TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 tactical_bomber moved from 36 Sea Zone to 48 Sea Zone
5 fighters and 6 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 armour moved from Eastern India to Western India
Japanese take Western India from Americans
1 armour moved from Western India to Eastern India
2 armour, 1 artillery and 4 infantry moved from Burma to Eastern India
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 artillery moved from Hunan to Hopei
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
3 artilleries moved from Inner Mongolia to Tsinghai
1 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Honan to Tsinghai
1 artillery moved from Shansi to Honan
1 infantry moved from Anhwe to Honan
1 armour moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Burma
1 armour moved from Malaya to Burma
1 artillery moved from Malaya to 132 Sea Zone
1 artillery and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 transport moved from 132 Sea Zone to 38 Sea Zone
1 artillery moved from Sumatra to 38 Sea Zone
2 artilleries and 2 transports moved from 38 Sea Zone to 40 Sea Zone
1 carrier moved from 132 Sea Zone to 40 Sea Zone
1 fighter moved from 132 Sea Zone to 40 Sea Zone
1 submarine moved from 43 Sea Zone to 40 Sea Zone
2 submarines moved from 60 Sea Zone to 40 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
2 carriers moved from 132 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 fighter moved from Davao to 36 Sea Zone
1 armour moved from Yunnan to Burma
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
2 artilleries and 1 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Davao to 36 Sea Zone
1 carrier moved from 132 Sea Zone to 36 Sea Zone
1 destroyer moved from 132 Sea Zone to 40 Sea Zone
3 destroyers moved from 7 Sea Zone to 36 Sea Zone
1 artillery moved from 40 Sea Zone to Ceylon
Combat - Japanese
Battle in Ceylon
Battle in 48 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 48 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 56 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 6 tactical_bombers in 56 Sea Zone, round 2 : 6/11 hits, 6.33 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Yakut S.S.R.
Japanese attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 3 artilleries and 4 infantry
Chinese defend with 4 infantry
Japanese roll dice for 3 artilleries and 4 infantry in Tsinghai, round 2 : 2/7 hits, 2.17 expected hits
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 3 artilleries and 3 infantry in Tsinghai, round 3 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 destroyer moved from 132 Sea Zone to 36 Sea Zone
5 fighters and 6 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 48 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
2 artilleries and 4 infantry moved from Japan to 7 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 7 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Davao
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 artillery moved from 40 Sea Zone to Eastern India
1 infantry moved from Central India to Eastern India
Place Units - Japanese
1 artillery and 2 infantry placed in Eastern India
1 carrier and 1 destroyer placed in 7 Sea Zone
2 fighters placed in 7 Sea Zone
Japanese undo move 1.
2 artilleries and 1 infantry placed in Eastern India
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.67
Japanese regular : -0.83
Russians regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 10 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
1 tactical_bomber moved from Alaska to Aleutian Islands
3 infantry moved from Morocco to 93 Sea Zone
3 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
3 artilleries moved from Normandy Bordeaux to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 armour and 2 mech_infantrys moved from Holland Belgium to Western Germany
3 artilleries and 3 infantry moved from 115 Sea Zone to Western Germany
1 marine moved from Normandy Bordeaux to 113 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
Combat Hit Differential Summary :
@nikola1975 Scramble to W.Germany? You can state your prefered order of loses if you like, or I can take it round by round.
@flyingbadger Well, I guess this had to happen. No scramble.
@flyingbadger OOL - kill them as the game suggests.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 10 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
1 tactical_bomber moved from Alaska to Aleutian Islands
3 infantry moved from Morocco to 93 Sea Zone
3 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
3 artilleries moved from Normandy Bordeaux to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 armour and 2 mech_infantrys moved from Holland Belgium to Western Germany
3 artilleries and 3 infantry moved from 115 Sea Zone to Western Germany
1 marine moved from Normandy Bordeaux to 113 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
3 carriers and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 93 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Combat Hit Differential Summary :
@nikola1975 Sorry, forgot to move the rest of the US fleet into the North Sea. Still in Combat Move so didn’t involve any edits, but wanted to check that this was okay? If so, wanted to recheck the scrambling from France to W.Germay and from W.Germany to SZ115?
@flyingbadger Hm, I am not sure I can scramble to seazone if there is no fight there? What are the rules?
Anyway, I am not scrambling in this case, also the French Stuka stays in Paris.
@nikola1975 Okay, no scrambling.
The rules for Path to Victory are slightly different for different situations. This is my understanding:
@flyingbadger I think transports can’t be defended from the carrier (it says “warships”, which transport is not)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 10 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
1 tactical_bomber moved from Alaska to Aleutian Islands
3 infantry moved from Morocco to 93 Sea Zone
3 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
3 artilleries moved from Normandy Bordeaux to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 armour and 2 mech_infantrys moved from Holland Belgium to Western Germany
3 artilleries and 3 infantry moved from 115 Sea Zone to Western Germany
1 marine moved from Normandy Bordeaux to 113 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
3 carriers, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 93 Sea Zone to 115 Sea Zone
Combat - Americans
Americans creates battle in territory 65 Sea Zone
Battle in Western Germany
Americans attack with 2 armour, 3 artilleries, 6 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 3 tactical_bombers
Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 armour, 3 artilleries, 6 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers in Western Germany, round 2 : 11/20 hits, 9.00 expected hits
Germans roll dice for 1 aaGun, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 3 tactical_bombers in Western Germany, round 2 : 8/14 hits, 5.33 expected hits
1 aaGun owned by the Germans, 2 artilleries owned by the Germans, 1 bomber owned by the Germans, 7 infantry owned by the Germans, 3 infantry owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany
Americans roll dice for 2 armour, 6 fighters, 1 marine and 3 tactical_bombers in Western Germany, round 3 : 7/12 hits, 6.33 expected hits
Germans roll dice for 1 fighter and 3 tactical_bombers in Western Germany, round 3 : 2/4 hits, 2.17 expected hits
1 fighter owned by the Germans, 1 armour owned by the Americans, 3 tactical_bombers owned by the Germans and 1 marine owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Americans: 1 armour, 3 artilleries, 3 infantry, 1 marine and 2 mech_infantrys
Casualties for Germans: 1 aaGun, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 3 tactical_bombers
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier moved from 27 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from Queensland to 55 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 aaGun and 7 infantry moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 27 Sea Zone to 55 Sea Zone
1 aaGun and 7 infantry moved from 55 Sea Zone to Queensland
1 marine moved from Dutch New Guinea to New Guinea
1 infantry moved from Northern Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Western Australia to South Australia
1 destroyer moved from 27 Sea Zone to 50 Sea Zone
1 tactical_bomber moved from Queensland to 27 Sea Zone
1 tactical_bomber moved from Aleutian Islands to Alaska
2 carriers, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 transport moved from 128 Sea Zone to 126 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
1 armour and 2 mech_infantrys moved from Southern Persia to Turkmenistan
1 tactical_bomber moved from Queensland to Hawaiian Islands
4 fighters moved from Western Germany to 115 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
Place Units - Americans
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western United States
2 carriers and 1 submarine placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 3.00
Japanese regular : -0.33
Germans AA : -0.50
Germans regular : 2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Eastern Sinkiang to Northern Sinkiang
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 10 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
1 tactical_bomber moved from Alaska to Aleutian Islands
3 infantry moved from Morocco to 93 Sea Zone
3 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
3 artilleries moved from Normandy Bordeaux to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 armour and 2 mech_infantrys moved from Holland Belgium to Western Germany
3 artilleries and 3 infantry moved from 115 Sea Zone to Western Germany
1 marine moved from Normandy Bordeaux to 113 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
3 carriers, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 93 Sea Zone to 115 Sea Zone
Combat - Americans
Americans creates battle in territory 65 Sea Zone
Battle in Western Germany
Americans attack with 2 armour, 3 artilleries, 6 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 3 tactical_bombers
Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 armour, 3 artilleries, 6 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers in Western Germany, round 2 : 11/20 hits, 9.00 expected hits
Germans roll dice for 1 aaGun, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 3 tactical_bombers in Western Germany, round 2 : 8/14 hits, 5.33 expected hits
1 aaGun owned by the Germans, 2 artilleries owned by the Germans, 1 bomber owned by the Germans, 7 infantry owned by the Germans, 3 infantry owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany
Americans roll dice for 2 armour, 6 fighters, 1 marine and 3 tactical_bombers in Western Germany, round 3 : 7/12 hits, 6.33 expected hits
Germans roll dice for 1 fighter and 3 tactical_bombers in Western Germany, round 3 : 2/4 hits, 2.17 expected hits
1 fighter owned by the Germans, 1 armour owned by the Americans, 3 tactical_bombers owned by the Germans and 1 marine owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Americans: 1 armour, 3 artilleries, 3 infantry, 1 marine and 2 mech_infantrys
Casualties for Germans: 1 aaGun, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 3 tactical_bombers
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier moved from 27 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from Queensland to 55 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 aaGun and 7 infantry moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 27 Sea Zone to 55 Sea Zone
1 aaGun and 7 infantry moved from 55 Sea Zone to Queensland
1 marine moved from Dutch New Guinea to New Guinea
1 infantry moved from Northern Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Western Australia to South Australia
1 destroyer moved from 27 Sea Zone to 50 Sea Zone
1 tactical_bomber moved from Queensland to 27 Sea Zone
1 tactical_bomber moved from Aleutian Islands to Alaska
2 carriers, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 transport moved from 128 Sea Zone to 126 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
1 armour and 2 mech_infantrys moved from Southern Persia to Turkmenistan
1 tactical_bomber moved from Queensland to Hawaiian Islands
4 fighters moved from Western Germany to 115 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
Place Units - Americans
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western United States
2 carriers and 1 submarine placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Eastern Sinkiang to Northern Sinkiang
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Trans-Jordan to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Greece
Combat - British
Battle in Greece
Non Combat Move - British
1 armour and 1 mech_infantry moved from Northeast Persia to Uzbekistan
1 armour and 1 mech_infantry moved from Southern Persia to Turkmenistan
1 armour and 1 mech_infantry moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Northeast Persia
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 armour moved from Southern Persia to Turkmenistan
6 infantry moved from United Kingdom to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
3 aaGuns, 20 artilleries and 56 infantry moved from Baluchistan to Southern Persia
Place Units - British
1 artillery and 5 infantry placed in United Kingdom
3 infantry placed in Southern Persia
British undo move 2.
3 infantry placed in Egypt
3 infantry placed in Iraq
2 infantry placed in Southern Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.00
Japanese regular : -0.33
Germans AA : -0.50
Germans regular : 2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
7 artilleries and 19 infantry moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 7 artilleries and 19 infantry
British defend with 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 3 tactical_bombers
Italians roll dice for 7 artilleries and 19 infantry in Normandy Bordeaux, round 2 : 8/26 hits, 6.67 expected hits
Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 11 infantry, 1 mech_infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 13/23 hits, 10.17 expected hits
2 infantry owned by the Americans, 6 infantry owned by the British and 13 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 7 artilleries and 6 infantry in Normandy Bordeaux, round 3 : 7/13 hits, 4.33 expected hits
Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 5/15 hits, 7.50 expected hits
1 mech_infantry owned by the British, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British, 5 infantry owned by the Italians and 1 armour owned by the British lost in Normandy Bordeaux
Italians roll dice for 7 artilleries and 1 infantry in Normandy Bordeaux, round 4 : 2/8 hits, 2.67 expected hits
Americans roll dice for 5 fighters and 3 tactical_bombers in Normandy Bordeaux, round 4 : 7/8 hits, 4.83 expected hits
2 tactical_bombers owned by the Americans, 6 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux
1 artillery owned by the Italians retreated to Southern France
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Italians: 6 artilleries and 19 infantry
Casualties for Americans: 1 artillery, 5 infantry and 2 tactical_bombers
Casualties for British: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,5,4
Italians collect 3 PUs (5 lost to blockades); end with 5 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs
Combat Hit Differential Summary :
Americans regular : 2.50
Italians regular : 3.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 artilleries and 9 infantry moved from Queensland to South Australia
3 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from Northwest Persia to Iraq
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 artilleries and 9 infantry moved from Queensland to South Australia
3 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from Northwest Persia to Iraq
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Southern Caucasus
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from Normandy Bordeaux to Greece
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 14 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
6 infantry moved from France to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
2 artilleries moved from France to Western Germany
1 armour moved from France to Western Germany
2 infantry moved from Norway to 116 Sea Zone
1 tactical_bomber moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from France to Normandy Bordeaux
1 armour moved from France to Western Germany
1 artillery and 1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Northern Belarus to Southern Belarus
1 artillery moved from Northern Belarus to Southern Belarus
1 artillery moved from Northern Belarus to Southern Belarus
2 armour moved from Ukraine to Kursk
1 artillery moved from Ukraine to Kursk
2 infantry and 1 mech_infantry moved from Ukraine to Kursk
1 infantry moved from Rostov to Kursk
1 artillery and 1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from France to Normandy Bordeaux
2 infantry moved from 116 Sea Zone to Western Germany
1 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Leningrad to Archangel
Combat - Germans
Battle in Kursk
Germans attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Kursk, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 5 infantry in Southern Belarus, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Germany
Germans attack with 2 armour, 2 artilleries and 4 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries, 8 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 fighters; Americans defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Germans roll dice for 1 armour, 3 artilleries, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 9/14 hits, 4.33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 3.17 expected hits
1 tactical_bomber owned by the Americans, 2 infantry owned by the Germans, 2 fighters owned by the Americans and 2 fighters owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 3 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 2 infantry
Casualties for Americans: 2 fighters and 1 tactical_bomber
Casualties for British: 2 fighters
Non Combat Move - Germans
1 aaGun moved from France to Western Germany
1 armour moved from Germany to Romania
36 armour, 3 artilleries, 6 infantry and 5 mech_infantrys moved from Rostov to Kursk
3 aaGuns, 5 armour, 3 artilleries and 13 infantry moved from Northern Belarus to Southern Belarus
4 infantry moved from Leningrad to Baltic States
1 artillery moved from Leningrad to Baltic States
1 infantry moved from Leningrad to Baltic States
1 infantry moved from Leningrad to Baltic States
1 artillery moved from Leningrad to Baltic States
1 infantry moved from Leningrad to Baltic States
1 infantry moved from Leningrad to Baltic States
1 infantry moved from Leningrad to Vyborg
2 armour moved from Northern Belarus to Romania
1 armour moved from Northern Belarus to Romania
1 armour moved from Northern Belarus to Romania
1 tactical_bomber moved from Normandy Bordeaux to Germany
Place Units - Germans
1 submarine placed in 95 Sea Zone
1 fighter placed in France
2 infantry placed in France
2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
1 artillery and 6 infantry placed in Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,4,5
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Russians regular : 0.67
Germans regular : 6.33
@FlyingBadger United Europe is free again :) At the cost, but worth it. So far…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Northern Caucasus to Rostov
Russians take Rostov from Germans
7 artilleries and 65 infantry moved from Stalingrad to Tambov
2 artilleries and 2 infantry moved from Novgorod to Leningrad
1 armour and 1 mech_infantry moved from Novgorod to Archangel
Combat - Russians
Battle in Tambov
Russians attack with 7 artilleries and 65 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 7 artilleries and 65 infantry in Tambov, round 2 : 12/72 hits, 14.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 7 artilleries and 65 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Leningrad
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Leningrad, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Leningrad, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Leningrad, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Russians roll dice for 2 artilleries in Leningrad, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Leningrad, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 3 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Archangel, round 2 : 1/7 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 3 armour and 3 mech_infantrys in Archangel, round 3 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Urals to Northern Sinkiang
3 aaGuns moved from Stalingrad to Tambov
1 infantry moved from Stalingrad to Samara
2 artilleries moved from Samara to Russia
4 aaGuns, 18 artilleries and 30 infantry moved from Novgorod to Smolensk
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Tula
1 submarine moved from 101 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Yaroslavl to Russia
1 infantry moved from Novgorod to Smolensk
Place Units - Russians
4 artilleries, 1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -6.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 2 fighters, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Buryatia to Yenisey
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
3 artilleries and 2 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Inner Mongolia to Kansu
1 infantry moved from Honan to Tsinghai
1 artillery moved from Shansi to Inner Mongolia
1 infantry moved from Szechwan to Tsinghai
1 artillery moved from Hopei to Tsinghai
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 carrier and 1 fighter moved from 40 Sea Zone to 74 Sea Zone
1 destroyer moved from 40 Sea Zone to 74 Sea Zone
1 submarine moved from 40 Sea Zone to 74 Sea Zone
1 submarine moved from 40 Sea Zone to 74 Sea Zone
1 submarine moved from 40 Sea Zone to 74 Sea Zone
1 fighter moved from Eastern India to 74 Sea Zone
2 armour and 1 mech_infantry moved from Burma to Eastern India
1 artillery moved from Ceylon to 40 Sea Zone
1 infantry moved from Eastern India to 40 Sea Zone
1 armour and 1 infantry moved from Eastern India to 40 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 40 Sea Zone to 74 Sea Zone
1 armour and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
1 artillery and 1 infantry moved from 74 Sea Zone to Kenya
1 bomber moved from Eastern India to Davao
1 bomber moved from Eastern India to Davao
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Kenya
Battle in Tanganyika Territory
Non Combat Move - Japanese
1 submarine moved from 7 Sea Zone to 36 Sea Zone
2 fighters moved from 7 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 transport placed in 40 Sea Zone
2 destroyers placed in 7 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
1 artillery and 1 infantry placed in Eastern India
1 artillery and 2 infantry placed in Malaya
2 infantry placed in Kiangsu
2 infantry placed in French Indo China
1 destroyer placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :