crockett36 (L+24) Vs. StickyBomb (X) G40 w/ Tech


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 10 on tech rolls
                Germans roll 4,1 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 1 artillery, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            9 infantry moved from Norway to Finland
                  Germans take Finland from Russians
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            1 armour moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Finland
            3 infantry moved from Western Ukraine to Ukraine
            1 artillery moved from Western Ukraine to Ukraine
            3 infantry moved from Western Ukraine to Ukraine
            6 armour, 4 artilleries, 17 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 submarine
            Battle in Ukraine
                Germans attack with 1 artillery and 6 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 6 infantry in Ukraine, round 2 : 3/7 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Western Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
    
        Place Units - Germans
            7 mech_infantrys placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in France
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 3 infantry
            EDIT: Adding units owned by Germans to Western Germany: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
            Germans collect 43 PUs (7 lost to blockades); end with 43 PUs
            Germans collect 1 PU from War Bonds; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 1 aaGun
            EDIT: Adding units owned by Germans to Finland: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 2.17
    Germans regular : -0.00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Samara to Archangel
            1 mech_infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Tambov
            1 mech_infantry moved from Volgograd to Russia
            2 infantry moved from Samara to Russia
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 infantry moved from Ulaanbaatar to Buryatia
                  Russians take Buryatia from Japanese
            9 infantry moved from Ulaanbaatar to Buyant-Uhaa
            5 infantry moved from Ulaanbaatar to Buyant-Uhaa
            5 infantry moved from Ulaanbaatar to Buyant-Uhaa
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            2 infantry moved from Yunnan to Kweichow
            2 armour moved from Kansu to Chahar
    
        Combat - Russians
            Battle in Chahar
                Russians attack with 2 armour
                Japanese defend with 2 mech_infantrys
                    Russians roll dice for 2 armour in Chahar, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                    Russians roll dice for 2 armour in Chahar, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                Russians win, taking Chahar from Japanese with 2 armour remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
            Battle in Archangel
                Russians attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Archangel
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Archangel to Russia
            2 fighters moved from Archangel to Russia
            2 aaGuns moved from Ulaanbaatar to Buyant-Uhaa
    
        Place Units - Russians
            10 infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Japanese regular : -1.00
    Russians regular : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 bombers moved from Kwangtung to Chahar
            2 infantry moved from Amur to Buryatia
            2 fighters moved from Amur to Buryatia
            1 mech_infantry moved from Anhwe to Chahar
            1 tactical_bomber moved from Shantung to Chahar
            1 fighter moved from Kiangsi to Chahar
            2 infantry moved from Kiangsi to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
            2 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
            1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from Japan to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Japanese rolls : 0.00
    

    Savegame


  • @stickybomb Scramble at midway?


  • @stickybomb yes please


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 bombers moved from Kwangtung to Chahar
            2 infantry moved from Amur to Buryatia
            2 fighters moved from Amur to Buryatia
            1 mech_infantry moved from Anhwe to Chahar
            1 tactical_bomber moved from Shantung to Chahar
            1 fighter moved from Kiangsi to Chahar
            2 infantry moved from Kiangsi to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
            2 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
            1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from Japan to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
            Battle in Dutch New Guinea
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 fighter
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter in 25 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 fighter and 1 submarine
                Casualties for Americans: 1 destroyer and 1 fighter
            Battle in 7 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 7 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Buryatia
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Buryatia, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                    Japanese roll dice for 2 fighters and 1 infantry in Buryatia, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Japanese win with 2 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Chahar
                Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 armour
                    Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 3/5 hits, 2.67 expected hits
                    Chinese roll dice for 2 armour in Chahar, round 2 : 2/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 armour owned by the Russians lost in Chahar
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter and 1 mech_infantry
                Casualties for Russians: 2 armour
            Battle in Kwangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 34 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Amur to Manchuria
            2 fighters moved from Buryatia to Manchuria
            1 fighter moved from 7 Sea Zone to 6 Sea Zone
            1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 bomber and 1 tactical_bomber moved from Chahar to Anhwe
            1 bomber moved from Chahar to Anhwe
            3 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
            1 tactical_bomber moved from Kiangsi to Anhwe
            2 artilleries and 1 infantry moved from Kiangsi to Anhwe
            4 mech_infantrys moved from Kwangtung to Anhwe
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 submarines and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            1 factory_minor placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.17
    Japanese regular : -1.33
    Japanese rolls : 0.00
    UK_Pacific regular : -0.33
    Russians regular : 1.33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 5,2 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 7 bombers and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 transport moved from 10 Sea Zone to 89 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 1 artillery and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 cruisers moved from 91 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
            1 fighter moved from Morocco to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Eastern United States to Southeast Mexico
            4 bombers moved from United Kingdom to Western Germany
            2 infantry moved from Brazil to Suriname
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 bomber moved from Eastern United States to New Zealand
    
        Combat - Americans
            Air Battle in Western Germany
    

    Combat Hit Differential Summary :

    Savegame


  • @stickybomb scramble?


  • @crockett36 No Scramble

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 5,2 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 7 bombers and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 transport moved from 10 Sea Zone to 89 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 1 artillery and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 cruisers moved from 91 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
            1 fighter moved from Morocco to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Eastern United States to Southeast Mexico
            4 bombers moved from United Kingdom to Western Germany
            2 infantry moved from Brazil to Suriname
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 bomber moved from Eastern United States to New Zealand
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 4,3,5,4,6,3 and causes: 15 damage to unit: factory_major
                Bombing raid in Western Germany causes 15 damage total. 
            Battle in Normandy Bordeaux
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            3 bombers moved from Western Germany to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            7 bombers placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Kwangsi, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Kwangsi, round 3 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 6 infantry in Kwangsi, round 4 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kwangsi
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Japanese regular : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - British
            1 fighter moved from Yunnan to Malaya
            1 infantry moved from Burma to Yunnan
            1 armour and 9 mech_infantrys moved from India to Shan State
            5 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Hunan
            4 infantry moved from Kweichow to Yunnan
            2 fighters and 2 tactical_bombers moved from Eastern Persia to Shan State
            2 tactical_bombers moved from British Somaliland to West India
            1 infantry moved from Egypt to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            2 artilleries moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Northwest Persia to Iraq
            1 battleship moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Malta to Northern Italy
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            3 fighters moved from United Kingdom to 112 Sea Zone
            1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Italian Somaliland to Ethiopia
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from 112 Sea Zone to Denmark
            1 artillery moved from 112 Sea Zone to Denmark
            1 armour moved from 112 Sea Zone to Denmark
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 scramble?


  • @crockett36 no scramble.

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 5,2 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 7 bombers and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 transport moved from 10 Sea Zone to 89 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 1 artillery and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 cruisers moved from 91 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
            1 fighter moved from Morocco to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Eastern United States to Southeast Mexico
            4 bombers moved from United Kingdom to Western Germany
            2 infantry moved from Brazil to Suriname
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 bomber moved from Eastern United States to New Zealand
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 4,3,5,4,6,3 and causes: 15 damage to unit: factory_major
                Bombing raid in Western Germany causes 15 damage total. 
            Battle in Normandy Bordeaux
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            3 bombers moved from Western Germany to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            7 bombers placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Kwangsi, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Kwangsi, round 3 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 6 infantry in Kwangsi, round 4 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kwangsi
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 3 bombers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from Yunnan to Malaya
            1 infantry moved from Burma to Yunnan
            1 armour and 9 mech_infantrys moved from India to Shan State
            5 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Hunan
            4 infantry moved from Kweichow to Yunnan
            2 fighters and 2 tactical_bombers moved from Eastern Persia to Shan State
            2 tactical_bombers moved from British Somaliland to West India
            1 infantry moved from Egypt to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            2 artilleries moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Northwest Persia to Iraq
            1 battleship moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Malta to Northern Italy
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            3 fighters moved from United Kingdom to 112 Sea Zone
            1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Italian Somaliland to Ethiopia
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from 112 Sea Zone to Denmark
            1 artillery moved from 112 Sea Zone to Denmark
            1 armour moved from 112 Sea Zone to Denmark
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Northern Italy causes 4 damage total. 
            Battle in Denmark
            Battle in Hunan
                British attack with 6 infantry
                Japanese defend with 2 infantry
                    British roll dice for 6 infantry in Hunan, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    British roll dice for 5 infantry in Hunan, round 3 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                    British roll dice for 4 infantry in Hunan, round 4 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 infantry in Hunan, round 5 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 infantry in Hunan, round 6 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Denmark from Germans, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Malaya
                British attack with 1 fighter
                Japanese defend with 1 harbour and 2 infantry
                    British roll dice for 1 fighter in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in Malaya
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            8 infantry moved from United Kingdom to 110 Sea Zone
            3 fighters moved from 112 Sea Zone to Normandy Bordeaux
            1 bomber moved from Northern Italy to Malta
    
        Place Units - British
            3 bombers placed in Persia
            1 infantry placed in Iraq
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
            1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,5,1,6,5,5
            UK_Pacific collect 6 PUs (2 lost to blockades); end with 7 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Japanese regular : 0.33
    Germans AA : 0.33
    British regular : -1.33
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Italians
            Italians spend 0 on tech rolls
                Italians roll 5,2 and gets 0 hits
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
            Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Italians
            Italians spend 0 on tech rolls
                Italians roll 3,2 and gets 0 hits
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 fighter
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 fighter in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in Rostov
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : 0.67
    

    Savegame


  • @stickybomb Use 2nd file please - my combat didnt take in the first.

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 5 submarines moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 5 submarines
                Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 5 submarines in 45 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                    1 submarine owned by the Japanese and 4 submarines owned by the ANZAC lost in 45 Sea Zone
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 3 : 1/5 hits, 2.17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 4 : 2/5 hits, 2.17 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -26
                Casualties for ANZAC: 1 destroyer and 5 submarines
                Casualties for Japanese: 2 submarines
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Dutch New Guinea
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Tobruk to Alexandria
            1 infantry moved from Trans-Jordan to Iraq
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : 0.00
    

    Savegame


  • @crockett36 hey. your turn

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