L21 G40 Flying Badger (Axis) vs StickyBomb (Allies + 47)


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 22 PUs; 
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Russia to Belarus
            3 infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Russia to Belarus
            2 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                1 infantry owned by the Russians retreated to Russia
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Ukraine to Russia
            4 aaGuns, 2 armour, 4 artilleries and 42 infantry moved from Bryansk to Russia
            6 infantry moved from Timguska to Kansu
            1 aaGun and 3 infantry moved from Yenisey to Timguska
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            1 mech_infantry moved from Northwest Persia to Trans-Jordan
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    Germans regular : 0.67
    Russians regular : -1.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            1 destroyer and 2 submarines moved from 42 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            1 artillery and 1 infantry moved from Siam to Shan State
            2 infantry moved from Yunnan to Burma
            1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to Burma
            1 armour and 1 mech_infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour and 1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Shensi to Sikang
            2 mech_infantrys moved from Kiangsu to Kweichow
            2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 3 artilleries and 5 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 3 artilleries and 5 infantry in Philippines, round 2 : 4/8 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Shan State
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 battleship and 2 carriers moved from 41 Sea Zone to 36 Sea Zone
            1 battleship, 1 carrier and 2 cruisers moved from 42 Sea Zone to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to Manchuria
            5 infantry moved from Manchuria to Jehol
            1 infantry moved from Chahar to Hopei
            2 artilleries and 4 infantry moved from Shensi to Sikang
            1 aaGun moved from Hopei to Kweichow
            1 artillery moved from Yunnan to Shan State
            6 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Kiangsi to Kwangsi
    
        Place Units - Japanese
            1 artillery and 3 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            3 submarines placed in 19 Sea Zone
            3 destroyers placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 1.17
    ANZAC regular : 0.50
    UK_Pacific regular : 0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            1 destroyer and 2 submarines moved from 42 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            1 artillery and 1 infantry moved from Siam to Shan State
            2 infantry moved from Yunnan to Burma
            1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to Burma
            1 armour and 1 mech_infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour and 1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Shensi to Sikang
            2 mech_infantrys moved from Kiangsu to Kweichow
            2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 3 artilleries and 5 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 3 artilleries and 5 infantry in Philippines, round 2 : 4/8 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Shan State
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 battleship and 2 carriers moved from 41 Sea Zone to 36 Sea Zone
            1 battleship, 1 carrier and 2 cruisers moved from 42 Sea Zone to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to Manchuria
            5 infantry moved from Manchuria to Jehol
            1 infantry moved from Chahar to Hopei
            2 artilleries and 4 infantry moved from Shensi to Sikang
            1 aaGun moved from Hopei to Kweichow
            1 artillery moved from Yunnan to Shan State
            6 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Kiangsi to Kwangsi
    
        Place Units - Japanese
            1 artillery and 3 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            3 submarines placed in 19 Sea Zone
            3 destroyers placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship, 1 carrier and 2 cruisers
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship, 1 carrier and 2 cruisers
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 1.17
    ANZAC regular : 0.50
    UK_Pacific regular : 0.33
    

    Savegame


  • @StickyBomb Edited a non-combat move, hope that’s okay. This was the original “plan” but panicked as I thought the ANZACs would can open the screen and let the US in to destroy the fleet if left off the Philippines. Just remebered that the US go before the ANZAC… :drooling_face:


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 bomber moved from Midway to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win, taking Java from Japanese with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 6 Sea Zone
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 destroyer and 2 transports
                    Americans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 destroyer and 2 transports
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from 6 Sea Zone to Siberia
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            Americans undo move 2.
            Americans undo move 1.
            2 destroyers and 2 submarines placed in 10 Sea Zone
            1 carrier and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 mech_infantry
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Java: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : -0.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 bomber moved from Midway to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win, taking Java from Japanese with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 6 Sea Zone
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 destroyer and 2 transports
                    Americans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 destroyer and 2 transports
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from 6 Sea Zone to Siberia
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            Americans undo move 2.
            Americans undo move 1.
            2 destroyers and 2 submarines placed in 10 Sea Zone
            1 carrier and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 mech_infantry
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Java: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            4 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Persia to India
            1 tactical_bomber moved from Burma to India
            2 fighters moved from Burma to India
            1 bomber moved from Egypt to India
            2 fighters moved from Persia to Russia
            1 mech_infantry moved from Iraq to Persia
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 bomber placed in United Kingdom
            1 factory_minor placed in Egypt
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : -0.17
    British regular : 1.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
                  Italians take Rostov from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Albania to Bulgaria
            1 aaGun moved from Yugoslavia to Northern Italy
            1 infantry moved from Tunisia to Libya
    
        Place Units - Italians
            1 artillery and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,2
            Italians collect 16 PUs (4 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 34 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                ANZAC win, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            2 aaGuns moved from Queensland to New South Wales
            1 infantry moved from South Australia to New South Wales
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 34 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                ANZAC win, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            2 aaGuns moved from Queensland to New South Wales
            1 infantry moved from South Australia to New South Wales
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from United Kingdom to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            4 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Western Ukraine to Belarus
            2 infantry and 2 tactical_bombers moved from Western Ukraine to Ukraine
            3 bombers and 4 fighters moved from Western Ukraine to Russia
            2 bombers moved from Western Germany to Russia
    

    Combat Hit Differential Summary :

    Savegame


  • @StickyBomb Intercept over Moscow?
    49099627-6b35-4c1b-b525-f56ee5d920f1-image.png


  • @flyingbadger Not today - what view do you have? Your map looks vastly different than mine!

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            4 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Western Ukraine to Belarus
            2 infantry and 2 tactical_bombers moved from Western Ukraine to Ukraine
            3 bombers and 4 fighters moved from Western Ukraine to Russia
            2 bombers moved from Western Germany to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 9 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/5 hits, 0.83 expected hits
                Bombing raid in Russia rolls: 8,8,5,4,7 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia causes 17 damage total. 
            Battle in Ukraine
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 4 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 4 infantry and 2 tactical_bombers in Belarus, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 4 infantry and 2 tactical_bombers in Belarus, round 3 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 4 infantry and 2 tactical_bombers in Belarus, round 4 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 mech_infantry moved from Archangel to Bryansk
            1 mech_infantry moved from Smolensk to Bryansk
            2 tactical_bombers moved from Belarus to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            4 aaGuns, 6 armour, 5 artilleries, 23 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
            2 tactical_bombers moved from Ukraine to Bryansk
            1 armour moved from Bessarabia to Bryansk
            2 armour moved from Poland to Belarus
            1 infantry moved from Norway to Finland
            1 aaGun moved from France to Western Germany
            5 bombers and 4 fighters moved from Russia to Bryansk
    
        Place Units - Germans
            2 bombers and 6 infantry placed in Western Germany
            3 armour placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : -0.33
    Russians AA : -0.83
    

    Savegame


  • @stickybomb said in L21 G40 Flying Badger (Axis) vs StickyBomb (Allies + 47):

    @flyingbadger Not today - what view do you have? Your map looks vastly different than mine!

    These are my settings
    cc1b6c0c-5a90-4e8e-a2c7-46d7db1e4818-image.png
    I have the flags set to large, think I might have tweak the text in a setting somewhere, can’t remember.


  • @flyingbadger Very cool - thanks for sharing. Also by ‘not today’ I meant no scramle :)


  • @stickybomb said in L21 G40 Flying Badger (Axis) vs StickyBomb (Allies + 47):

    @flyingbadger Very cool - thanks for sharing. Also by ‘not today’ I meant no scramle :)

    That’s good, I interpreted it as that. Your AAA gunners were drunk again and so Moscow is a burning heap :fire: .


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 16 PUs; 
            Russians buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Kazakhstan to Russia
            1 aaGun and 3 infantry moved from Timguska to Novosibirsk
            2 infantry moved from Kansu to Novosibirsk
            4 infantry moved from Kansu to Suiyuyan
            1 aaGun and 9 infantry moved from Sakha to Siberia
            1 mech_infantry moved from Trans-Jordan to Egypt
    
        Place Units - Russians
            1 armour and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Tsinghai to Kansu
                  Japanese take Kansu from Chinese
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 battleship, 2 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
            1 bomber moved from Kwangsi to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
    
        Combat - Japanese
            Battle in New Britain
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking New Britain from ANZAC with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Queensland
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 1 destroyer in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking Queensland from ANZAC, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 43 Sea Zone
                Japanese attack with 2 destroyers, 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 destroyers, 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            6 infantry moved from Kwangsi to French Indo China
            3 artilleries moved from Shan State to French Indo China
            1 infantry moved from Shan State to Malaya
            1 infantry moved from Shan State to French Indo China
            2 mech_infantrys moved from Kweichow to Sikang
            1 aaGun moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Jehol to Manchuria
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from 41 Sea Zone to French Indo China
    
        Place Units - Japanese
            2 carriers and 2 destroyers placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
            2 infantry placed in French Indo China
            1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 45 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            4 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 45 Sea Zone to 54 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Queensland
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Queensland, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Queensland, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                Americans win, taking Queensland from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 43 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 2 destroyers
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Japanese roll dice for 2 destroyers in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 destroyers
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 43 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            4 fighters moved from 16 Sea Zone to 26 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber and 1 fighter moved from Siberia to Yenisey
            1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 transport moved from 91 Sea Zone to 86 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 submarine and 1 transport placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier and 2 fighters
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -0.33
    

    Savegame

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