@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
2 infantry moved from Samara to Novosibirsk
1 fighter moved from Russia to Novosibirsk
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 4/7 hits, 2.00 expected hits
Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 3 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 tactical_bomber moved from Belarus to Russia
4 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Samara
4 infantry moved from Russia to Bryansk
1 aaGun moved from Smolensk to Belarus
2 aaGuns moved from Russia to Samara
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Belarus to Russia
Place Units - Russians
1 infantry placed in Volgograd
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -0.50
Russians regular : 2.17
@feltmarskal I was running some scenarios with the chinese one of them was for real ( i won the battle ) i deleted, thinking it was practicee. Then i realising what happen.
@feltmarskal What now
@feltmarskal Is it ok i run a new scenario with China
Mixing up the games
@feltmarskal go for it - I trust what you do is fair.
@feltmarskal I will be able to do my moves tonight or tomorrow morning
@feltmarskal ah, OK -LOL 🙂
I just remembered it is my turn with the Japanese
I write this in the wrong game, it is the game i have whit trulpen
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 artilleries, 4 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Nigeria to French West Africa
Japanese take French West Africa from French
2 armour and 2 mech_infantrys moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
2 armour and 2 mech_infantrys moved from Turkmenistan to Eastern Persia
Japanese take Eastern Persia from British
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 35 Sea Zone to 33 Sea Zone
4 submarines moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 1 mech_infantry moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 32 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Alaska to British Columbia
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 armour moved from Kweichow to Burma
3 mech_infantrys moved from Kazakhstan to Volgograd
2 artilleries, 3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 fighters moved from Burma to India
3 tactical_bombers moved from Burma to India
1 mech_infantry moved from Kansu to Evenkiyskiy
1 armour moved from Chahar to Kansu
2 fighters moved from Novgorod to Germany
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in British Columbia
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
Japanese win, taking British Columbia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Volgograd
Japanese attack with 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Japanese roll dice for 3 mech_infantrys in Volgograd, round 2 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 mech_infantrys in Volgograd, round 3 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Japanese win, taking Volgograd from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 25 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 fighters and 5 submarines
Americans defend with 1 battleship, 4 carriers, 2 cruisers, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 battleship and 1 carrier in 33 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 2 fighters in 33 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 battleship, 4 carriers and 2 cruisers in 33 Sea Zone, round 2 : 4/7 hits, 3,00 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 5 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/6 hits, 3,83 expected hits
2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 4 submarines in 33 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 4 carriers and 2 cruisers in 33 Sea Zone, round 3 : 3/7 hits, 3,00 expected hits
3 submarines owned by the Japanese lost in 33 Sea Zone
Americans win, taking Midway from Americans with 1 battleship, 4 carriers, 2 cruisers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -86
Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters and 5 submarines
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 artilleries placed in India
4 destroyers and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 submarine placed in 1 Sea Zone
Turn Complete - Japanese
Japanese collect 83 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 2,83
Japanese regular : -2,00
Russians regular : -0,67
British regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 2 Sea Zone to 1 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 bombers moved from Western United States to 25 Sea Zone
1 submarine moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 33 Sea Zone to 32 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 32 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 25 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 7 infantry moved from Morocco to 91 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
3 mech_infantrys moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Yugoslavia to Slovakia Hungary
Americans take Slovakia Hungary from Germans
1 artillery moved from Romania to Eastern Poland
Russians take Eastern Poland from Germans
1 fighter moved from Bulgaria to Northern Italy
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 destroyers moved from 93 Sea Zone to 90 Sea Zone
1 carrier moved from 93 Sea Zone to 90 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
3 mech_infantrys moved from Greece to Yugoslavia
1 artillery, 2 fighters and 7 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 93 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 mech_infantry moved from Persia to Caucasus
5 mech_infantrys moved from Western United States to British Columbia
1 cruiser moved from 33 Sea Zone to 32 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from West India to Northern Territory
Combat - Americans
Combat Hit Differential Summary :
@martin Scramble sz 112
@feltmarskal yes, scamble with all three tactical bombers
@martin it is suicide to scramble , you have to look at it again , you will lose 3 planes and i will lose 1 dd
@feltmarskal and W Germany will fall
@feltmarskal please scramble with all three tactical bombers.
@feltmarskal I will actually not lose a single plane - noone is attacking my planes :-) And there will only be planes attacking West Germany, and no landing forces. You will lose your planes, and West Germany is safe, for now.
@martin Okay i see the UK fleet it,s not helping, learn something new in the game, that mistage i will never make again.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 2 Sea Zone to 1 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 bombers moved from Western United States to 25 Sea Zone
1 submarine moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 33 Sea Zone to 32 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 32 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 25 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 7 infantry moved from Morocco to 91 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
3 mech_infantrys moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Yugoslavia to Slovakia Hungary
Americans take Slovakia Hungary from Germans
1 artillery moved from Romania to Eastern Poland
Russians take Eastern Poland from Germans
1 fighter moved from Bulgaria to Northern Italy
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 destroyers moved from 93 Sea Zone to 90 Sea Zone
1 carrier moved from 93 Sea Zone to 90 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
3 mech_infantrys moved from Greece to Yugoslavia
1 artillery, 2 fighters and 7 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 93 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 mech_infantry moved from Persia to Caucasus
5 mech_infantrys moved from Western United States to British Columbia
1 cruiser moved from 33 Sea Zone to 32 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from West India to Northern Territory
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys
Germans defend with 2 artilleries and 1 factory_minor
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys in Northern Italy, round 2 : 2/8 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 artilleries
Battle in 112 Sea Zone
British loiter and taunt; Americans attack with 1 carrier and 4 transports
Germans defend with 3 tactical_bombers
Germans roll dice for 3 tactical_bombers in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 carrier owned by the Americans lost in 112 Sea Zone
4 transports owned by the Americans retreated to 110 Sea Zone
Germans win with 3 tactical_bombers remaining. Battle score for attacker is -16
Casualties for Americans: 1 carrier
Battle in Western Germany
Americans attack with 5 fighters
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits
Americans roll dice for 5 fighters in Western Germany, round 2 : 1/5 hits, 2.50 expected hits
Germans roll dice for 1 aaGun and 7 infantry in Western Germany, round 2 : 2/7 hits, 2.33 expected hits
1 aaGun owned by the Germans and 2 fighters owned by the Americans lost in Western Germany
3 fighters owned by the Americans retreated
Germans win with 7 infantry remaining. Battle score for attacker is -15
Casualties for Americans: 2 fighters
Casualties for Germans: 1 aaGun
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in British Columbia
Americans attack with 5 mech_infantrys
Japanese defend with 1 artillery
Americans roll dice for 5 mech_infantrys in British Columbia, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 1 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 1 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 3 transports
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 3 transports in 25 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
3 transports owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 55
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 3 transports
Battle in 32 Sea Zone
Americans attack with 2 cruisers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 2 cruisers and 1 fighter in 32 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 32 Sea Zone
Americans win with 2 cruisers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
4 carriers moved from 33 Sea Zone to 31 Sea Zone
2 fighters moved from 23 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
3 fighters moved from 25 Sea Zone to 31 Sea Zone
2 bombers moved from 25 Sea Zone to Wake Island
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Western Germany to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.67
Germans AA : -0.50
Germans regular : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 2 Sea Zone to 1 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 bombers moved from Western United States to 25 Sea Zone
1 submarine moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 33 Sea Zone to 32 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 32 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 25 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 7 infantry moved from Morocco to 91 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
3 mech_infantrys moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Yugoslavia to Slovakia Hungary
Americans take Slovakia Hungary from Germans
1 artillery moved from Romania to Eastern Poland
Russians take Eastern Poland from Germans
1 fighter moved from Bulgaria to Northern Italy
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 destroyers moved from 93 Sea Zone to 90 Sea Zone
1 carrier moved from 93 Sea Zone to 90 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
3 mech_infantrys moved from Greece to Yugoslavia
1 artillery, 2 fighters and 7 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 93 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 mech_infantry moved from Persia to Caucasus
5 mech_infantrys moved from Western United States to British Columbia
1 cruiser moved from 33 Sea Zone to 32 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from West India to Northern Territory
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys
Germans defend with 2 artilleries and 1 factory_minor
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys in Northern Italy, round 2 : 2/8 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 artilleries
Battle in 112 Sea Zone
British loiter and taunt; Americans attack with 1 carrier and 4 transports
Germans defend with 3 tactical_bombers
Germans roll dice for 3 tactical_bombers in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 carrier owned by the Americans lost in 112 Sea Zone
4 transports owned by the Americans retreated to 110 Sea Zone
Germans win with 3 tactical_bombers remaining. Battle score for attacker is -16
Casualties for Americans: 1 carrier
Battle in Western Germany
Americans attack with 5 fighters
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits
Americans roll dice for 5 fighters in Western Germany, round 2 : 1/5 hits, 2.50 expected hits
Germans roll dice for 1 aaGun and 7 infantry in Western Germany, round 2 : 2/7 hits, 2.33 expected hits
1 aaGun owned by the Germans and 2 fighters owned by the Americans lost in Western Germany
3 fighters owned by the Americans retreated
Germans win with 7 infantry remaining. Battle score for attacker is -15
Casualties for Americans: 2 fighters
Casualties for Germans: 1 aaGun
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in British Columbia
Americans attack with 5 mech_infantrys
Japanese defend with 1 artillery
Americans roll dice for 5 mech_infantrys in British Columbia, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 1 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 1 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 3 transports
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 3 transports in 25 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
3 transports owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 55
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 3 transports
Battle in 32 Sea Zone
Americans attack with 2 cruisers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 2 cruisers and 1 fighter in 32 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 32 Sea Zone
Americans win with 2 cruisers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
4 carriers moved from 33 Sea Zone to 31 Sea Zone
2 fighters moved from 23 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
3 fighters moved from 25 Sea Zone to 31 Sea Zone
2 bombers moved from 25 Sea Zone to Wake Island
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Western Germany to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
Place Units - Americans
3 mech_infantrys placed in Greece
1 infantry and 2 mech_infantrys placed in Southern Italy
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
Americans undo move 2.
Americans undo move 3.
1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
2 infantry and 1 mech_infantry placed in Southern Italy
1 destroyer placed in 10 Sea Zone
10 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.67
Germans AA : -0.50
Germans regular : 0.50