@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Purchase Units - Japanese
        Japanese buy 4 armour, 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 marine moved from Solomon Islands to 55 Sea Zone
        1 marine moved from Solomon Islands to 55 Sea Zone
        12 armour, 8 artilleries and 17 infantry moved from Burma to Eastern India
        2 bombers moved from Shan State to Jehol
        1 infantry moved from Shantung to Jehol
        1 armour moved from Kiangsu to Jehol
        4 infantry moved from Southern Manchuria to Jehol
        1 infantry moved from Korea to Amur
              Japanese take Amur from Russians
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        1 artillery and 1 infantry moved from Korea to 6 Sea Zone
        2 infantry moved from Kiangsu to 20 Sea Zone
        2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
        1 infantry moved from Hunan to Kiangsi
        2 infantry moved from Yunnan to Burma
        2 infantry moved from Shan State to Burma
        1 artillery moved from Shan State to Burma
        3 armour moved from French Indo China to Burma
        1 infantry moved from French Indo China to Yunnan
        3 armour moved from Malaya to Burma
        1 infantry moved from Japan to 6 Sea Zone
        1 artillery moved from Korea to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 armour and 1 infantry moved from Western Australia to 57 Sea Zone
        1 armour, 1 carrier, 1 infantry and 1 transport moved from 57 Sea Zone to 46 Sea Zone
        1 fighter moved from 57 Sea Zone to 46 Sea Zone
        2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 marine, 2 submarines and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 57 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from Davao to Japan
        1 carrier moved from 6 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
        1 submarine moved from 36 Sea Zone to 55 Sea Zone
        1 submarine moved from 36 Sea Zone to 35 Sea Zone
        1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone
        1 infantry moved from Davao to 36 Sea Zone
        1 infantry moved from French Indo China to 37 Sea Zone
        1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
        6 infantry moved from Kiangsi to Anhwe
        4 artilleries moved from Kiangsi to Anhwe
        1 infantry moved from Kiangsi to Kiangsu
        1 artillery moved from Kiangsi to Kiangsu
        2 artilleries and 1 infantry moved from Davao to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from Shan State to Kwangtung
        1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
        1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
        1 artillery moved from New Guinea to 47 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
    Combat - Japanese
        Battle in Eastern India
            Japanese attack with 12 armour, 8 artilleries and 17 infantry
            British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                Japanese roll dice for 12 armour, 8 artilleries and 17 infantry in Eastern India, round 2 : 10/37 hits, 12.83 expected hits
                UK_Pacific roll dice for 4 infantry in Eastern India, round 2 : 2/4 hits, 1.33 expected hits
                2 infantry owned by the Japanese and 4 infantry owned by the British lost in Eastern India
            Japanese destroys 9PUs while taking UK_Pacific capital
            Japanese win, taking Eastern India from UK_Pacific with 12 armour, 8 artilleries and 15 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
            Casualties for British: 4 infantry
        Battle in Jehol
            Japanese attack with 1 armour, 1 artillery, 2 bombers and 6 infantry
            Chinese defend with 7 infantry
                Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 6 infantry in Jehol, round 2 : 1/10 hits, 3.00 expected hits
                Chinese roll dice for 7 infantry in Jehol, round 2 : 1/7 hits, 2.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 5 infantry in Jehol, round 3 : 3/9 hits, 2.83 expected hits
                Chinese roll dice for 6 infantry in Jehol, round 3 : 1/6 hits, 2.00 expected hits
                1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
                Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 4 infantry in Jehol, round 4 : 2/8 hits, 2.67 expected hits
                Chinese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Chinese lost in Jehol
                Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 4 infantry in Jehol, round 5 : 2/8 hits, 2.67 expected hits
                Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Jehol
            Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 15
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 7 infantry
        Battle in Anhwe
            Japanese attack with 4 artilleries and 6 infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 4 artilleries and 6 infantry in Anhwe, round 2 : 2/10 hits, 3.00 expected hits
                Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
    Non Combat Move - Japanese
        1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 artillery and 3 infantry moved from 36 Sea Zone to Davao
        1 armour and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
        2 marines moved from 35 Sea Zone to Caroline Islands
        3 artilleries and 3 infantry moved from 35 Sea Zone to Caroline Islands
        1 aaGun moved from Southern Manchuria to Jehol
        2 bombers moved from Jehol to Kiangsu
    Place Units - Japanese
        2 armour and 1 mech_infantry placed in Malaya
        2 armour placed in French Indo China
        1 artillery and 2 infantry placed in Kiangsu
        1 artillery, 2 fighters and 5 infantry placed in Japan
        1 artillery placed in Japan
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery and 1 infantry
        EDIT: Adding units owned by Japanese to Davao: 1 artillery and 1 infantry
        EDIT: Removing units owned by Japanese from Davao: 1 artillery and 1 infantry
        EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery and 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3,4,4,4,5,6,3,5,2,3
        Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -4.33
Japanese regular : -7.00
UK_Pacific regular : 0.67
@nikola1975 Ok, you will see some edits, let me explain. I wanted to move inf and art from the Chinese coast by transport to Philipinnes, but realized that they moved already. Then I moved destroyers, which was fine.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 1 carrier, 1 fighter, 7 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Normandy Bordeaux to Southern France
              Americans take Southern France from Italians
    Combat - Americans
    Non Combat Move - Americans
        2 transports moved from 26 Sea Zone to 11 Sea Zone
        1 artillery, 1 infantry and 3 marines moved from Midway to 26 Sea Zone
        2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 11 Sea Zone to 27 Sea Zone
        1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 infantry, 3 marines, 3 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 27 Sea Zone
        1 artillery and 3 marines moved from 27 Sea Zone to Hawaiian Islands
        1 infantry moved from 27 Sea Zone to Hawaiian Islands
        5 transports moved from 113 Sea Zone to 110 Sea Zone
        1 transport moved from 113 Sea Zone to 93 Sea Zone
        1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
        1 artillery, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 113 Sea Zone
        1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
        1 destroyer moved from 93 Sea Zone to 94 Sea Zone
        1 destroyer moved from 94 Sea Zone to 98 Sea Zone
        2 submarines moved from 95 Sea Zone to 98 Sea Zone
        1 fighter moved from Gibraltar to Malta
        1 destroyer moved from 113 Sea Zone to 94 Sea Zone
    Place Units - Americans
        1 carrier and 1 transport placed in 11 Sea Zone
        1 fighter and 1 tactical_bomber placed in 11 Sea Zone
        6 infantry placed in Western United States
        1 infantry and 2 tactical_bombers placed in Normandy Bordeaux
        1 tactical_bomber placed in Eastern United States
    Turn Complete - Americans
        Americans collect 59 PUs; end with 59 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 1 carrier, 1 fighter, 7 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Normandy Bordeaux to Southern France
              Americans take Southern France from Italians
    Combat - Americans
    Non Combat Move - Americans
        2 transports moved from 26 Sea Zone to 11 Sea Zone
        1 artillery, 1 infantry and 3 marines moved from Midway to 26 Sea Zone
        2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 11 Sea Zone to 27 Sea Zone
        1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 infantry, 3 marines, 3 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 27 Sea Zone
        1 artillery and 3 marines moved from 27 Sea Zone to Hawaiian Islands
        1 infantry moved from 27 Sea Zone to Hawaiian Islands
        5 transports moved from 113 Sea Zone to 110 Sea Zone
        1 transport moved from 113 Sea Zone to 93 Sea Zone
        1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
        1 artillery, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 113 Sea Zone
        1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
        1 destroyer moved from 93 Sea Zone to 94 Sea Zone
        1 destroyer moved from 94 Sea Zone to 98 Sea Zone
        2 submarines moved from 95 Sea Zone to 98 Sea Zone
        1 fighter moved from Gibraltar to Malta
        1 destroyer moved from 113 Sea Zone to 94 Sea Zone
    Place Units - Americans
        1 carrier and 1 transport placed in 11 Sea Zone
        1 fighter and 1 tactical_bomber placed in 11 Sea Zone
        6 infantry placed in Western United States
        1 infantry and 2 tactical_bombers placed in Normandy Bordeaux
        1 tactical_bomber placed in Eastern United States
    Turn Complete - Americans
        Americans collect 59 PUs; end with 59 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        2 infantry moved from Tsinghai to Hopei
        1 fighter moved from Shansi to Hopei
    Combat - Chinese
        Battle in Hopei
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hopei to Inner Mongolia
        3 infantry moved from Shansi to Inner Mongolia
        7 infantry moved from Tsinghai to Inner Mongolia
    Place Units - Chinese
        4 infantry placed in Inner Mongolia
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 11 PUs
    Purchase Units - British
        British buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 submarine moved from 99 Sea Zone to 95 Sea Zone
    Non Combat Move - British
        1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 40 Sea Zone to 60 Sea Zone
        2 infantry moved from Union of South Africa to 73 Sea Zone
        2 infantry and 1 transport moved from 73 Sea Zone to 60 Sea Zone
        1 artillery and 11 infantry moved from Baluchistan to Western India
        1 artillery and 9 infantry moved from Southern Persia to Baluchistan
        2 artilleries and 2 infantry moved from Northwest Persia to Southern Persia
        5 infantry moved from Iraq to Southern Persia
        1 artillery and 1 infantry moved from Trans-Jordan to Iraq
        3 infantry moved from Egypt to Trans-Jordan
        1 destroyer moved from 100 Sea Zone to 98 Sea Zone
        1 fighter moved from Normandy Bordeaux to United Kingdom
        2 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone
        5 aaGuns and 7 infantry moved from 113 Sea Zone to Normandy Bordeaux
    Place Units - British
        6 infantry placed in United Kingdom
        2 infantry placed in Egypt
        3 infantry placed in Iraq
        1 artillery and 2 infantry placed in Southern Persia
    Turn Complete - British
        British collect 34 PUs; end with 34 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Purchase Units - Italians
        Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 destroyer moved from 99 Sea Zone to 95 Sea Zone
              Italians take 99 Sea Zone from Russians
        1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
    Combat - Italians
        Battle in 95 Sea Zone
            Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            British defend with 1 submarine
                Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the British lost in 95 Sea Zone
            Italians win, taking 95 Sea Zone from Russians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for British: 1 submarine
    Non Combat Move - Italians
        1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
        3 artilleries moved from Southern Italy to Northern Italy
        1 artillery moved from Southern Italy to Northern Italy
        1 artillery moved from Southern Italy to Northern Italy
        1 artillery moved from Southern Italy to Northern Italy
        3 infantry moved from Southern Italy to Northern Italy
        2 infantry moved from Southern Italy to Northern Italy
        3 infantry moved from Southern Italy to Northern Italy
        1 infantry moved from Southern Italy to Northern Italy
        1 infantry moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 infantry placed in Southern Italy
        1 destroyer placed in 99 Sea Zone
    Turn Complete - Italians
        Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Purchase Units - ANZAC
        ANZAC buy 1 artillery; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from Egypt to Trans-Jordan
        1 aaGun, 1 artillery, 3 fighters and 11 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 artillery placed in New South Wales
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,5
            Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,6
        ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Purchase Units - ANZAC
        ANZAC buy 1 artillery; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from Egypt to Trans-Jordan
        1 aaGun, 1 artillery, 3 fighters and 11 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 artillery placed in New South Wales
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,5
            Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,6
        ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 4 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Archangel to Vologda
        1 infantry moved from Leningrad to Northern Belarus
        1 tactical_bomber moved from Leningrad to Northern Belarus
        1 artillery and 1 infantry moved from Ukraine to Rostov
        5 mech_infantrys moved from Kursk to Tula
        25 armour moved from Kursk to Tula
        2 infantry moved from Kursk to Tula
        1 infantry moved from Kursk to Tula
        1 artillery moved from Kursk to Tula
        1 infantry moved from Ukraine to Kursk
        2 armour moved from Western Ukraine to Kursk
        2 infantry moved from France to Southern France
        2 tactical_bombers moved from France to Southern France
        1 fighter moved from France to Southern France
        1 tactical_bomber moved from Western Germany to Southern France
        1 bomber moved from Leningrad to Vologda
        2 fighters moved from Western Germany to Southern France
    Combat - Germans
        Battle in Tula
            Germans attack with 25 armour, 1 artillery, 3 infantry and 5 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 25 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Tula, round 2 : 19/34 hits, 15.17 expected hits
                Russians roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Tula
            Germans win, taking Tula from Russians with 25 armour, 1 artillery, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Northern Belarus
            Germans attack with 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
            Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Rostov
            Germans attack with 1 artillery and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Rostov
                Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Germans lost in Rostov
            Russians win with 1 infantry remaining. Battle score for attacker is -7
            Casualties for Germans: 1 artillery and 1 infantry
        Battle in Southern France
            Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
            Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 3/8 hits, 3.83 expected hits
                Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Southern France
            Germans win, taking Southern France from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Vologda
            Germans attack with 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Vologda
            Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 bomber moved from Vologda to Western Germany
        1 tactical_bomber moved from Northern Belarus to Leningrad
        2 fighters moved from Southern France to Western Germany
        1 fighter moved from Southern France to France
        2 tactical_bombers moved from Southern France to France
        1 tactical_bomber moved from Southern France to Western Germany
        1 transport moved from 118 Sea Zone to 117 Sea Zone
        2 infantry moved from Germany to 117 Sea Zone
        2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
        2 infantry moved from 118 Sea Zone to Leningrad
        1 armour moved from Archangel to Leningrad
        2 armour moved from Eastern Poland to Leningrad
        1 armour moved from Baltic States to Leningrad
        2 armour moved from Germany to Eastern Poland
        2 armour moved from Bessarabia to Kursk
        1 armour moved from Romania to Ukraine
        1 infantry moved from Holland Belgium to France
        2 artilleries moved from Holland Belgium to France
        6 infantry moved from Western Germany to France
        1 artillery moved from Western Germany to France
        2 infantry moved from Western Germany to France
        1 armour moved from Western Germany to Poland
    Place Units - Germans
        1 artillery and 2 infantry placed in Leningrad
        1 artillery and 2 infantry placed in Ukraine
        2 armour placed in Germany
        2 artilleries and 5 infantry placed in Western Germany
        2 infantry placed in Germany
        Germans undo move 4.
        1 artillery and 2 infantry placed in France
        Germans undo move 5.
        2 artilleries and 1 infantry placed in France
        4 infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1
        Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 1.33
Germans regular : 2.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
    Purchase Units - Russians
        Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 armour and 1 mech_infantry moved from Sakha to Siberia
              Russians take Siberia from Japanese
        1 armour and 1 mech_infantry moved from Siberia to Sakha
    Combat - Russians
    Non Combat Move - Russians
        1 infantry moved from Nenetsia to Kirov
        4 aaGuns, 7 artilleries and 28 infantry moved from Smolensk to Russia
        1 infantry moved from Bryansk to Russia
        1 infantry moved from Yaroslavl to Russia
        1 infantry moved from Novgorod to Yaroslavl
        1 infantry moved from Southern Belarus to Smolensk
        1 infantry moved from Southern Belarus to Bryansk
        8 infantry moved from Russia to Samara
        3 armour and 3 mech_infantrys moved from Russia to Samara
        5 artilleries moved from Samara to Russia
        3 artilleries moved from Gorky to Russia
        4 infantry moved from Gorky to Samara
        1 infantry moved from Samara to Penza
        1 infantry moved from Samara to Saratov
        1 aaGun moved from Samara to Stalingrad
        2 infantry moved from Ulaanbaatar to Central Mongolia
    Place Units - Russians
        4 artilleries and 5 infantry placed in Russia
        3 infantry placed in Stalingrad
    Turn Complete - Russians
        Russians collect 32 PUs; end with 32 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
    Purchase Units - Japanese
        Japanese buy 2 armour, 3 artilleries, 1 carrier, 6 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Amur to Siberia
              Japanese take Siberia from Russians
        1 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 armour, 1 artillery and 3 infantry moved from Jehol to Shansi
              Japanese take Shansi from Chinese
        1 infantry moved from Kiangsi to Hopei
        4 artilleries and 6 infantry moved from Anhwe to Shansi
        1 infantry moved from Kiangsu to Anhwe
        2 artilleries moved from Kiangsu to Anhwe
        1 infantry moved from Kiangsu to Anhwe
        1 infantry moved from Kiangsu to Kiangsi
        1 infantry moved from Szechwan to Hopei
        2 bombers moved from Kiangsu to Hopei
        1 infantry moved from Yunnan to Szechwan
        1 armour moved from French Indo China to Yunnan
        6 armour, 1 artillery and 4 infantry moved from Burma to Eastern India
        1 armour moved from French Indo China to Burma
        1 marine moved from Caroline Islands to 35 Sea Zone
        1 cruiser and 1 marine moved from 35 Sea Zone to 65 Sea Zone
              Japanese take 65 Sea Zone from Americans
        1 marine moved from 65 Sea Zone to New Zealand
        1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
        1 destroyer moved from 35 Sea Zone to 50 Sea Zone
        2 artilleries and 2 infantry moved from Caroline Islands to 35 Sea Zone
        3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 55 Sea Zone
        1 armour and 1 infantry moved from Dutch New Guinea to 46 Sea Zone
        1 carrier moved from 46 Sea Zone to 56 Sea Zone
        1 fighter moved from 46 Sea Zone to 56 Sea Zone
        2 destroyers moved from 35 Sea Zone to 56 Sea Zone
        1 artillery and 3 infantry moved from Davao to 36 Sea Zone
        1 marine moved from Caroline Islands to 35 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
        1 submarine moved from 55 Sea Zone to 56 Sea Zone
        3 submarines moved from 35 Sea Zone to 56 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State
        2 armour moved from Malaya to Shan State
        1 mech_infantry moved from Malaya to Shan State
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 transport moved from 36 Sea Zone to 6 Sea Zone
        2 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone
        2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
        3 artilleries, 3 infantry and 3 transports moved from 55 Sea Zone to 64 Sea Zone
        3 artilleries and 3 infantry moved from 64 Sea Zone to Victoria
        1 destroyer moved from 35 Sea Zone to 64 Sea Zone
        3 carriers moved from 35 Sea Zone to 55 Sea Zone
        1 carrier moved from 35 Sea Zone to 55 Sea Zone
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
        3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
        1 carrier moved from 35 Sea Zone to 64 Sea Zone
        2 fighters moved from 35 Sea Zone to 64 Sea Zone
        1 fighter and 1 tactical_bomber moved from Japan to 47 Sea Zone
        1 carrier moved from 35 Sea Zone to 47 Sea Zone
        1 carrier moved from 55 Sea Zone to 64 Sea Zone
        1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to New Guinea
        1 cruiser moved from 35 Sea Zone to 64 Sea Zone
        1 battleship and 1 marine moved from 35 Sea Zone to 55 Sea Zone
        1 cruiser moved from 35 Sea Zone to 55 Sea Zone
        1 destroyer moved from 35 Sea Zone to 55 Sea Zone
        1 destroyer moved from 35 Sea Zone to 55 Sea Zone
        1 destroyer moved from 35 Sea Zone to 55 Sea Zone
        1 destroyer moved from 35 Sea Zone to 55 Sea Zone
        1 battleship moved from 35 Sea Zone to 55 Sea Zone
        2 fighters moved from Japan to Davao
    Combat - Japanese
        Battle in New Zealand
        Battle in Victoria
        Battle in Hopei
            Japanese attack with 2 bombers and 2 infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
                Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 1/3 hits, 1.17 expected hits
                Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hopei
            Japanese win, taking New Zealand from ANZAC, taking Victoria from ANZAC, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
    Non Combat Move - Japanese
        2 bombers moved from Hopei to Shan State
        1 artillery and 3 infantry moved from 6 Sea Zone to Korea
        1 aaGun moved from Jehol to Chahar
    Place Units - Japanese
        1 carrier and 1 submarine placed in 6 Sea Zone
        2 transports placed in 6 Sea Zone
        2 armour and 1 mech_infantry placed in French Indo China
        1 artillery and 2 infantry placed in Malaya
        1 artillery and 2 infantry placed in Kiangsu
        1 artillery and 2 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 71 PUs; end with 71 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 1 carrier, 3 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery, 1 infantry and 3 marines moved from Hawaiian Islands to 27 Sea Zone
        1 artillery, 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 infantry, 3 marines, 3 submarines, 6 tactical_bombers and 1 transport moved from 27 Sea Zone to 34 Sea Zone
        1 artillery, 1 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands
        1 destroyer and 2 submarines moved from 98 Sea Zone to 99 Sea Zone
        1 fighter moved from Malta to 99 Sea Zone
        1 destroyer moved from 94 Sea Zone to 99 Sea Zone
        2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
        5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
        3 infantry moved from Normandy Bordeaux to Holland Belgium
Combat Hit Differential Summary :
@nikola1975 The Japanese navy have me in a real bind.
Scramble?

@flyingbadger no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 1 carrier, 3 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery, 1 infantry and 3 marines moved from Hawaiian Islands to 27 Sea Zone
        1 artillery, 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 infantry, 3 marines, 3 submarines, 6 tactical_bombers and 1 transport moved from 27 Sea Zone to 34 Sea Zone
        1 artillery, 1 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands
        1 destroyer and 2 submarines moved from 98 Sea Zone to 99 Sea Zone
        1 fighter moved from Malta to 99 Sea Zone
        1 destroyer moved from 94 Sea Zone to 99 Sea Zone
        2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
        5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
        3 infantry moved from Normandy Bordeaux to Holland Belgium
    Combat - Americans
        Battle in Caroline Islands
            Americans attack with 1 artillery, 1 infantry and 3 marines
            Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                1 aaGun owned by the Japanese lost in Caroline Islands
            Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 3 marines remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 aaGun
        Battle in Holland Belgium
            Americans attack with 5 fighters, 3 infantry and 3 tactical_bombers
            Germans defend with 1 infantry
                Americans roll dice for 5 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/11 hits, 5.00 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in 99 Sea Zone
            Americans attack with 2 destroyers, 1 fighter and 2 submarines
            Italians defend with 1 destroyer
                Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Americans roll dice for 2 destroyers and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians lost in 99 Sea Zone
            Americans win, taking 99 Sea Zone from Italians with 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
            Casualties for Italians: 1 destroyer
    Non Combat Move - Americans
        6 infantry moved from Western United States to 11 Sea Zone
        1 carrier, 6 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone
        6 infantry moved from 27 Sea Zone to Hawaiian Islands
        1 tactical_bomber moved from Eastern United States to 27 Sea Zone
        1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands
        1 fighter moved from 11 Sea Zone to 27 Sea Zone
        5 fighters and 2 infantry moved from Queensland to New South Wales
        5 transports moved from 110 Sea Zone to 104 Sea Zone
        2 transports moved from 113 Sea Zone to 110 Sea Zone
        1 submarine moved from 113 Sea Zone to 128 Sea Zone
        1 fighter moved from 99 Sea Zone to Normandy Bordeaux
        3 fighters and 3 tactical_bombers moved from Holland Belgium to 113 Sea Zone
        2 fighters moved from Holland Belgium to Normandy Bordeaux
    Place Units - Americans
        1 carrier and 3 destroyers placed in 11 Sea Zone
        2 fighters placed in 11 Sea Zone
        2 fighters placed in Western United States
        3 infantry placed in Normandy Bordeaux
    Turn Complete - Americans
        Americans collect 59 PUs; end with 59 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        3 infantry moved from Inner Mongolia to Chahar
    Combat - Chinese
        Battle in Chahar
            Chinese attack with 3 infantry
            Japanese defend with 1 aaGun and 1 infantry
                Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                1 aaGun owned by the Japanese lost in Chahar
                Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Chahar
            Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 aaGun and 1 infantry
    Non Combat Move - Chinese
        1 fighter and 11 infantry moved from Inner Mongolia to Tsinghai
    Place Units - Chinese
        3 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 1 carrier, 3 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery, 1 infantry and 3 marines moved from Hawaiian Islands to 27 Sea Zone
        1 artillery, 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 infantry, 3 marines, 3 submarines, 6 tactical_bombers and 1 transport moved from 27 Sea Zone to 34 Sea Zone
        1 artillery, 1 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands
        1 destroyer and 2 submarines moved from 98 Sea Zone to 99 Sea Zone
        1 fighter moved from Malta to 99 Sea Zone
        1 destroyer moved from 94 Sea Zone to 99 Sea Zone
        2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
        5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
        3 infantry moved from Normandy Bordeaux to Holland Belgium
    Combat - Americans
        Battle in Caroline Islands
            Americans attack with 1 artillery, 1 infantry and 3 marines
            Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                1 aaGun owned by the Japanese lost in Caroline Islands
            Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 3 marines remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 aaGun
        Battle in Holland Belgium
            Americans attack with 5 fighters, 3 infantry and 3 tactical_bombers
            Germans defend with 1 infantry
                Americans roll dice for 5 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/11 hits, 5.00 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in 99 Sea Zone
            Americans attack with 2 destroyers, 1 fighter and 2 submarines
            Italians defend with 1 destroyer
                Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Americans roll dice for 2 destroyers and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians lost in 99 Sea Zone
            Americans win, taking 99 Sea Zone from Italians with 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
            Casualties for Italians: 1 destroyer
    Non Combat Move - Americans
        6 infantry moved from Western United States to 11 Sea Zone
        1 carrier, 6 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone
        6 infantry moved from 27 Sea Zone to Hawaiian Islands
        1 tactical_bomber moved from Eastern United States to 27 Sea Zone
        1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands
        1 fighter moved from 11 Sea Zone to 27 Sea Zone
        5 fighters and 2 infantry moved from Queensland to New South Wales
        5 transports moved from 110 Sea Zone to 104 Sea Zone
        2 transports moved from 113 Sea Zone to 110 Sea Zone
        1 submarine moved from 113 Sea Zone to 128 Sea Zone
        1 fighter moved from 99 Sea Zone to Normandy Bordeaux
        3 fighters and 3 tactical_bombers moved from Holland Belgium to 113 Sea Zone
        2 fighters moved from Holland Belgium to Normandy Bordeaux
    Place Units - Americans
        1 carrier and 3 destroyers placed in 11 Sea Zone
        2 fighters placed in 11 Sea Zone
        2 fighters placed in Western United States
        3 infantry placed in Normandy Bordeaux
    Turn Complete - Americans
        Americans collect 59 PUs; end with 59 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        3 infantry moved from Inner Mongolia to Chahar
    Combat - Chinese
        Battle in Chahar
            Chinese attack with 3 infantry
            Japanese defend with 1 aaGun and 1 infantry
                Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                1 aaGun owned by the Japanese lost in Chahar
                Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Chahar
            Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 aaGun and 1 infantry
    Non Combat Move - Chinese
        1 fighter and 11 infantry moved from Inner Mongolia to Tsinghai
    Place Units - Chinese
        3 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 10 PUs
    Purchase Units - British
        British buy 6 artilleries and 6 infantry; Remaining resources: 1 PUs; 
    Combat Move - British
        1 destroyer moved from 98 Sea Zone to 95 Sea Zone
        1 fighter moved from Normandy Bordeaux to 95 Sea Zone
    Combat - British
        Battle in 95 Sea Zone
            British attack with 1 destroyer and 1 fighter
            Italians defend with 1 destroyer
                British roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians lost in 95 Sea Zone
            British win, taking 95 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
            Casualties for Italians: 1 destroyer
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Changing ownership of Western Australia from Japanese to ANZAC
        EDIT: Turning off Edit Mode
        1 fighter moved from 95 Sea Zone to Normandy Bordeaux
        1 infantry moved from Central India to Baluchistan
        EDIT: 1 armour and 2 mech_infantrys moved from Western India to Baluchistan
        3 aaGuns, 2 armour, 6 artilleries, 1 fighter, 31 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western India to Baluchistan
        3 artilleries and 9 infantry moved from Southern Persia to Baluchistan
        1 artillery and 4 infantry moved from Iraq to Southern Persia
        3 infantry moved from Trans-Jordan to Iraq
        2 infantry moved from Egypt to Trans-Jordan
        6 infantry moved from United Kingdom to 113 Sea Zone
        6 infantry moved from 113 Sea Zone to Normandy Bordeaux
        1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 60 Sea Zone to 58 Sea Zone
        2 infantry moved from 58 Sea Zone to Western Australia
    Place Units - British
        3 artilleries placed in Southern Persia
        3 artilleries placed in Iraq
        6 infantry placed in United Kingdom
    Turn Complete - British
        British collect 34 PUs; end with 35 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -0.50
Japanese regular : -1.00
Italians regular : -0.67
Germans regular : -0.33
British regular : 1.17
@flyingbadger Assumed you wouldn’t scramble to Holland. Also made a couple of edits where I got sloppy (too focussed on the Pacific). Hope these are okay?
@nikola1975 Assumed you wouldn’t scramble to Holland. Also made a couple of edits where I got sloppy (too focussed on the Pacific). Hope these are okay?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
    Purchase Units - Italians
        Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
    Combat - Italians
        Battle in 99 Sea Zone
            Italians attack with 1 fighter and 1 tactical_bomber
            Americans defend with 2 destroyers and 2 submarines
            2 submarines owned by the Americans submerged
                Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Americans roll dice for 2 destroyers in 99 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                1 tactical_bomber owned by the Italians and 1 destroyer owned by the Americans lost in 99 Sea Zone
                Italians roll dice for 1 fighter in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                Americans roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 99 Sea Zone
            Italians win with 1 fighter remaining. Battle score for attacker is 6
            Casualties for Italians: 1 tactical_bomber
            Casualties for Americans: 2 destroyers
    Non Combat Move - Italians
        1 fighter moved from 99 Sea Zone to Southern Italy
        1 infantry moved from Southern Italy to Northern Italy
        1 infantry moved from Southern Italy to Northern Italy
        1 aaGun moved from Southern Italy to Northern Italy
        6 artilleries moved from Northern Italy to Southern France
        15 infantry moved from Northern Italy to Southern France
        1 infantry moved from Northern Italy to Southern France
        1 infantry moved from Northern Italy to Southern France
        1 aaGun moved from Northern Italy to Southern France
    Place Units - Italians
        1 artillery placed in Northern Italy
        1 infantry placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,5,6
        Italians collect 5 PUs (3 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
    Purchase Units - ANZAC
        ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from Trans-Jordan to Iraq
        3 fighters moved from Queensland to Caroline Islands
        2 aaGuns, 4 artilleries and 21 infantry moved from Queensland to New South Wales
    Place Units - ANZAC
        1 artillery and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,3,4,6,4,3,6,5,6,2,1,1
            Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,3,2,3,4,4,2,3,6,5,5,3,5,6,2,4,1,4
        ANZAC collect 3 PUs (4 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :