TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 5,1 and gets 0 hits
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Americans
2 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to Eastern United States
1 fighter moved from Central United States to Eastern United States
2 fighters moved from Western United States to Eastern United States
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 submarine moved from 25 Sea Zone to 7 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 fighter moved from Wake Island to Western United States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
2 cruisers moved from 64 Sea Zone to 102 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
Non Combat Move - Americans
1 aaGun moved from Western United States to Central United States
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 tactical_bomber placed in Central United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
7 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese roll dice for 7 infantry in Yunnan, round 2 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 6 infantry in Yunnan, round 3 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 4 infantry in Yunnan, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 9 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 9 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 10 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Chinese: 7 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
1 battleship, 1 cruiser and 2 destroyers moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Belgian Congo to Kenya
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Siam to Shan State
4 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 armour moved from India to Burma
4 mech_infantrys moved from India to Burma
3 infantry moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 bomber moved from Malta to Libya
2 artilleries moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to Alexandria
1 fighter moved from Burma to Yunnan
Combat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 cruiser and 3 destroyers
Italians defend with 1 cruiser, 1 destroyer and 1 submarine
British roll dice for 1 battleship, 1 cruiser and 3 destroyers in 97 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 97 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 18
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Battle in Yunnan
British attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Iraq
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 2.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 3 infantry
Italians defend with 1 infantry
British roll dice for 3 infantry in Kenya, round 2 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Libya
British attack with 1 armour and 1 bomber
Italians defend with 1 artillery
British roll dice for 1 armour and 1 bomber in Libya, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 bomber moved from Libya to Malta
2 tactical_bombers moved from Iraq to Egypt
2 fighters moved from Iraq to Egypt
1 fighter moved from Yunnan to Burma
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
8 infantry moved from Burma to Yunnan
Place Units - British
1 destroyer and 1 submarine placed in 110 Sea Zone
2 tactical_bombers placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,3,5,1,3,3
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantry and 5 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1.33
Italians regular : 0.50
Japanese regular : 3.00
Neutral_Axis regular : 0.00
British regular : 0.83
Savegame