Please move ITA bmr from SIT to Alexandria. Thanks
L21 #1 trulpen (X) vs surfer (A+20) BM3
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Amur to Korea Russians take Korea from Japanese 11 infantry moved from Amur to Manchuria Combat - Russians Battle in Manchuria Russians attack with 11 infantry Japanese defend with 1 infantry Russians roll dice for 11 infantry in Manchuria, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 3 infantry moved from Buryatia to Amur 3 infantry moved from Yenisey to Timguska 1 fighter moved from Russia to Szechwan 1 aaGun, 6 infantry and 1 tactical_bomber moved from Ukraine to Bryansk 1 tactical_bomber moved from Bryansk to Russia 1 aaGun, 5 artilleries and 6 infantry moved from Western Ukraine to Bryansk 2 aaGuns, 1 artillery and 20 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Russia 1 infantry moved from Novgorod to Archangel 5 infantry moved from Russia to Bryansk 1 armour moved from Caucasus to Bryansk 1 mech_infantry moved from Caucasus to Iraq Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5 Russians collect 37 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -0.83
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Hunan to Kwangtung 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 bombers moved from Kwangsi to Philippines 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Borneo Battle in Celebes Battle in Guam Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 4,00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 3,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 2,83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Jehol 1 fighter and 1 tactical_bomber moved from Kwangtung to Jehol 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 2 artilleries and 2 infantry moved from Hunan to Kweichow 1 artillery moved from Kwangsi to Hunan 1 aaGun, 2 artilleries and 4 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Chahar 2 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 3 fighters moved from Caroline Islands to Japan 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 2 bombers moved from Philippines to French Indo China Place Units - Japanese 1 factory_minor placed in French Indo China 1 destroyer and 1 submarine placed in 6 Sea Zone 1 infantry placed in Japan 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,67 Japanese regular : -1,33 UK_Pacific regular : 0,33 ANZAC regular : -0,67
-
Unexpected DOW by Russia! Japan is concerned.
-
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 91 Sea Zone Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 1 submarine Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Combat Hit Differential Summary :
Americans regular : 0.33
-
@trulpen Guessing this is unexpected as well.
OOL? -
@surfer said in L21 #1 trulpen (X) vs surfer (A+20) BM3:
@trulpen Guessing this is unexpected as well.
OOL?It is. Dmg bs.
-
@trulpen um, i was expecting more, but perhaps play this round for round
-
@surfer said in L21 #1 trulpen (X) vs surfer (A+20) BM3:
@trulpen um, i was expecting more, but perhaps play this round for round
Yes, can’t decide upon a default here. Depends a lot on how hard US hits here.
-
@trulpen 3 more hits
-
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 91 Sea Zone Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 1 submarine Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Combat Hit Differential Summary :
Americans regular : 0.17
-
Dmg 1 ac and sink 2 subs.
-
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 91 Sea Zone Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 1 submarine Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits 2 submarines owned by the Americans, 1 submarine owned by the Germans, 2 carriers owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits
Combat Hit Differential Summary :
Americans regular : 0.00 Germans regular : 1.67
-
Ok. Not looking good for Allies
-
3 more hits
-
@surfer said in L21 #1 trulpen (X) vs surfer (A+20) BM3:
3 more hits
Sink the damaged ac and the des and let the tac make them company in the ocean.
-
Last hit on the cr.
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 91 Sea Zone Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 1 submarine Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits 2 submarines owned by the Americans, 1 submarine owned by the Germans, 2 carriers owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 5/8 hits, 4.00 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 bomber in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport in 91 Sea Zone, round 4 : 4/6 hits, 3.17 expected hits 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone Germans win, taking Marshall Islands from Japanese with 1 battleship, 2 carriers, 2 fighters and 1 transport remaining. Battle score for attacker is -66 Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber Casualties for Germans: 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber Casualties for Italians: 1 submarine 2 fighters owned by the Germans forced to land in Gibraltar Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from 91 Sea Zone: 2 carriers EDIT: Adding units owned by Germans to 91 Sea Zone: 1 carrier EDIT: Removing units owned by Germans from Gibraltar: 2 fighters EDIT: Adding units owned by Germans to 91 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Hawaiian Islands to 32 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine moved from 26 Sea Zone to 32 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Midway Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 3.50
-
wasn’t pretty, but should be enough
-
@surfer said in L21 #1 trulpen (X) vs surfer (A+20) BM3:
wasn’t pretty, but should be enough
Should be. An interesting sacrifice. I wanted to put one more fig on the fleet, but couldn’t afford it.
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 9 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00