L21 #1 trulpen (X) vs feltmarskal (A+42) OOB


  • @trulpen said in L21 #1 trulpen (X) vs feltmarskal (A+42) OOB:

    sensible

    Meant sensitive ofc.


  • @feltmarskal said in L21 #1 trulpen (X) vs feltmarskal (A+42) OOB:

    @feltmarskal I figured it out first Dmg

    Ah, ok, I interpret this as your choice actually. I’ll go with soaking the hit then.


  • TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
            1 armour and 2 infantry moved from Albania to Yugoslavia
            1 armour moved from Northern Italy to Yugoslavia
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Yugoslavia
                Italians attack with 2 armour, 2 artilleries and 4 infantry
                Neutral_Allies defend with 3 infantry
                    Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Yugoslavia, round 2 : 5/8 hits, 2,67 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Gibraltar from British, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Allies: 3 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser and 2 fighters
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the British
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Italians regular : 4,17
    Neutral_Allies regular : -1,00
    

    Savegame


  • 2 more hits. Taking out the air or ships? I think there’s only one choice actually. Think the 2 hits has to go to the figs, since the air can’t land anywhere. If the ships go the attacker may just retreat and kill the air as well without risk.


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
            1 armour and 2 infantry moved from Albania to Yugoslavia
            1 armour moved from Northern Italy to Yugoslavia
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Yugoslavia
                Italians attack with 2 armour, 2 artilleries and 4 infantry
                Neutral_Allies defend with 3 infantry
                    Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Yugoslavia, round 2 : 5/8 hits, 2,67 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Gibraltar from British, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Allies: 3 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser and 2 fighters
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the British
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    1 destroyer owned by the Italians, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 97 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
                    British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 24
                Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
                Casualties for British: 1 carrier, 1 cruiser and 2 fighters
    
        Non Combat Move - Italians
            1 bomber moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 97 Sea Zone to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 12 PUs (1 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Italians regular : 5,17
    Neutral_Allies regular : -1,00
    British regular : 0,00
    

    Savegame


  • @trulpen Dmg ac first



  • TripleA Manual Gamesave Post: ANZAC round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
                French converts factory_major into different units
            1 infantry moved from Algeria to Morocco
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
            1 infantry moved from Southern France to Northern Italy
                  French take Northern Italy from Italians
    
        Combat - French
            Battle in 92 Sea Zone
                French attack with 1 cruiser and 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 13 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Normandy Bordeaux
            1 artillery moved from France to Southern France
            1 mech_infantry moved from France to Holland Belgium
            1 mech_infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Southern France
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 bomber moved from Western Germany to 92 Sea Zone
            2 armour moved from France to Southern France
            1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
            1 bomber moved from Western Germany to 96 Sea Zone
            1 armour moved from France to Southern France
            1 armour moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to 96 Sea Zone
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                British defend with 1 cruiser and 1 submarine
                1 submarine owned by the British submerged
                    Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits, 1,83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/4 hits, 1,83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/3 hits, 1,50 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 1 mech_infantry
                Casualties for French: 1 artillery
            Battle in Holland Belgium
                Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1,50 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in 92 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                French defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 5/5 hits, 3,00 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the French and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 tactical_bomber
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Southern France
                Germans attack with 3 armour, 1 artillery and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 3 armour, 1 artillery and 1 mech_infantry in Southern France, round 2 : 3/5 hits, 2,17 expected hits
                    French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery
                Casualties for French: 1 artillery
    
        Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from Norway to Finland
            2 infantry moved from Germany to Poland
            3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
            2 mech_infantrys moved from Germany to Romania
            2 armour and 1 mech_infantry moved from France to Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            5 infantry moved from Bulgaria to Romania
            2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            1 bomber moved from 92 Sea Zone to Southern Italy
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            10 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    French regular : 2,50
    Germans regular : 0,83
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun moved from Buryatia to Yakut S.S.R.
            10 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            9 infantry moved from Russia to Bryansk
            2 infantry moved from Caucasus to Rostov
            4 infantry moved from Belarus to Bryansk
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Siberia
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 7 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 bombers, 7 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/16 hits, 8,00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 7 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Kweichow
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            EDIT: 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 transport moved from 36 Sea Zone to 34 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            EDIT: 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            EDIT: 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            EDIT: 5 infantry moved from Jehol to Anhwe
            EDIT: 1 aaGun and 1 artillery moved from Jehol to Anhwe
            EDIT: 4 infantry moved from Manchuria to Jehol
            EDIT: Japanese undo move 22.
            EDIT: Japanese undo move 20.
            1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Chahar
            4 infantry moved from Manchuria to Jehol
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
            1 carrier moved from 33 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            2 destroyers moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            2 bombers moved from Yunnan to Kwangsi
            7 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Siam
            1 fighter and 1 tactical_bomber moved from Yunnan to Siam
            5 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            3 infantry placed in Japan
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : 0,00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Central United States to Western United States
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 101 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 infantry placed in Central United States
            1 artillery and 1 infantry placed in Central United States
            1 fighter placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 4/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Szechwan to Sikang
            2 infantry moved from Shensi to Tsinghai
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.00
    Japanese regular : 0.33
    

    Savegame


  • Fanatic chinese.


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Central United States to Western United States
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 101 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 infantry placed in Central United States
            1 artillery and 1 infantry placed in Central United States
            1 fighter placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 4/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Szechwan to Sikang
            2 infantry moved from Shensi to Tsinghai
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from Malta to Iraq
            1 fighter moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from India to Iraq
            1 armour moved from Egypt to Iraq
            3 infantry moved from Persia to Iraq
            2 artilleries and 1 infantry moved from Ethiopia to Kenya
            1 mech_infantry moved from Ethiopia to Kenya
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 3.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Kenya
                British attack with 2 artilleries, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 armour moved from British Guiana to Brazil
                  British take Brazil from Neutral_Allies
            1 transport moved from 88 Sea Zone to 86 Sea Zone
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 submarine moved from 96 Sea Zone to 81 Sea Zone
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from Ethiopia to 76 Sea Zone
            1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from 80 Sea Zone to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 tactical_bomber moved from Iraq to Persia
            1 bomber moved from Iraq to Persia
            2 fighters moved from Iraq to Persia
            1 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            1 fighter placed in United Kingdom
            1 artillery, 1 infantry and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 3.00
    Italians regular : 0.67
    Japanese regular : 0.33
    Neutral_Axis regular : -1.00
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Yugoslavia to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Yugoslavia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            4 infantry moved from Southern Italy to Northern Italy
            1 bomber and 1 fighter moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 bomber, 1 fighter and 4 infantry
                French defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Northern Italy, round 2 : 2/6 hits, 1,83 expected hits
                    French roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Northern Italy
                Italians win, taking Northern Italy from French with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Northern Italy to Southern Italy
            1 artillery moved from Tunisia to Algeria
            2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Yugoslavia to Romania
            1 artillery and 2 infantry moved from Tobruk to Alexandria
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Italians regular : 0,17
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Gibraltar to Morocco
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Holland Belgium to 110 Sea Zone
            1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 cruiser moved from 112 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Southern France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 tactical_bomber moved from Southern Italy to Morocco
            2 bombers moved from Southern Italy to Morocco
    
        Combat - Germans
            Battle in Morocco
                Germans attack with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                French defend with 2 infantry
                    Germans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Morocco, round 2 : 4/7 hits, 3,83 expected hits
                    French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Morocco
                Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Morocco to 91 Sea Zone
            1 bomber moved from Morocco to Gibraltar
            1 bomber moved from Morocco to Libya
            1 tactical_bomber moved from Morocco to Gibraltar
            1 tactical_bomber moved from Morocco to Algeria
            1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Western Germany to Alexandria
            1 fighter moved from Southern Italy to Alexandria
            1 fighter moved from Southern Italy to Western Germany
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from Poland to Eastern Poland
            2 armour and 11 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Western Germany to Poland
            1 armour moved from Holland Belgium to Germany
            3 armour moved from Southern France to Yugoslavia
            3 armour and 2 mech_infantrys moved from Romania to Eastern Poland
            3 aaGuns, 5 artilleries and 25 infantry moved from Romania to Bessarabia
    
        Place Units - Germans
            1 armour and 9 mech_infantrys placed in Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,33
    Germans regular : -0,33
    

    Savegame

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