Oh I forgot the walk to Alexandria. I will add that on NCM.
Pejon_88 (X+5) vs. Simon33 (Allies), 3rd game PTV
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 marines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Fukien to Kiangsi Japanese take Kiangsi from Chinese 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shansi, round 2 : 4/7 hits, 3,17 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Hokkaido to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Kwangsi 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone 1 submarine moved from 7 Sea Zone to 34 Sea Zone 1 destroyer moved from 7 Sea Zone to 34 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Japan to Kyushu 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 battleship moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 7 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from Fukien to Kiangsi 2 infantry moved from 21 Sea Zone to Fukien 1 artillery and 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Anhwe 3 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Formosa to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 2 fighters and 2 tactical_bombers moved from Shansi to Shantung Place Units - Japanese 3 transports placed in 7 Sea Zone 2 marines placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 1,67 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 28 Sea Zone Non Combat Move - Americans 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States 1 fighter moved from Davao to Guam 1 destroyer moved from 36 Sea Zone to 49 Sea Zone 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 2 infantry moved from Hopei to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Szechwan to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 bomber moved from United Kingdom to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 bomber, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 artillery moved from Alexandria to 100 Sea Zone 1 artillery and 1 transport moved from 100 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to Southern Persia British take Southern Persia from Neutral_Allies 1 infantry moved from Western India to Eastern India 1 mech_infantry moved from Egypt to Syria 1 armour and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 bomber, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Malta 1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone 1 battleship and 1 cruiser moved from 113 Sea Zone to 94 Sea Zone 2 fighters moved from United Kingdom to 94 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun and 2 infantry moved from Scotland to United Kingdom 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 73 Sea Zone to 60 Sea Zone 1 battleship moved from 132 Sea Zone to 40 Sea Zone 1 transport moved from 40 Sea Zone to 38 Sea Zone 2 infantry moved from Malaya to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from Malaya to Shan State 1 fighter moved from Burma to Java 1 fighter and 1 tactical_bomber moved from Eastern India to Java 3 aaGuns, 1 artillery and 6 infantry moved from Eastern India to Burma 1 cruiser moved from 93 Sea Zone to 94 Sea Zone Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,2,2 British collect 24 PUs (6 lost to blockades); end with 24 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 1 armour, 2 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 1.67 Italians regular : -0.33 Japanese regular : -1.33 British regular : -0.17 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Albania to Greece 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to Greece 2 fighters moved from Southern Italy to Greece 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Greece 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British Combat - Italians Battle in Greece Italians attack with 1 bomber, 2 fighters and 6 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 bomber, 2 fighters and 6 infantry in Greece, round 2 : 2/9 hits, 2,50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 100 Sea Zone 1 bomber and 2 fighters moved from Greece to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 infantry moved from Italian Somaliland to Kenya 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to Romania 1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3 Italians collect 12 PUs (1 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians regular : -0,17 Neutral_Allies regular : 1,67 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from New Zealand to Java Non Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 64 Sea Zone to 43 Sea Zone 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to Java 1 cruiser moved from 65 Sea Zone to 28 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 infantry moved from Syria to Trans-Jordan Non Combat Move - French 1 cruiser moved from 113 Sea Zone to 94 Sea Zone 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans Non Combat Move - Germans 2 infantry moved from Norway to Finland 1 infantry moved from Germany to 116 Sea Zone 1 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone 1 artillery moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 116 Sea Zone to 115 Sea Zone 1 submarine moved from 112 Sea Zone to 122 Sea Zone 1 submarine moved from 109 Sea Zone to 121 Sea Zone 1 submarine moved from 109 Sea Zone to 126 Sea Zone 5 infantry moved from Bulgaria to Romania 1 aaGun, 3 artilleries and 5 infantry moved from Germany to Poland 2 aaGuns moved from Slovakia Hungary to Romania 3 armour moved from Yugoslavia to Slovakia Hungary 2 artilleries and 8 infantry moved from Yugoslavia to Romania 6 armour and 4 mech_infantrys moved from France to Germany 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 aaGun moved from Holland Belgium to Western Germany 2 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 armour, 2 artilleries and 7 infantry placed in Germany 2 armour and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Northern Belarus to Leningrad Non Combat Move - Russians 4 artilleries moved from Leningrad to Vyborg 1 armour and 1 mech_infantry moved from Vologda to Vyborg 1 armour and 1 mech_infantry moved from Gorky to Leningrad 8 infantry moved from Leningrad to Vyborg 1 aaGun moved from Leningrad to Vyborg 1 artillery and 1 infantry moved from Smolensk to Novgorod 1 infantry moved from Northern Caucasus to Stalingrad 3 infantry moved from Buryatia to Amur 10 infantry moved from Siberia to Amur 2 aaGuns moved from Smolensk to Russia 3 artilleries moved from Siberia to Amur Place Units - Russians 10 infantry placed in Russia 1 armour, 1 artillery and 1 mech_infantry placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 47 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Northern Belarus to Leningrad Non Combat Move - Russians 4 artilleries moved from Leningrad to Vyborg 1 armour and 1 mech_infantry moved from Vologda to Vyborg 1 armour and 1 mech_infantry moved from Gorky to Leningrad 8 infantry moved from Leningrad to Vyborg 1 aaGun moved from Leningrad to Vyborg 1 artillery and 1 infantry moved from Smolensk to Novgorod 1 infantry moved from Northern Caucasus to Stalingrad 3 infantry moved from Buryatia to Amur 10 infantry moved from Siberia to Amur 2 aaGuns moved from Smolensk to Russia 3 artilleries moved from Siberia to Amur Place Units - Russians 10 infantry placed in Russia 1 armour, 1 artillery and 1 mech_infantry placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 128 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Yunnan 2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/14 hits, 6,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 artillery moved from Kwangsi to Kweichow 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone 2 infantry moved from Fukien to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 132 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from Kyushu to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kiangsu 1 transport moved from 7 Sea Zone to 35 Sea Zone 1 aaGun moved from Caroline Islands to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China 1 artillery and 4 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 mech_infantry moved from Shansi to Anhwe 1 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Shansi 1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone 2 marines moved from Japan to 7 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 marines and 1 submarine moved from 7 Sea Zone to 37 Sea Zone 2 marines moved from 37 Sea Zone to French Indo China 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 3 infantry moved from Southern Manchuria to Jehol 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 2 bombers, 5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 7 Sea Zone 1 artillery placed in Japan 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -1,50 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to Western United States Combat - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 28 Sea Zone to 27 Sea Zone 1 submarine moved from 55 Sea Zone to 31 Sea Zone 1 destroyer moved from 49 Sea Zone to 27 Sea Zone 1 fighter moved from Eastern United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 11 Sea Zone 1 destroyer, 1 fighter and 1 transport placed in 104 Sea Zone 1 artillery placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Szechwan 10 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Inner Mongolia, round 2 : 3/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma 2 infantry moved from Tsinghai to Inner Mongolia Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 94 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Malta to 96 Sea Zone 1 bomber moved from Malta to Iraq 1 mech_infantry moved from Syria to Iraq 1 armour moved from Egypt to Iraq 1 infantry moved from Southern Persia to 82 Sea Zone 1 artillery and 1 infantry moved from Southern Persia to Iraq 1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in Iraq British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 3 : 4/5 hits, 2.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Battle in 96 Sea Zone British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 94 Sea Zone to 100 Sea Zone 2 fighters moved from 96 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 bomber moved from Iraq to Egypt 2 fighters moved from Malta to Belgian Congo 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Shan State to Burma 2 infantry moved from Sumatra to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone 2 infantry moved from 40 Sea Zone to Eastern India 1 armour, 3 infantry and 1 mech_infantry moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Java to Eastern India 1 fighter moved from Java to Eastern India 1 destroyer moved from 60 Sea Zone to 40 Sea Zone Place Units - British 1 factory_minor placed in Southern Persia 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 2,3 British collect 27 PUs (5 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in Eastern India change ownership: 2 artilleries and 4 infantryCombat Hit Differential Summary :
Chinese regular : 0.50 Italians regular : -0.33 Japanese regular : 0.33 Neutral_Axis regular : -0.67 British regular : 1.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 infantry moved from Kenya to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 battleship and 1 cruiser moved from 99 Sea Zone to 94 Sea Zone 1 bomber moved from Southern Italy to 94 Sea Zone 1 submarine moved from 100 Sea Zone to 97 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 cruiser and 1 transport French defend with 1 cruiser Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits French roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Italians 1 cruiser owned by the French lost in 94 Sea Zone Italians win with 1 battleship, 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 11 Casualties for French: 1 cruiser Battle in Gibraltar Non Combat Move - Italians 1 bomber moved from 94 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Kenya to Ethiopia 1 armour moved from Romania to Eastern Poland 1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 cruiser moved from 99 Sea Zone to 96 Sea Zone 1 armour and 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
French regular : 0,50 Italians regular : -0,67 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 marine; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 cruiser moved from 28 Sea Zone to 27 Sea Zone 3 fighters moved from Java to Eastern India 1 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India Place Units - ANZAC 2 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Non Combat Move - Germans 1 aaGun, 3 artilleries and 4 infantry moved from Poland to Baltic States 8 infantry moved from Finland to Norway 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from Germany to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 submarine moved from 126 Sea Zone to 128 Sea Zone 1 submarine moved from 121 Sea Zone to 112 Sea Zone 1 submarine moved from 122 Sea Zone to 112 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar 1 fighter moved from Western Germany to Gibraltar 3 armour and 3 mech_infantrys moved from Germany to Baltic States 4 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 artillery and 6 infantry moved from Germany to Poland 2 aaGuns, 2 artilleries and 13 infantry moved from Romania to Bessarabia 3 armour moved from Slovakia Hungary to Eastern Poland 2 armour and 4 mech_infantrys moved from Western Germany to Poland 3 artilleries and 15 infantry moved from Slovakia Hungary to Eastern Poland Place Units - Germans 1 destroyer placed in 115 Sea Zone 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Germany 1 artillery and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry moved from Vyborg to Finland 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Battle in Finland Russians attack with 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Finland, round 2 : 4/19 hits, 5.00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Vyborg to Finland 1 aaGun, 1 armour, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Leningrad to Vologda 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Vologda to Yaroslavl 2 fighters and 1 tactical_bomber moved from Yaroslavl to Russia 1 artillery and 1 infantry moved from Novgorod to Yaroslavl 1 infantry moved from Stalingrad to Samara 1 artillery and 6 infantry moved from Ukraine to Kursk 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Amur to Siberia 1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria 1 infantry moved from Amur to Siberia 1 infantry moved from Amur to Siberia 3 artilleries and 8 infantry moved from Amur to Northern Manchuria Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Stalingrad 2 infantry placed in Urals Turn Complete - Russians Russians collect 49 PUs; end with 51 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry moved from Vyborg to Finland 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Battle in Finland Russians attack with 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Finland, round 2 : 4/19 hits, 5.00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Vyborg to Finland 1 aaGun, 1 armour, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Leningrad to Vologda 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Vologda to Yaroslavl 2 fighters and 1 tactical_bomber moved from Yaroslavl to Russia 1 artillery and 1 infantry moved from Novgorod to Yaroslavl 1 infantry moved from Stalingrad to Samara 1 artillery and 6 infantry moved from Ukraine to Kursk 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Amur to Siberia 1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria 1 infantry moved from Amur to Siberia 1 infantry moved from Amur to Siberia 3 artilleries and 8 infantry moved from Amur to Northern Manchuria Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Stalingrad 2 infantry placed in Urals Turn Complete - Russians Russians collect 49 PUs; end with 51 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 118 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 117 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 94 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00 -
@simon33 Soviet 61 IPCs :O
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Southern Manchuria to Korea 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 37 Sea Zone 1 marine moved from French Indo China to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Malaya 1 cruiser and 1 marine moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 marine moved from 36 Sea Zone to Manilla 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 armour moved from Kiangsu to Kwangtung 1 mech_infantry moved from Anhwe to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Hunan to Kwangtung 1 artillery moved from Japan to 7 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from Kiangsu to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Anhwe to Korea 2 bombers moved from Kwangsi to Davao 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo 1 fighter moved from Kwangsi to 22 Sea Zone 1 tactical_bomber moved from Kiangsu to 22 Sea Zone Combat - Japanese Battle in Java Battle in Sumatra Battle in Celebes Battle in Malaya Battle in Davao Japanese attack with 2 bombers, 1 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in Davao, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Davao from Americans with 2 bombers and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Manilla Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Manilla, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 0/4 hits, 1,83 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Guam Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Guam, round 3 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 fighter in Guam, round 3 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Americans: 1 fighter Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 4/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Korea Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3,50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 battleship moved from 132 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 132 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 cruiser moved from 132 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from Kwangsi to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 132 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 132 Sea Zone 1 carrier moved from 132 Sea Zone to 38 Sea Zone 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Kweichow to Kwangsi 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Hopei 1 infantry moved from Hunan to Kiangsi 2 artilleries and 1 infantry moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Shansi to Jehol 1 aaGun and 1 infantry moved from Southern Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 carrier moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 fighter moved from Kiangsu to Japan 1 fighter moved from 22 Sea Zone to Marianas 1 tactical_bomber moved from 22 Sea Zone to Marianas 1 fighter moved from Guam to Marianas 1 fighter and 1 tactical_bomber moved from Manilla to Fukien 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei 1 bomber moved from Davao to French Indo China 1 bomber moved from Davao to Fukien Place Units - Japanese 1 artillery placed in Japan 1 artillery and 2 infantry placed in Shantung 1 factory_minor placed in French Indo China 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kyushu: 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 2,00 Japanese regular : 1,17 UK_Pacific regular : 1,00 Russians regular : 0,67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands 2 cruisers and 2 marines moved from 27 Sea Zone to 33 Sea Zone 2 marines moved from 33 Sea Zone to Marshall Islands 1 carrier, 3 destroyers and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 submarine moved from 31 Sea Zone to 34 Sea Zone 1 cruiser moved from 104 Sea Zone to 89 Sea Zone Combat - Americans Battle in Marshall Islands Americans attack with 1 fighter, 2 marines and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 cruisers in Marshall Islands, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in French West Africa Americans attack with 1 armour, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in French West Africa, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to Queensland 1 fighter and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Eastern United States to 89 Sea Zone 1 fighter moved from Eastern United States to 27 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 bomber moved from Western United States to Queensland 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 104 Sea Zone to 109 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 104 Sea Zone to 89 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 destroyer placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 10 infantry moved from Inner Mongolia to Honan 4 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Burma to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 3/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Honan, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Inner Mongolia to Kansu 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Northern Manchuria 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 94 Sea Zone 1 bomber moved from Egypt to 94 Sea Zone 1 fighter moved from 100 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 battleship, 3 cruisers, 1 destroyer and 1 fighter moved from 100 Sea Zone to 96 Sea Zone 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Tanganyika Territory 1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 fighter moved from Belgian Congo to Tanganyika Territory 1 fighter moved from Belgian Congo to Ethiopia 1 artillery and 2 infantry moved from Egypt to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 cruiser moved from 40 Sea Zone to 78 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Eastern India to Shan State 1 fighter moved from Eastern India to Shan State Combat - British Battle in Ethiopia British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Ethiopia, round 2 : 3/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Anglo-Egyptian Sudan British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 94 Sea Zone British attack with 1 bomber and 2 fighters; Russians loiter and taunt Italians defend with 1 battleship, 1 cruiser and 2 transports British roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 94 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 94 Sea Zone 2 transports owned by the Italians lost in 94 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 41 Casualties for Italians: 1 battleship, 1 cruiser and 2 transports Battle in 96 Sea Zone British attack with 1 battleship, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 cruiser British roll dice for 1 battleship, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the Italians lost in 96 Sea Zone British win with 1 battleship, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Italians: 1 cruiser Battle in Tanganyika Territory British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Tanganyika Territory to Egypt 1 fighter moved from Ethiopia to Egypt 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 artillery moved from Iraq to Trans-Jordan 1 carrier moved from 100 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta 1 bomber moved from 94 Sea Zone to Malta 2 fighters moved from 94 Sea Zone to 96 Sea Zone 1 battleship and 2 destroyers moved from 40 Sea Zone to 82 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to Eastern India 1 artillery and 5 infantry moved from Eastern India to Burma 1 mech_infantry moved from Eire to United Kingdom 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Egypt Place Units - British 1 artillery and 2 infantry placed in Southern Persia 1 factory_minor placed in Iraq 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,3,5,5 British collect 29 PUs (5 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 2 infantryCombat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : 0.83 Italians regular : -2.00 Japanese regular : 1.00 Neutral_Axis regular : -0.33 British regular : 3.00 -
Assumed no scramble to Shan State.
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@simon33 That’s ok.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Eastern Poland to Northern Belarus Italians take Northern Belarus from Russians 1 armour and 1 mech_infantry moved from Romania to Northern Belarus Combat - Italians Non Combat Move - Italians 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 armour and 1 mech_infantry moved from Tobruk to Libya 2 infantry moved from Tunisia to Algeria 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 aaGun, 2 artilleries and 2 infantry moved from Romania to Bessarabia 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :





