@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 destroyers, 1 fighter, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        1 submarine moved from 110 Sea Zone to 91 Sea Zone
    Combat - Germans
        Battle in 91 Sea Zone
            Germans attack with 1 submarine
            British defend with 1 transport
                1 transport owned by the British lost in 91 Sea Zone
            Germans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
    Non Combat Move - Germans
        1 submarine moved from 106 Sea Zone to 123 Sea Zone
        1 fighter and 2 tactical_bombers moved from Western Germany to Egypt
        1 fighter moved from Southern Italy to Egypt
        3 bombers moved from Western Germany to Greece
        1 infantry moved from Bulgaria to Greece
        4 infantry moved from Bulgaria to Romania
        1 artillery moved from Slovakia Hungary to Romania
        1 artillery moved from Germany to 114 Sea Zone
        1 artillery and 1 transport moved from 114 Sea Zone to 113 Sea Zone
        1 infantry moved from Western Germany to 113 Sea Zone
        1 artillery and 1 infantry moved from 113 Sea Zone to Norway
        1 artillery moved from Germany to Poland
        2 artilleries moved from Slovakia Hungary to Poland
        1 infantry moved from Slovakia Hungary to Romania
        13 infantry moved from Slovakia Hungary to Poland
        2 aaGuns moved from Slovakia Hungary to Poland
        1 aaGun moved from Slovakia Hungary to Romania
        1 aaGun moved from Holland Belgium to Western Germany
        1 tactical_bomber moved from Holland Belgium to Western Germany
        1 artillery moved from Normandy Bordeaux to France
        1 artillery moved from France to Western Germany
        2 mech_infantrys moved from Normandy Bordeaux to Western Germany
        6 armour and 2 mech_infantrys moved from France to Germany
        1 infantry moved from Western Germany to Germany
        1 aaGun moved from Holland Belgium to Western Germany
        1 aaGun moved from Holland Belgium to France
    Place Units - Germans
        9 mech_infantrys placed in Germany
        1 fighter placed in Western Germany
        2 destroyers and 1 submarine placed in 113 Sea Zone
    Turn Complete - Germans
        Germans collect 39 PUs; end with 39 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        1 mech_infantry moved from Ukraine to Caucasus
        1 armour moved from Ukraine to Caucasus
        1 armour moved from Bryansk to Caucasus
        1 mech_infantry moved from Bryansk to Caucasus
        2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk
        8 infantry moved from Novgorod to Belarus
        6 infantry moved from Russia to Bryansk
        2 fighters and 1 tactical_bomber moved from Novgorod to Russia
        6 infantry moved from Yakut S.S.R. to Yenisey
        2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    Place Units - Russians
        1 armour and 2 mech_infantrys placed in Volgograd
        1 artillery and 2 infantry placed in Ukraine
        1 artillery and 2 infantry placed in Novgorod
        1 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 destroyer, 1 factory_minor and 3 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 unit repaired.
        1 destroyer moved from 33 Sea Zone to 25 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
        1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
        1 submarine moved from 35 Sea Zone to 43 Sea Zone
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 infantry moved from Chahar to Hopei
              Japanese take Hopei from Chinese
        1 fighter and 2 tactical_bombers moved from Kwangsi to Malaya
        1 battleship and 2 carriers moved from 35 Sea Zone to 37 Sea Zone
        1 destroyer moved from 35 Sea Zone to 37 Sea Zone
        1 destroyer moved from 35 Sea Zone to 6 Sea Zone
        1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
        1 fighter moved from Kwangsi to 6 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
        1 fighter moved from Kwangsi to 42 Sea Zone
        2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
        2 bombers moved from Kwangsi to India
        1 fighter moved from 35 Sea Zone to Japan
        1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
        2 infantry moved from Anhwe to Hunan
Combat Hit Differential Summary :
@bolasgod Intercept in India?

@flyingbadger yes, intercept please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 destroyer, 1 factory_minor and 3 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 unit repaired.
        1 destroyer moved from 33 Sea Zone to 25 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
        1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
        1 submarine moved from 35 Sea Zone to 43 Sea Zone
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 infantry moved from Chahar to Hopei
              Japanese take Hopei from Chinese
        1 fighter and 2 tactical_bombers moved from Kwangsi to Malaya
        1 battleship and 2 carriers moved from 35 Sea Zone to 37 Sea Zone
        1 destroyer moved from 35 Sea Zone to 37 Sea Zone
        1 destroyer moved from 35 Sea Zone to 6 Sea Zone
        1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
        1 fighter moved from Kwangsi to 6 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
        1 fighter moved from Kwangsi to 42 Sea Zone
        2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
        2 bombers moved from Kwangsi to India
        1 fighter moved from 35 Sea Zone to Japan
        1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
        2 infantry moved from Anhwe to Hunan
    Combat - Japanese
        Air Battle in India
            Japanese attacks with 2 units heading to India
            UK_Pacific launches 1 interceptors out of India
                Attackers Fire,  : 0/2 hits, 0.33 expected hits
                Defenders Fire,  : 0/1 hits, 0.33 expected hits
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in India
                UK_Pacific roll AA dice in India : 1/2 hits, 0.33 expected hits
            1 bomber killed by AA
            Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
            Bombing raid in India causes 8 damage total. 
        Battle in 42 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 37 Sea Zone
            Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 2 transports
            British defend with 1 cruiser
                Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
            Units damaged: 1 battleship owned by the Japanese
                Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                British roll dice for 1 cruiser in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                1 destroyer owned by the Japanese lost in 37 Sea Zone
                Japanese roll dice for 1 battleship, 2 carriers and 2 transports in 37 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                British roll dice for 1 cruiser in 37 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 1 battleship, 2 carriers and 2 transports in 37 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                British roll dice for 1 cruiser in 37 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                1 cruiser owned by the British and 1 battleship owned by the Japanese lost in 37 Sea Zone
            Japanese win, taking 37 Sea Zone from UK_Pacific with 2 carriers and 2 transports remaining. Battle score for attacker is -16
            Casualties for Japanese: 1 battleship and 1 destroyer
            Casualties for British: 1 cruiser
        Battle in Malaya
            Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
            British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 4/7 hits, 3.17 expected hits
                UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
                2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
            Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
            Casualties for ANZAC: 1 infantry
            Casualties for British: 3 infantry
        Battle in 43 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            British defend with 1 destroyer
                Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 43 Sea Zone
            Japanese win, taking 43 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Hunan
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 2 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Chinese lost in Hunan
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 1/4 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 1 infantry
        Battle in Burma
            Japanese attack with 2 fighters and 2 tactical_bombers
            British defend with 1 fighter and 1 tactical_bomber
                Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 2 : 1/4 hits, 2.33 expected hits
                UK_Pacific roll dice for 1 fighter and 1 tactical_bomber in Burma, round 2 : 2/2 hits, 1.17 expected hits
                1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the British lost in Burma
                Japanese roll dice for 1 fighter and 1 tactical_bomber in Burma, round 3 : 1/2 hits, 1.17 expected hits
                UK_Pacific roll dice for 1 fighter in Burma, round 3 : 1/1 hits, 0.67 expected hits
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in Burma
            Japanese win with 1 fighter remaining. Battle score for attacker is -11
            Casualties for Japanese: 1 fighter and 2 tactical_bombers
            Casualties for British: 1 fighter and 1 tactical_bomber
        Cleaning up after air battles
    Non Combat Move - Japanese
        1 fighter moved from Burma to French Indo China
        1 bomber moved from India to French Indo China
        1 fighter moved from 42 Sea Zone to 37 Sea Zone
        1 fighter and 2 tactical_bombers moved from Malaya to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
        1 artillery and 1 mech_infantry moved from Chahar to Anhwe
        1 infantry moved from Jehol to Chahar
        1 aaGun and 5 infantry moved from Jehol to Anhwe
        4 infantry moved from Manchuria to Jehol
        1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
        1 artillery moved from Kwangtung to Kiangsi
        1 mech_infantry moved from Anhwe to Kiangsi
    Place Units - Japanese
        1 factory_minor placed in French Indo China
        1 destroyer and 3 transports placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 45 PUs; end with 49 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -4.50
UK_Pacific AA : 0.67
Defenders Fire,  : -0.33
UK_Pacific regular : 1.83
Attackers Fire,  : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
        1 infantry moved from 32 Sea Zone to Marshall Islands
        1 artillery moved from 32 Sea Zone to Marshall Islands
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        1 fighter moved from 7 Sea Zone to 25 Sea Zone
        1 fighter moved from 7 Sea Zone to 25 Sea Zone
        1 fighter moved from 10 Sea Zone to 25 Sea Zone
        1 fighter moved from 10 Sea Zone to 25 Sea Zone
        1 artillery moved from Eastern United States to 101 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 cruiser moved from 101 Sea Zone to 91 Sea Zone
        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 artillery moved from 91 Sea Zone to Morocco
        1 infantry moved from 91 Sea Zone to Morocco
        1 bomber moved from Hawaiian Islands to 25 Sea Zone
    Combat - Americans
        Battle in Marshall Islands
        Battle in 91 Sea Zone
            Americans attack with 1 cruiser, 1 destroyer and 1 transport
            Germans defend with 1 submarine
                Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 cruiser owned by the Americans lost in 91 Sea Zone
                Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
            Americans win, taking Marshall Islands from Japanese with 1 transport remaining. Battle score for attacker is -14
            Casualties for Americans: 1 cruiser and 1 destroyer
            Casualties for Germans: 1 submarine
        Battle in Morocco
            Americans attack with 1 artillery and 1 infantry
            Neutral_Axis defend with 1 infantry
                Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis lost in Morocco
            Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Neutral_Axis: 1 infantry
        Battle in 25 Sea Zone
            Americans attack with 1 bomber, 1 destroyer and 4 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
            Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
            Casualties for Americans: 1 destroyer
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
        1 fighter moved from 25 Sea Zone to Hawaiian Islands
        1 fighter moved from 25 Sea Zone to Hawaiian Islands
        1 bomber moved from 25 Sea Zone to Hawaiian Islands
        1 fighter moved from 25 Sea Zone to 26 Sea Zone
        1 fighter moved from 25 Sea Zone to 26 Sea Zone
        1 destroyer moved from 16 Sea Zone to 23 Sea Zone
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 battleship moved from 26 Sea Zone to 32 Sea Zone
        1 cruiser moved from 26 Sea Zone to 32 Sea Zone
        1 cruiser moved from 26 Sea Zone to 32 Sea Zone
        1 carrier moved from 10 Sea Zone to 26 Sea Zone
        1 carrier moved from 7 Sea Zone to 14 Sea Zone
        1 armour moved from Western United States to 10 Sea Zone
        1 infantry moved from Western United States to 10 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 armour moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Western United States to Hawaiian Islands
    Place Units - Americans
        1 carrier, 1 cruiser and 2 transports placed in 10 Sea Zone
        1 fighter and 1 tactical_bomber placed in 10 Sea Zone
        1 artillery, 1 infantry and 1 marine placed in Western United States
    Turn Complete - Americans
        Americans collect 51 PUs; end with 51 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : 0.67
Germans regular : 1.00
Neutral_Axis regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Yunnan to Kwangsi
              Chinese take Kwangsi from Japanese
        1 infantry moved from Yunnan to Hunan
        1 infantry moved from Yunnan to Hunan
        1 fighter moved from Shensi to Hunan
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hunan to Yunnan
        3 infantry moved from Shensi to Szechwan
    Place Units - Chinese
        1 artillery and 3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
        1 infantry moved from 32 Sea Zone to Marshall Islands
        1 artillery moved from 32 Sea Zone to Marshall Islands
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        1 fighter moved from 7 Sea Zone to 25 Sea Zone
        1 fighter moved from 7 Sea Zone to 25 Sea Zone
        1 fighter moved from 10 Sea Zone to 25 Sea Zone
        1 fighter moved from 10 Sea Zone to 25 Sea Zone
        1 artillery moved from Eastern United States to 101 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 cruiser moved from 101 Sea Zone to 91 Sea Zone
        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 artillery moved from 91 Sea Zone to Morocco
        1 infantry moved from 91 Sea Zone to Morocco
        1 bomber moved from Hawaiian Islands to 25 Sea Zone
    Combat - Americans
        Battle in Marshall Islands
        Battle in 91 Sea Zone
            Americans attack with 1 cruiser, 1 destroyer and 1 transport
            Germans defend with 1 submarine
                Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 cruiser owned by the Americans lost in 91 Sea Zone
                Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
            Americans win, taking Marshall Islands from Japanese with 1 transport remaining. Battle score for attacker is -14
            Casualties for Americans: 1 cruiser and 1 destroyer
            Casualties for Germans: 1 submarine
        Battle in Morocco
            Americans attack with 1 artillery and 1 infantry
            Neutral_Axis defend with 1 infantry
                Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis lost in Morocco
            Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Neutral_Axis: 1 infantry
        Battle in 25 Sea Zone
            Americans attack with 1 bomber, 1 destroyer and 4 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
            Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
            Casualties for Americans: 1 destroyer
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
        1 fighter moved from 25 Sea Zone to Hawaiian Islands
        1 fighter moved from 25 Sea Zone to Hawaiian Islands
        1 bomber moved from 25 Sea Zone to Hawaiian Islands
        1 fighter moved from 25 Sea Zone to 26 Sea Zone
        1 fighter moved from 25 Sea Zone to 26 Sea Zone
        1 destroyer moved from 16 Sea Zone to 23 Sea Zone
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 battleship moved from 26 Sea Zone to 32 Sea Zone
        1 cruiser moved from 26 Sea Zone to 32 Sea Zone
        1 cruiser moved from 26 Sea Zone to 32 Sea Zone
        1 carrier moved from 10 Sea Zone to 26 Sea Zone
        1 carrier moved from 7 Sea Zone to 14 Sea Zone
        1 armour moved from Western United States to 10 Sea Zone
        1 infantry moved from Western United States to 10 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 armour moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Western United States to Hawaiian Islands
    Place Units - Americans
        1 carrier, 1 cruiser and 2 transports placed in 10 Sea Zone
        1 fighter and 1 tactical_bomber placed in 10 Sea Zone
        1 artillery, 1 infantry and 1 marine placed in Western United States
    Turn Complete - Americans
        Americans collect 51 PUs; end with 51 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Yunnan to Kwangsi
              Chinese take Kwangsi from Japanese
        1 infantry moved from Yunnan to Hunan
        1 infantry moved from Yunnan to Hunan
        1 fighter moved from Shensi to Hunan
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hunan to Yunnan
        3 infantry moved from Shensi to Szechwan
    Place Units - Chinese
        1 artillery and 3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; 
        UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 artillery moved from Italian Somaliland to 76 Sea Zone
        1 infantry moved from Italian Somaliland to 76 Sea Zone
        1 infantry moved from Eastern Persia to 80 Sea Zone
        1 infantry moved from Persia to 80 Sea Zone
        2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
        1 infantry moved from 81 Sea Zone to Egypt
        1 infantry moved from 81 Sea Zone to Egypt
        1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
        1 infantry moved from 81 Sea Zone to Egypt
        1 artillery moved from 81 Sea Zone to Egypt
        1 tactical_bomber moved from Malta to Egypt
        1 fighter moved from Malta to Egypt
        1 armour moved from Ethiopia to Egypt
        1 infantry moved from Persia to Iraq
        1 artillery moved from Persia to Iraq
        1 fighter moved from India to Malaya
        1 infantry moved from Shan State to Malaya
        1 infantry moved from Shan State to Malaya
        1 infantry moved from Persia to Iraq
    Combat - British
        Battle in Egypt
            British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
            Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
                British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/7 hits, 2.67 expected hits
                Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 2/7 hits, 3.50 expected hits
                1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Egypt
                British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 1/5 hits, 2.33 expected hits
                Italians roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Egypt, round 3 : 3/5 hits, 2.83 expected hits
                1 artillery owned by the British, 1 infantry owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Egypt
                British roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 4 : 1/2 hits, 1.17 expected hits
                Italians roll dice for 2 fighters and 2 tactical_bombers in Egypt, round 4 : 1/4 hits, 2.33 expected hits
                1 tactical_bomber owned by the British and 1 tactical_bomber owned by the Germans lost in Egypt
            1 fighter owned by the British retreated
            Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
            Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
            Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
            Casualties for Germans: 1 tactical_bomber
        Battle in Iraq
            British attack with 1 artillery and 2 infantry
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits, 0.83 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
            1 artillery owned by the British retreated to Persia
            Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
            Casualties for British: 2 infantry
            Casualties for Neutral_Axis: 1 infantry
        Battle in Malaya
            British attack with 1 fighter and 2 infantry
            Japanese defend with 1 armour, 1 artillery and 1 harbour
                British roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 armour and 1 artillery in Malaya, round 2 : 2/2 hits, 0.83 expected hits
                1 artillery owned by the Japanese and 2 infantry owned by the British lost in Malaya
            1 fighter owned by the British retreated
            Japanese win with 1 armour remaining. Battle score for attacker is -2
            Casualties for British: 2 infantry
            Casualties for Japanese: 1 artillery
    Non Combat Move - British
        1 fighter moved from Malaya to Burma
        1 infantry moved from India to Burma
        1 infantry moved from India to Burma
        1 artillery moved from India to Burma
        1 mech_infantry moved from India to Eastern Persia
        1 infantry moved from India to West India
        1 aaGun moved from India to Burma
        1 artillery moved from Ethiopia to Anglo Egyptian Sudan
        1 infantry moved from Rhodesia to Belgian Congo
        1 infantry moved from Rhodesia to Belgian Congo
        1 armour moved from Union of South Africa to Belgian Congo
        2 armour moved from Union of South Africa to Belgian Congo
        1 fighter moved from Egypt to Anglo Egyptian Sudan
        1 bomber moved from United Kingdom to Malta
        1 fighter moved from United Kingdom to Gibraltar
        1 fighter moved from United Kingdom to Gibraltar
    Place Units - British
        1 factory_minor placed in Persia
        2 fighters and 1 mech_infantry placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4
        British collect 28 PUs (1 lost to blockades); end with 28 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
    Place Units - UK_Pacific
        3 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,5,5,3,5,5
        UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.83
Italians regular : -2.67
Japanese regular : 1.17
Germans regular : 1.00
Neutral_Axis regular : 0.67
British regular : -1.83
@bolasgod Ouch! You had some bad luck in those battles.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 1 factory_minor and 1 marine; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 fighters moved from Southern Italy to 81 Sea Zone
        1 bomber moved from Tobruk to 81 Sea Zone
        1 transport moved from 98 Sea Zone to 96 Sea Zone
        1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
        1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
    Combat - Italians
        Battle in Trans-Jordan
        Battle in 81 Sea Zone
            Italians attack with 1 bomber and 2 fighters
            British defend with 1 destroyer and 2 transports; French defend with 1 destroyer
                Italians roll dice for 1 bomber and 2 fighters in 81 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                British roll dice for 2 destroyers and 2 transports in 81 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                1 destroyer owned by the French lost in 81 Sea Zone
                Italians roll dice for 1 bomber and 2 fighters in 81 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                British roll dice for 1 destroyer and 2 transports in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British and 1 transport owned by the British lost in 81 Sea Zone
                1 transport owned by the British lost in 81 Sea Zone
            Italians win, taking Trans-Jordan from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 30
            Casualties for French: 1 destroyer
            Casualties for British: 1 destroyer and 2 transports
    Non Combat Move - Italians
        Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
        Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
        Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
        Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
        Trigger Italy Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
        Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
        2 fighters moved from 81 Sea Zone to Egypt
        1 bomber moved from 81 Sea Zone to Egypt
        1 transport moved from 98 Sea Zone to 96 Sea Zone
        2 infantry moved from Tobruk to 96 Sea Zone
        2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
        2 infantry moved from 98 Sea Zone to Egypt
        1 transport moved from 98 Sea Zone to 99 Sea Zone
        1 armour and 1 infantry moved from Greece to 99 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
        2 destroyers moved from 99 Sea Zone to 98 Sea Zone
        1 armour and 1 infantry moved from 98 Sea Zone to Egypt
        1 infantry moved from Greece to Albania
        1 armour moved from Yugoslavia to Romania
        2 mech_infantrys moved from Northern Italy to Romania
        1 aaGun moved from Northern Italy to Southern Italy
        1 aaGun moved from Northern Italy to Southern France
              Italians take Southern France from Neutral_Axis
        2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
    Place Units - Italians
        1 factory_minor placed in Egypt
        1 marine placed in Southern Italy
        Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
        Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    Turn Complete - Italians
        Italians collect 19 PUs; end with 19 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 cruiser moved from 54 Sea Zone to 32 Sea Zone
        1 destroyer moved from 54 Sea Zone to 32 Sea Zone
        1 artillery and 2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 19 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 cruiser moved from 54 Sea Zone to 32 Sea Zone
        1 destroyer moved from 54 Sea Zone to 32 Sea Zone
        1 artillery and 2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 19 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from Gibraltar to Malta
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Axis To War With Russians
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
        Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    Combat Move - Germans
        1 artillery and 2 infantry moved from Poland to Baltic States
        1 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        1 artillery and 1 infantry moved from Norway to Finland
        5 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
        2 artilleries and 11 infantry moved from Poland to Eastern Poland
        6 armour and 11 mech_infantrys moved from Germany to Eastern Poland
        3 artilleries and 13 infantry moved from Romania to Bessarabia
        3 armour moved from Romania to Bessarabia
        1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
        2 destroyers moved from 113 Sea Zone to 114 Sea Zone
        1 submarine moved from 113 Sea Zone to 125 Sea Zone
        1 submarine moved from 123 Sea Zone to 109 Sea Zone
        3 bombers moved from Greece to Volgograd
    Combat - Germans
        Strategic bombing raid in Volgograd
                Russians roll AA dice in Volgograd : 1/3 hits, 0.50 expected hits
            1 bomber killed by AA
            Bombing raid in Volgograd rolls: 5,7 and causes: 6 damage to unit: factory_minor
            Bombing raid in Volgograd causes 6 damage total. 
        Battle in Bessarabia
            Germans attack with 3 armour, 3 artilleries and 13 infantry
            Russians defend with 1 infantry
                Germans roll dice for 3 armour, 3 artilleries and 13 infantry in Bessarabia, round 2 : 6/19 hits, 5.17 expected hits
                Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Bessarabia
            Germans win, taking Bessarabia from Russians with 3 armour, 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Eastern Poland
            Germans attack with 6 armour, 2 artilleries, 11 infantry and 11 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 6 armour, 2 artilleries, 11 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 9/30 hits, 7.67 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Eastern Poland
            Germans win, taking Eastern Poland from Russians with 6 armour, 2 artilleries, 11 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Baltic States
            Germans attack with 1 artillery and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Baltic States
            Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in 114 Sea Zone
            Germans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
            Russians defend with 1 cruiser and 1 submarine
                Germans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
            Germans win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
            Casualties for Russians: 1 cruiser and 1 submarine
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
        1 artillery moved from Western Germany to 113 Sea Zone
        1 infantry moved from Germany to 113 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
        1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
        2 aaGuns moved from Poland to Eastern Poland
        1 aaGun moved from Romania to Bessarabia
        2 mech_infantrys moved from Western Germany to Poland
        1 artillery moved from France to Western Germany
        2 fighters and 1 tactical_bomber moved from Egypt to Romania
        2 bombers moved from Volgograd to Romania
    Place Units - Germans
        2 infantry placed in France
        1 infantry placed in Western Germany
        4 armour and 4 mech_infantrys placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
        Germans collect 39 PUs (3 lost to blockades); end with 39 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : 2.50
Russians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 2 armour and 8 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
    Combat - Russians
        Russians creates battle in territory 125 Sea Zone
    Non Combat Move - Russians
        8 infantry moved from Belarus to Bryansk
        1 infantry moved from Novgorod to Belarus
        1 artillery and 1 infantry moved from Novgorod to Archangel
        1 artillery moved from Western Ukraine to Bryansk
        1 infantry moved from Western Ukraine to Bryansk
        1 infantry moved from Ukraine to Bryansk
        2 artilleries and 7 infantry moved from Ukraine to Bryansk
        1 infantry moved from Western Ukraine to Bryansk
        2 infantry moved from Rostov to Bryansk
        1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
        1 mech_infantry moved from Caucasus to Northwest Persia
              Russians take Northwest Persia from Neutral_Allies
        1 mech_infantry moved from Northwest Persia to Caucasus
        2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
        6 infantry moved from Yenisey to Timguska
        2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
    Place Units - Russians
        2 armour and 8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 34 PUs; end with 35 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 1 artillery, 2 destroyers, 2 factory_minors, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Suiyuyan to Kansu
              Japanese take Kansu from Chinese
        1 infantry moved from Hopei to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Jehol to Chahar
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Anhwe to Kweichow
              Japanese take Kweichow from Chinese
        3 artilleries and 7 infantry moved from Anhwe to Hunan
        3 infantry moved from Jehol to Anhwe
        1 artillery and 1 mech_infantry moved from Kiangsi to Hunan
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        2 infantry moved from 36 Sea Zone to Kwangsi
        2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
        1 armour moved from Malaya to Shan State
              Japanese take Shan State from UK_Pacific
        1 armour moved from Shan State to French Indo China
        1 transport moved from 37 Sea Zone to 43 Sea Zone
        1 infantry moved from Borneo to 43 Sea Zone
        1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
        1 infantry moved from 41 Sea Zone to Sumatra
        1 transport moved from 37 Sea Zone to 36 Sea Zone
        1 infantry moved from French Indo China to 36 Sea Zone
        1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
        1 carrier moved from 37 Sea Zone to 41 Sea Zone
        1 bomber moved from French Indo China to India
        1 carrier moved from 37 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
        1 fighter moved from 37 Sea Zone to French Indo China
        1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
        1 marine moved from Japan to 6 Sea Zone
        1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
        1 marine moved from 21 Sea Zone to Guam
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        1 submarine moved from 6 Sea Zone to 21 Sea Zone
        1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        2 fighters moved from French Indo China to Kwangsi
    Combat - Japanese
        Strategic bombing raid in India
                UK_Pacific roll AA dice in India : 1/1 hits, 0.17 expected hits
            1 bomber killed by AA
            Bombing raid in India causes 0 damage total. 
        Battle in Sumatra
        Battle in Guam
        Battle in Celebes
        Battle in Kwangsi
            Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 5/8 hits, 3.67 expected hits
                Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
            Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Kwangsi from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in Hunan
            Japanese attack with 4 artilleries, 7 infantry and 1 mech_infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 4 artilleries, 7 infantry and 1 mech_infantry in Hunan, round 2 : 3/12 hits, 3.33 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 2 infantry
    Non Combat Move - Japanese
        4 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
        1 submarine moved from 43 Sea Zone to 35 Sea Zone
        2 artilleries moved from Japan to 6 Sea Zone
        2 infantry moved from Japan to 6 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
        2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
        1 fighter moved from French Indo China to 35 Sea Zone
        1 aaGun moved from Anhwe to Hunan
    Place Units - Japanese
        1 factory_minor placed in Malaya
        1 factory_minor placed in Kwangtung
        2 destroyers placed in 6 Sea Zone
        1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
    Turn Complete - Japanese
        Japanese collect 56 PUs; end with 57 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : 1.00
UK_Pacific AA : 0.83
@flyingbadger i am headed to a remote area for work for a few weeks, I may not be able to play very often. I apologize.
@bolasgod No need to apologise, I can wait as long as needed between turns.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Marshall Islands to 32 Sea Zone
        1 artillery moved from Marshall Islands to 32 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery moved from 33 Sea Zone to Caroline Islands
        1 armour moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
        1 armour moved from 33 Sea Zone to Caroline Islands
        1 infantry moved from 33 Sea Zone to Caroline Islands
        1 tactical_bomber moved from Queensland to Caroline Islands
        1 fighter moved from Queensland to Caroline Islands
        1 battleship moved from 32 Sea Zone to 33 Sea Zone
        1 cruiser moved from 32 Sea Zone to 33 Sea Zone
        1 cruiser moved from 32 Sea Zone to 33 Sea Zone
        1 bomber moved from Hawaiian Islands to 16 Sea Zone
        1 destroyer moved from 25 Sea Zone to 16 Sea Zone
        1 infantry moved from Morocco to 91 Sea Zone
        1 artillery moved from Morocco to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 artillery moved from 110 Sea Zone to Normandy Bordeaux
    Combat - Americans
        Battle in Normandy Bordeaux
        Battle in 16 Sea Zone
            Americans attack with 1 bomber and 1 destroyer
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Caroline Islands
            Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
                Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/6 hits, 2.50 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                1 aaGun owned by the Japanese lost in Caroline Islands
                Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 1/6 hits, 2.50 expected hits
                Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Caroline Islands
                Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 4/6 hits, 2.50 expected hits
                Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Caroline Islands
            Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
            Casualties for Japanese: 1 aaGun and 2 infantry
    Non Combat Move - Americans
        1 fighter moved from Caroline Islands to 33 Sea Zone
        1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
        1 carrier moved from 26 Sea Zone to 33 Sea Zone
        1 fighter moved from 26 Sea Zone to Wake Island
        1 fighter moved from 26 Sea Zone to Wake Island
        1 fighter moved from Hawaiian Islands to Wake Island
        1 destroyer moved from 23 Sea Zone to 33 Sea Zone
        1 bomber moved from 16 Sea Zone to Wake Island
        1 carrier moved from 14 Sea Zone to 26 Sea Zone
        1 fighter moved from Hawaiian Islands to Queensland
        1 fighter moved from Hawaiian Islands to Queensland
        1 artillery moved from Western United States to 10 Sea Zone
        1 marine moved from Western United States to 10 Sea Zone
        1 mech_infantry moved from Western United States to 10 Sea Zone
        1 infantry moved from Western United States to 10 Sea Zone
        1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
        1 marine moved from 26 Sea Zone to Hawaiian Islands
        1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 artillery moved from 26 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from Central United States to Eastern United States
        1 mech_infantry moved from Central United States to Western United States
    Place Units - Americans
        1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
        2 fighters placed in 10 Sea Zone
        1 infantry and 1 marine placed in Western United States
    Turn Complete - Americans
        Americans collect 53 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -3.17
Japanese regular : -2.00
Japanese AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Yunnan to Kweichow
        1 fighter moved from Yunnan to Kweichow
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 artillery and 9 infantry moved from Yunnan to Szechwan
        1 infantry moved from Szechwan to Sikang
        1 fighter moved from Kweichow to Szechwan
    Place Units - Chinese
        1 infantry placed in Yunnan
        1 infantry placed in Tsinghai
        2 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 5 PUs; end with 5 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33