@crockett36 7e0bc1f8-ccf1-413f-a782-f9f8cd0dc5dc-image.png
bretters axis vs sovietishcat allies +12 BM rematch
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Germany putting the pressure on Russia!
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 28 PUs; Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Shensi to Hopei 1 armour and 1 mech_infantry moved from Kwangsi to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi 1 aaGun and 13 infantry moved from Samara to Russia 1 infantry moved from Kazakhstan to Novosibirsk 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Kwangsi to Kiangsi Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
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Russia is under siege!
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 artillery moved from 38 Sea Zone to Burma 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from 37 Sea Zone to Siam 1 artillery moved from 37 Sea Zone to Siam 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 fighter moved from 37 Sea Zone to Burma 1 tactical_bomber moved from 37 Sea Zone to Burma 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 infantry moved from Yakut S.S.R. to Buryatia Japanese take Buryatia from Russians 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 18 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Malaya 1 fighter moved from 36 Sea Zone to Malaya 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from Kwangtung to Shan State 1 tactical_bomber moved from Kwangtung to Shan State 2 fighters and 3 tactical_bombers moved from Kwangtung to Malaya 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in Siam Battle in French Indo China Battle in 6 Sea Zone Japanese attack with 3 carriers, 1 destroyer and 3 submarines Americans defend with 1 submarine Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking Siam from UK_Pacific, taking French Indo China from UK_Pacific with 3 carriers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from Burma to 37 Sea Zone 1 tactical_bomber moved from Shan State to Malaya 1 fighter moved from Shan State to Malaya 1 tactical_bomber moved from Burma to Malaya Place Units - Japanese 1 airfield and 1 factory_minor placed in Malaya 1 harbour placed in Hainan 1 destroyer and 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 UK_Pacific regular : -0.67 -
hey, thanks for pulling everything away from the burma road and SE asia - helps a bunch! this turn Japan executed operation evacuate China and instead invade all UK pac territory while preparing for a potential assault on Calcutta… dun dun dun!
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The allies were in a giving mood!
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 10 Sea Zone to 7 Sea Zone 3 carriers moved from 1 Sea Zone to 7 Sea Zone 4 fighters and 2 tactical_bombers moved from 1 Sea Zone to 7 Sea Zone 5 destroyers moved from 1 Sea Zone to 7 Sea Zone 1 battleship, 3 cruisers and 1 submarine moved from 1 Sea Zone to 7 Sea Zone 1 carrier, 2 destroyers and 1 fighter moved from 1 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis Combat - Americans Battle in 7 Sea Zone Americans attack with 1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 7 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 5 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 8/19 hits, 8,67 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 7 Sea Zone Americans win with 1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery, 3 infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone 2 aaGuns and 1 infantry moved from British Columbia to Alaska 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 bomber moved from Gibraltar to Western United States 1 submarine moved from 83 Sea Zone to 91 Sea Zone 1 artillery moved from French West Africa to 87 Sea Zone 1 artillery and 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 carrier, 1 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 artillery, 1 carrier, 3 infantry, 1 marine and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 cruiser, 2 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 destroyer and 2 submarines placed in 1 Sea Zone 2 fighters and 3 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kiangsi to Kwangsi 11 artilleries and 10 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese Combat - Chinese Battle in Kwangtung Chinese attack with 11 artilleries and 10 infantry Japanese defend with 1 aaGun, 1 harbour and 5 infantry Chinese roll dice for 11 artilleries and 10 infantry in Kwangtung, round 2 : 12/21 hits, 7,00 expected hits Japanese roll dice for 1 aaGun and 5 infantry in Kwangtung, round 2 : 1/5 hits, 1,67 expected hits 5 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 11 artilleries and 9 infantry remaining. Battle score for attacker is 17 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun and 5 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Anhwe Place Units - Chinese 1 infantry placed in Yunnan 2 infantry placed in Anhwe 2 infantry placed in Manchuria 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Purchase Units - British British buy 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 1 tactical_bomber moved from Szechwan to Burma 2 fighters moved from Kiangsi to Burma 1 infantry moved from Syria to Iraq 1 infantry moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 2 fighters moved from 98 Sea Zone to Iraq 1 bomber moved from Gibraltar to Iraq 2 infantry moved from Alexandria to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco Combat - British Battle in Greece Battle in Morocco Battle in Burma British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Greece from Italians, taking Morocco from Italians, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Iraq British attack with 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 3,33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 aaGun, 1 artillery and 5 infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Burma to India 1 mech_infantry moved from Kiangsu to Anhwe 3 aaGuns, 1 artillery, 5 infantry and 2 mech_infantrys moved from Kiangsi to Kwangtung 1 fighter moved from Gibraltar to 92 Sea Zone 2 fighters moved from Iraq to Egypt 1 bomber moved from Iraq to Trans-Jordan 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Iraq to Trans-Jordan 1 armour, 1 artillery and 1 infantry moved from British Columbia to Alaska Place Units - British 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 2 destroyers and 1 submarine placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,4,6,1,1,5,6,5,5,6,2 British collect 34 PUs (2 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 1 infantryCombat Hit Differential Summary :
Chinese regular : 5,17 Americans regular : -1,67 Japanese regular : -2,00 Neutral_Axis regular : 1,00 British regular : -0,50 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from Romania to Bulgaria 4 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Northern Italy to Bulgaria 1 armour moved from Northern Italy to Bulgaria 1 mech_infantry moved from Algeria to Morocco 1 armour, 1 artillery and 3 infantry moved from Algeria to Morocco 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to Northwest Persia 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Morocco Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Northwest Persia Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Northwest Persia Russians win with no units remaining. Battle score for attacker is -9 Casualties for Italians: 1 bomber Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 0.67 British regular : 0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 38 Sea Zone Combat - ANZAC Battle in 38 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 38 Sea Zone to India 2 fighters moved from Kiangsi to India 1 fighter moved from New South Wales to South Australia 1 artillery and 1 infantry moved from New South Wales to South Australia 1 cruiser and 1 submarine moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from New Zealand to South Australia 1 tactical_bomber moved from Hawaiian Islands to 7 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3 ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 9 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 infantry moved from Vologda to Samara Germans take Samara from Russians 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 bomber moved from Ukraine to Iraq 1 armour and 1 mech_infantry moved from Caucasus to Iraq Germans take Northwest Persia from Russians 1 bomber moved from Novgorod to Russia 1 bomber moved from Western Germany to Russia Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Battle in 104 Sea Zone Germans attack with 1 destroyer and 1 submarine French defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for French: 1 destroyer Battle in Iraq Germans attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 armour and 1 mech_infantry; ANZAC defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 3/3 hits, 1.33 expected hits British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Iraq Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for British: 1 armour and 1 mech_infantry Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 bomber moved from Iraq to Caucasus 1 bomber moved from Russia to Bryansk 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 3 fighters and 3 tactical_bombers moved from Novgorod to Bryansk 2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 1 artillery and 1 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Caucasus 6 armour and 6 mech_infantrys moved from Volgograd to Bryansk 1 infantry moved from Germany to Western Germany Place Units - Germans 1 fighter and 2 tactical_bombers placed in Novgorod 3 armour placed in Ukraine 2 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry EDIT: Turning off Edit Mode 1 infantry placed in France 1 infantry placed in Germany 5 infantry placed in Western Germany Germans undo move 6. 1 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
French regular : 0.67 Germans regular : 2.33 British regular : 0.83 Russians AA : 0.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 19 PUs; Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Kazakhstan to Samara 1 infantry moved from Novosibirsk to Samara 1 submarine moved from 91 Sea Zone to 104 Sea Zone Combat - Russians Battle in Samara Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 104 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 104 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 2 infantry moved from Hopei to Kweichow 2 fighters and 1 tactical_bomber moved from Kiangsi to India 1 armour and 1 mech_infantry moved from Kiangsi to Kwangtung Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -0,67 -
TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Siam to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 5 fighters and 5 tactical_bombers moved from Malaya to India 1 fighter moved from 37 Sea Zone to India 1 tactical_bomber moved from 37 Sea Zone to India 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 battleships and 2 cruisers moved from 36 Sea Zone to 39 Sea Zone 3 artilleries and 3 infantry moved from 39 Sea Zone to India 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone -
@sovietishcat scramble any aircraft to SZ 39? its the calcutta SZ.
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@bretters No thank you. Best OOL, UK fighters are last.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Siam to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 5 fighters and 5 tactical_bombers moved from Malaya to India 1 fighter moved from 37 Sea Zone to India 1 tactical_bomber moved from 37 Sea Zone to India 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 battleships and 2 cruisers moved from 36 Sea Zone to 39 Sea Zone 3 artilleries and 3 infantry moved from 39 Sea Zone to India 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone Combat - Japanese Battle in India Japanese attack with 5 artilleries, 6 fighters, 5 infantry and 6 tactical_bombers British defend with 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 2 fighters and 1 tactical_bomber Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 5 artilleries, 6 fighters, 5 infantry and 6 tactical_bombers in India, round 2 : 11/22 hits, 10.33 expected hits UK_Pacific roll dice for 2 artilleries, 7 fighters, 12 infantry and 2 tactical_bombers in India, round 2 : 8/23 hits, 10.33 expected hits 5 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 2 artilleries owned by the British and 12 infantry owned by the British lost in India Japanese roll dice for 2 artilleries, 6 fighters and 6 tactical_bombers in India, round 3 : 6/14 hits, 7.67 expected hits UK_Pacific roll dice for 7 fighters and 1 tactical_bomber in India, round 3 : 4/8 hits, 5.17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 artillery owned by the Japanese and 3 fighters owned by the ANZAC lost in India Japanese roll dice for 1 artillery, 4 fighters and 5 tactical_bombers in India, round 4 : 8/10 hits, 5.50 expected hits UK_Pacific roll dice for 2 fighters in India, round 4 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 53 Casualties for Japanese: 4 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers Casualties for British: 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber Casualties for ANZAC: 3 fighters Casualties for Russians: 2 fighters and 1 tactical_bomber triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 fighter moved from India to Shan State 1 fighter moved from India to Shan State 1 fighter moved from India to Shan State 1 tactical_bomber moved from India to Shan State 1 tactical_bomber moved from India to Shan State 1 tactical_bomber moved from India to Shan State 1 tactical_bomber moved from India to Shan State 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 2 artilleries and 1 mech_infantry placed in Malaya 1 destroyer and 4 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Japanese regular : 3.17 UK_Pacific regular : -2.83 -
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 destroyer and 2 submarines moved from 1 Sea Zone to 6 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone 1 bomber, 2 fighters and 3 tactical_bombers moved from Western United States to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea -
@bretters Please look at the map and let me know if you Scramble sz 6, choices of Kamikazees and OOL.
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@sovietishcat can we talk / use Facebook messenger (preferred) or WhatsApp?
I’m Brett Holt on Facebook. My profile says I live in Orting, Washington. I won’t tell you my OOL for the whole battle,I want to decide after every round of combat with full information of how many hits both of us got. I want full scramble . -
I also want 2 Kamikaze on each cruiser
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Ok, we will go round by round, I can pm via the forums, I’ll roll the battle later on today!





