2.83 Japanese regular : -2.00 Germans regular : 0.67
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Honan 15 infantry moved from Tsinghai to Inner Mongolia 3 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 19 infantry Japanese defend with 1 infantry Chinese roll dice for 19 infantry in Inner Mongolia, round 2 : 3/19 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 19 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Inner Mongolia 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1.83 Japanese regular : -1.67
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 4 fighters moved from 35 Sea Zone to 46 Sea Zone 2 tactical_bombers moved from Wake Island to 46 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 2 fighters moved from Wake Island to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone 2 bombers moved from Western United States to Aleutian Islands 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 transport Battle in Aleutian Islands Americans attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Aleutian Islands, round 3 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 95 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Germans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 95 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Battle in 36 Sea Zone Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 7 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from Gilbert Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 carrier and 1 submarine moved from 32 Sea Zone to 35 Sea Zone 2 bombers moved from Aleutian Islands to British Columbia 1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone 1 transport moved from 12 Sea Zone to 27 Sea Zone 1 destroyer moved from 32 Sea Zone to 27 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from 32 Sea Zone to Wake Island 1 infantry moved from Central United States to Western United States 1 submarine moved from 9 Sea Zone to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to 94 Sea Zone Place Units - Americans 2 infantry placed in Central United States 1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 11 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Honan 15 infantry moved from Tsinghai to Inner Mongolia 3 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 19 infantry Japanese defend with 1 infantry Chinese roll dice for 19 infantry in Inner Mongolia, round 2 : 3/19 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 19 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Inner Mongolia 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from Egypt to Crete 1 submarine moved from 83 Sea Zone to 101 Sea Zone 1 fighter moved from Egypt to Crete Combat - British Battle in 101 Sea Zone British attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 101 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Crete British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Crete, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Crete British win, taking Crete from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 fighter and 2 tactical_bombers moved from Egypt to Southern Persia 2 artilleries and 3 infantry moved from Iraq to Southern Persia 2 fighters and 1 tactical_bomber moved from Crete to Egypt 1 tactical_bomber moved from 94 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from United Kingdom to 94 Sea Zone 1 aaGun and 6 infantry moved from Scotland to United Kingdom 1 fighter moved from Scotland to United Kingdom 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 85 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 96 Sea Zone to 94 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from Morocco to Egypt Place Units - British 2 artilleries and 1 infantry placed in Southern Persia 3 infantry placed in Iraq 1 fighter and 2 infantry placed in Egypt 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.83 Americans regular : 2.83 Japanese regular : -3.67 Germans regular : 1.00 British regular : 0.67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Kursk Italians take Kursk from Russians 1 armour moved from Kursk to Rostov 1 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Ukraine to Rostov 1 destroyer moved from 99 Sea Zone to 101 Sea Zone 2 fighters moved from Yugoslavia to 101 Sea Zone 1 tactical_bomber moved from Yugoslavia to 101 Sea Zone 1 fighter moved from Southern Italy to 101 Sea Zone 1 bomber moved from Yugoslavia to 101 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Cyprus Combat - Italians Battle in 101 Sea Zone Italians attack with 1 bomber, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 101 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 101 Sea Zone Italians win, taking 101 Sea Zone from British with 1 bomber, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Cyprus Battle in Rostov Italians attack with 2 armour, 3 artilleries, 2 infantry and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 3 artilleries, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 3/10 hits, 3.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Cyprus from British, taking Rostov from Russians with 2 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Ukraine to Rostov 2 infantry moved from Yugoslavia to Slovakia Hungary 1 bomber moved from 101 Sea Zone to Yugoslavia 1 tactical_bomber moved from 101 Sea Zone to Yugoslavia 2 fighters moved from 101 Sea Zone to Yugoslavia 1 fighter moved from 101 Sea Zone to Southern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer and 1 transport placed in 99 Sea Zone 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 Russians regular : -0.33 British regular : -0.17
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Queensland to New South Wales 2 aaGuns and 7 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 submarines and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Queensland to New South Wales 2 aaGuns and 7 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 submarines and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 14
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Vologda to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Archangel 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Crete 1 fighter moved from Southern Italy to Crete 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone 4 fighters moved from Southern Italy to 95 Sea Zone 3 fighters moved from Northern Italy to 95 Sea Zone 1 bomber moved from Yugoslavia to 100 Sea Zone 1 bomber moved from Northern Italy to 100 Sea Zone 2 tactical_bombers moved from 99 Sea Zone to Crete 1 fighter moved from 99 Sea Zone to Crete 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 100 Sea Zone
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would you like to scramble in 100 ?
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@axis-dominion No scramble
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Vologda to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Archangel 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Crete 1 fighter moved from Southern Italy to Crete 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone 4 fighters moved from Southern Italy to 95 Sea Zone 3 fighters moved from Northern Italy to 95 Sea Zone 1 bomber moved from Yugoslavia to 100 Sea Zone 1 bomber moved from Northern Italy to 100 Sea Zone 2 tactical_bombers moved from 99 Sea Zone to Crete 1 fighter moved from 99 Sea Zone to Crete 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 100 Sea Zone Combat - Germans Battle in 100 Sea Zone Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 100 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Crete Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Crete, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 1 artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Crete Germans win, taking Crete from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in 95 Sea Zone Germans attack with 1 destroyer, 7 fighters and 1 tactical_bomber British defend with 1 submarine Germans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 95 Sea Zone Germans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Germans 5 armour and 4 mech_infantrys moved from Ukraine to Rostov 2 aaGuns, 14 artilleries and 24 infantry moved from Vologda to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Eastern Poland to Northern Belarus 3 transports moved from 118 Sea Zone to 117 Sea Zone 6 infantry moved from Germany to 117 Sea Zone 6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Leningrad 3 mech_infantrys moved from Vologda to Baltic States 1 infantry moved from Germany to Poland 2 infantry moved from Western Germany to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 7 infantry moved from 118 Sea Zone to Leningrad 2 tactical_bombers moved from 100 Sea Zone to 99 Sea Zone 2 fighters moved from 100 Sea Zone to 99 Sea Zone 2 fighters moved from Crete to 99 Sea Zone 2 tactical_bombers moved from Crete to 99 Sea Zone 1 tactical_bomber moved from 95 Sea Zone to Northern Italy 1 bomber moved from 100 Sea Zone to Yugoslavia 1 bomber moved from 100 Sea Zone to Northern Italy 3 fighters moved from 95 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 2 fighters moved from 95 Sea Zone to Northern Italy 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Southern France to Northern Italy 1 infantry moved from France to Southern France 2 armour moved from Western Ukraine to Baltic States 11 armour and 9 mech_infantrys moved from Western Ukraine to Rostov Place Units - Germans 3 artilleries placed in Leningrad 4 artilleries and 4 infantry placed in Germany 1 infantry placed in France Germans undo move 3. 1 infantry placed in Normandy Bordeaux 1 destroyer and 2 transports placed in 99 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans regular : 1.83 British regular : 0.50
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 14 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans Combat - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Stalingrad 1 infantry moved from Stalingrad to Northern Caucasus 1 fighter moved from Stalingrad to Russia 6 armour and 6 mech_infantrys moved from Russia to Stalingrad 7 infantry moved from Samara to Stalingrad 1 infantry moved from Gorky to Samara 6 infantry moved from Russia to Samara 1 infantry moved from Smolensk to Bryansk 4 infantry moved from Yaroslavl to Gorky 1 aaGun, 19 artilleries and 44 infantry moved from Yaroslavl to Smolensk 1 infantry moved from Tsinghai to Kansu Place Units - Russians 1 armour and 1 mech_infantry placed in Urals 2 artilleries and 1 infantry placed in Stalingrad 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 8 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Honan 1 submarine moved from 8 Sea Zone to 9 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone 3 submarines moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 destroyer and 5 submarines moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Paulau 6 fighters and 4 tactical_bombers moved from 45 Sea Zone to 22 Sea Zone 1 bomber moved from Southern Manchuria to Guam 1 bomber moved from Jehol to Guam 1 artillery moved from French Indo China to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 22 Sea Zone 2 fighters moved from 37 Sea Zone to 22 Sea Zone 2 submarines moved from 45 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Honan Combat - Japanese Battle in 9 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 9 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 11 submarines and 1 transport Americans defend with 1 submarine Japanese roll dice for 11 submarines in 36 Sea Zone, round 2 : 1/11 hits, 3.67 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 1 battleship, 1 destroyer, 11 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 22 Sea Zone Japanese attack with 10 fighters, 6 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 10 fighters, 6 tactical_bombers and 1 transport in 22 Sea Zone, round 2 : 10/16 hits, 9.00 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 10 fighters, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Guam Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Guam, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Japanese roll dice for 1 artillery and 2 bombers in Guam, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 bomber and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Honan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Honan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Paulau Non Combat Move - Japanese 2 marines moved from Celebes to 45 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 2 marines moved from 45 Sea Zone to 36 Sea Zone 2 marines moved from 36 Sea Zone to Davao 1 marine moved from French Indo China to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 2 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 10 fighters and 6 tactical_bombers moved from 22 Sea Zone to 36 Sea Zone 5 carriers moved from 37 Sea Zone to 36 Sea Zone 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Baluchistan to Western India 1 fighter and 1 tactical_bomber moved from Honan to Anhwe 1 aaGun and 3 infantry moved from Jehol to Anhwe 3 infantry moved from Southern Manchuria to Jehol 1 bomber moved from Guam to Southern Manchuria 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to Davao 1 fighter moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Davao 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Davao 1 fighter moved from Java to French Indo China 1 fighter moved from Japan to French Indo China 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kiangsi to Hopei 1 aaGun moved from Kiangsi to Hopei 1 aaGun moved from Kweichow to Szechwan 2 infantry moved from Buryatia to Yakut S.S.R. Place Units - Japanese 3 infantry placed in French Indo China 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 destroyer and 1 submarine placed in 7 Sea Zone 3 infantry placed in Southern Manchuria 2 fighters, 2 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.67 Japanese regular : -4.00
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TripleA Move Summary: Americans round 14
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 14 Purchase Units - Americans Americans buy 3 destroyers, 6 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 11 Sea Zone to 9 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 9 Sea Zone 2 bombers moved from British Columbia to 9 Sea Zone 3 fighters moved from 35 Sea Zone to Guam 1 infantry moved from Wake Island to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to 22 Sea Zone 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Southern Manchuria 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone Americans take 20 Sea Zone from Japanese 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 7 Sea Zone 1 destroyer moved from 32 Sea Zone to 7 Sea Zone Americans take 18 Sea Zone from Japanese 1 tactical_bomber moved from Wake Island to 7 Sea Zone 1 fighter moved from 32 Sea Zone to 7 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Okinawa 2 fighters and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone 1 submarine moved from 32 Sea Zone to 7 Sea Zone 4 submarines moved from 35 Sea Zone to 6 Sea Zone 3 submarines moved from 35 Sea Zone to 7 Sea Zone Americans take 23 Sea Zone from Japanese
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Scramble and kami requests
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Doing it anyway but what happens to the Marine if the cruisers dies to kamikaze’s?
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The marine would did before landing.
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@andrewaagamer we figured but didn’t see it anywhere in the updated rules and wanted to be sure. ty for the knowledge and for the audience. Andy and I play better when we’re being watched :)
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@generaldisarray said in TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV:
Doing it anyway but what happens to the Marine if the cruisers dies to kamikaze’s?
Marine indeed dies before landing. 1 kami on each DD near Japan, and 3 kamis on the cruiser. No scramble.
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 14 Purchase Units - Americans Americans buy 3 destroyers, 6 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 11 Sea Zone to 9 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 9 Sea Zone 2 bombers moved from British Columbia to 9 Sea Zone 3 fighters moved from 35 Sea Zone to Guam 1 infantry moved from Wake Island to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to 22 Sea Zone 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Southern Manchuria 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone Americans take 20 Sea Zone from Japanese 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 7 Sea Zone 1 destroyer moved from 32 Sea Zone to 7 Sea Zone Americans take 18 Sea Zone from Japanese 1 tactical_bomber moved from Wake Island to 7 Sea Zone 1 fighter moved from 32 Sea Zone to 7 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Okinawa 2 fighters and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone 1 submarine moved from 32 Sea Zone to 7 Sea Zone 4 submarines moved from 35 Sea Zone to 6 Sea Zone 3 submarines moved from 35 Sea Zone to 7 Sea Zone Americans take 23 Sea Zone from Japanese Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,5,6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Battle in 22 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Soviet Far East Battle in Okinawa Battle in Southern Manchuria Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 bomber, 1 factory_minor and 3 infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 5/8 hits, 3.83 expected hits Japanese roll dice for 1 bomber and 3 infantry in Southern Manchuria, round 2 : 2/4 hits, 1.17 expected hits 3 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Southern Manchuria Americans win, taking Soviet Far East from Japanese, taking Okinawa from Japanese, taking Southern Manchuria from Japanese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 bomber and 3 infantry Battle in 6 Sea Zone Americans attack with 1 destroyer, 3 fighters, 4 submarines and 3 tactical_bombers Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 3 fighters, 4 submarines and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in 95 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 95 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Battle in 7 Sea Zone Americans attack with 1 destroyer, 3 fighters, 4 submarines and 3 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 4 submarines in 7 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 7 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 7 Sea Zone Americans win, taking 7 Sea Zone from Japanese with 1 destroyer, 3 fighters, 4 submarines and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Guam Americans attack with 3 fighters and 1 infantry Japanese defend with 1 airfield and 1 artillery Americans roll dice for 3 fighters and 1 infantry in Guam, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 9 Sea Zone Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 9 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 9 Sea Zone Americans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Southern Manchuria Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 20 Sea Zone 3 fighters moved from Guam to 20 Sea Zone 1 carrier, 1 destroyer and 4 submarines moved from 11 Sea Zone to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from 9 Sea Zone to 8 Sea Zone 2 bombers moved from 9 Sea Zone to Midway 1 carrier moved from 32 Sea Zone to 8 Sea Zone 1 destroyer moved from 27 Sea Zone to 8 Sea Zone 1 fighter moved from 22 Sea Zone to 20 Sea Zone 1 fighter moved from 7 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 20 Sea Zone 1 submarine moved from 46 Sea Zone to 43 Sea Zone 2 infantry moved from Central United States to Western United States 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 11 carriers, 3 destroyers, 2 fighters and 11 submarines moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 transport moved from 27 Sea Zone to 9 Sea Zone 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Algeria to Morocco 1 infantry moved from Algeria to Morocco Place Units - Americans 3 destroyers and 1 transport placed in 11 Sea Zone 6 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 11 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 6.00 Japanese regular : -0.67 Germans regular : 0.67
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