Sorry about that got a little busy. I’ll get my turns done at least once a day for the most part.
PtV FlyingBadger (allies) vs Nikola1975 (axis +7)
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@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@FlyingBadger You have a chance for a STRONG scramble to Holland. 6 fighter squadrons of international forces can darken the sky above Antwerp and Rotterdam. Why not use them?
No scramble, you have too much cannon fodder, I’ll save them for some offensive fun when it’s the Allies’ turn ;-)
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@flyingbadger Bah. Americans would always defend their troops on the frontline.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 artillery and 1 infantry moved from Leningrad to Archangel 1 infantry moved from Leningrad to Vologda 1 tactical_bomber moved from Leningrad to Vologda 1 armour and 1 infantry moved from Leningrad to Archangel 1 bomber moved from Southern Italy to Southern Belarus 1 infantry moved from Northern Belarus to Southern Belarus 1 artillery and 2 infantry moved from Ukraine to Kursk 1 armour moved from Bessarabia to Kursk 1 mech_infantry moved from Bessarabia to Kursk 2 armour moved from Eastern Poland to Leningrad 3 infantry moved from Western Germany to Holland Belgium 2 artilleries moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 armour moved from Northern Belarus to Western Ukraine 1 armour moved from Northern Belarus to Leningrad 1 armour moved from Northern Belarus to Western Ukraine 2 infantry moved from Western Germany to France 2 artilleries moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 7 infantry moved from Germany to Western Germany 1 armour moved from Germany to Western Germany 1 armour moved from Greece to Romania 1 armour moved from Yugoslavia to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 transport moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 armour moved from Germany to Baltic States 1 armour moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 armour moved from Germany to Western Germany Combat - Germans Battle in Holland Belgium Germans attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers Americans defend with 2 infantry Germans roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/12 hits, 5.17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Southern Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kursk Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kursk, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Novgorod to Leningrad 1 bomber moved from Southern Belarus to Leningrad 2 infantry moved from 118 Sea Zone to Leningrad 24 armour, 1 infantry and 4 mech_infantrys moved from Rostov to Kursk 2 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to France 2 tactical_bombers moved from Holland Belgium to France 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to France 1 tactical_bomber moved from Vologda to Leningrad Place Units - Germans 1 artillery and 2 infantry placed in France 4 armour, 2 infantry and 1 mech_infantry placed in Germany 1 artillery and 5 infantry placed in Western Germany 1 infantry placed in Western Germany Germans undo move 4. Germans undo move 3. 1 artillery and 2 infantry placed in Ukraine Germans undo move 2. 1 mech_infantry placed in Western Germany 3 infantry placed in Leningrad 2 armour and 1 infantry placed in Western Germany 2 armour and 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,2,5 Germans collect 51 PUs (4 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Russians regular : -0.33 Germans regular : 1.50
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@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@flyingbadger Bah. Americans would always defend their troops on the frontline.
Nah, Patton is the general and he couldn’t care for anyone’s life as long as he gets the glory.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Caucasus to Rostov Russians take Rostov from Germans 1 infantry moved from Russia to Tula 1 infantry moved from Smolensk to Bryansk 2 infantry moved from Smolensk to Southern Belarus 3 fighters and 1 tactical_bomber moved from Russia to Southern Belarus 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 infantry moved from Yaroslavl to Vologda 1 infantry moved from Smolensk to Yaroslavl 1 armour and 1 mech_infantry moved from Buryatia to Amur Russians take Amur from Japanese 1 armour and 1 mech_infantry moved from Amur to Sakha Russians take Sakha from Japanese 1 submarine moved from 99 Sea Zone to 101 Sea Zone Combat - Russians Battle in Southern Belarus Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Southern Belarus to Russia 3 artilleries and 2 infantry moved from Russia to Gorky 3 infantry moved from Samara to Gorky 2 aaGuns, 4 artilleries and 34 infantry moved from Stalingrad to Samara 1 infantry moved from Kazakhstan to Northern Caucasus 1 artillery moved from Russia to Samara 2 artilleries moved from Russia to Smolensk 1 infantry moved from Tsagaan Olom to Central Mongolia 2 infantry moved from Buryatia to Ulaanbaatar 1 aaGun and 3 infantry moved from Buryatia to Sakha Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 8 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 armour, 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Solomon Islands to 55 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 12 armour, 8 artilleries and 17 infantry moved from Burma to Eastern India 2 bombers moved from Shan State to Jehol 1 infantry moved from Shantung to Jehol 1 armour moved from Kiangsu to Jehol 4 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 2 infantry moved from Kiangsu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Jehol 1 infantry moved from Hunan to Kiangsi 2 infantry moved from Yunnan to Burma 2 infantry moved from Shan State to Burma 1 artillery moved from Shan State to Burma 3 armour moved from French Indo China to Burma 1 infantry moved from French Indo China to Yunnan 3 armour moved from Malaya to Burma 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from Western Australia to 57 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 57 Sea Zone to 46 Sea Zone 1 fighter moved from 57 Sea Zone to 46 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 marine, 2 submarines and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 57 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to Japan 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 6 infantry moved from Kiangsi to Anhwe 4 artilleries moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Kiangsu 1 artillery moved from Kiangsi to Kiangsu 2 artilleries and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Kwangtung 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone 1 artillery moved from New Guinea to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Eastern India Japanese attack with 12 armour, 8 artilleries and 17 infantry British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 12 armour, 8 artilleries and 17 infantry in Eastern India, round 2 : 10/37 hits, 12.83 expected hits UK_Pacific roll dice for 4 infantry in Eastern India, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the British lost in Eastern India Japanese destroys 9PUs while taking UK_Pacific capital Japanese win, taking Eastern India from UK_Pacific with 12 armour, 8 artilleries and 15 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for British: 4 infantry Battle in Jehol Japanese attack with 1 armour, 1 artillery, 2 bombers and 6 infantry Chinese defend with 7 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 6 infantry in Jehol, round 2 : 1/10 hits, 3.00 expected hits Chinese roll dice for 7 infantry in Jehol, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 5 infantry in Jehol, round 3 : 3/9 hits, 2.83 expected hits Chinese roll dice for 6 infantry in Jehol, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 4 infantry in Jehol, round 4 : 2/8 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 4 infantry in Jehol, round 5 : 2/8 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 2 infantry Casualties for Chinese: 7 infantry Battle in Anhwe Japanese attack with 4 artilleries and 6 infantry Chinese defend with 2 infantry Japanese roll dice for 4 artilleries and 6 infantry in Anhwe, round 2 : 2/10 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to Davao 1 armour and 1 infantry moved from 46 Sea Zone to Dutch New Guinea 2 marines moved from 35 Sea Zone to Caroline Islands 3 artilleries and 3 infantry moved from 35 Sea Zone to Caroline Islands 1 aaGun moved from Southern Manchuria to Jehol 2 bombers moved from Jehol to Kiangsu Place Units - Japanese 2 armour and 1 mech_infantry placed in Malaya 2 armour placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 artillery, 2 fighters and 5 infantry placed in Japan 1 artillery placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Davao: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Davao: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3,4,4,4,5,6,3,5,2,3 Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -4.33 Japanese regular : -7.00 UK_Pacific regular : 0.67
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@nikola1975 Ok, you will see some edits, let me explain. I wanted to move inf and art from the Chinese coast by transport to Philipinnes, but realized that they moved already. Then I moved destroyers, which was fine.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 7 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians Combat - Americans Non Combat Move - Americans 2 transports moved from 26 Sea Zone to 11 Sea Zone 1 artillery, 1 infantry and 3 marines moved from Midway to 26 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 11 Sea Zone to 27 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 infantry, 3 marines, 3 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 27 Sea Zone 1 artillery and 3 marines moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 5 transports moved from 113 Sea Zone to 110 Sea Zone 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 2 submarines moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to Malta 1 destroyer moved from 113 Sea Zone to 94 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 6 infantry placed in Western United States 1 infantry and 2 tactical_bombers placed in Normandy Bordeaux 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 7 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians Combat - Americans Non Combat Move - Americans 2 transports moved from 26 Sea Zone to 11 Sea Zone 1 artillery, 1 infantry and 3 marines moved from Midway to 26 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 11 Sea Zone to 27 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 infantry, 3 marines, 3 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 27 Sea Zone 1 artillery and 3 marines moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 5 transports moved from 113 Sea Zone to 110 Sea Zone 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 2 submarines moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to Malta 1 destroyer moved from 113 Sea Zone to 94 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 6 infantry placed in Western United States 1 infantry and 2 tactical_bombers placed in Normandy Bordeaux 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Hopei 1 fighter moved from Shansi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Inner Mongolia 3 infantry moved from Shansi to Inner Mongolia 7 infantry moved from Tsinghai to Inner Mongolia Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 99 Sea Zone to 95 Sea Zone Non Combat Move - British 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 40 Sea Zone to 60 Sea Zone 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 60 Sea Zone 1 artillery and 11 infantry moved from Baluchistan to Western India 1 artillery and 9 infantry moved from Southern Persia to Baluchistan 2 artilleries and 2 infantry moved from Northwest Persia to Southern Persia 5 infantry moved from Iraq to Southern Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 2 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone 5 aaGuns and 7 infantry moved from 113 Sea Zone to Normandy Bordeaux Place Units - British 6 infantry placed in United Kingdom 2 infantry placed in Egypt 3 infantry placed in Iraq 1 artillery and 2 infantry placed in Southern Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 99 Sea Zone to 95 Sea Zone Italians take 99 Sea Zone from Russians 1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in 95 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 submarine Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 95 Sea Zone Italians win, taking 95 Sea Zone from Russians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 3 artilleries moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 destroyer placed in 99 Sea Zone Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 British regular : -0.17
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 aaGun, 1 artillery, 3 fighters and 11 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,6 ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 aaGun, 1 artillery, 3 fighters and 11 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,6 ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 infantry moved from Leningrad to Northern Belarus 1 tactical_bomber moved from Leningrad to Northern Belarus 1 artillery and 1 infantry moved from Ukraine to Rostov 5 mech_infantrys moved from Kursk to Tula 25 armour moved from Kursk to Tula 2 infantry moved from Kursk to Tula 1 infantry moved from Kursk to Tula 1 artillery moved from Kursk to Tula 1 infantry moved from Ukraine to Kursk 2 armour moved from Western Ukraine to Kursk 2 infantry moved from France to Southern France 2 tactical_bombers moved from France to Southern France 1 fighter moved from France to Southern France 1 tactical_bomber moved from Western Germany to Southern France 1 bomber moved from Leningrad to Vologda 2 fighters moved from Western Germany to Southern France Combat - Germans Battle in Tula Germans attack with 25 armour, 1 artillery, 3 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 25 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Tula, round 2 : 19/34 hits, 15.17 expected hits Russians roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tula Germans win, taking Tula from Russians with 25 armour, 1 artillery, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Southern France Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 3/8 hits, 3.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Western Germany 1 tactical_bomber moved from Northern Belarus to Leningrad 2 fighters moved from Southern France to Western Germany 1 fighter moved from Southern France to France 2 tactical_bombers moved from Southern France to France 1 tactical_bomber moved from Southern France to Western Germany 1 transport moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 armour moved from Archangel to Leningrad 2 armour moved from Eastern Poland to Leningrad 1 armour moved from Baltic States to Leningrad 2 armour moved from Germany to Eastern Poland 2 armour moved from Bessarabia to Kursk 1 armour moved from Romania to Ukraine 1 infantry moved from Holland Belgium to France 2 artilleries moved from Holland Belgium to France 6 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 2 infantry moved from Western Germany to France 1 armour moved from Western Germany to Poland Place Units - Germans 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 2 armour placed in Germany 2 artilleries and 5 infantry placed in Western Germany 2 infantry placed in Germany Germans undo move 4. 1 artillery and 2 infantry placed in France Germans undo move 5. 2 artilleries and 1 infantry placed in France 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.33 Germans regular : 2.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Russians Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Sakha to Siberia Russians take Siberia from Japanese 1 armour and 1 mech_infantry moved from Siberia to Sakha Combat - Russians Non Combat Move - Russians 1 infantry moved from Nenetsia to Kirov 4 aaGuns, 7 artilleries and 28 infantry moved from Smolensk to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Yaroslavl to Russia 1 infantry moved from Novgorod to Yaroslavl 1 infantry moved from Southern Belarus to Smolensk 1 infantry moved from Southern Belarus to Bryansk 8 infantry moved from Russia to Samara 3 armour and 3 mech_infantrys moved from Russia to Samara 5 artilleries moved from Samara to Russia 3 artilleries moved from Gorky to Russia 4 infantry moved from Gorky to Samara 1 infantry moved from Samara to Penza 1 infantry moved from Samara to Saratov 1 aaGun moved from Samara to Stalingrad 2 infantry moved from Ulaanbaatar to Central Mongolia Place Units - Russians 4 artilleries and 5 infantry placed in Russia 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 1 carrier, 6 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 armour, 1 artillery and 3 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 1 infantry moved from Kiangsi to Hopei 4 artilleries and 6 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 2 artilleries moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Szechwan to Hopei 2 bombers moved from Kiangsu to Hopei 1 infantry moved from Yunnan to Szechwan 1 armour moved from French Indo China to Yunnan 6 armour, 1 artillery and 4 infantry moved from Burma to Eastern India 1 armour moved from French Indo China to Burma 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 65 Sea Zone Japanese take 65 Sea Zone from Americans 1 marine moved from 65 Sea Zone to New Zealand 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 50 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 35 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 55 Sea Zone 1 armour and 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 carrier moved from 46 Sea Zone to 56 Sea Zone 1 fighter moved from 46 Sea Zone to 56 Sea Zone 2 destroyers moved from 35 Sea Zone to 56 Sea Zone 1 artillery and 3 infantry moved from Davao to 36 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 3 submarines moved from 35 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State 2 armour moved from Malaya to Shan State 1 mech_infantry moved from Malaya to Shan State 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 55 Sea Zone to 64 Sea Zone 3 artilleries and 3 infantry moved from 64 Sea Zone to Victoria 1 destroyer moved from 35 Sea Zone to 64 Sea Zone 3 carriers moved from 35 Sea Zone to 55 Sea Zone 1 carrier moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 carrier moved from 35 Sea Zone to 64 Sea Zone 2 fighters moved from 35 Sea Zone to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 47 Sea Zone 1 carrier moved from 35 Sea Zone to 47 Sea Zone 1 carrier moved from 55 Sea Zone to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to New Guinea 1 cruiser moved from 35 Sea Zone to 64 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 55 Sea Zone 1 cruiser moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 battleship moved from 35 Sea Zone to 55 Sea Zone 2 fighters moved from Japan to Davao Combat - Japanese Battle in New Zealand Battle in Victoria Battle in Hopei Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking New Zealand from ANZAC, taking Victoria from ANZAC, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Hopei to Shan State 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from Jehol to Chahar Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 2 transports placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.50
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 3 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 infantry, 3 marines, 3 submarines, 6 tactical_bombers and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands 1 destroyer and 2 submarines moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 destroyer moved from 94 Sea Zone to 99 Sea Zone 2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium 5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 3 infantry moved from Normandy Bordeaux to Holland Belgium
Combat Hit Differential Summary :
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@nikola1975 The Japanese navy have me in a real bind.
Scramble?
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@flyingbadger no scramble
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 3 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 infantry, 3 marines, 3 submarines, 6 tactical_bombers and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands 1 destroyer and 2 submarines moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 destroyer moved from 94 Sea Zone to 99 Sea Zone 2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium 5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 3 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 1 infantry and 3 marines Japanese defend with 1 aaGun, 1 airfield and 1 harbour Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 3 marines remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Holland Belgium Americans attack with 5 fighters, 3 infantry and 3 tactical_bombers Germans defend with 1 infantry Americans roll dice for 5 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/11 hits, 5.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 99 Sea Zone Americans attack with 2 destroyers, 1 fighter and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 destroyers and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Italians with 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 6 infantry moved from Western United States to 11 Sea Zone 1 carrier, 6 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone 6 infantry moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands 1 fighter moved from 11 Sea Zone to 27 Sea Zone 5 fighters and 2 infantry moved from Queensland to New South Wales 5 transports moved from 110 Sea Zone to 104 Sea Zone 2 transports moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 128 Sea Zone 1 fighter moved from 99 Sea Zone to Normandy Bordeaux 3 fighters and 3 tactical_bombers moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Holland Belgium to Normandy Bordeaux Place Units - Americans 1 carrier and 3 destroyers placed in 11 Sea Zone 2 fighters placed in 11 Sea Zone 2 fighters placed in Western United States 3 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Inner Mongolia to Chahar Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Chinese 1 fighter and 11 infantry moved from Inner Mongolia to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -1.00