L25 BM4 game
BID placement:
UK: fig Scotland, Sub sz 98, 1 inf Cairo, 1 art Sudan
China: 1 Inf Yunnan
PS
I created the game for Daw
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 3 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 infantry, 3 marines, 3 submarines, 6 tactical_bombers and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands
1 destroyer and 2 submarines moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 3 marines
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 3 marines remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Holland Belgium
Americans attack with 5 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 5 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/11 hits, 5.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 99 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 destroyers and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
6 infantry moved from Western United States to 11 Sea Zone
1 carrier, 6 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone
6 infantry moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Eastern United States to 27 Sea Zone
1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands
1 fighter moved from 11 Sea Zone to 27 Sea Zone
5 fighters and 2 infantry moved from Queensland to New South Wales
5 transports moved from 110 Sea Zone to 104 Sea Zone
2 transports moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 fighter moved from 99 Sea Zone to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
Place Units - Americans
1 carrier and 3 destroyers placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
2 fighters placed in Western United States
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Chahar
Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
1 fighter and 11 infantry moved from Inner Mongolia to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 6 artilleries and 6 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
Combat - British
Battle in 95 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
British win, taking 95 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Western Australia from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 fighter moved from 95 Sea Zone to Normandy Bordeaux
1 infantry moved from Central India to Baluchistan
EDIT: 1 armour and 2 mech_infantrys moved from Western India to Baluchistan
3 aaGuns, 2 armour, 6 artilleries, 1 fighter, 31 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western India to Baluchistan
3 artilleries and 9 infantry moved from Southern Persia to Baluchistan
1 artillery and 4 infantry moved from Iraq to Southern Persia
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
6 infantry moved from United Kingdom to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 60 Sea Zone to 58 Sea Zone
2 infantry moved from 58 Sea Zone to Western Australia
Place Units - British
3 artilleries placed in Southern Persia
3 artilleries placed in Iraq
6 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -0.50
Japanese regular : -1.00
Italians regular : -0.67
Germans regular : -0.33
British regular : 1.17
@flyingbadger Assumed you wouldn’t scramble to Holland. Also made a couple of edits where I got sloppy (too focussed on the Pacific). Hope these are okay?
@nikola1975 Assumed you wouldn’t scramble to Holland. Also made a couple of edits where I got sloppy (too focussed on the Pacific). Hope these are okay?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter and 1 tactical_bomber
Americans defend with 2 destroyers and 2 submarines
2 submarines owned by the Americans submerged
Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 destroyers in 99 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Italians and 1 destroyer owned by the Americans lost in 99 Sea Zone
Italians roll dice for 1 fighter in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 tactical_bomber
Casualties for Americans: 2 destroyers
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
6 artilleries moved from Northern Italy to Southern France
15 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 artillery placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,5,6
Italians collect 5 PUs (3 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Queensland to Caroline Islands
2 aaGuns, 4 artilleries and 21 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,3,4,6,4,3,6,5,6,2,1,1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,3,2,3,4,4,2,3,6,5,5,3,5,6,2,4,1,4
ANZAC collect 3 PUs (4 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Queensland to Caroline Islands
2 aaGuns, 4 artilleries and 21 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,3,4,6,4,3,6,5,6,2,1,1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,3,2,3,4,4,2,3,6,5,5,3,5,6,2,4,1,4
ANZAC collect 3 PUs (4 lost to blockades); end with 3 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to 93 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Northern Belarus
Germans take Northern Belarus from Russians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 artillery moved from Tula to Tambov
1 infantry moved from Kursk to Tambov
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
1 armour moved from Eastern Poland to Southern Belarus
1 armour moved from Southern Belarus to Northern Belarus
1 artillery and 1 infantry moved from Archangel to Vologda
1 armour moved from Poland to Northern Belarus
10 armour moved from Tula to Tambov
1 infantry moved from Ukraine to Rostov
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from France to Southern France
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/12 hits, 5.17 expected hits
Americans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Battle in Tambov
Germans attack with 10 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 10 armour, 1 artillery and 1 infantry in Tambov, round 2 : 7/12 hits, 5.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 10 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Vologda to Novgorod
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 armour moved from Germany to Baltic States
1 bomber moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to France
1 fighter moved from Holland Belgium to France
15 armour moved from Tula to Tambov
5 mech_infantrys moved from Tula to Tambov
2 infantry moved from Tula to Tambov
1 infantry moved from Tula to Tambov
4 armour moved from Kursk to Tambov
1 armour moved from Ukraine to Tambov
19 infantry moved from Leningrad to Novgorod
7 artilleries moved from Leningrad to Novgorod
3 aaGuns moved from Leningrad to Novgorod
10 armour moved from Leningrad to Novgorod
1 mech_infantry moved from Leningrad to Novgorod
Place Units - Germans
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
1 armour placed in Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Southern France
1 artillery and 5 infantry placed in Western Germany
Germans undo move 6.
2 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,1,1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1
Germans collect 54 PUs (7 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : 0.00
Germans regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 armour and 1 mech_infantry moved from Amur to Sakha
1 infantry moved from Central Mongolia to Inner Mongolia
2 infantry moved from Central Mongolia to Tsagaan Olom
1 infantry moved from Gorky to Vologda
1 infantry moved from Yaroslavl to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Penza to Tula
Russians take Tula from Germans
Combat - Russians
Battle in Vologda
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Northern Caucasus to Stalingrad
38 infantry moved from Samara to Stalingrad
1 aaGun moved from Samara to Stalingrad
1 infantry moved from Kirov to Gorky
Place Units - Russians
3 artilleries placed in Stalingrad
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 5 destroyers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
4 infantry moved from Shansi to Chahar
1 infantry moved from Shansi to Chahar
1 artillery and 1 infantry moved from Shansi to Inner Mongolia
3 artilleries moved from Shansi to Chahar
1 armour moved from Shansi to Chahar
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Eastern India
1 armour moved from Eastern India to Western India
Japanese take Western India from UK_Pacific
1 armour moved from Western India to Eastern India
1 armour moved from Burma to Eastern India
2 armour moved from Shan State to Eastern India
1 mech_infantry moved from Shan State to Eastern India
1 armour moved from Yunnan to Eastern India
1 mech_infantry moved from French Indo China to Yunnan
2 armour moved from French Indo China to Burma
4 submarines moved from 56 Sea Zone to 58 Sea Zone
2 bombers moved from Shan State to 58 Sea Zone
1 carrier moved from 55 Sea Zone to 57 Sea Zone
1 carrier moved from 55 Sea Zone to 57 Sea Zone
1 submarine moved from 64 Sea Zone to 58 Sea Zone
1 carrier moved from 64 Sea Zone to 56 Sea Zone
1 cruiser moved from 55 Sea Zone to 56 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 56 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 56 Sea Zone to 57 Sea Zone
1 armour and 1 artillery moved from 57 Sea Zone to Western Australia
2 infantry moved from 57 Sea Zone to Western Australia
1 marine moved from 56 Sea Zone to Northern Australia
3 artilleries and 3 infantry moved from Victoria to 64 Sea Zone
1 marine moved from New Zealand to 65 Sea Zone
1 cruiser and 1 marine moved from 65 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Northern Australia
3 artilleries, 3 infantry and 3 transports moved from 64 Sea Zone to 56 Sea Zone
3 artilleries and 3 infantry moved from 56 Sea Zone to Northern Australia
1 destroyer moved from 50 Sea Zone to 47 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 cruiser moved from 64 Sea Zone to 56 Sea Zone
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
1 battleship moved from 55 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Northern Australia
3 destroyers moved from 55 Sea Zone to 56 Sea Zone
1 carrier moved from 55 Sea Zone to 56 Sea Zone
1 carrier moved from 47 Sea Zone to 56 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Korea to Northern Manchuria
3 fighters moved from 64 Sea Zone to 58 Sea Zone
1 tactical_bomber moved from 64 Sea Zone to 58 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 58 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 58 Sea Zone
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 58 Sea Zone
1 carrier moved from 56 Sea Zone to 57 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 58 Sea Zone
1 carrier moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Anhwe to Hopei
Combat - Japanese
Combat Hit Differential Summary :
@nikola1975 You can scramble 1 fighter to defend land troops in Australia?
@nikola1975 Could do with that fighter in both battles!.. Yes, scramble 1 fighter to the land battle :hand_with_index_and_middle_fingers_crossed:
@flyingbadger Submerge the sub? I did not send the destroyer.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 5 destroyers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
4 infantry moved from Shansi to Chahar
1 infantry moved from Shansi to Chahar
1 artillery and 1 infantry moved from Shansi to Inner Mongolia
3 artilleries moved from Shansi to Chahar
1 armour moved from Shansi to Chahar
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Eastern India
1 armour moved from Eastern India to Western India
Japanese take Western India from UK_Pacific
1 armour moved from Western India to Eastern India
1 armour moved from Burma to Eastern India
2 armour moved from Shan State to Eastern India
1 mech_infantry moved from Shan State to Eastern India
1 armour moved from Yunnan to Eastern India
1 mech_infantry moved from French Indo China to Yunnan
2 armour moved from French Indo China to Burma
4 submarines moved from 56 Sea Zone to 58 Sea Zone
2 bombers moved from Shan State to 58 Sea Zone
1 carrier moved from 55 Sea Zone to 57 Sea Zone
1 carrier moved from 55 Sea Zone to 57 Sea Zone
1 submarine moved from 64 Sea Zone to 58 Sea Zone
1 carrier moved from 64 Sea Zone to 56 Sea Zone
1 cruiser moved from 55 Sea Zone to 56 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 56 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 56 Sea Zone to 57 Sea Zone
1 armour and 1 artillery moved from 57 Sea Zone to Western Australia
2 infantry moved from 57 Sea Zone to Western Australia
1 marine moved from 56 Sea Zone to Northern Australia
3 artilleries and 3 infantry moved from Victoria to 64 Sea Zone
1 marine moved from New Zealand to 65 Sea Zone
1 cruiser and 1 marine moved from 65 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Northern Australia
3 artilleries, 3 infantry and 3 transports moved from 64 Sea Zone to 56 Sea Zone
3 artilleries and 3 infantry moved from 56 Sea Zone to Northern Australia
1 destroyer moved from 50 Sea Zone to 47 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 cruiser moved from 64 Sea Zone to 56 Sea Zone
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
1 battleship moved from 55 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Northern Australia
3 destroyers moved from 55 Sea Zone to 56 Sea Zone
1 carrier moved from 55 Sea Zone to 56 Sea Zone
1 carrier moved from 47 Sea Zone to 56 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Korea to Northern Manchuria
3 fighters moved from 64 Sea Zone to 58 Sea Zone
1 tactical_bomber moved from 64 Sea Zone to 58 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 58 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 58 Sea Zone
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 58 Sea Zone
1 carrier moved from 56 Sea Zone to 57 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 58 Sea Zone
1 carrier moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Anhwe to Hopei
Combat - Japanese
ANZAC scrambles 1 units out of 58 Sea Zone to defend against the attack in Western Australia
Battle in Northern Australia
Battle in Western Australia
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Western Australia, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 fighter and 2 infantry in Western Australia, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Western Australia
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Western Australia, round 3 : 1/3 hits, 1.17 expected hits
ANZAC roll dice for 1 fighter in Western Australia, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Western Australia
Japanese win, taking Northern Australia from ANZAC, taking Western Australia from ANZAC with 1 armour and 1 artillery remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for British: 1 fighter and 2 infantry
Battle in Inner Mongolia
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 3 artilleries and 5 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 3 artilleries and 5 infantry in Chahar, round 2 : 4/9 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 58 Sea Zone
Japanese attack with 2 bombers, 8 fighters, 5 submarines and 6 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 transport
1 submarine owned by the British submerged
Japanese roll dice for 5 submarines in 58 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 2 bombers, 8 fighters and 6 tactical_bombers in 58 Sea Zone, round 2 : 8/16 hits, 9.00 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport in 58 Sea Zone, round 2 : 0/7 hits, 3.00 expected hits
3 destroyers owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 58 Sea Zone
1 transport owned by the British lost in 58 Sea Zone
Japanese win with 2 bombers, 8 fighters, 5 submarines and 6 tactical_bombers remaining. Battle score for attacker is 85
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber could not land in 58 Sea Zone and were removed
2 bombers moved from 58 Sea Zone to Java
4 fighters moved from 58 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 58 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 58 Sea Zone to 57 Sea Zone
1 fighter and 1 tactical_bomber moved from 58 Sea Zone to 57 Sea Zone
1 tactical_bomber moved from New Guinea to 56 Sea Zone
1 fighter moved from Davao to Japan
1 fighter moved from Davao to Japan
1 tactical_bomber moved from 58 Sea Zone to 57 Sea Zone
1 fighter moved from 58 Sea Zone to 57 Sea Zone
1 tactical_bomber moved from Shan State to 56 Sea Zone
2 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
EDIT: 1 destroyer moved from 47 Sea Zone to 46 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 132 Sea Zone
3 destroyers placed in 6 Sea Zone
2 armour and 1 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 0.33
ANZAC regular : 0.00
British regular : -3.00
@nikola1975 I submerged it. It was a disastrous battle for UK, not hitting a single hit. Well, at least I miscalculated number of planes and where they are about to land, so I lost 2 planes in that battle.
@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@nikola1975 I submerged it. It was a disastrous battle for UK, not hitting a single hit. Well, at least I miscalculated number of planes and where they are about to land, so I lost 2 planes in that battle.
Oh well, bad things can happen at sea. Hopefully be back in the computer soon and see what the USN can do.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
1 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 8 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
3 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Holland Belgium
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 47 Sea Zone
1 submarine moved from 47 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 46 Sea Zone
2 marines moved from Caroline Islands to 34 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 3 marines and 1 submarine moved from 34 Sea Zone to 55 Sea Zone
Americans take 55 Sea Zone from Japanese
1 marine moved from 55 Sea Zone to New Guinea
1 marine moved from 55 Sea Zone to Solomon Islands
Combat - Americans
Battle in New Guinea
Battle in Solomon Islands
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 2 tactical_bombers in 35 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking New Guinea from Japanese, taking Solomon Islands from Japanese with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 6 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 6 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 6/12 hits, 5.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in 46 Sea Zone
Americans attack with 5 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 5/9 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Victoria from Japanese to ANZAC
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Western India from Japanese to Americans
EDIT: Turning off Edit Mode
5 fighters and 4 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland
2 tactical_bombers moved from 55 Sea Zone to Queensland
2 fighters moved from New South Wales to 55 Sea Zone
3 fighters moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Victoria
6 infantry moved from Hawaiian Islands to 27 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports moved from 27 Sea Zone to 55 Sea Zone
6 infantry moved from 55 Sea Zone to Queensland
1 carrier, 3 destroyers and 2 fighters moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
4 transports moved from 104 Sea Zone to 29 Sea Zone
2 transports moved from 110 Sea Zone to 104 Sea Zone
2 transports moved from 113 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
3 fighters moved from Holland Belgium to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from Holland Belgium to 113 Sea Zone
1 submarine moved from 128 Sea Zone to 113 Sea Zone
1 armour and 2 mech_infantrys moved from Baluchistan to Western India
Place Units - Americans
3 infantry placed in Normandy Bordeaux
5 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
1 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 58 Sea Zone to 57 Sea Zone
1 infantry moved from Baluchistan to Central India
UK_Pacific take Central India from Japanese
Combat - British
Battle in 57 Sea Zone
British attack with 1 submarine
Japanese defend with 3 carriers, 3 fighters, 3 tactical_bombers and 2 transports
British roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 carriers and 2 transports in 57 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
British roll dice for 1 submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 carriers and 2 transports in 57 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
British roll dice for 1 submarine in 57 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 carriers and 2 transports in 57 Sea Zone, round 4 : 0/3 hits, 0.50 expected hits
British roll dice for 1 submarine in 57 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 carriers and 2 transports in 57 Sea Zone, round 5 : 0/3 hits, 0.50 expected hits
British roll dice for 1 submarine in 57 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 carriers and 2 transports in 57 Sea Zone, round 6 : 0/3 hits, 0.50 expected hits
British roll dice for 1 submarine in 57 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 carriers and 2 transports in 57 Sea Zone, round 7 : 0/3 hits, 0.50 expected hits
British roll dice for 1 submarine in 57 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 carriers and 2 transports in 57 Sea Zone, round 8 : 1/3 hits, 0.50 expected hits
1 submarine owned by the British lost in 57 Sea Zone
Japanese win with 3 carriers, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
3 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese forced to land in Western Australia
Non Combat Move - British
3 aaGuns, 2 armour, 10 artilleries, 49 infantry and 1 mech_infantry moved from Baluchistan to Western India
1 fighter and 1 tactical_bomber moved from Baluchistan to Northeast Persia
4 artilleries and 4 infantry moved from Southern Persia to Baluchistan
3 artilleries and 3 infantry moved from Iraq to Southern Persia
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
6 infantry moved from United Kingdom to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Normandy Bordeaux
Place Units - British
1 armour and 5 infantry placed in United Kingdom
3 artilleries placed in Southern Persia
1 armour and 1 mech_infantry placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -1.00
Japanese regular : -0.83
Germans regular : 0.00
British regular : -0.33
@nikola1975 Made a bunch of assumptions about not scrambling where it was suicide, but let me know if you want to redo any. You won’t be happy about what that remaining Royal Navy sub did to the carriers…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Italians lost in 94 Sea Zone
British win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,1,5
Italians collect 2 PUs (6 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 6 artilleries and 22 infantry moved from New South Wales to Queensland
3 fighters moved from Caroline Islands to Queensland
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 6 PUs; end with 6 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :