@SuperbattleshipYamato Shocked your not going aggressive with Italy.
YGTE bretters allies vs iron stitch axis
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triplea_37303_J4 (Corrected Version).tsvg
Corrected Version of J4
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Combat Move - British 3 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Quebec to Eastern United States 1 fighter moved from Iceland to Eastern United States 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 destroyer moved from 96 Sea Zone to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 destroyer Italians defend with 1 cruiser and 2 transports British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 98 Sea Zone 2 transports owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 26 Casualties for Italians: 1 cruiser and 2 transports Non Combat Move - British 1 infantry moved from Quebec to Ontario 1 artillery moved from Quebec to Ontario 1 fighter moved from Eastern United States to Western United States Turn Complete - British
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : 0.67
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Italian 4 complete
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 3 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 11 infantry moved from Amur to Manchuria 1 armour moved from Karelia to Norway Russians take Finland from Germans Russians take Norway from Germans 1 artillery and 13 infantry moved from Karelia to Finland 1 armour moved from Karelia to Baltic States 1 armour moved from Karelia to Baltic States 2 infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 armour moved from Eastern Poland to Yugoslavia Russians take Yugoslavia from Germans 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 2 armour, 4 artilleries and 13 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 1 armour moved from Novgorod to Poland 1 armour moved from Novgorod to Poland 1 armour moved from Novgorod to Poland 3 armour and 1 mech_infantry moved from Ukraine to Romania Combat - Russians Battle in Manchuria Russians attack with 11 infantry Japanese defend with 1 aaGun and 1 infantry Russians roll dice for 11 infantry in Manchuria, round 2 : 3/11 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Russians 1 aaGun moved from Amur to Manchuria 1 aaGun moved from Amur to Manchuria 1 bomber moved from Novgorod to Buryatia 1 mech_infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 armour moved from Caucasus to Northwest Persia Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 1 mech_infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Karelia: 1 aaGun EDIT: Adding units owned by Russians to Finland: 1 aaGun EDIT: Removing units owned by Russians from Bryansk: 1 aaGun EDIT: Removing units owned by Russians from Bryansk: 1 aaGun EDIT: Adding units owned by Russians to Rostov: 1 aaGun EDIT: Adding units owned by Russians to Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 55 PUs; end with 55 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 60 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 1.17
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 1 destroyer, 1 fighter, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 26 Sea Zone to 1 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to Caroline Islands 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 cruiser moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from 34 Sea Zone to Paulau Island 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 fighter moved from Hawaiian Islands to British Columbia 1 fighter moved from Hawaiian Islands to British Columbia 1 fighter moved from Hawaiian Islands to British Columbia 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 battleship moved from 26 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 4,5,3,3,1 Units damaged: 1 battleship owned by the Americans Battle in Gibraltar Battle in Morocco Battle in 37 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Gibraltar from Italians, taking Morocco from Italians, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Battle in Iwo Jima Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 aaGun moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 2 mech_infantrys moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 3 armour and 3 mech_infantrys placed in Western United States 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 0.33 Japanese AA : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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triplea_37303_German 5 Complete.tsvg
German 5 Complete
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5 Combat Move - UK_Pacific 1 infantry moved from French Indo China to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Siam to Shan State 5 infantry and 1 mech_infantry moved from Burma to India 1 mech_infantry moved from Burma to India 6 mech_infantrys moved from Burma to Malaya 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from 22 Sea Zone to Marianas Combat - UK_Pacific Battle in Marianas Battle in India UK_Pacific attack with 5 infantry and 2 mech_infantrys Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour UK_Pacific roll dice for 5 infantry and 2 mech_infantrys in India, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 5 infantry and 2 mech_infantrys in India, round 3 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 5 infantry and 2 mech_infantrys in India, round 4 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 artillery in India, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific and 1 artillery owned by the Japanese lost in India UK_Pacific win, taking Marianas from Japanese, taking India from Japanese with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for UK_Pacific: 1 infantry Casualties for Japanese: 1 artillery Battle in Malaya UK_Pacific attack with 6 mech_infantrys Japanese defend with 1 harbour and 1 mech_infantry UK_Pacific roll dice for 6 mech_infantrys in Malaya, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the UK_Pacific lost in Malaya UK_Pacific roll dice for 5 mech_infantrys in Malaya, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the UK_Pacific lost in Malaya UK_Pacific win, taking Malaya from Japanese with 4 mech_infantrys remaining. Battle score for attacker is -4 Casualties for UK_Pacific: 2 mech_infantrys Casualties for Japanese: 1 mech_infantry Non Combat Move - UK_Pacific 1 aaGun moved from Burma to Shan State 1 aaGun moved from Burma to India 1 aaGun moved from Burma to India 1 carrier, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 22 Sea Zone 1 fighter moved from Queensland to 22 Sea Zone 1 fighter moved from Queensland to 22 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,1,3,4,5,2,3,5,4,3,1,1,1,2,6,1,2 UK_Pacific collect 28 PUs (3 lost to blockades); end with 28 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 UK_Pacific regular : -3.33
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Japan 5 complete
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5 Combat Move - British 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Ethiopia 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba 1 artillery moved from Ontario to Alberta Saskatchewan Manitoba 1 fighter moved from Western United States to 8 Sea Zone Combat - British Battle in 8 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone British attack with 3 destroyers Germans defend with 1 destroyer British roll dice for 3 destroyers in 104 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone British win with 3 destroyers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 fighter moved from 8 Sea Zone to Soviet Far East Turn Complete - British
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : 0.00
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Italy 5 is complete
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Szechwan to Kwangsi 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 fighter owned by the Chinese retreated Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Szechwan Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5 Purchase Units - Russians Russians buy 10 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 11 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 3 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Baltic States to Vyborg 1 armour moved from Baltic States to Vyborg 1 armour moved from Norway to Vyborg 1 artillery and 13 infantry moved from Finland to Vyborg 1 infantry moved from Novgorod to Vyborg 1 artillery moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Ukraine 1 tactical_bomber moved from Novgorod to Ukraine 1 fighter moved from Novgorod to Vyborg 1 tactical_bomber moved from Novgorod to Vyborg 1 mech_infantry moved from Russia to Ukraine 1 bomber moved from Buryatia to Kiangsu 1 fighter moved from Ukraine to Rostov 1 tactical_bomber moved from Ukraine to Rostov Combat - Russians Strategic bombing raid in Kiangsu Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Kiangsu causes 6 damage total. Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Kiangsu to Manchuria 1 infantry moved from Korea to Manchuria 1 aaGun moved from Manchuria to Jehol 1 aaGun moved from Rostov to Caucasus 1 aaGun moved from Novgorod to Vyborg 1 aaGun moved from Finland to Vyborg Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Vyborg: 1 infantry EDIT: Adding units owned by Russians to Baltic States: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Novgorod 3 infantry placed in Ukraine 1 infantry placed in Volgograd 2 armour placed in Volgograd 8 armour placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,1,2,3,5 Russians collect 45 PUs (3 lost to blockades); end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese AA : -0.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Western United States to British Columbia 1 mech_infantry moved from Western United States to British Columbia 1 armour moved from Western United States to British Columbia 1 armour moved from Western United States to British Columbia 1 destroyer and 3 submarines moved from 10 Sea Zone to 15 Sea Zone 1 destroyer moved from 1 Sea Zone to 15 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Eastern United States to Morocco 1 fighter moved from Eastern United States to Morocco 1 bomber moved from Eastern United States to 92 Sea Zone 1 bomber moved from Eastern United States to 92 Sea Zone 1 bomber moved from Eastern United States to 92 Sea Zone Combat - Americans Battle in United Kingdom Battle in Gibraltar Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/6 hits, 1.33 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking United Kingdom from Germans, taking Gibraltar from Italians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Kiangsu Americans attack with 1 artillery and 2 infantry Japanese defend with 2 bombers, 1 factory_minor and 3 mech_infantrys Americans roll dice for 2 cruisers in Kiangsu, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 bombers and 3 mech_infantrys in Kiangsu, round 2 : 3/5 hits, 1.33 expected hits 1 bomber owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu Japanese win with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery and 2 infantry Casualties for Japanese: 1 bomber Battle in 92 Sea Zone Americans attack with 3 bombers, 2 fighters and 2 tactical_bombers Italians defend with 1 destroyer and 1 transport Americans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 15 Sea Zone Americans attack with 2 destroyers and 3 submarines Japanese defend with 2 destroyers, 4 submarines and 3 transports Americans roll dice for 3 submarines in 15 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 destroyers in 15 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 4 submarines in 15 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 destroyers and 3 transports in 15 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 2 submarines owned by the Americans lost in 15 Sea Zone Americans roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers in 15 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 4 submarines in 15 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 destroyers and 3 transports in 15 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 15 Sea Zone 2 destroyers owned by the Americans retreated to 8 Sea Zone Japanese win with 2 destroyers, 4 submarines and 3 transports remaining. Battle score for attacker is -18 Casualties for Americans: 3 submarines Battle in British Columbia Americans attack with 2 armour and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 armour and 2 mech_infantrys in British Columbia, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in British Columbia Americans roll dice for 2 armour and 1 mech_infantry in British Columbia, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in British Columbia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 bomber moved from 92 Sea Zone to Morocco 1 bomber moved from 92 Sea Zone to Morocco 1 bomber moved from 92 Sea Zone to Morocco 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Morocco Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 artillery and 3 infantry placed in Western United States 1 battleship, 1 destroyer, 1 submarine and 3 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -2.67 Japanese regular : 2.00 Italians regular : -0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5 Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt British take Egypt from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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triplea_37303_German 6 Complete.tsvg
German 6 complete
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 6 Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - UK_Pacific 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from India to West India 1 infantry moved from India to West India 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 4 mech_infantrys moved from Malaya to Yunnan 1 infantry moved from Shan State to Yunnan 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from Queensland to Philippines 1 artillery moved from Marianas to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 19 Sea Zone to Kiangsu Combat - UK_Pacific Battle in Kiangsu UK_Pacific attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 bomber, 1 factory_minor and 3 mech_infantrys UK_Pacific roll dice for 1 cruiser in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 bomber and 3 mech_infantrys in Kiangsu, round 2 : 1/4 hits, 1.17 expected hits 1 infantry owned by the UK_Pacific, 2 mech_infantrys owned by the Japanese and 1 bomber owned by the Japanese lost in Kiangsu UK_Pacific roll dice for 1 artillery and 2 fighters in Kiangsu, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsu UK_Pacific win, taking Kiangsu from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 21 Casualties for UK_Pacific: 1 infantry Casualties for Japanese: 1 bomber and 3 mech_infantrys Trigger Chinese Destroy Factories Kiangsu UK Pacific: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - UK_Pacific 1 fighter moved from Kiangsu to 19 Sea Zone 1 fighter moved from Kiangsu to 19 Sea Zone 1 aaGun moved from Shan State to Yunnan 1 aaGun moved from India to Burma 1 aaGun moved from India to Burma Place Units - UK_Pacific 2 armour and 1 fighter placed in India UK_Pacific undo move 1. 2 armour and 1 tactical_bomber placed in India 1 fighter placed in New South Wales Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,2,1,3,6 UK_Pacific collect 24 PUs (5 lost to blockades); end with 24 PUs Objective UK Pacific Kiangsu: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 UK_Pacific regular : 0.50
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triplea_37303_J6 Complete.tsvg
Japan Turn 6 complete
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 6 Combat Move - British 1 fighter moved from Soviet Far East to Jehol 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 artillery moved from Alberta Saskatchewan Manitoba to British Columbia 1 destroyer moved from 104 Sea Zone to 112 Sea Zone 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Non Combat Move - British Turn Complete - British British collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :