Scramble from Guam or Queensland?
L21 G40 Flying Badger (Axis) vs StickyBomb (Allies + 47)
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 7 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 bomber moved from Yenisey to Volgograd 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes Combat - Americans Americans creates battle in territory 43 Sea Zone Battle in Celebes Battle in Volgograd Americans attack with 1 bomber Japanese defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 1 bomber in Volgograd, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Volgograd, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Volgograd Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Libya Americans attack with 1 armour and 1 mech_infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Libya Americans roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 artillery, 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 bomber moved from Volgograd to Russia 1 fighter moved from Yenisey to Russia 1 submarine moved from 43 Sea Zone to 45 Sea Zone 2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 armour, 2 artilleries and 7 infantry placed in Central United States 1 submarine and 5 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -0.33 Japanese regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 7 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 bomber moved from Yenisey to Volgograd 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes Combat - Americans Americans creates battle in territory 43 Sea Zone Battle in Celebes Battle in Volgograd Americans attack with 1 bomber Japanese defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 1 bomber in Volgograd, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Volgograd, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Volgograd Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Libya Americans attack with 1 armour and 1 mech_infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Libya Americans roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 artillery, 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 bomber moved from Volgograd to Russia 1 fighter moved from Yenisey to Russia 1 submarine moved from 43 Sea Zone to 45 Sea Zone 2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 armour, 2 artilleries and 7 infantry placed in Central United States 1 submarine and 5 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Kweichow to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 3 infantry moved from Kansu to Shensi 5 infantry moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Northwest Persia to Caucasus 1 mech_infantry moved from Eastern Persia to Kazakhstan Russians take Kazakhstan from Japanese 1 armour and 2 mech_infantrys moved from Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus Combat - British Battle in Denmark Battle in Norway Battle in Caucasus British attack with 3 armour, 1 artillery, 2 infantry and 9 mech_infantrys Japanese defend with 1 mech_infantry British roll dice for 3 armour, 1 artillery, 2 infantry and 9 mech_infantrys in Caucasus, round 2 : 6/15 hits, 3.83 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Caucasus British win, taking Denmark from Germans, taking Norway from Germans, taking Caucasus from Japanese with 3 armour, 1 artillery, 2 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 mech_infantry moved from Eastern Persia to India 2 fighters and 2 tactical_bombers moved from Persia to Russia 1 artillery moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Alexandria to Egypt 4 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 1 armour moved from Tunisia to Libya 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - British 1 bomber placed in United Kingdom 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -0.33 Japanese regular : -1.00 British regular : 2.17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 aaGuns, 2 artilleries and 8 infantry moved from Northern Italy to Southern Italy 2 aaGuns, 2 artilleries and 6 infantry moved from Southern France to Northern Italy 1 mech_infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,2,1,5,3,1,3,1 Italians collect 7 PUs (12 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain Combat - ANZAC Battle in New Britain ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Britain ANZAC win, taking New Britain from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 47 Sea Zone to 54 Sea Zone 2 aaGuns and 1 infantry moved from New South Wales to Queensland 3 fighters moved from Persia to Russia 2 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Trans-Jordan to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Tunisia to Libya Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 4 infantry moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 1 armour and 2 mech_infantrys moved from Ukraine to Russia 1 infantry moved from Baltic States to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 artillery and 2 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark Combat - Germans Battle in Denmark Germans attack with 1 artillery and 3 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Denmark, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Denmark, round 3 : 2/4 hits, 1.00 expected hits British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Norway Germans attack with 1 artillery and 1 infantry British defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win with no units remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Battle in Russia Germans attack with 4 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 2 fighters and 2 tactical_bombers; Americans defend with 1 bomber and 1 fighter; ANZAC defend with 3 fighters; Russians defend with 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 5 infantry Germans roll dice for 4 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 3/12 hits, 4.17 expected hits Russians roll dice for 1 artillery, 1 bomber, 9 fighters, 5 infantry and 2 tactical_bombers in Russia, round 2 : 11/18 hits, 9.17 expected hits 2 infantry owned by the Russians, 1 fighter owned by the Germans, 4 infantry owned by the Germans, 3 armour owned by the Germans, 1 bomber owned by the Americans, 1 tactical_bomber owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery, 9 fighters, 3 infantry and 2 tactical_bombers in Russia, round 3 : 8/15 hits, 8.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia Russians win with 1 artillery, 9 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -44 Casualties for Germans: 4 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for Americans: 1 bomber Casualties for Russians: 3 infantry Non Combat Move - Germans 1 aaGun moved from Smolensk to Archangel 1 aaGun moved from Smolensk to Bryansk 1 infantry moved from Rostov to Ukraine 2 artilleries moved from France to Western Germany 3 artilleries moved from Normandy Bordeaux to France 2 infantry moved from Western Germany to Denmark Place Units - Germans 1 artillery and 9 infantry placed in Western Germany 3 infantry placed in France 3 infantry placed in Southern France 3 infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : 1.50 Germans regular : -0.50 British regular : 0.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Alexandria to Tobruk Russians take Tobruk from Italians 4 infantry moved from Kansu to Novosibirsk Russians take Novosibirsk from Japanese Combat - Russians Non Combat Move - Russians 1 aaGun and 9 infantry moved from Sakha to Amur Place Units - Russians 1 artillery, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 5 infantry moved from Kiangsu to Anhwe 1 submarine moved from 35 Sea Zone to 47 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 bomber moved from French Indo China to Szechwan 1 armour and 1 mech_infantry moved from Samara to Vologda Japanese take Vologda from Russians 1 armour and 1 mech_infantry moved from Vologda to Novosibirsk 2 artilleries, 2 infantry and 1 mech_infantry moved from Samara to Novosibirsk Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 47 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 47 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Novosibirsk Japanese attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys Russians defend with 4 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 4 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Novosibirsk, round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Novosibirsk, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Novosibirsk, round 4 : 0/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Novosibirsk, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Novosibirsk, round 5 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Novosibirsk, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Battle in Anhwe Japanese attack with 5 infantry Chinese defend with 1 infantry Japanese roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 4 infantry moved from Jehol to Manchuria 1 bomber moved from Szechwan to French Indo China 1 artillery and 3 infantry moved from Shan State to Malaya 1 aaGun and 3 infantry moved from Yunnan to French Indo China 1 artillery moved from Shan State to French Indo China 1 artillery and 2 infantry moved from Shan State to Yunnan 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 16 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from French Indo China to 33 Sea Zone Place Units - Japanese 1 destroyer and 2 submarines placed in 36 Sea Zone 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 1 fighter placed in Japan 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -1.50 Russians regular : -1.67 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 artilleries, 6 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone 2 artilleries, 6 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 armour, 2 artilleries and 7 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 artilleries, 7 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Algeria to Tunisia 1 armour moved from Libya to Alexandria Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 artilleries, 6 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone 2 artilleries, 6 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 armour, 2 artilleries and 7 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 artilleries, 7 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Algeria to Tunisia 1 armour moved from Libya to Alexandria Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 artilleries, 6 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone 2 artilleries, 6 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 armour, 2 artilleries and 7 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 artilleries, 7 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Algeria to Tunisia 1 armour moved from Libya to Alexandria Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese 5 infantry moved from Shensi to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 3 armour, 2 artilleries, 1 bomber and 1 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 2 artilleries, 16 infantry and 2 mech_infantrys moved from India to Burma 1 infantry moved from Caucasus to Volgograd Russians take Volgograd from Japanese 1 mech_infantry moved from Kazakhstan to Samara Russians take Samara from Japanese 3 armour and 9 mech_infantrys moved from Caucasus to Novosibirsk 2 fighters and 2 tactical_bombers moved from Russia to Novosibirsk 1 artillery and 1 infantry moved from Caucasus to Rostov 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from 112 Sea Zone to Denmark 2 fighters moved from United Kingdom to Denmark 1 bomber moved from United Kingdom to Denmark Combat - British Battle in Rostov British attack with 1 artillery and 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Rostov British win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Novosibirsk British attack with 3 armour, 2 fighters, 9 mech_infantrys and 2 tactical_bombers Japanese defend with 1 armour, 2 artilleries and 2 mech_infantrys British roll dice for 3 armour, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Novosibirsk, round 2 : 7/16 hits, 5.33 expected hits Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Novosibirsk, round 2 : 2/5 hits, 1.83 expected hits 2 mech_infantrys owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the Japanese lost in Novosibirsk British win, taking Novosibirsk from Japanese with 3 armour, 2 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 armour, 2 artilleries and 2 mech_infantrys Battle in Denmark British attack with 1 bomber, 4 fighters and 4 infantry Germans defend with 1 artillery and 5 infantry British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 bomber, 4 fighters and 4 infantry in Denmark, round 2 : 2/9 hits, 3.33 expected hits Germans roll dice for 1 artillery and 5 infantry in Denmark, round 2 : 4/6 hits, 2.00 expected hits 2 infantry owned by the Germans and 4 infantry owned by the British lost in Denmark 1 bomber owned by the British and 4 fighters owned by the British retreated Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -6 Casualties for British: 4 infantry Casualties for Germans: 2 infantry Battle in Burma British attack with 2 artilleries, 16 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 artilleries, 16 infantry and 2 mech_infantrys in Burma, round 2 : 6/20 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 infantry moved from Eastern Persia to West India 1 artillery moved from Northwest Persia to Caucasus 2 fighters and 2 tactical_bombers moved from Novosibirsk to Szechwan 4 mech_infantrys moved from Iraq to Caucasus 1 mech_infantry moved from Persia to Caucasus 2 armour moved from Persia to West India 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Libya to Alexandria 1 artillery moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 fighter moved from Denmark to United Kingdom 1 fighter moved from Denmark to United Kingdom 2 fighters moved from Denmark to 112 Sea Zone 1 bomber moved from Denmark to United Kingdom 1 destroyer moved from 92 Sea Zone to 99 Sea Zone Place Units - British 2 artilleries, 1 bomber and 1 infantry placed in United Kingdom 3 armour placed in Persia Turn Complete - British British collect 36 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery placed in India Turning on Edit Mode EDIT: Removing units owned by British from India: 3 aaGuns EDIT: Adding units owned by British to Burma: 3 aaGuns EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Japanese regular : -0.17 Germans regular : 2.00 British regular : 1.17 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,5,4,4,5,2,5,1 Italians collect 11 PUs (6 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 3 fighters moved from Russia to Szechwan Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Caucasus: 2 infantry EDIT: Adding units owned by ANZAC to Rostov: 2 infantry EDIT: Turning off Edit Mode 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Caucasus to Rostov 1 fighter moved from Caucasus to Russia 1 destroyer moved from 110 Sea Zone to 105 Sea Zone 3 infantry moved from Libya to Tobruk 1 infantry moved from Iraq to Northwest Persia Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Western Ukraine Non Combat Move - Germans 1 artillery and 3 infantry moved from Denmark to Western Germany 3 infantry moved from Southern France to France 3 infantry moved from Germany to Poland 1 aaGun moved from Smolensk to Belarus 1 aaGun moved from Archangel to Novgorod 1 aaGun moved from Bryansk to Western Ukraine Place Units - Germans 2 artilleries placed in France 1 infantry placed in France 10 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov Russians take Tambov from Italians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Russia to Vologda Russians take Vologda from Japanese 2 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 mech_infantry moved from Russia to Smolensk Combat - Russians Non Combat Move - Russians 1 mech_infantry moved from Tobruk to Egypt 1 aaGun and 9 infantry moved from Amur to Sakha Place Units - Russians 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 2 submarines moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo China to India 1 artillery and 3 infantry moved from Yunnan to French Indo China 3 infantry moved from Kiangsu to Anhwe 5 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Manchuria to Korea 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 infantry, 1 submarine, 4 tactical_bombers and 2 transports moved from 33 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 47 Sea Zone to 32 Sea Zone Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in India causes 4 damage total. Battle in 43 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Hawaiian Islands Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 aaGun moved from Manchuria to Jehol 1 bomber moved from India to French Indo China Place Units - Japanese 1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.33 UK_Pacific AA : -0.17 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 2 bombers, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 30 Sea Zone 2 artilleries and 3 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Norway to Finland 2 infantry moved from Norway to Finland Combat - Americans Battle in 30 Sea Zone Americans attack with 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 4 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone 2 aaGuns moved from Central United States to Western United States 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Tunisia to Libya 1 armour moved from Alexandria to Trans-Jordan 1 fighter moved from Russia to Szechwan 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 10 infantry placed in Western United States 2 bombers and 1 tactical_bomber placed in Eastern United States 1 airfield placed in Johnston Island Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 2 bombers, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 30 Sea Zone 2 artilleries and 3 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Norway to Finland 2 infantry moved from Norway to Finland Combat - Americans Battle in 30 Sea Zone Americans attack with 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 4 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone 2 aaGuns moved from Central United States to Western United States 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Tunisia to Libya 1 armour moved from Alexandria to Trans-Jordan 1 fighter moved from Russia to Szechwan 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 10 infantry placed in Western United States 2 bombers and 1 tactical_bomber placed in Eastern United States 1 airfield placed in Johnston Island Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 8 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese Combat - Chinese Non Combat Move - Chinese 5 infantry moved from Shensi to Kweichow 1 infantry moved from Sikang to Szechwan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 4 PUs; UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 mech_infantry moved from Samara to Archangel Russians take Archangel from Germans 2 bombers moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone 5 mech_infantrys moved from Caucasus to Ukraine 2 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Iraq to Northwest Persia 1 artillery moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 1 armour and 2 mech_infantrys moved from Novosibirsk to Shensi 2 armour and 5 mech_infantrys moved from Novosibirsk to Tambov 3 aaGuns, 2 artilleries, 15 infantry and 2 mech_infantrys moved from Burma to Yunnan 1 artillery moved from India to Burma 2 armour moved from West India to Burma 2 infantry moved from West India to India 3 armour moved from Persia to Caucasus 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Alexandria to Trans-Jordan 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 2 artilleries and 1 infantry placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4 UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 mech_infantryCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33 Germans AA : 0.67 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 2 bombers, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 30 Sea Zone 2 artilleries and 3 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Norway to Finland 2 infantry moved from Norway to Finland Combat - Americans Battle in 30 Sea Zone Americans attack with 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 4 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone 2 aaGuns moved from Central United States to Western United States 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Tunisia to Libya 1 armour moved from Alexandria to Trans-Jordan 1 fighter moved from Russia to Szechwan 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 10 infantry placed in Western United States 2 bombers and 1 tactical_bomber placed in Eastern United States 1 airfield placed in Johnston Island Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 8 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese Combat - Chinese Non Combat Move - Chinese 5 infantry moved from Shensi to Kweichow 1 infantry moved from Sikang to Szechwan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 4 PUs; UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 mech_infantry moved from Samara to Archangel Russians take Archangel from Germans 2 bombers moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone 5 mech_infantrys moved from Caucasus to Ukraine 2 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Iraq to Northwest Persia 1 artillery moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 1 armour and 2 mech_infantrys moved from Novosibirsk to Shensi 2 armour and 5 mech_infantrys moved from Novosibirsk to Tambov 3 aaGuns, 2 artilleries, 15 infantry and 2 mech_infantrys moved from Burma to Yunnan 1 artillery moved from India to Burma 2 armour moved from West India to Burma 2 infantry moved from West India to India 3 armour moved from Persia to Caucasus 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Alexandria to Trans-Jordan 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 2 artilleries and 1 infantry placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4 UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33 Germans AA : 0.67 -
@stickybomb @FlyingBadger small edit on noncom - please use 2nd file
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,4,1,1,6,5,5,2,3,6 Italians collect 4 PUs (11 lost to blockades); end with 4 PUsCombat Hit Differential Summary :





