@axis-dominion said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:
no scrabble. thanks
I thought you’d scramble for sure, killing some Italian air and all.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 56 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
2 bombers moved from French Indo China to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 infantry moved from Yunnan to Shan State
1 artillery moved from French Indo China to Shan State
Combat - Japanese
Battle in Shan State
Japanese attack with 1 artillery and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 1 destroyer in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 6 tactical_bombers and 5 transports moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
3 mech_infantrys moved from Malaya to French Indo China
2 armour moved from Kweichow to French Indo China
1 armour moved from Kiangsu to Anhwe
2 bombers moved from 34 Sea Zone to French Indo China
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.83
ANZAC regular : -0.67
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from United Kingdom to 125 Sea Zone
1 destroyer and 6 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 9 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 9 fighters in 34 Sea Zone, round 2 : 5/10 hits, 4,83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 9 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 125 Sea Zone
Americans attack with 2 fighters
Germans defend with 2 destroyers, 2 submarines and 1 transport
2 submarines owned by the Germans submerged
Americans roll dice for 2 fighters in 125 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 2 destroyers and 1 transport in 125 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Germans lost in 125 Sea Zone
1 transport owned by the Germans lost in 125 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 23
Casualties for Germans: 2 destroyers and 1 transport
Non Combat Move - Americans
2 fighters moved from 125 Sea Zone to Scotland
1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
1 fighter moved from Gibraltar to Scotland
1 fighter moved from Gibraltar to United Kingdom
2 carriers, 1 destroyer and 1 submarine moved from 25 Sea Zone to 33 Sea Zone
9 fighters moved from 34 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 10x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from Burma to Shan State
3 fighters moved from India to Shan State
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 1 artillery, 4 fighters and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 4 fighters and 2 infantry in Shan State, round 2 : 4/7 hits, 2,83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
4 fighters moved from Shan State to India
3 artilleries and 3 infantry moved from India to Burma
1 aaGun moved from India to Burma
2 armour and 1 mech_infantry moved from India to Burma
3 infantry moved from India to Burma
2 mech_infantrys moved from West India to Burma
1 aaGun moved from Burma to Shan State
1 infantry and 1 mech_infantry moved from Iraq to 80 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 fighter moved from Union of South Africa to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 transports moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
2 aaGuns moved from United Kingdom to Scotland
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Persia to West India
Place Units - British
1 submarine placed in 81 Sea Zone
1 destroyer placed in 81 Sea Zone
1 mech_infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : 3,00
Japanese regular : 0,17
Germans regular : -0,67
British regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
2 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Belarus to Rostov
1 fighter moved from Bryansk to Rostov
2 fighters moved from Southern Italy to Rostov
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Rostov
Italians attack with 3 fighters and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 3 fighters and 3 mech_infantrys in Rostov, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Rostov
Italians roll dice for 3 fighters and 1 mech_infantry in Rostov, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians roll dice for 3 fighters in Rostov, round 4 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 fighter owned by the Italians lost in Rostov
Italians win with 2 fighters remaining. Battle score for attacker is -12
Casualties for Italians: 1 fighter and 3 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
2 fighters moved from Rostov to Bryansk
2 armour and 2 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Bulgaria to Romania
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Italians collect 15 PUs (4 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
Russians regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from South Australia to 46 Sea Zone
3 fighters moved from Caroline Islands to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
ANZAC win, taking Java from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
ANZAC attack with 5 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 5 fighters in 46 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,17
ANZAC regular : -2,83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Eastern Poland to Russia
2 fighters moved from Bryansk to Russia
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Western Germany to Smolensk
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
@stickybomb @chaptim Intercept at Moscow?
@stickybomb no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Eastern Poland to Russia
2 fighters moved from Bryansk to Russia
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Western Germany to Smolensk
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits
Bombing raid in Russia rolls: 6,4,5,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 bomber moved from Smolensk to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
2 infantry moved from Norway to Finland
1 fighter moved from Western Germany to Southern Italy
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Russia to Bryansk
4 bombers moved from Russia to Eastern Poland
1 fighter moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 fighter and 7 mech_infantrys placed in Western Germany
Germans undo move 3.
1 fighter placed in Western Germany
4 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.00
Russians AA : -0.67
@chaptim The Luftwaffe celebrate another successful bombing run
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
4 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
Combat - Russians
Battle in Smolensk
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/7 hits, 3,00 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/6 hits, 2,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
2 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 1,00
Russians regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 destroyers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Jehol
2 fighters moved from Japan to Jehol
1 mech_infantry moved from Kiangsu to Chahar
1 armour moved from Anhwe to Chahar
1 bomber moved from French Indo China to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Anhwe to Chahar
1 bomber moved from French Indo China to Hopei
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 2 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry; Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Chahar, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 mech_infantrys in Jehol, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 4 infantry
British defend with 1 aaGun, 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Shan State, round 2 : 2/5 hits, 1.17 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 3 : 3/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters moved from Jehol to Kiangsu
1 bomber moved from Hopei to Kiangsu
1 bomber moved from Chahar to Kiangsu
5 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 2 destroyers, 8 fighters, 5 infantry, 2 submarines, 8 tactical_bombers and 5 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
3 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : 2.83
UK_Pacific regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Combat Move - British
1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 artillery and 2 infantry moved from Burma to Shan State
4 fighters moved from India to Shan State
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
Combat Hit Differential Summary :
scramble?
@chaptim yes please
take out dd or battleship?
@chaptim destroyer
@stickybomb
uk still charging… kill ship now?
@chaptim alright then - 5/6 on 2’s, kill the ship, spare the German. Lets see if they can hit back…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
3 fighters moved from Scotland to Iceland
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
Combat - Americans
Battle in Borneo
Battle in Iceland
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Iceland, round 2 : 3/5 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Iceland
Americans win, taking Borneo from Japanese, taking Iceland from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 carriers moved from 91 Sea Zone to 119 Sea Zone
3 fighters moved from Iceland to 119 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to Scotland
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to Scotland
1 destroyer moved from 34 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 13 fighters, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 25 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to Midway
Place Units - Americans
1 infantry placed in Central United States
2 fighters and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
2 fighters moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 fighters and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 2 fighters and 4 infantry in Yunnan, round 2 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 fighters and 3 infantry in Yunnan, round 3 : 3/5 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
2 fighters moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Jehol
1 infantry placed in Suiyuyan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British repair damage of 2x harbour; Remaining resources: 30 PUs;
British buy 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 artillery and 2 infantry moved from Burma to Shan State
4 fighters moved from India to Shan State
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Sumatra
Battle in 97 Sea Zone
British attack with 2 destroyers, 1 fighter and 3 submarines
Germans defend with 2 fighters; Italians defend with 1 battleship, 1 destroyer and 1 fighter
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 2 destroyers and 1 fighter in 97 Sea Zone, round 2 : 3/3 hits, 1,17 expected hits
Italians roll dice for 1 battleship, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
Italians and British reach a stalemate
, taking Sumatra from Japanese. Battle score for attacker is 22
Casualties for British: 2 destroyers and 1 fighter
Casualties for Italians: 1 battleship, 1 destroyer and 1 fighter
Casualties for Germans: 1 fighter
Battle in Shan State
British attack with 1 artillery, 4 fighters and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 4 fighters and 2 infantry in Shan State, round 2 : 1/7 hits, 2,83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 3/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
4 fighters owned by the British retreated
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
4 fighters moved from Shan State to India
1 mech_infantry moved from India to Burma
3 mech_infantrys moved from West India to Burma
2 infantry moved from Eastern Persia to West India
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 carrier, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to West India
2 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
Place Units - British
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Persia
3 infantry placed in Quebec
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 artillery
EDIT: Adding units owned by British to India: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83
Americans regular : 0,83
Italians regular : 0,00
Japanese regular : 1,33
Germans regular : -0,67
British regular : 1,00
@chaptim elsewhere only… ;)