@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 artilleries, 3 destroyers, 1 factory_minor, 4 infantry and 4 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Urals to Vologda
3 mech_infantrys moved from Urals to Kazakhstan
2 armour moved from Tsinghai to Kazakhstan
2 mech_infantrys moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Hopei to Kansu
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from French Indo China to 79 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 armour moved from Shantung to Chahar
1 armour moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Philippines to Burma
1 fighter and 1 tactical_bomber moved from Philippines to Burma
1 tactical_bomber moved from 35 Sea Zone to Burma
1 artillery moved from Alaska to British Columbia
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 79 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport; French defend with 1 destroyer
Japanese roll dice for 1 bomber in 79 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
French roll dice for 1 destroyer and 1 transport in 79 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the French and 1 bomber owned by the Japanese lost in 79 Sea Zone
French win with 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for French: 1 destroyer
Battle in British Columbia
Japanese attack with 1 artillery
Americans defend with 1 bomber and 1 fighter
Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 1 fighter in British Columbia, round 2 : 2/2 hits, 0,83 expected hits
1 artillery owned by the Japanese lost in British Columbia
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in Kazakhstan
Japanese attack with 2 armour and 5 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 5 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Nigeria: 1 artillery
EDIT: Removing units owned by Japanese from French Equatorial Africa: 1 artillery
EDIT: Changing ownership of Nigeria from British to Japanese
EDIT: Turning off Edit Mode
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 artilleries moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 submarine moved from 6 Sea Zone to 2 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in Alaska
3 destroyers and 4 transports placed in 6 Sea Zone
Japanese undo move 2.
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 destroyers and 3 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Japanese undo move 4.
2 destroyers and 3 transports placed in 6 Sea Zone
1 artillery placed in Japan
1 destroyer placed in 37 Sea Zone
2 artilleries placed in India
Turn Complete - Japanese
Japanese collect 82 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
French regular : 0,67
Japanese regular : 1,17
ANZAC regular : 0,00
Russians regular : -0,33
British regular : 1,17
@feltmarskal I edited one forgotten combat move in Africa and hope you are fine with this.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Bulgaria to Romania
Americans take Romania from Germans
1 infantry moved from Bulgaria to Yugoslavia
1 artillery and 1 infantry moved from Yugoslavia to Greater Southern Germany
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
1 fighter moved from Southern Italy to Greater Southern Germany
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from British Columbia to 2 Sea Zone
1 bomber moved from Western United States to 2 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 bomber moved from Northern Territory to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Northern Italy, round 2 : 3/7 hits, 2.17 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 0/5 hits, 1.83 expected hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Northern Italy
Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Northern Italy, round 3 : 2/7 hits, 2.17 expected hits
Germans roll dice for 1 armour and 1 artillery in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans and 1 armour owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Holland Belgium
Americans attack with 1 artillery and 2 fighters
Germans defend with 2 artilleries
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Casualties for Germans: 2 artilleries
Battle in Greater Southern Germany
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greater Southern Germany, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Slovakia Hungary
Americans attack with 1 fighter and 1 mech_infantry
Germans defend with 1 artillery
Americans roll dice for 1 fighter and 1 mech_infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 mech_infantry in Slovakia Hungary, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Slovakia Hungary
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 artillery
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 2 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 1 destroyer in 2 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 2 bombers and 1 destroyer in 2 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 2 Sea Zone
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 22
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 bomber moved from 41 Sea Zone to West India
1 fighter moved from Slovakia Hungary to Bulgaria
1 fighter moved from Greater Southern Germany to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 7 infantry moved from Central United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 92 Sea Zone to 102 Sea Zone
1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Trans-Jordan to Persia
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from British Columbia to Western United States
2 bombers moved from 2 Sea Zone to Western United States
1 infantry moved from Western United States to British Columbia
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
Place Units - Americans
3 mech_infantrys placed in Southern France
1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern Italy
3 mech_infantrys placed in Greece
1 artillery and 2 infantry placed in Eastern United States
1 artillery placed in Eastern United States
2 infantry and 5 mech_infantrys placed in Western United States
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 3.50
Japanese regular : 0.83
Germans regular : -2.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - British
British buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
British take French Equatorial Africa from Japanese
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Eastern Persia to West India
1 fighter and 2 tactical_bombers moved from Egypt to Caucasus
3 fighters moved from Persia to West India
1 transport moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Karelia to Finland
1 bomber moved from United Kingdom to Finland
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to Denmark
2 fighters moved from 110 Sea Zone to Denmark
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
Combat - British
Combat Hit Differential Summary :
Scramble sz 112
@feltmarskal no thank you
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Bulgaria to Romania
Americans take Romania from Germans
1 infantry moved from Bulgaria to Yugoslavia
1 artillery and 1 infantry moved from Yugoslavia to Greater Southern Germany
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
1 fighter moved from Southern Italy to Greater Southern Germany
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from British Columbia to 2 Sea Zone
1 bomber moved from Western United States to 2 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 bomber moved from Northern Territory to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Northern Italy, round 2 : 3/7 hits, 2.17 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 0/5 hits, 1.83 expected hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Northern Italy
Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Northern Italy, round 3 : 2/7 hits, 2.17 expected hits
Germans roll dice for 1 armour and 1 artillery in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans and 1 armour owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Holland Belgium
Americans attack with 1 artillery and 2 fighters
Germans defend with 2 artilleries
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Casualties for Germans: 2 artilleries
Battle in Greater Southern Germany
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greater Southern Germany, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Slovakia Hungary
Americans attack with 1 fighter and 1 mech_infantry
Germans defend with 1 artillery
Americans roll dice for 1 fighter and 1 mech_infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 mech_infantry in Slovakia Hungary, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Slovakia Hungary
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 artillery
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 2 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 1 destroyer in 2 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 2 bombers and 1 destroyer in 2 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 2 Sea Zone
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 22
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 bomber moved from 41 Sea Zone to West India
1 fighter moved from Slovakia Hungary to Bulgaria
1 fighter moved from Greater Southern Germany to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 7 infantry moved from Central United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 92 Sea Zone to 102 Sea Zone
1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Trans-Jordan to Persia
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from British Columbia to Western United States
2 bombers moved from 2 Sea Zone to Western United States
1 infantry moved from Western United States to British Columbia
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
Place Units - Americans
3 mech_infantrys placed in Southern France
1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern Italy
3 mech_infantrys placed in Greece
1 artillery and 2 infantry placed in Eastern United States
1 artillery placed in Eastern United States
2 infantry and 5 mech_infantrys placed in Western United States
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
British take French Equatorial Africa from Japanese
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Eastern Persia to West India
1 fighter and 2 tactical_bombers moved from Egypt to Caucasus
3 fighters moved from Persia to West India
1 transport moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Karelia to Finland
1 bomber moved from United Kingdom to Finland
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to Denmark
2 fighters moved from 110 Sea Zone to Denmark
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
Combat - British
Battle in Finland
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Denmark
British attack with 4 fighters and 6 infantry
Germans defend with 1 aaGun, 1 artillery and 3 infantry
Germans roll AA dice in Denmark : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in Denmark
British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 3 fighters and 6 infantry in Denmark, round 2 : 6/9 hits, 2.50 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Denmark, round 2 : 0/4 hits, 1.33 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 3 fighters and 6 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 fighter
Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
Non Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Denmark to Norway
2 fighters moved from Denmark to 112 Sea Zone
1 bomber moved from Finland to Karelia
4 mech_infantrys moved from Belgian Congo to French Central Africa
Place Units - British
2 artilleries and 1 infantry placed in Persia
1 artillery and 7 infantry placed in United Kingdom
1 fighter placed in Union of South Africa
British undo move 3.
British undo move 1.
1 artillery, 1 fighter and 1 infantry placed in Persia
1 artillery placed in Union of South Africa
British undo move 2.
1 artillery, 1 fighter and 1 infantry placed in Persia
British undo move 2.
British undo move 2.
2 artilleries and 1 fighter placed in Persia
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.50
Japanese regular : 0.83
Germans AA : 0.50
Germans regular : -4.33
British regular : 3.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
2 aaGuns moved from Northern Territory to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
2 aaGuns moved from Northern Territory to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Germany to Denmark
2 artilleries moved from Western Germany to Denmark
1 infantry moved from Western Germany to Northern Italy
3 artilleries moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Denmark
1 artillery and 2 infantry moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
1 mech_infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Germany to Romania
3 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 infantry moved from Germany to Greater Southern Germany
Combat - Germans
Battle in Northern Italy
Germans attack with 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 artilleries, 1 factory_minor and 4 infantry
Germans roll dice for 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 2 : 4/8 hits, 3,67 expected hits
Americans roll dice for 2 artilleries and 4 infantry in Northern Italy, round 2 : 2/6 hits, 2,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 4 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in Northern Italy, round 3 : 4/6 hits, 3,00 expected hits
Americans roll dice for 2 artilleries in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 artilleries and 4 infantry
Battle in Denmark
Germans attack with 2 artilleries, 4 infantry and 1 tactical_bomber
British defend with 6 infantry
Germans roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Denmark, round 2 : 2/7 hits, 2,17 expected hits
British roll dice for 6 infantry in Denmark, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark
Germans roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Denmark, round 3 : 2/5 hits, 1,83 expected hits
British roll dice for 4 infantry in Denmark, round 3 : 3/4 hits, 1,33 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark
Germans roll dice for 1 artillery and 1 tactical_bomber in Denmark, round 4 : 1/2 hits, 0,83 expected hits
British roll dice for 2 infantry in Denmark, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Denmark
Germans roll dice for 1 artillery and 1 tactical_bomber in Denmark, round 5 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Denmark, round 5 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 artillery remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 4 infantry and 1 tactical_bomber
Casualties for British: 6 infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/5 hits, 1,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Romania
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Romania
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Americans win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Northern Italy to Germany
1 fighter moved from Romania to Germany
1 tactical_bomber moved from Romania to Germany
1 tactical_bomber moved from Greater Southern Germany to Western Germany
2 tactical_bombers moved from Northern Italy to Western Germany
Place Units - Germans
2 infantry placed in Novgorod
4 artilleries, 5 infantry and 1 mech_infantry placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Russians regular : -0,33
Germans regular : 2,83
British regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
2 infantry moved from Samara to Novosibirsk
1 fighter moved from Russia to Novosibirsk
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 4/7 hits, 2.00 expected hits
Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 3 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 tactical_bomber moved from Belarus to Russia
4 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Samara
4 infantry moved from Russia to Bryansk
1 aaGun moved from Smolensk to Belarus
2 aaGuns moved from Russia to Samara
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Belarus to Russia
Place Units - Russians
1 infantry placed in Volgograd
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -0.50
Russians regular : 2.17
@feltmarskal I was running some scenarios with the chinese one of them was for real ( i won the battle ) i deleted, thinking it was practicee. Then i realising what happen.
@feltmarskal What now
@feltmarskal Is it ok i run a new scenario with China
Mixing up the games
@feltmarskal go for it - I trust what you do is fair.
@feltmarskal I will be able to do my moves tonight or tomorrow morning
@feltmarskal ah, OK -LOL 🙂
I just remembered it is my turn with the Japanese
I write this in the wrong game, it is the game i have whit trulpen