Scotland only
Sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 7 bombers and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Belarus to Germany
3 bombers moved from Novgorod to Germany
1 armour moved from Baltic States to Poland
Americans take Poland from Germans
1 armour moved from Poland to Eastern Poland
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 6,6,5 and causes: 17 damage to unit: factory_upgrade
Bombing raid in Germany causes 17 damage total.
Non Combat Move - Americans
3 bombers moved from Germany to Eastern Poland
3 armour, 2 artilleries, 9 infantry and 7 mech_infantrys moved from Baltic States to Eastern Poland
1 armour and 2 mech_infantrys moved from Vyborg to Baltic States
3 fighters moved from Belarus to Eastern Poland
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports moved from 110 Sea Zone to 91 Sea Zone
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 infantry, 5 submarines, 2 tactical_bombers and 1 transport moved from 8 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Hawaiian Islands
3 infantry moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Norway to Vyborg
1 bomber moved from Iraq to Eastern Poland
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
Place Units - Americans
1 infantry placed in Novgorod
7 bombers placed in Western United States
Turn Complete - Americans
Americans collect 70 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 bombers and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 3 fighters and 1 tactical_bomber moved from Baltic States to Eastern Poland
5 artilleries, 5 fighters, 15 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
1 aaGun moved from Novgorod to Belarus
3 armour, 4 artilleries, 30 infantry and 5 mech_infantrys moved from Iraq to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 8 Sea Zone to 26 Sea Zone
Place Units - British
1 infantry placed in Iraq
3 infantry placed in Egypt
2 bombers placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
British collect 32 PUs (2 lost to blockades); end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans AA : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Slovakia Hungary to Poland
Germans take Poland from Americans
2 infantry moved from Slovakia Hungary to Germany
1 infantry moved from Slovakia Hungary to Germany
3 infantry moved from Northern Italy to Western Germany
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Germany to Greater Southern Germany
Combat - Italians
Non Combat Move - Italians
2 aaGuns and 7 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Western Germany
Place Units - Italians
2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,5,2,5,1
Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Slovakia Hungary to Poland
Germans take Poland from Americans
2 infantry moved from Slovakia Hungary to Germany
1 infantry moved from Slovakia Hungary to Germany
3 infantry moved from Northern Italy to Western Germany
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Germany to Greater Southern Germany
Combat - Italians
Non Combat Move - Italians
2 aaGuns and 7 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Western Germany
Place Units - Italians
2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,5,2,5,1
Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 8 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry and 2 mech_infantrys moved from South Australia to New South Wales
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 4 fighters and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Baltic States to Eastern Poland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 17x factory_upgrade; Remaining resources: 50 PUs;
Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 tactical_bombers moved from Yugoslavia to 99 Sea Zone
3 fighters moved from Yugoslavia to 99 Sea Zone
2 bombers moved from Western Germany to Baltic States
2 bombers moved from France to Baltic States
2 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 armour, 33 artilleries, 30 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Archangel to Belarus
2 mech_infantrys moved from Archangel to Belarus
11 armour and 44 mech_infantrys moved from Archangel to Novgorod
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 11 armour and 44 mech_infantrys
British defend with 1 aaGun and 2 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 11 armour and 44 mech_infantrys in Novgorod, round 2 : 11/55 hits, 12.83 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the British, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Novgorod
Germans win, taking Novgorod from Americans with 11 armour and 44 mech_infantrys remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 99 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 99 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Baltic States
Germans attack with 4 bombers and 2 mech_infantrys
Americans defend with 1 armour and 2 mech_infantrys
Germans roll dice for 4 bombers and 2 mech_infantrys in Baltic States, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
1 armour owned by the Americans, 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Baltic States
Germans win, taking Baltic States from Americans with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Battle in Iraq
Germans attack with 1 armour, 33 artilleries, 30 infantry and 2 mech_infantrys
British defend with 1 factory_minor and 1 infantry; Russians defend with 1 aaGun
Germans roll dice for 1 armour, 33 artilleries, 30 infantry and 2 mech_infantrys in Iraq, round 2 : 19/66 hits, 22.17 expected hits
British roll dice for 1 aaGun and 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Russians and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour, 33 artilleries, 30 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 2 infantry and 3 mech_infantrys
British defend with 1 aaGun; Americans defend with 3 infantry
Germans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Belarus, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
1 aaGun owned by the British and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour and 3 mech_infantrys in Belarus, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 3 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 3 infantry in Belarus, round 4 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun
Casualties for Americans: 3 infantry
Non Combat Move - Germans
5 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
3 aaGuns moved from Rostov to Ukraine
3 fighters moved from 99 Sea Zone to Southern Italy
2 tactical_bombers moved from 99 Sea Zone to Southern Italy
3 fighters moved from Yugoslavia to Western Germany
3 tactical_bombers moved from Yugoslavia to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from France to Western Germany
5 mech_infantrys moved from Germany to Greater Southern Germany
22 infantry moved from Slovakia Hungary to Germany
4 infantry moved from Yugoslavia to Greater Southern Germany
1 artillery moved from Yugoslavia to Greater Southern Germany
5 mech_infantrys moved from Germany to Greater Southern Germany
3 mech_infantrys moved from Germany to Greater Southern Germany
3 aaGuns moved from Northern Italy to Western Germany
10 infantry moved from Western Germany to Germany
4 bombers moved from Baltic States to Western Germany
3 mech_infantrys moved from Greater Southern Germany to Western Germany
2 mech_infantrys moved from Greater Southern Germany to Western Germany
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
1 artillery placed in France
1 artillery placed in Germany
9 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,4,4,6,1,5
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Russians regular : 0.67
Germans regular : -5.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Combat Move - Russians
3 armour, 11 artilleries and 55 infantry moved from Eastern Poland to Poland
Combat - Russians
Battle in Poland
Russians attack with 3 armour, 11 artilleries and 55 infantry
Italians defend with 1 infantry
Russians roll dice for 3 armour, 11 artilleries and 55 infantry in Poland, round 2 : 12/69 hits, 16.17 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 3 armour, 11 artilleries and 54 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Eastern Poland to Poland
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -4.17
@jkeller onward comes the russian hoard to die
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 carriers, 1 submarine and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Amur
Japanese take Amur from Americans
1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Timguska to Yenisey
1 artillery moved from Timguska to Yenisey
2 mech_infantrys moved from Rostov to Ukraine
7 fighters and 7 tactical_bombers moved from Caucasus to Germany
3 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 mech_infantry moved from Turkmenistan to Eastern Persia
2 mech_infantrys moved from West India to Eastern Persia
3 armour and 3 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 45 Sea Zone to 33 Sea Zone
3 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 7 Sea Zone to 18 Sea Zone
1 armour moved from Sikang to Suiyuyan
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
4 tactical_bombers moved from Japan to 33 Sea Zone
10 fighters moved from Japan to 33 Sea Zone
1 fighter moved from Jehol to 33 Sea Zone
1 tactical_bomber moved from Jehol to 33 Sea Zone
3 mech_infantrys moved from India to Eastern Persia
6 artilleries and 2 infantry moved from India to West India
2 mech_infantrys moved from Turkmenistan to Persia
2 mech_infantrys moved from Sikang to Caucasus
5 artilleries moved from Burma to India
Place Units - Japanese
4 tactical_bombers placed in Japan
2 carriers and 1 submarine placed in 20 Sea Zone
Japanese undo move 2.
2 carriers and 1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 bombers, 8 infantry and 4 transports; Remaining resources: 3 PUs;
Combat Move - Americans
4 bombers and 3 fighters moved from Eastern Poland to Germany
1 armour moved from Sakha to Buryatia
Airborne Attack Move - Americans
Combat Hit Differential Summary :
@jkeller intercept Berlin? 7v7
@stickybomb nah bomb away
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 bombers, 8 infantry and 4 transports; Remaining resources: 3 PUs;
Combat Move - Americans
4 bombers and 3 fighters moved from Eastern Poland to Germany
1 armour moved from Sakha to Buryatia
Combat - Americans
Air Battle in Germany
Air Battle in Germany
Americans attacks with 7 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5,6,5 and causes: 16 damage to unit: factory_upgrade
Bombing raid in Germany causes 16 damage total.
Battle in Buryatia
Americans attack with 1 armour
Japanese defend with 1 infantry
Americans roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Americans win, taking Buryatia from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys moved from Eastern Poland to Poland
3 bombers and 3 fighters moved from Germany to Poland
2 armour and 1 mech_infantry moved from Vyborg to Norway
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
4 transports placed in 10 Sea Zone
6 infantry placed in Western United States
2 infantry placed in Central United States
3 bombers placed in Norway
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Americans collect 61 PUs (1 lost to blockades); end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 7 bombers
EDIT: Adding units owned by Americans to United Kingdom: 7 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.33
Germans AA : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 bombers, 8 infantry and 4 transports; Remaining resources: 3 PUs;
Combat Move - Americans
4 bombers and 3 fighters moved from Eastern Poland to Germany
1 armour moved from Sakha to Buryatia
Combat - Americans
Air Battle in Germany
Air Battle in Germany
Americans attacks with 7 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5,6,5 and causes: 16 damage to unit: factory_upgrade
Bombing raid in Germany causes 16 damage total.
Battle in Buryatia
Americans attack with 1 armour
Japanese defend with 1 infantry
Americans roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Americans win, taking Buryatia from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys moved from Eastern Poland to Poland
3 bombers and 3 fighters moved from Germany to Poland
2 armour and 1 mech_infantry moved from Vyborg to Norway
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
4 transports placed in 10 Sea Zone
6 infantry placed in Western United States
2 infantry placed in Central United States
3 bombers placed in Norway
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Americans collect 61 PUs (1 lost to blockades); end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 7 bombers
EDIT: Adding units owned by Americans to United Kingdom: 7 bombers
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 2 bombers and 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
3 armour, 4 artilleries, 36 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
1 armour, 5 artilleries, 8 fighters, 15 infantry and 2 tactical_bombers moved from Eastern Poland to Poland
Place Units - British
1 armour and 2 infantry placed in Egypt
2 bombers placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
British collect 28 PUs (2 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.33
Germans AA : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 bomber moved from Western Germany to Eastern Poland
2 armour and 2 mech_infantrys moved from Archangel to Novgorod
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 2 infantry
French defend with 1 fighter
Italians roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 fighter in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for French: 1 fighter
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
4 infantry moved from Greater Southern Germany to Germany
1 mech_infantry moved from Greater Southern Germany to Western Germany
3 infantry moved from Western Germany to Germany
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,3,4,6,4,4,2,1
Italians collect 11 PUs (8 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 16x factory_upgrade; Remaining resources: 70 PUs;
Germans buy 16 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Western Germany to Norway
3 tactical_bombers moved from Western Germany to Norway
4 bombers moved from Western Germany to Norway
1 armour moved from Novgorod to Finland
Germans take Karelia from Americans
Germans take Finland from Americans
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Americans
1 armour moved from Vyborg to Finland
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
33 artilleries, 30 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Iraq
Combat - Germans
Battle in Norway
Germans attack with 4 bombers, 3 fighters and 3 tactical_bombers
Americans defend with 2 armour, 3 bombers, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in Norway, round 2 : 8/10 hits, 6.17 expected hits
Americans roll dice for 2 armour, 3 bombers and 1 mech_infantry in Norway, round 2 : 1/6 hits, 1.83 expected hits
1 fighter owned by the Germans, 2 armour owned by the Americans, 3 bombers owned by the Americans and 1 mech_infantry owned by the Americans lost in Norway
Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 1 fighter
Casualties for Americans: 2 armour, 3 bombers and 1 mech_infantry
Non Combat Move - Germans
5 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Bryansk to Belarus
9 armour moved from Novgorod to Belarus
3 mech_infantrys moved from Novgorod to Finland
3 tactical_bombers moved from Norway to Germany
2 fighters moved from Norway to Germany
4 bombers moved from Norway to Western Germany
3 fighters moved from Southern Italy to Germany
2 tactical_bombers moved from Southern Italy to Germany
4 mech_infantrys moved from Ukraine to Romania
2 armour moved from Ukraine to Romania
1 infantry moved from Western Ukraine to Eastern Poland
3 artilleries and 4 infantry moved from Bryansk to Belarus
7 mech_infantrys moved from Novgorod to Belarus
5 mech_infantrys moved from Novgorod to Belarus
4 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Romania
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Baltic States to Belarus
3 mech_infantrys moved from Greater Southern Germany to Western Germany
4 infantry moved from Greater Southern Germany to Germany
1 artillery moved from Greater Southern Germany to Germany
5 mech_infantrys moved from Greater Southern Germany to Western Germany
4 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
3 mech_infantrys moved from Western Germany to Germany
1 submarine moved from 119 Sea Zone to 125 Sea Zone
Place Units - Germans
1 artillery and 1 infantry placed in France
10 artilleries placed in Germany
5 artilleries and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,3,2,3,4,1,5,6
Germans collect 60 PUs (4 lost to blockades); end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Germans regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18
Combat Move - Russians
3 armour, 11 artilleries and 54 infantry moved from Poland to Germany
Combat - Russians
Battle in Germany
Russians attack with 3 armour, 11 artilleries and 54 infantry
Germans defend with 3 aaGuns, 12 artilleries, 1 factory_upgrade, 5 fighters, 56 infantry, 3 mech_infantrys and 5 tactical_bombers; Italians defend with 10 infantry; Japanese defend with 7 fighters and 7 tactical_bombers
Russians roll dice for 3 armour, 11 artilleries and 54 infantry in Germany, round 2 : 22/68 hits, 16.00 expected hits
Germans roll dice for 3 aaGuns, 12 artilleries, 12 fighters, 66 infantry, 3 mech_infantrys and 12 tactical_bombers in Germany, round 2 : 38/105 hits, 41.00 expected hits
38 infantry owned by the Russians, 3 aaGuns owned by the Germans, 12 infantry owned by the Germans and 7 infantry owned by the Italians lost in Germany
Russians roll dice for 3 armour, 11 artilleries and 16 infantry in Germany, round 3 : 11/30 hits, 9.67 expected hits
Germans roll dice for 12 artilleries, 12 fighters, 47 infantry, 3 mech_infantrys and 12 tactical_bombers in Germany, round 3 : 32/86 hits, 34.67 expected hits
16 infantry owned by the Russians, 3 armour owned by the Russians, 11 artilleries owned by the Russians, 8 infantry owned by the Germans and 3 infantry owned by the Italians lost in Germany
Germans win with 12 artilleries, 12 fighters, 36 infantry, 3 mech_infantrys and 12 tactical_bombers remaining. Battle score for attacker is -119
Casualties for Russians: 3 armour, 11 artilleries and 54 infantry
Casualties for Germans: 3 aaGuns and 20 infantry
Casualties for Italians: 10 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -5.67
Russians regular : 7.33
@stickybomb @jkeller that went about as well as I could expect, but half as well as I was hoping!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Korea to Buryatia
4 tactical_bombers moved from Japan to 26 Sea Zone
4 artilleries, 10 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
4 artilleries, 2 battleships, 10 carriers, 2 cruisers, 8 destroyers, 10 infantry, 1 mech_infantry, 4 submarines and 8 transports moved from 33 Sea Zone to 26 Sea Zone
11 fighters moved from 33 Sea Zone to 26 Sea Zone
4 artilleries, 10 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 armour and 5 mech_infantrys moved from Persia to Trans-Jordan
2 mech_infantrys moved from Ukraine to Romania
Combat - Japanese
Combat Hit Differential Summary :
@jkeller Scram off Hawaii and shoot all 6s please :)