TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Southern Belarus
1 fighter moved from Russia to Southern Belarus
3 fighters and 1 tactical_bomber moved from Leningrad to Southern Belarus
Combat - Russians
Battle in Southern Belarus
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Southern Belarus to Russia
2 aaGuns and 3 infantry moved from Leningrad to Vologda
1 infantry moved from Leningrad to Northern Belarus
2 artilleries and 3 infantry moved from Vyborg to Finland
2 infantry moved from Smolensk to Bryansk
6 infantry moved from Russia to Bryansk
1 aaGun, 2 artilleries and 14 infantry moved from Kursk to Bryansk
1 infantry moved from Tambov to Rostov
1 infantry moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
2 infantry moved from Tambov to Stalingrad
3 infantry moved from Timguska to Urals
2 aaGuns and 9 infantry moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 112 Sea Zone to 94 Sea Zone
1 submarine moved from 118 Sea Zone to 117 Sea Zone
Place Units - Russians
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in Stalingrad
3 infantry placed in Urals
1 infantry placed in Leningrad
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 1 harbour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Jehol to Chahar
1 fighter moved from Southern Manchuria to Chahar
2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Shansi
1 artillery moved from Anhwe to Shansi
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shansi
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Shansi, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Shansi, round 3 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shansi
1 bomber owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Chahar, round 2 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 3/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
1 fighter owned by the Japanese retreated
Chinese win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from Southern Manchuria to Jehol
1 aaGun moved from Southern Manchuria to Jehol
1 bomber moved from Shansi to Jehol
1 fighter moved from Chahar to Jehol
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Manilla
1 marine moved from Davao to 36 Sea Zone
1 transport moved from 36 Sea Zone to 7 Sea Zone
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 7 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
1 marine moved from 44 Sea Zone to Borneo
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Borneo
1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
1 armour moved from Malaya to French Indo China
1 destroyer moved from 38 Sea Zone to 56 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 infantry moved from Southern Manchuria to Jehol
2 infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Southern Manchuria to Jehol
1 marine moved from 7 Sea Zone to Japan
1 fighter moved from Japan to Caroline Islands
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Kwangsi
1 fighter moved from Japan to Manilla
1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 fighter moved from French Indo China to 44 Sea Zone
Place Units - Japanese
1 transport placed in 7 Sea Zone
1 factory_minor placed in Malaya
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Southern Manchuria
1 artillery placed in Japan
1 harbour placed in Borneo
1 destroyer placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00
Japanese regular : -2,17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 destroyer and 3 fighters moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
1 fighter, 2 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
1 bomber and 1 fighter moved from Gibraltar to 96 Sea Zone
2 armour, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat Hit Differential Summary :
@aequitas-et-veritas Scramble to SZ113?
@flyingbadger No thank you.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 destroyer and 3 fighters moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
1 fighter, 2 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
1 bomber and 1 fighter moved from Gibraltar to 96 Sea Zone
2 armour, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in Guam
Battle in 113 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win, taking Guam from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 2 armour, 2 infantry and 2 mech_infantrys
Italians defend with 1 mech_infantry
Americans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Battle in Tunisia
Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -0.67
Germans regular : -0.33
@aequitas-et-veritas Darn, missed attacking the Japanese destroyer in SZ56. I parked the planes in Dutch New Guinea (guess I missed the sea with the mouse :dizzy_face: ) and forgot to move the sub, not sure why. Is it okay if we do that battle (1xSub 1xFighter 1xTactical vs 1xDestroyer) in the forum please? We can use dicebot. If you don’t want to allow that battle then would it be okay for me to undo the plane move please (as I’ll need to retreat them away with the fleet from your super base on Borneo)?
@flyingbadger No, it is totally ok with me if you roll it here on the forum.
I saw your planes and wondered.
@aequitas-et-veritas said in L21 PtV FlyingBadger (AL) vs AetV (AX+8):
@flyingbadger No, it is totally ok with me if you roll it here on the forum.
I saw your planes and wondered.
Thanks.
Rolling for the sub, the fighter and the tactical…
[dice 1d6<=2 1d6<=3 1d6<=4]
1d6<=2: 1; Hits: 1
1d6<=3: 1; Hits: 1
1d6<=4: 6; Hits: 0
@dicebot said in L21 PtV FlyingBadger (AL) vs AetV (AX+8):
1d6<=2: 1; Hits: 1
1d6<=3: 1; Hits: 1
1d6<=4: 6; Hits: 0
2 hits (sub and fighter)
Rolling for the destroyer…
[dice 1d6<=2]
1d6<=2: 4; Hits: 0
@dicebot said in L21 PtV FlyingBadger (AL) vs AetV (AX+8):
1d6<=2: 4; Hits: 0
I get the result as US wins with no casualties and the Japanese lose the destroyer, but let me know if this isn’t okay.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 destroyer and 3 fighters moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
1 fighter, 2 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
1 bomber and 1 fighter moved from Gibraltar to 96 Sea Zone
2 armour, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in Guam
Battle in 113 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win, taking Guam from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 2 armour, 2 infantry and 2 mech_infantrys
Italians defend with 1 mech_infantry
Americans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Battle in Tunisia
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Dutch New Guinea to 55 Sea Zone
1 fighter moved from Dutch New Guinea to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 27 Sea Zone
3 transports moved from 93 Sea Zone to 104 Sea Zone
3 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun moved from Central United States to 104 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 3 infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
3 fighters moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 marine moved from Gibraltar to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
1 bomber and 1 fighter moved from 96 Sea Zone to Morocco
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
2 destroyers placed in 104 Sea Zone
3 fighters, 1 infantry and 1 marine placed in Western United States
1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -0.67
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shansi to Anhwe
1 fighter moved from Tsinghai to Anhwe
3 infantry moved from Tsinghai to Hopei
3 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 5 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Tsinghai
2 infantry moved from Chahar to Inner Mongolia
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Combat Move - British
2 transports moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 carrier, 2 destroyers and 1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
3 fighters moved from Eastern India to Yunnan
1 armour and 1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour and 1 mech_infantry moved from Alexandria to Egypt
1 transport moved from 83 Sea Zone to 78 Sea Zone
1 infantry moved from Italian Somaliland to 78 Sea Zone
1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
Combat Hit Differential Summary :
@aequitas-et-veritas Scramble to 113? Scramble to Holland?

No scramble, please.
Thank you.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 destroyer and 3 fighters moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
1 fighter, 2 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
1 bomber and 1 fighter moved from Gibraltar to 96 Sea Zone
2 armour, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in Guam
Battle in 113 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win, taking Guam from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 2 armour, 2 infantry and 2 mech_infantrys
Italians defend with 1 mech_infantry
Americans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Battle in Tunisia
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Dutch New Guinea to 55 Sea Zone
1 fighter moved from Dutch New Guinea to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 27 Sea Zone
3 transports moved from 93 Sea Zone to 104 Sea Zone
3 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun moved from Central United States to 104 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 3 infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
3 fighters moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 marine moved from Gibraltar to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
1 bomber and 1 fighter moved from 96 Sea Zone to Morocco
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
2 destroyers placed in 104 Sea Zone
3 fighters, 1 infantry and 1 marine placed in Western United States
1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shansi to Anhwe
1 fighter moved from Tsinghai to Anhwe
3 infantry moved from Tsinghai to Hopei
3 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 5 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Tsinghai
2 infantry moved from Chahar to Inner Mongolia
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 carrier, 2 destroyers and 1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
3 fighters moved from Eastern India to Yunnan
1 armour and 1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour and 1 mech_infantry moved from Alexandria to Egypt
1 transport moved from 83 Sea Zone to 78 Sea Zone
1 infantry moved from Italian Somaliland to 78 Sea Zone
1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking French Madagascar from Neutral_Axis, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
3 fighters owned by the British retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 artillery and 2 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Syria to Iraq
1 artillery moved from Southern Persia to Iraq
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 82 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 40 Sea Zone to 82 Sea Zone
2 infantry moved from Western India to Eastern India
2 infantry moved from Baluchistan to Western India
3 aaGuns, 2 artilleries and 11 infantry moved from Burma to Eastern India
3 fighters moved from Yunnan to Eastern India
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Southern Persia
1 fighter and 2 infantry placed in United Kingdom
1 destroyer placed in 113 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,2,6,1,4,3
British collect 35 PUs (4 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 0.33
Japanese regular : 0.33
Italians regular : -0.67
Germans regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from Crete to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Syria
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 100 Sea Zone to 101 Sea Zone
1 bomber moved from Western Germany to Rostov
Combat - Italians
Battle in Cyprus
Battle in Syria
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Cyprus from British, taking Syria from British with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
Russians regular : -0,33