@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs; 
    Combat Move - Americans
        8 infantry moved from Morocco to 93 Sea Zone
        1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
        1 marine moved from Morocco to 93 Sea Zone
        1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 93 Sea Zone to 113 Sea Zone
        3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
        2 infantry moved from 113 Sea Zone to Holland Belgium
        5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
        1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat Hit Differential Summary :
@nikola1975 Scramble to Holland?
@flyingbadger No scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs; 
    Combat Move - Americans
        8 infantry moved from Morocco to 93 Sea Zone
        1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
        1 marine moved from Morocco to 93 Sea Zone
        1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 93 Sea Zone to 113 Sea Zone
        3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
        2 infantry moved from 113 Sea Zone to Holland Belgium
        5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
        1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
    Combat - Americans
        Battle in Holland Belgium
            Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Normandy Bordeaux
            Americans attack with 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry
            Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/15 hits, 4.17 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Americans
        2 infantry and 2 marines moved from Gilbert Islands to 33 Sea Zone
        1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
        2 tactical_bombers moved from Western United States to 26 Sea Zone
        1 artillery, 1 carrier, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
        1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 3 fighters, 2 infantry, 2 marines, 3 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
        1 fighter moved from 33 Sea Zone to 26 Sea Zone
        1 artillery, 3 infantry and 2 marines moved from 26 Sea Zone to Midway
        1 infantry and 1 marine moved from Western United States to 11 Sea Zone
        1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 26 Sea Zone
        1 infantry and 1 marine moved from 26 Sea Zone to Midway
        2 fighters moved from Hawaiian Islands to Queensland
        1 fighter moved from Western United States to 11 Sea Zone
        1 fighter moved from Eastern United States to 11 Sea Zone
        1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
        1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
        1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
        1 infantry moved from Morocco to Algeria
        2 submarines moved from 93 Sea Zone to 95 Sea Zone
        1 artillery, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
        1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
        1 armour and 2 mech_infantrys moved from Southern Persia to Western India
        5 fighters and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
    Place Units - Americans
        2 carriers and 1 destroyer placed in 11 Sea Zone
        2 tactical_bombers placed in 11 Sea Zone
        1 harbour placed in Midway
    Turn Complete - Americans
        Americans collect 59 PUs; end with 63 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Germans regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 fighter and 3 infantry moved from Honan to Anhwe
        4 infantry moved from Chahar to Jehol
              Chinese take Jehol from Japanese
    Combat - Chinese
        Battle in Anhwe
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Anhwe to Shansi
        3 infantry moved from Honan to Shansi
        9 infantry moved from Honan to Tsinghai
    Place Units - Chinese
        3 infantry placed in Jehol
    Turn Complete - Chinese
        Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs; 
    Combat Move - Americans
        8 infantry moved from Morocco to 93 Sea Zone
        1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
        1 marine moved from Morocco to 93 Sea Zone
        1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 93 Sea Zone to 113 Sea Zone
        3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
        2 infantry moved from 113 Sea Zone to Holland Belgium
        5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
        1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
    Combat - Americans
        Battle in Holland Belgium
            Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Normandy Bordeaux
            Americans attack with 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry
            Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/15 hits, 4.17 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Americans
        2 infantry and 2 marines moved from Gilbert Islands to 33 Sea Zone
        1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
        2 tactical_bombers moved from Western United States to 26 Sea Zone
        1 artillery, 1 carrier, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
        1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 3 fighters, 2 infantry, 2 marines, 3 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
        1 fighter moved from 33 Sea Zone to 26 Sea Zone
        1 artillery, 3 infantry and 2 marines moved from 26 Sea Zone to Midway
        1 infantry and 1 marine moved from Western United States to 11 Sea Zone
        1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 26 Sea Zone
        1 infantry and 1 marine moved from 26 Sea Zone to Midway
        2 fighters moved from Hawaiian Islands to Queensland
        1 fighter moved from Western United States to 11 Sea Zone
        1 fighter moved from Eastern United States to 11 Sea Zone
        1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
        1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
        1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
        1 infantry moved from Morocco to Algeria
        2 submarines moved from 93 Sea Zone to 95 Sea Zone
        1 artillery, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
        1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
        1 armour and 2 mech_infantrys moved from Southern Persia to Western India
        5 fighters and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
    Place Units - Americans
        2 carriers and 1 destroyer placed in 11 Sea Zone
        2 tactical_bombers placed in 11 Sea Zone
        1 harbour placed in Midway
    Turn Complete - Americans
        Americans collect 59 PUs; end with 63 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 fighter and 3 infantry moved from Honan to Anhwe
        4 infantry moved from Chahar to Jehol
              Chinese take Jehol from Japanese
    Combat - Chinese
        Battle in Anhwe
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Anhwe to Shansi
        3 infantry moved from Honan to Shansi
        9 infantry moved from Honan to Tsinghai
    Place Units - Chinese
        3 infantry placed in Jehol
    Turn Complete - Chinese
        Chinese collect 11 PUs; end with 13 PUs
    Purchase Units - British
        British buy 13 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - British
        2 fighters moved from 40 Sea Zone to Eastern India
        1 tactical_bomber moved from Western India to Eastern India
        4 infantry moved from Western India to Eastern India
    Combat - British
        Battle in Eastern India
            British attack with 2 fighters, 4 infantry and 1 tactical_bomber
            Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Eastern India, round 2 : 3/7 hits, 2.33 expected hits
                Japanese roll dice for 3 infantry in Eastern India, round 2 : 0/3 hits, 1.00 expected hits
                3 infantry owned by the Japanese lost in Eastern India
            British win, taking Eastern India from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Japanese: 3 infantry
    Non Combat Move - British
        1 tactical_bomber moved from Eastern India to Western India
        1 fighter moved from Northwest Persia to Western India
        2 fighters moved from Eastern India to 40 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from Baluchistan to Western India
        1 artillery and 11 infantry moved from Southern Persia to Baluchistan
        1 artillery and 6 infantry moved from Iraq to Southern Persia
        2 artilleries and 2 infantry moved from Southern Caucasus to Northwest Persia
        2 infantry moved from Trans-Jordan to Iraq
        1 artillery and 1 infantry moved from Egypt to Trans-Jordan
        1 submarine moved from 100 Sea Zone to 99 Sea Zone
        1 transport moved from 83 Sea Zone to 73 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
        1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
        3 aaGuns and 3 infantry moved from United Kingdom to 113 Sea Zone
        2 fighters moved from United Kingdom to Normandy Bordeaux
    Place Units - British
        3 infantry placed in Southern Persia
        3 infantry placed in Iraq
        3 infantry placed in Egypt
        2 infantry placed in Union of South Africa
        1 transport placed in 113 Sea Zone
        2 infantry placed in United Kingdom
    Turn Complete - British
        British collect 34 PUs; end with 34 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 1.33
Japanese regular : -0.67
Germans regular : -0.67
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
    Purchase Units - Italians
        Italians buy 1 destroyer; Remaining resources: 1 PUs; 
    Combat Move - Italians
    Place Units - Italians
        1 destroyer placed in 99 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,6,1
            Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,5,6,5
        Italians collect 10 PUs (1 lost to blockades); end with 11 PUs
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Western Germany: 1 fighter
        EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
    Purchase Units - ANZAC
        ANZAC buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        2 infantry placed in New South Wales
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
        EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,3
            Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,3,3,4,1,1,4,6,4,4,1,2,3,1,5,2,6,3,5,5,1,2,1,5,2,5,2,6,3,1,3,2,1
        ANZAC collect 4 PUs (5 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
    Purchase Units - ANZAC
        ANZAC buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        2 infantry placed in New South Wales
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
        EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,3
            Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,3,3,4,1,1,4,6,4,4,1,2,3,1,5,2,6,3,5,5,1,2,1,5,2,5,2,6,3,1,3,2,1
        ANZAC collect 4 PUs (5 lost to blockades); end with 4 PUs
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from United Kingdom to Normandy Bordeaux
        2 infantry moved from Iraq to Northwest Persia
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 armour, 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
        Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    Combat Move - Germans
        1 artillery and 1 infantry moved from Leningrad to Archangel
        1 infantry moved from Leningrad to Vologda
        1 tactical_bomber moved from Leningrad to Vologda
        1 armour and 1 infantry moved from Leningrad to Archangel
        1 bomber moved from Southern Italy to Southern Belarus
        1 infantry moved from Northern Belarus to Southern Belarus
        1 artillery and 2 infantry moved from Ukraine to Kursk
        1 armour moved from Bessarabia to Kursk
        1 mech_infantry moved from Bessarabia to Kursk
        2 armour moved from Eastern Poland to Leningrad
        3 infantry moved from Western Germany to Holland Belgium
        2 artilleries moved from Western Germany to Holland Belgium
        1 infantry moved from Western Germany to Holland Belgium
        2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
        1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
        1 armour moved from Northern Belarus to Western Ukraine
        1 armour moved from Northern Belarus to Leningrad
        1 armour moved from Northern Belarus to Western Ukraine
        2 infantry moved from Western Germany to France
        2 artilleries moved from Western Germany to France
        1 infantry moved from Western Germany to France
        1 infantry moved from Western Germany to France
        7 infantry moved from Germany to Western Germany
        1 armour moved from Germany to Western Germany
        1 armour moved from Greece to Romania
        1 armour moved from Yugoslavia to Bessarabia
        1 armour moved from Yugoslavia to Bessarabia
        1 transport moved from 118 Sea Zone to 117 Sea Zone
        2 infantry moved from Germany to 117 Sea Zone
        2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
        1 armour moved from Germany to Baltic States
        1 armour moved from Germany to Eastern Poland
        1 armour moved from Germany to Eastern Poland
        1 armour moved from Germany to Western Germany
    Combat - Germans
Combat Hit Differential Summary :
@FlyingBadger You have a chance for a STRONG scramble to Holland. 6 fighter squadrons of international forces can darken the sky above Antwerp and Rotterdam. Why not use them?
@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@FlyingBadger You have a chance for a STRONG scramble to Holland. 6 fighter squadrons of international forces can darken the sky above Antwerp and Rotterdam. Why not use them?
No scramble, you have too much cannon fodder, I’ll save them for some offensive fun when it’s the Allies’ turn ;-)
@flyingbadger Bah. Americans would always defend their troops on the frontline.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 armour, 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
        Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    Combat Move - Germans
        1 artillery and 1 infantry moved from Leningrad to Archangel
        1 infantry moved from Leningrad to Vologda
        1 tactical_bomber moved from Leningrad to Vologda
        1 armour and 1 infantry moved from Leningrad to Archangel
        1 bomber moved from Southern Italy to Southern Belarus
        1 infantry moved from Northern Belarus to Southern Belarus
        1 artillery and 2 infantry moved from Ukraine to Kursk
        1 armour moved from Bessarabia to Kursk
        1 mech_infantry moved from Bessarabia to Kursk
        2 armour moved from Eastern Poland to Leningrad
        3 infantry moved from Western Germany to Holland Belgium
        2 artilleries moved from Western Germany to Holland Belgium
        1 infantry moved from Western Germany to Holland Belgium
        2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
        1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
        1 armour moved from Northern Belarus to Western Ukraine
        1 armour moved from Northern Belarus to Leningrad
        1 armour moved from Northern Belarus to Western Ukraine
        2 infantry moved from Western Germany to France
        2 artilleries moved from Western Germany to France
        1 infantry moved from Western Germany to France
        1 infantry moved from Western Germany to France
        7 infantry moved from Germany to Western Germany
        1 armour moved from Germany to Western Germany
        1 armour moved from Greece to Romania
        1 armour moved from Yugoslavia to Bessarabia
        1 armour moved from Yugoslavia to Bessarabia
        1 transport moved from 118 Sea Zone to 117 Sea Zone
        2 infantry moved from Germany to 117 Sea Zone
        2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
        1 armour moved from Germany to Baltic States
        1 armour moved from Germany to Eastern Poland
        1 armour moved from Germany to Eastern Poland
        1 armour moved from Germany to Western Germany
    Combat - Germans
        Battle in Holland Belgium
            Germans attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
            Americans defend with 2 infantry
                Germans roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/12 hits, 5.17 expected hits
                Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Germans: 2 infantry
            Casualties for Americans: 2 infantry
        Battle in Southern Belarus
            Germans attack with 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Southern Belarus
            Germans win, taking Southern Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Kursk
            Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kursk, round 2 : 3/5 hits, 1.67 expected hits
                Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Kursk
            Germans win, taking Kursk from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Archangel
            Germans attack with 1 armour, 1 artillery and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Archangel
            Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Vologda
            Germans attack with 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
            Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        3 aaGuns, 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Novgorod to Leningrad
        1 bomber moved from Southern Belarus to Leningrad
        2 infantry moved from 118 Sea Zone to Leningrad
        24 armour, 1 infantry and 4 mech_infantrys moved from Rostov to Kursk
        2 fighters moved from Holland Belgium to Western Germany
        1 fighter moved from Holland Belgium to France
        2 tactical_bombers moved from Holland Belgium to France
        1 tactical_bomber moved from Holland Belgium to Western Germany
        1 aaGun moved from Western Germany to France
        1 tactical_bomber moved from Vologda to Leningrad
    Place Units - Germans
        1 artillery and 2 infantry placed in France
        4 armour, 2 infantry and 1 mech_infantry placed in Germany
        1 artillery and 5 infantry placed in Western Germany
        1 infantry placed in Western Germany
        Germans undo move 4.
        Germans undo move 3.
        1 artillery and 2 infantry placed in Ukraine
        Germans undo move 2.
        1 mech_infantry placed in Western Germany
        3 infantry placed in Leningrad
        2 armour and 1 infantry placed in Western Germany
        2 armour and 2 infantry placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,2,5
        Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
        Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : -0.33
Germans regular : 1.50
@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@flyingbadger Bah. Americans would always defend their troops on the frontline.
Nah, Patton is the general and he couldn’t care for anyone’s life as long as he gets the glory.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Purchase Units - Russians
        Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Northern Caucasus to Rostov
              Russians take Rostov from Germans
        1 infantry moved from Russia to Tula
        1 infantry moved from Smolensk to Bryansk
        2 infantry moved from Smolensk to Southern Belarus
        3 fighters and 1 tactical_bomber moved from Russia to Southern Belarus
        1 infantry moved from Smolensk to Northern Belarus
              Russians take Northern Belarus from Germans
        1 infantry moved from Smolensk to Novgorod
              Russians take Novgorod from Germans
        1 infantry moved from Yaroslavl to Vologda
        1 infantry moved from Smolensk to Yaroslavl
        1 armour and 1 mech_infantry moved from Buryatia to Amur
              Russians take Amur from Japanese
        1 armour and 1 mech_infantry moved from Amur to Sakha
              Russians take Sakha from Japanese
        1 submarine moved from 99 Sea Zone to 101 Sea Zone
    Combat - Russians
        Battle in Southern Belarus
            Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/6 hits, 2.50 expected hits
                Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Southern Belarus
            Russians win, taking Southern Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        3 fighters and 1 tactical_bomber moved from Southern Belarus to Russia
        3 artilleries and 2 infantry moved from Russia to Gorky
        3 infantry moved from Samara to Gorky
        2 aaGuns, 4 artilleries and 34 infantry moved from Stalingrad to Samara
        1 infantry moved from Kazakhstan to Northern Caucasus
        1 artillery moved from Russia to Samara
        2 artilleries moved from Russia to Smolensk
        1 infantry moved from Tsagaan Olom to Central Mongolia
        2 infantry moved from Buryatia to Ulaanbaatar
        1 aaGun and 3 infantry moved from Buryatia to Sakha
    Place Units - Russians
        1 artillery and 2 infantry placed in Stalingrad
        8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 33 PUs; end with 33 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Purchase Units - Japanese
        Japanese buy 4 armour, 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 marine moved from Solomon Islands to 55 Sea Zone
        1 marine moved from Solomon Islands to 55 Sea Zone
        12 armour, 8 artilleries and 17 infantry moved from Burma to Eastern India
        2 bombers moved from Shan State to Jehol
        1 infantry moved from Shantung to Jehol
        1 armour moved from Kiangsu to Jehol
        4 infantry moved from Southern Manchuria to Jehol
        1 infantry moved from Korea to Amur
              Japanese take Amur from Russians
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        1 artillery and 1 infantry moved from Korea to 6 Sea Zone
        2 infantry moved from Kiangsu to 20 Sea Zone
        2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
        1 infantry moved from Hunan to Kiangsi
        2 infantry moved from Yunnan to Burma
        2 infantry moved from Shan State to Burma
        1 artillery moved from Shan State to Burma
        3 armour moved from French Indo China to Burma
        1 infantry moved from French Indo China to Yunnan
        3 armour moved from Malaya to Burma
        1 infantry moved from Japan to 6 Sea Zone
        1 artillery moved from Korea to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 armour and 1 infantry moved from Western Australia to 57 Sea Zone
        1 armour, 1 carrier, 1 infantry and 1 transport moved from 57 Sea Zone to 46 Sea Zone
        1 fighter moved from 57 Sea Zone to 46 Sea Zone
        2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 marine, 2 submarines and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 57 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from Davao to Japan
        1 carrier moved from 6 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
        1 submarine moved from 36 Sea Zone to 55 Sea Zone
        1 submarine moved from 36 Sea Zone to 35 Sea Zone
        1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone
        1 infantry moved from Davao to 36 Sea Zone
        1 infantry moved from French Indo China to 37 Sea Zone
        1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
        6 infantry moved from Kiangsi to Anhwe
        4 artilleries moved from Kiangsi to Anhwe
        1 infantry moved from Kiangsi to Kiangsu
        1 artillery moved from Kiangsi to Kiangsu
        2 artilleries and 1 infantry moved from Davao to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from Shan State to Kwangtung
        1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
        1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
        1 artillery moved from New Guinea to 47 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
    Combat - Japanese
        Battle in Eastern India
            Japanese attack with 12 armour, 8 artilleries and 17 infantry
            British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                Japanese roll dice for 12 armour, 8 artilleries and 17 infantry in Eastern India, round 2 : 10/37 hits, 12.83 expected hits
                UK_Pacific roll dice for 4 infantry in Eastern India, round 2 : 2/4 hits, 1.33 expected hits
                2 infantry owned by the Japanese and 4 infantry owned by the British lost in Eastern India
            Japanese destroys 9PUs while taking UK_Pacific capital
            Japanese win, taking Eastern India from UK_Pacific with 12 armour, 8 artilleries and 15 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
            Casualties for British: 4 infantry
        Battle in Jehol
            Japanese attack with 1 armour, 1 artillery, 2 bombers and 6 infantry
            Chinese defend with 7 infantry
                Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 6 infantry in Jehol, round 2 : 1/10 hits, 3.00 expected hits
                Chinese roll dice for 7 infantry in Jehol, round 2 : 1/7 hits, 2.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 5 infantry in Jehol, round 3 : 3/9 hits, 2.83 expected hits
                Chinese roll dice for 6 infantry in Jehol, round 3 : 1/6 hits, 2.00 expected hits
                1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
                Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 4 infantry in Jehol, round 4 : 2/8 hits, 2.67 expected hits
                Chinese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Chinese lost in Jehol
                Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 4 infantry in Jehol, round 5 : 2/8 hits, 2.67 expected hits
                Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Jehol
            Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 15
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 7 infantry
        Battle in Anhwe
            Japanese attack with 4 artilleries and 6 infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 4 artilleries and 6 infantry in Anhwe, round 2 : 2/10 hits, 3.00 expected hits
                Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
    Non Combat Move - Japanese
        1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 artillery and 3 infantry moved from 36 Sea Zone to Davao
        1 armour and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
        2 marines moved from 35 Sea Zone to Caroline Islands
        3 artilleries and 3 infantry moved from 35 Sea Zone to Caroline Islands
        1 aaGun moved from Southern Manchuria to Jehol
        2 bombers moved from Jehol to Kiangsu
    Place Units - Japanese
        2 armour and 1 mech_infantry placed in Malaya
        2 armour placed in French Indo China
        1 artillery and 2 infantry placed in Kiangsu
        1 artillery, 2 fighters and 5 infantry placed in Japan
        1 artillery placed in Japan
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery and 1 infantry
        EDIT: Adding units owned by Japanese to Davao: 1 artillery and 1 infantry
        EDIT: Removing units owned by Japanese from Davao: 1 artillery and 1 infantry
        EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery and 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3,4,4,4,5,6,3,5,2,3
        Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -4.33
Japanese regular : -7.00
UK_Pacific regular : 0.67
@nikola1975 Ok, you will see some edits, let me explain. I wanted to move inf and art from the Chinese coast by transport to Philipinnes, but realized that they moved already. Then I moved destroyers, which was fine.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 1 carrier, 1 fighter, 7 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Normandy Bordeaux to Southern France
              Americans take Southern France from Italians
    Combat - Americans
    Non Combat Move - Americans
        2 transports moved from 26 Sea Zone to 11 Sea Zone
        1 artillery, 1 infantry and 3 marines moved from Midway to 26 Sea Zone
        2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 11 Sea Zone to 27 Sea Zone
        1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 infantry, 3 marines, 3 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 27 Sea Zone
        1 artillery and 3 marines moved from 27 Sea Zone to Hawaiian Islands
        1 infantry moved from 27 Sea Zone to Hawaiian Islands
        5 transports moved from 113 Sea Zone to 110 Sea Zone
        1 transport moved from 113 Sea Zone to 93 Sea Zone
        1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
        1 artillery, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 113 Sea Zone
        1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
        1 destroyer moved from 93 Sea Zone to 94 Sea Zone
        1 destroyer moved from 94 Sea Zone to 98 Sea Zone
        2 submarines moved from 95 Sea Zone to 98 Sea Zone
        1 fighter moved from Gibraltar to Malta
        1 destroyer moved from 113 Sea Zone to 94 Sea Zone
    Place Units - Americans
        1 carrier and 1 transport placed in 11 Sea Zone
        1 fighter and 1 tactical_bomber placed in 11 Sea Zone
        6 infantry placed in Western United States
        1 infantry and 2 tactical_bombers placed in Normandy Bordeaux
        1 tactical_bomber placed in Eastern United States
    Turn Complete - Americans
        Americans collect 59 PUs; end with 59 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 1 carrier, 1 fighter, 7 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Normandy Bordeaux to Southern France
              Americans take Southern France from Italians
    Combat - Americans
    Non Combat Move - Americans
        2 transports moved from 26 Sea Zone to 11 Sea Zone
        1 artillery, 1 infantry and 3 marines moved from Midway to 26 Sea Zone
        2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 11 Sea Zone to 27 Sea Zone
        1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 infantry, 3 marines, 3 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 27 Sea Zone
        1 artillery and 3 marines moved from 27 Sea Zone to Hawaiian Islands
        1 infantry moved from 27 Sea Zone to Hawaiian Islands
        5 transports moved from 113 Sea Zone to 110 Sea Zone
        1 transport moved from 113 Sea Zone to 93 Sea Zone
        1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
        1 artillery, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 113 Sea Zone
        1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
        1 destroyer moved from 93 Sea Zone to 94 Sea Zone
        1 destroyer moved from 94 Sea Zone to 98 Sea Zone
        2 submarines moved from 95 Sea Zone to 98 Sea Zone
        1 fighter moved from Gibraltar to Malta
        1 destroyer moved from 113 Sea Zone to 94 Sea Zone
    Place Units - Americans
        1 carrier and 1 transport placed in 11 Sea Zone
        1 fighter and 1 tactical_bomber placed in 11 Sea Zone
        6 infantry placed in Western United States
        1 infantry and 2 tactical_bombers placed in Normandy Bordeaux
        1 tactical_bomber placed in Eastern United States
    Turn Complete - Americans
        Americans collect 59 PUs; end with 59 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        2 infantry moved from Tsinghai to Hopei
        1 fighter moved from Shansi to Hopei
    Combat - Chinese
        Battle in Hopei
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hopei to Inner Mongolia
        3 infantry moved from Shansi to Inner Mongolia
        7 infantry moved from Tsinghai to Inner Mongolia
    Place Units - Chinese
        4 infantry placed in Inner Mongolia
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 11 PUs
    Purchase Units - British
        British buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 submarine moved from 99 Sea Zone to 95 Sea Zone
    Non Combat Move - British
        1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 40 Sea Zone to 60 Sea Zone
        2 infantry moved from Union of South Africa to 73 Sea Zone
        2 infantry and 1 transport moved from 73 Sea Zone to 60 Sea Zone
        1 artillery and 11 infantry moved from Baluchistan to Western India
        1 artillery and 9 infantry moved from Southern Persia to Baluchistan
        2 artilleries and 2 infantry moved from Northwest Persia to Southern Persia
        5 infantry moved from Iraq to Southern Persia
        1 artillery and 1 infantry moved from Trans-Jordan to Iraq
        3 infantry moved from Egypt to Trans-Jordan
        1 destroyer moved from 100 Sea Zone to 98 Sea Zone
        1 fighter moved from Normandy Bordeaux to United Kingdom
        2 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone
        5 aaGuns and 7 infantry moved from 113 Sea Zone to Normandy Bordeaux
    Place Units - British
        6 infantry placed in United Kingdom
        2 infantry placed in Egypt
        3 infantry placed in Iraq
        1 artillery and 2 infantry placed in Southern Persia
    Turn Complete - British
        British collect 34 PUs; end with 34 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33