@DoManMacgee spend supply to defend?
Screenshot 2026-06-02 150223.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 4,4 and gets 0 hits
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 infantry, 2 submarines and 2 transports; Remaining resources: 18 PUs; 2 techTokens;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 battleship moved from 102 Sea Zone to 91 Sea Zone
1 armour, 1 carrier, 4 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 102 Sea Zone to 90 Sea Zone
1 armour, 1 carrier, 4 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
4 bombers moved from Eastern United States to United Kingdom
1 tactical_bomber moved from Central United States to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to 25 Sea Zone
1 submarine moved from 24 Sea Zone to 7 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 17 Sea Zone to 7 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone
Combat - Americans
Battle in 7 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Midway
1 aaGun moved from Central United States to Eastern United States
1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
2 artilleries placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 airfield and 2 factory_minors; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Changing PUs for Americans from 88 to 90
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Adding units owned by Americans to Brazil: 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from Malta to Northern Italy
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 tactical_bombers moved from Union of South Africa to British Somaliland
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 fighters and 2 tactical_bombers moved from Egypt to Eastern Persia
1 artillery and 1 infantry moved from Alexandria to Egypt
2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Libya to Alexandria
10 infantry moved from Yunnan to Kweichow
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Non Combat Move - British
1 bomber moved from Northern Italy to Malta
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Northwest Persia
4 mech_infantrys moved from Burma to India
1 fighter moved from Burma to India
1 infantry moved from India to Burma
1 armour moved from Burma to India
1 fighter moved from India to Yunnan
Place Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Persia
1 factory_minor placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 2.00
Japanese regular : 1.83
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Italians
Italians spend 0 on tech rolls
Italians roll 5,1 and gets 0 hits
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs; 2 techTokens;
Combat Move - Italians
1 armour moved from Eastern Poland to Archangel
Italians take Belarus from Russians
Italians take Archangel from Russians
1 bomber moved from Southern Italy to Iraq
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 1/1 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Non Combat Move - Italians
3 infantry moved from Northern Italy to France
1 armour moved from Yugoslavia to Western Germany
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
British AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 4,1 and gets 0 hits
Purchase Units - Germans
Germans buy 1 artillery, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Germans
9 infantry moved from Norway to Finland
Germans take Finland from Russians
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
3 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
3 infantry moved from Western Ukraine to Ukraine
6 armour, 4 artilleries, 17 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 6 infantry in Ukraine, round 2 : 3/7 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
Place Units - Germans
7 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 43 PUs (7 lost to blockades); end with 43 PUs
Germans collect 1 PU from War Bonds; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 2.17
Germans regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 4,1 and gets 0 hits
Purchase Units - Germans
Germans buy 1 artillery, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Germans
9 infantry moved from Norway to Finland
Germans take Finland from Russians
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
3 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
3 infantry moved from Western Ukraine to Ukraine
6 armour, 4 artilleries, 17 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 6 infantry in Ukraine, round 2 : 3/7 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
Place Units - Germans
7 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 43 PUs (7 lost to blockades); end with 43 PUs
Germans collect 1 PU from War Bonds; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 aaGun
EDIT: Adding units owned by Germans to Finland: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 2.17
Germans regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Archangel
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Russia
2 infantry moved from Samara to Russia
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
9 infantry moved from Ulaanbaatar to Buyant-Uhaa
5 infantry moved from Ulaanbaatar to Buyant-Uhaa
5 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 submarine moved from 119 Sea Zone to 110 Sea Zone
2 infantry moved from Yunnan to Kweichow
2 armour moved from Kansu to Chahar
Combat - Russians
Battle in Chahar
Russians attack with 2 armour
Japanese defend with 2 mech_infantrys
Russians roll dice for 2 armour in Chahar, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 2 mech_infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Russians roll dice for 2 armour in Chahar, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 2 armour remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Archangel
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Archangel
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Archangel to Russia
2 aaGuns moved from Ulaanbaatar to Buyant-Uhaa
Place Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Japanese regular : -1.00
Russians regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens;
Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangtung to Chahar
2 infantry moved from Amur to Buryatia
2 fighters moved from Amur to Buryatia
1 mech_infantry moved from Anhwe to Chahar
1 tactical_bomber moved from Shantung to Chahar
1 fighter moved from Kiangsi to Chahar
2 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
2 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
Japanese rolls : 0.00
@stickybomb Scramble at midway?
@stickybomb yes please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens;
Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangtung to Chahar
2 infantry moved from Amur to Buryatia
2 fighters moved from Amur to Buryatia
1 mech_infantry moved from Anhwe to Chahar
1 tactical_bomber moved from Shantung to Chahar
1 fighter moved from Kiangsi to Chahar
2 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
2 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
Battle in Dutch New Guinea
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 fighter
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter in 25 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 7 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 7 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Buryatia
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Buryatia, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 2 fighters and 1 infantry in Buryatia, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 armour
Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 3/5 hits, 2.67 expected hits
Chinese roll dice for 2 armour in Chahar, round 2 : 2/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 armour owned by the Russians lost in Chahar
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Russians: 2 armour
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 aaGun, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Amur to Manchuria
2 fighters moved from Buryatia to Manchuria
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 bomber and 1 tactical_bomber moved from Chahar to Anhwe
1 bomber moved from Chahar to Anhwe
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 tactical_bomber moved from Kiangsi to Anhwe
2 artilleries and 1 infantry moved from Kiangsi to Anhwe
4 mech_infantrys moved from Kwangtung to Anhwe
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 0.17
Japanese regular : -1.33
Japanese rolls : 0.00
UK_Pacific regular : -0.33
Russians regular : 1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 5,2 and gets 0 hits
Purchase Units - Americans
Americans buy 7 bombers and 1 submarine; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Americans
1 armour, 1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 10 Sea Zone to 89 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 fighter moved from Morocco to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
4 bombers moved from United Kingdom to Western Germany
2 infantry moved from Brazil to Suriname
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Eastern United States to New Zealand
Combat - Americans
Air Battle in Western Germany
Combat Hit Differential Summary :
@stickybomb scramble?
@crockett36 No Scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 5,2 and gets 0 hits
Purchase Units - Americans
Americans buy 7 bombers and 1 submarine; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Americans
1 armour, 1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 10 Sea Zone to 89 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 fighter moved from Morocco to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
4 bombers moved from United Kingdom to Western Germany
2 infantry moved from Brazil to Suriname
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Eastern United States to New Zealand
Combat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/4 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4,3,5,4,6,3 and causes: 15 damage to unit: factory_major
Bombing raid in Western Germany causes 15 damage total.
Battle in Normandy Bordeaux
Cleaning up after air battles
Non Combat Move - Americans
3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
7 bombers placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans AA : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
7 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Kwangsi, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 7 infantry in Kwangsi, round 3 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 6 infantry in Kwangsi, round 4 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kwangsi
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Japanese regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Combat Move - British
1 fighter moved from Yunnan to Malaya
1 infantry moved from Burma to Yunnan
1 armour and 9 mech_infantrys moved from India to Shan State
5 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
4 infantry moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Eastern Persia to Shan State
2 tactical_bombers moved from British Somaliland to West India
1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 artilleries moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
2 infantry moved from Northwest Persia to Iraq
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Malta to Northern Italy
1 submarine moved from 109 Sea Zone to 92 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 armour moved from 112 Sea Zone to Denmark
Combat - British
Combat Hit Differential Summary :
@crockett36 scramble?
@crockett36 no scramble.