L21 #1 trulpen (X) vs feltmarskal (A+42) OOB


  • @trulpen super


  • @feltmarskal How can i do that there is a scrambled going on


  • @feltmarskal I have to start the move from the start , is that correct


  • @feltmarskal said in L21 #1 trulpen (X) vs feltmarskal (A+42) OOB:

    @feltmarskal I have to start the move from the start , is that correct

    Yep, just redo the turn. If you haven’t saved the game during CM, there’s a good autosave to use.


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            2 fighters moved from United Kingdom to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            2 mech_infantrys moved from Egypt to Ethiopia
            1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @feltmarskal made only CM move, difficult bad habit


  • @feltmarskal said in L21 #1 trulpen (X) vs feltmarskal (A+42) OOB:

    @feltmarskal made only CM move, difficult bad habit

    As it was before I would’ve scrambled for sure, but with another fig in play I’ll abstain. No scramble, thanks.


  • @trulpen sure to scramble if i forget malta fig


  • @feltmarskal said in L21 #1 trulpen (X) vs feltmarskal (A+42) OOB:

    @trulpen sure to scramble if i forget malta fig

    Don’t understand. Would you like to know the reason why?


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Western United States to Central United States
            1 infantry moved from Central United States to Western United States
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            5 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Yunnan, round 2 : 3/7 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 3/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            2 fighters moved from United Kingdom to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            2 mech_infantrys moved from Egypt to Ethiopia
            1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
    
        Combat - British
            Battle in 111 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 battleship and 2 submarines
                    British roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone
                    British roll dice for 2 fighters in 111 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 destroyer and 2 fighters
                Casualties for Germans: 1 battleship and 2 submarines
            Battle in Ethiopia
                British attack with 2 artilleries, 2 infantry and 2 mech_infantrys
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Ethiopia, round 2 : 3/6 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 submarine
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer, 1 submarine and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
    
        Non Combat Move - British
            1 bomber moved from 97 Sea Zone to Malta
            1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from Burma to India
            1 fighter moved from Burma to India
            1 fighter moved from India to Persia
            1 armour moved from Alexandria to Egypt
            1 artillery moved from Alexandria to Egypt
            3 infantry moved from Alexandria to Egypt
            1 armour moved from Quebec to 106 Sea Zone
            1 armour and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 armour moved from 88 Sea Zone to British Guiana
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 infantry moved from Quebec to New Brunswick Nova Scotia
            1 fighter moved from 111 Sea Zone to United Kingdom
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 aaGun moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
    
        Place Units - British
            1 factory_minor placed in Persia
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.67
    Italians regular : 0.83
    Japanese regular : 1.33
    Germans regular : 1.33
    British regular : 1.33
    

    Savegame


  • @trulpen said in L21 #1 trulpen (X) vs feltmarskal (A+42) OOB:

    @feltmarskal said in L21 #1 trulpen (X) vs feltmarskal (A+42) OOB:

    @trulpen sure to scramble if i forget malta fig

    Don’t understand. Would you like to know the reason why?

    yes


  • TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
            1 armour and 2 infantry moved from Albania to Yugoslavia
            1 armour moved from Northern Italy to Yugoslavia
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Yugoslavia
                Italians attack with 2 armour, 2 artilleries and 4 infantry
                Neutral_Allies defend with 3 infantry
                    Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Yugoslavia, round 2 : 5/8 hits, 2,67 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Gibraltar from British, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Allies: 3 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser and 2 fighters
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Italians regular : 4,67
    Neutral_Allies regular : -1,00
    

    Savegame


  • Got 1 hit with the sub in z97. First strike. Dmg ac or sink cr?

    The reason to scramble against a too weak attack on z97 is that the ac is sensible and can’t soak hits, so the calculator doesn’t really give the full picture.


  • @trulpen what Dmg , ac , cr


  • @feltmarskal I figured it out first Dmg


  • @feltmarskal said in L21 #1 trulpen (X) vs feltmarskal (A+42) OOB:

    @trulpen what Dmg , ac , cr

    Damage, air-carrier, cruiser. My own nomenclature.


  • @trulpen said in L21 #1 trulpen (X) vs feltmarskal (A+42) OOB:

    sensible

    Meant sensitive ofc.


  • @feltmarskal said in L21 #1 trulpen (X) vs feltmarskal (A+42) OOB:

    @feltmarskal I figured it out first Dmg

    Ah, ok, I interpret this as your choice actually. I’ll go with soaking the hit then.


  • TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
            1 armour and 2 infantry moved from Albania to Yugoslavia
            1 armour moved from Northern Italy to Yugoslavia
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Yugoslavia
                Italians attack with 2 armour, 2 artilleries and 4 infantry
                Neutral_Allies defend with 3 infantry
                    Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Yugoslavia, round 2 : 5/8 hits, 2,67 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Gibraltar from British, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Allies: 3 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser and 2 fighters
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the British
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Italians regular : 4,17
    Neutral_Allies regular : -1,00
    

    Savegame


  • 2 more hits. Taking out the air or ships? I think there’s only one choice actually. Think the 2 hits has to go to the figs, since the air can’t land anywhere. If the ships go the attacker may just retreat and kill the air as well without risk.

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