TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
As Italy i try to keep my planes. The games i played with Italy losing her planes were most likely ending bad.
I assumed correctly that you are not going for Taranto and Tobruk at the same time while a Tobruk only loss is worse in my eyes bc you are gonna be removed from the mainland entirely for the rest of the game as Italy.
Bold edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from New Zealand to Java
Non Combat Move - ANZAC
1 fighter moved from Queensland to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 infantry moved from Malaya to Shan State
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Ooh, thought it was your turn.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
2 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
2 submarines moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
Scramble sz 110?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
2 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
2 submarines moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in Greece
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Allies defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 : 3/4 hits, 1,50 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
British roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 104 Sea Zone
Germans attack with 1 bomber and 2 submarines
British defend with 1 battleship
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 battleship owned by the British lost in 104 Sea Zone
Germans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Non Combat Move - Germans
1 submarine moved from 106 Sea Zone to 102 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Norway to Finland
3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
3 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from Tobruk to Alexandria
6 armour and 4 mech_infantrys moved from France to Yugoslavia
1 artillery moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from Western Germany to Alexandria
1 bomber moved from 110 Sea Zone to Western Germany
Place Units - Germans
2 infantry placed in Western Germany
5 armour placed in Germany
5 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -0,33
Germans regular : 2,67
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
4 artilleries and 4 infantry moved from Novgorod to Vyborg
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Vologda to Novgorod
1 armour, 2 infantry and 1 mech_infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
8 infantry moved from Russia to Bryansk
5 infantry moved from Bryansk to Ukraine
1 aaGun and 2 artilleries moved from Bryansk to Ukraine
1 infantry moved from Caucasus to Rostov
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 111 Sea Zone to 123 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 bombers moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 9/14 hits, 7,33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 artillery, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
2 bombers, 6 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
1 armour and 2 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 33 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 harbour placed in Hainan
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
Non Combat Move - Americans
1 destroyer moved from 48 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 marine placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
3 infantry moved from Shensi to Suiyuyan
1 fighter and 3 infantry moved from Szechwan to Sikang
3 infantry moved from Szechwan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Syria to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 bomber moved from Malta to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in French Madagascar
Battle in 104 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans and British reach a stalemate
, taking French Madagascar from Neutral_Axis. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber and 4 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber and 4 infantry in Anglo Egyptian Sudan, round 2 : 4/6 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malta to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from 104 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Shan State to Burma
3 aaGuns, 2 artilleries and 10 infantry moved from India to Burma
1 fighter moved from Java to India
1 fighter and 1 tactical_bomber moved from Java to 39 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Eire: 1 mech_infantry
EDIT: Adding units owned by British to United Kingdom: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 carrier placed in 39 Sea Zone
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : 1.17
Italians regular : -1.00
Japanese regular : 0.33
Germans regular : 0.33
Neutral_Axis regular : 0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Bulgaria to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
Combat - Italians
Non Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Normandy Bordeaux to Northern Italy
Place Units - Italians
1 infantry and 1 marine placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 marine; Remaining resources: 3 PUs;
Combat Move - ANZAC
5 infantry moved from New South Wales to South Australia
Non Combat Move - ANZAC
3 fighters moved from Java to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Shan State to Burma
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 artillery, 1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 fighters and 2 tactical_bombers moved from Alexandria to Trans-Jordan
2 bombers moved from Western Germany to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
Combat - Germans
Battle in Trans-Jordan
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 fighter and 1 tactical_bomber; French defend with 1 infantry
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Trans-Jordan, round 2 : 3/8 hits, 4,83 expected hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/3 hits, 1,50 expected hits
1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 infantry owned by the French and 1 fighter owned by the British lost in Trans-Jordan
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for French: 1 infantry
Non Combat Move - Germans
2 bombers, 1 fighter and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 fighter moved from Western Germany to Egypt
2 aaGuns, 3 armour, 5 artilleries and 23 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
9 infantry moved from Finland to Norway
1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 112 Sea Zone
1 artillery moved from Normandy Bordeaux to France
6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Greece to 97 Sea Zone
Place Units - Germans
1 transport placed in 112 Sea Zone
3 armour and 4 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
Germans undo move 3.
Germans undo move 2.
1 armour and 1 artillery placed in Western Germany
2 armour and 4 mech_infantrys placed in Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -1,83
British regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Vyborg to Finland
Russians take Finland from Germans
2 fighters, 1 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Russia
1 armour and 1 mech_infantry moved from Novgorod to Finland
2 aaGuns and 13 infantry moved from Novgorod to Archangel
1 aaGun, 2 artilleries and 10 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
9 infantry moved from Russia to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 infantry moved from Caucasus to Volgograd
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
2 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to Philippines
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Guam
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 6/9 hits, 4,67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 1,67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
2 bombers moved from Philippines to French Indo China
1 fighter and 2 tactical_bombers moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 carrier and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 aaGun, 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber moved from Manchuria to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,67
Japanese regular : 1,17
UK_Pacific regular : 1,00
The US is up @simon33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Morocco, round 2 : 2/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 infantry placed in Central United States
2 fighters placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
6 infantry moved from Shensi to Szechwan
3 infantry moved from Sikang to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Belgian Congo to French West Africa
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 fighter moved from India to Malaya
1 armour and 1 mech_infantry moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
British creates battle in territory 106 Sea Zone
Battle in French West Africa
British attack with 1 bomber and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
British win, taking 106 Sea Zone from Germans, taking French West Africa from Neutral_Axis with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Malaya
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 armour and 1 harbour
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Malaya to Burma
4 infantry moved from India to Burma
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Belgian Congo to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 bomber moved from French West Africa to Gold Coast
2 infantry moved from Brazil to Suriname
British take Suriname from Dutch
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to Finland
Place Units - British
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,3,1,2
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 fighter and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 fighter and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.00
Japanese regular : 0.50
Neutral_Axis regular : 0.33
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Baltic States
1 bomber moved from Southern Italy to Baltic States
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Southern Italy to 114 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Crete
Battle in Gibraltar
Battle in 114 Sea Zone
Italians attack with 2 fighters
Russians defend with 1 cruiser
Italians roll dice for 2 fighters in 114 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 fighters in 114 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 fighters in 114 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 fighters in 114 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Italians and 1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win, taking Crete from Neutral_Allies, taking Gibraltar from British with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for Russians: 1 cruiser
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Germany
1 fighter moved from 114 Sea Zone to Germany
1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour moved from Northern Italy to Romania
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour placed in Northern Italy
1 factory_minor placed in Egypt
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -3,17
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from India to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from New South Wales to South Australia
2 aaGuns, 2 infantry and 1 marine moved from New South Wales to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Finland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 10 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 armour moved from Germany to 113 Sea Zone
2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour and 2 infantry moved from 115 Sea Zone to Finland
1 carrier, 1 cruiser and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Finland
Germans attack with 2 armour, 1 artillery, 1 fighter, 12 infantry and 1 tactical_bomber
British defend with 1 fighter; French defend with 1 fighter; Russians defend with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 12 infantry and 1 tactical_bomber in Finland, round 2 : 5/17 hits, 4,67 expected hits
Russians roll dice for 2 armour, 4 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys in Finland, round 2 : 4/14 hits, 5,67 expected hits
2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Finland, round 3 : 7/13 hits, 4,00 expected hits
Russians roll dice for 2 armour, 4 artilleries and 2 fighters in Finland, round 3 : 6/8 hits, 3,67 expected hits
2 armour owned by the Russians, 4 artilleries owned by the Russians, 6 infantry owned by the Germans and 1 fighter owned by the British lost in Finland
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 4 : 1/7 hits, 3,00 expected hits
Russians roll dice for 1 fighter in Finland, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the French lost in Finland
Germans win, taking Finland from Russians with 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 10 infantry
Casualties for Russians: 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
Casualties for British: 1 fighter
Casualties for French: 1 fighter
Non Combat Move - Germans
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns, 9 armour, 5 artilleries, 23 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine
3 mech_infantrys moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 bombers moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Finland to 115 Sea Zone
1 artillery moved from Western Germany to France
Place Units - Germans
2 artilleries and 2 infantry placed in Germany
3 infantry placed in France
4 mech_infantrys placed in Germany
1 destroyer placed in 114 Sea Zone
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0,00
Germans regular : 1,83