casualties in stalingrad?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 3 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Kwangsi to 19 Sea Zone
1 bomber moved from Kwangsi to India
4 artilleries moved from French Indo China to Shan State
3 armour moved from Kwangsi to Burma
3 fighters moved from Kwangsi to Burma
5 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
17 artilleries, 1 fighter, 10 infantry and 25 mech_infantrys moved from Yunnan to Burma
1 infantry moved from French Indo China to 36 Sea Zone
4 infantry moved from French Indo China to Shan State
1 artillery moved from Kwangsi to 36 Sea Zone
1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery, 2 battleships, 10 carriers, 2 cruisers, 8 destroyers, 1 infantry, 7 submarines and 3 transports moved from 36 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Kwangsi to 19 Sea Zone
1 fighter moved from Kwangsi to 19 Sea Zone
3 fighters moved from Kwangsi to Shan State
3 tactical_bombers moved from Kwangsi to Shan State
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in Caroline Islands
Battle in Burma
Japanese attack with 3 armour, 17 artilleries, 5 fighters, 10 infantry, 25 mech_infantrys and 5 tactical_bombers
Chinese defend with 3 artilleries, 1 fighter and 13 infantry
Japanese roll dice for 3 armour, 17 artilleries, 5 fighters, 10 infantry, 25 mech_infantrys and 5 tactical_bombers in Burma, round 2 : 23/65 hits, 21.67 expected hits
UK_Pacific roll dice for 3 artilleries, 1 fighter and 13 infantry in Burma, round 2 : 7/17 hits, 6.00 expected hits
7 infantry owned by the Japanese, 13 infantry owned by the Chinese, 1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Burma
Japanese win, taking Caroline Islands from Americans, taking Burma from UK_Pacific with 3 armour, 17 artilleries, 5 fighters, 3 infantry, 25 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 7 infantry
Casualties for Chinese: 3 artilleries, 1 fighter and 13 infantry
Battle in Shan State
Japanese attack with 4 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
British defend with 2 artilleries and 3 infantry
Japanese roll dice for 4 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers in Shan State, round 2 : 8/16 hits, 6.50 expected hits
UK_Pacific roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Japanese, 2 artilleries owned by the British and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 3 infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in 19 Sea Zone
Japanese attack with 5 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 artilleries moved from Kwangsi to Yunnan
3 fighters moved from Shan State to Kwangsi
3 tactical_bombers moved from Shan State to Kwangsi
5 fighters moved from Burma to Kwangsi
5 tactical_bombers moved from Burma to Kwangsi
3 artilleries moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Buyant-Uhaa to Anhwe
2 mech_infantrys moved from Central Mongolia to Shensi
1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
5 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan
1 artillery moved from Manchuria to Buyant-Uhaa
1 infantry moved from Manchuria to Buyant-Uhaa
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Kwangtung
3 artilleries placed in French Indo China
2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,4,6,6,3,4,1,2,1,3,2,4,5,6,5,1,1,4,4,1,2,6,4,5,1,5,1,1,6,4,5,3,4,5,3,4,5,4,5,6,2,6,6,2,1
Japanese collect 63 PUs (11 lost to blockades); end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67
UK_Pacific AA : 0.83
ANZAC regular : -0.33
UK_Pacific regular : 2.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 4 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 battleship, 6 carriers and 2 destroyers moved from 6 Sea Zone to 5 Sea Zone
2 cruisers moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Persia to Volgograd
1 bomber moved from Persia to Ukraine
1 bomber moved from Persia to Russia
4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Karelia to Novgorod
1 bomber moved from Persia to Greece
Combat - Americans
Combat Hit Differential Summary :
@jkeller scramble to defend korea? I have 6 figs supporting the battle vs up to 3 of yours.
no scramble
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 4 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 battleship, 6 carriers and 2 destroyers moved from 6 Sea Zone to 5 Sea Zone
2 cruisers moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Persia to Volgograd
1 bomber moved from Persia to Ukraine
1 bomber moved from Persia to Russia
4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Karelia to Novgorod
1 bomber moved from Persia to Greece
Combat - Americans
Air Battle in Russia
Americans attacks with 1 units heading to Russia
Germans launches 1 interceptors out of Russia
Attackers Fire, : 1/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
1 fighter owned by the Italians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
Germans roll AA dice in Greece : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Greece causes 0 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Russia
Germans roll AA dice in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Aleutian Islands
Battle in Korea
Combat Hit Differential Summary :
Defenders Fire, : -0.17
Germans AA : 1.33
Attackers Fire, : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 4 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 battleship, 6 carriers and 2 destroyers moved from 6 Sea Zone to 5 Sea Zone
2 cruisers moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Persia to Volgograd
1 bomber moved from Persia to Ukraine
1 bomber moved from Persia to Russia
4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Karelia to Novgorod
1 bomber moved from Persia to Greece
Combat - Americans
Air Battle in Russia
Americans attacks with 1 units heading to Russia
Germans launches 1 interceptors out of Russia
Attackers Fire, : 1/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
1 fighter owned by the Italians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
Germans roll AA dice in Greece : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Greece causes 0 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Russia
Germans roll AA dice in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Aleutian Islands
Battle in Korea
Battle in Novgorod
Americans attack with 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys in Novgorod, round 2 : 6/19 hits, 5.17 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans win, taking Aleutian Islands from Japanese, taking Korea from Japanese, taking Novgorod from Germans with 4 armour, 2 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in Manchuria
Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 3 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 1/8 hits, 4.00 expected hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 3 : 4/8 hits, 4.00 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from Manchuria to 5 Sea Zone
6 fighters moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Ukraine to Northwest Persia
1 bomber moved from Volgograd to Persia
3 fighters moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
3 infantry moved from Finland to Karelia
3 mech_infantrys moved from Norway to Karelia
3 transports moved from 92 Sea Zone to 89 Sea Zone
2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 destroyers, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
4 destroyers and 1 submarine placed in 10 Sea Zone
2 bombers placed in Western United States
1 armour and 2 mech_infantrys placed in Norway
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 1 bomber
EDIT: Adding units owned by Americans to India: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.17
Japanese regular : -1.67
Defenders Fire, : -0.17
Germans AA : 1.33
Attackers Fire, : 0.83
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 4 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 battleship, 6 carriers and 2 destroyers moved from 6 Sea Zone to 5 Sea Zone
2 cruisers moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Persia to Volgograd
1 bomber moved from Persia to Ukraine
1 bomber moved from Persia to Russia
4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Karelia to Novgorod
1 bomber moved from Persia to Greece
Combat - Americans
Air Battle in Russia
Americans attacks with 1 units heading to Russia
Germans launches 1 interceptors out of Russia
Attackers Fire, : 1/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
1 fighter owned by the Italians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
Germans roll AA dice in Greece : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Greece causes 0 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Russia
Germans roll AA dice in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Aleutian Islands
Battle in Korea
Battle in Novgorod
Americans attack with 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys in Novgorod, round 2 : 6/19 hits, 5.17 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans win, taking Aleutian Islands from Japanese, taking Korea from Japanese, taking Novgorod from Germans with 4 armour, 2 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in Manchuria
Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 3 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 1/8 hits, 4.00 expected hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 3 : 4/8 hits, 4.00 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from Manchuria to 5 Sea Zone
6 fighters moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Ukraine to Northwest Persia
1 bomber moved from Volgograd to Persia
3 fighters moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
3 infantry moved from Finland to Karelia
3 mech_infantrys moved from Norway to Karelia
3 transports moved from 92 Sea Zone to 89 Sea Zone
2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 destroyers, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
4 destroyers and 1 submarine placed in 10 Sea Zone
2 bombers placed in Western United States
1 armour and 2 mech_infantrys placed in Norway
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 1 bomber
EDIT: Adding units owned by Americans to India: 1 bomber
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
5 fighters and 1 tactical_bomber moved from Persia to Caucasus
Combat - British
British creates battle in territory 6 Sea Zone
Battle in Caucasus
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/8 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking 6 Sea Zone from Japanese, taking Caucasus from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Caucasus to Persia
1 artillery and 2 mech_infantrys moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
15 infantry moved from Persia to Northwest Persia
1 armour moved from Karelia to Novgorod
2 aaGuns and 2 infantry moved from Finland to Karelia
3 fighters and 1 tactical_bomber moved from Rostov to Novgorod
5 artilleries and 15 infantry moved from Rostov to Bryansk
4 fighters moved from 91 Sea Zone to Gibraltar
1 battleship moved from 6 Sea Zone to 5 Sea Zone
Place Units - British
3 artilleries placed in Persia
2 armour and 1 mech_infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
British collect 32 PUs (4 lost to blockades); end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -2.17
Japanese regular : -1.67
Defenders Fire, : -0.17
Germans AA : 1.33
Attackers Fire, : 0.83
Germans regular : -0.33
British regular : -2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Bulgaria to Romania
3 infantry moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Kazakhstan to Russia
2 armour moved from Kazakhstan to Russia
Non Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 armour and 2 mech_infantrys placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2
Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Germans
Combat Hit Differential Summary :
@stickybomb @jkeller no combat moves with rolled dice or edits for France or Anzac - just accidently skipped over the post phase. Should be good to go :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 66 PUs;
Germans buy 3 armour, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Ukraine to Rostov
2 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Baltic States
15 infantry moved from Belarus to Eastern Poland
1 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
6 fighters moved from Southern Italy to Rostov
5 tactical_bombers moved from Southern Italy to Rostov
33 artilleries and 31 infantry moved from Volgograd to Caucasus
7 mech_infantrys moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
1 artillery moved from Greece to Bulgaria
2 bombers moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to Western Germany
1 mech_infantry moved from Western Germany to Poland
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
Combat - Germans
Battle in Rostov
Germans attack with 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers
Russians defend with 5 infantry
Germans roll dice for 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers in Rostov, round 2 : 9/16 hits, 8.17 expected hits
Russians roll dice for 5 infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Caucasus
Germans attack with 33 artilleries and 31 infantry
British defend with 2 infantry
Germans roll dice for 33 artilleries and 31 infantry in Caucasus, round 2 : 26/64 hits, 21.33 expected hits
British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 33 artilleries and 30 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 infantry moved from Tambov to Russia
3 aaGuns moved from Volgograd to Caucasus
2 bombers moved from Rostov to Eastern Poland
6 fighters and 5 tactical_bombers moved from Rostov to Volgograd
12 armour and 47 mech_infantrys moved from Volgograd to Russia
Place Units - Germans
3 armour placed in Volgograd
3 infantry placed in France
2 infantry placed in Germany
3 infantry and 6 mech_infantrys placed in Western Germany
Germans undo move 4.
3 infantry placed in Russia
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 5.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Combat Move - Russians
3 armour, 11 artilleries and 55 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
Combat - Russians
Non Combat Move - Russians
3 aaGuns moved from Bryansk to Belarus
5 fighters and 1 tactical_bomber moved from Persia to India
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 fighters and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 17 artilleries, 3 infantry and 25 mech_infantrys moved from Burma to India
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 infantry moved from Buyant-Uhaa to Manchuria
1 artillery moved from Buyant-Uhaa to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
3 fighters moved from Japan to Manchuria
2 fighters moved from Japan to 17 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
8 fighters and 8 tactical_bombers moved from Kwangsi to India
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 4 submarines and 3 transports
4 submarines owned by the Americans submerged
3 transports owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 17 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 17 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Manchuria
Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/8 hits, 3.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 3/8 hits, 3.50 expected hits
Chinese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 artilleries in Java, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in India
Japanese attack with 3 armour, 17 artilleries, 8 fighters, 3 infantry, 25 mech_infantrys and 8 tactical_bombers
British defend with 3 aaGuns, 3 armour, 5 artilleries, 20 infantry and 5 mech_infantrys; ANZAC defend with 1 artillery, 3 fighters and 1 infantry; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 5 fighters and 1 tactical_bomber
British roll AA dice in India : 2/1 hits, 1.50 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 3 armour, 17 artilleries, 7 fighters, 3 infantry, 25 mech_infantrys and 7 tactical_bombers in India, round 2 : 25/62 hits, 22.83 expected hits
UK_Pacific roll dice for 3 aaGuns, 3 armour, 6 artilleries, 1 bomber, 8 fighters, 21 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 : 22/45 hits, 18.17 expected hits
3 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 14 mech_infantrys owned by the Japanese, 1 infantry owned by the ANZAC, 3 aaGuns owned by the British, 1 bomber owned by the Americans and 20 infantry owned by the British lost in India
Japanese roll dice for 3 armour, 12 artilleries, 7 fighters, 11 mech_infantrys and 7 tactical_bombers in India, round 3 : 15/40 hits, 17.33 expected hits
UK_Pacific roll dice for 3 armour, 6 artilleries, 8 fighters, 5 mech_infantrys and 1 tactical_bomber in India, round 3 : 13/23 hits, 11.00 expected hits
1 tactical_bomber owned by the Russians, 7 artilleries owned by the Japanese, 6 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British, 1 artillery owned by the ANZAC, 5 artilleries owned by the British and 3 armour owned by the British lost in India
Japanese roll dice for 3 armour, 5 artilleries, 7 fighters, 5 mech_infantrys and 7 tactical_bombers in India, round 4 : 12/27 hits, 13.00 expected hits
UK_Pacific roll dice for 8 fighters in India, round 4 : 8/8 hits, 5.33 expected hits
5 fighters owned by the Russians, 5 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 fighters owned by the ANZAC lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 armour, 7 fighters, 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Japanese: 17 artilleries, 1 fighter, 3 infantry, 23 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 1 artillery, 3 fighters and 1 infantry
Casualties for Americans: 1 bomber
Casualties for British: 3 aaGuns, 3 armour, 5 artilleries, 20 infantry and 5 mech_infantrys
Casualties for Russians: 5 fighters and 1 tactical_bomber
Non Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
4 artilleries and 2 infantry moved from Shan State to Burma
2 artilleries moved from Yunnan to Burma
2 mech_infantrys moved from Shensi to Kazakhstan
3 mech_infantrys moved from Kweichow to Sikang
1 infantry moved from Yenisey to Timguska
1 artillery moved from Yenisey to Timguska
2 infantry moved from Yenisey to Yakut S.S.R.
1 fighter moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 18 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
3 mech_infantrys moved from Kiangsu to Jehol
3 artilleries moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
2 artilleries moved from French Indo China to Yunnan
2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 5 submarines and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea Zone
7 fighters and 7 tactical_bombers moved from India to Yunnan
Place Units - Japanese
4 fighters and 4 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,3,5,4,4,4
Japanese collect 69 PUs (4 lost to blockades); end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : -2.83
British AA : 0.50
UK_Pacific regular : 8.50
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 3 bombers, 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Bryansk to Baltic States
3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
3 mech_infantrys moved from Karelia to Baltic States
1 bomber moved from Northwest Persia to Russia
1 bomber moved from Persia to India
1 armour moved from Korea to Amur
Americans take Amur from Japanese
1 armour moved from Amur to Sakha
Americans take Sakha from Japanese
1 artillery, 3 infantry and 1 mech_infantry moved from Korea to Manchuria
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Russia
Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in India causes 5 damage total.
Battle in Normandy Bordeaux
Battle in Manchuria
Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Manchuria, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Manchuria, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 artillery and 1 mech_infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Manchuria
Americans win, taking Normandy Bordeaux from Germans, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Americans: 3 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Baltic States
Americans attack with 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys in Baltic States, round 2 : 7/22 hits, 5.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Americans win, taking Baltic States from Germans with 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
Battle in 6 Sea Zone
Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 14 fighters, 5 submarines, 1 tactical_bomber and 6 transports
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 8 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Belarus
3 fighters moved from Bryansk to Belarus
1 bomber moved from India to Persia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
4 fighters moved from Gibraltar to 110 Sea Zone
3 infantry moved from Karelia to Novgorod
1 armour and 2 mech_infantrys moved from Norway to Vyborg
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 5 Sea Zone to 16 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 10 fighters and 2 tactical_bombers moved from 5 Sea Zone to 8 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Persia to Iraq
Place Units - Americans
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in Norway
Americans undo move 2.
Americans undo move 1.
3 bombers placed in Novgorod
2 armour and 1 mech_infantry placed in Norway
6 infantry placed in Central United States
1 harbour placed in Aleutian Islands
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 8 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,2,1,2,2,5,3,3,4,6,2,6,1,4,6,6,5,2,3,2,3,2,4,2,4,3,2,2,1,5,3,3,6,6,1,4,4,1,1,1,1,6,5,2,2,5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Americans collect 67 PUs (3 lost to blockades); end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 1.33
Japanese AA : -0.17
Germans AA : -0.17
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 3 bombers, 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Bryansk to Baltic States
3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
3 mech_infantrys moved from Karelia to Baltic States
1 bomber moved from Northwest Persia to Russia
1 bomber moved from Persia to India
1 armour moved from Korea to Amur
Americans take Amur from Japanese
1 armour moved from Amur to Sakha
Americans take Sakha from Japanese
1 artillery, 3 infantry and 1 mech_infantry moved from Korea to Manchuria
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Russia
Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in India causes 5 damage total.
Battle in Normandy Bordeaux
Battle in Manchuria
Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Manchuria, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Manchuria, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 artillery and 1 mech_infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Manchuria
Americans win, taking Normandy Bordeaux from Germans, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Americans: 3 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Baltic States
Americans attack with 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys in Baltic States, round 2 : 7/22 hits, 5.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Americans win, taking Baltic States from Germans with 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
Battle in 6 Sea Zone
Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 14 fighters, 5 submarines, 1 tactical_bomber and 6 transports
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 8 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Belarus
3 fighters moved from Bryansk to Belarus
1 bomber moved from India to Persia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
4 fighters moved from Gibraltar to 110 Sea Zone
3 infantry moved from Karelia to Novgorod
1 armour and 2 mech_infantrys moved from Norway to Vyborg
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 5 Sea Zone to 16 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 10 fighters and 2 tactical_bombers moved from 5 Sea Zone to 8 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Persia to Iraq
Place Units - Americans
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in Norway
Americans undo move 2.
Americans undo move 1.
3 bombers placed in Novgorod
2 armour and 1 mech_infantry placed in Norway
6 infantry placed in Central United States
1 harbour placed in Aleutian Islands
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 8 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,2,1,2,2,5,3,3,4,6,2,6,1,4,6,6,5,2,3,2,3,2,4,2,4,3,2,2,1,5,3,3,6,6,1,4,4,1,1,1,1,6,5,2,2,5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Americans collect 67 PUs (3 lost to blockades); end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
5 artilleries and 15 infantry moved from Bryansk to Belarus
1 armour, 3 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
2 aaGuns and 2 infantry moved from Karelia to Novgorod
1 artillery, 26 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
5 fighters and 1 tactical_bomber moved from Persia to Belarus
3 artilleries and 1 infantry moved from Persia to Iraq
1 battleship moved from 5 Sea Zone to 8 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Gibraltar to Normandy Bordeaux
Place Units - British
3 transports placed in 110 Sea Zone
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 4 fighters
EDIT: Adding units owned by British to United Kingdom: 4 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 1.33
Japanese AA : -0.17
Germans AA : -0.17
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Russia to Bryansk
3 infantry moved from Romania to Slovakia Hungary
2 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Western Germany to France
2 mech_infantrys moved from Southern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany
6 infantry moved from Northern Italy to Greater Southern Germany
7 infantry moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Germany
Combat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 2 mech_infantrys
French defend with 2 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Bryansk
Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Bryansk
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 2 mech_infantrys
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Western Germany
2 mech_infantrys moved from Russia to Archangel
2 armour moved from Russia to Archangel
4 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,4,1,5
Italians collect 10 PUs (8 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Siberia to Soviet Far East
ANZAC take Soviet Far East from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Siberia to 5 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from New South Wales to South Australia
2 aaGuns, 1 armour, 1 artillery, 4 fighters, 1 infantry and 2 mech_infantrys moved from New South Wales to Queensland
2 mech_infantrys moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Combat Move - French
1 fighter moved from Novgorod to Baltic States
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_upgrade and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 mech_infantrys moved from Eastern Poland to Poland
2 bombers moved from Eastern Poland to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to France
4 infantry moved from Yugoslavia to Slovakia Hungary
4 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 infantry moved from Rostov to Ukraine
1 infantry moved from Russia to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Russia to Smolensk
12 armour and 47 mech_infantrys moved from Russia to Archangel
30 artilleries and 29 infantry moved from Caucasus to Northwest Persia
6 fighters moved from Volgograd to Yugoslavia
5 tactical_bombers moved from Volgograd to Yugoslavia
3 infantry moved from Poland to Germany
16 infantry moved from Eastern Poland to Slovakia Hungary
7 mech_infantrys moved from Romania to Slovakia Hungary
3 artilleries moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
2 armour moved from Volgograd to Ukraine
4 mech_infantrys moved from Volgograd to Ukraine
1 mech_infantry moved from Poland to Western Germany
8 mech_infantrys moved from Poland to Germany
7 mech_infantrys moved from Slovakia Hungary to Germany
2 infantry moved from Germany to Slovakia Hungary
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from Bessarabia to Ukraine
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 bombers, 3 infantry and 3 mech_infantrys
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 4 bombers, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/10 hits, 3.67 expected hits
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.17 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 4 bombers and 3 mech_infantrys in Normandy Bordeaux, round 3 : 2/7 hits, 3.17 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.50 expected hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 4 bombers and 3 mech_infantrys in Normandy Bordeaux, round 4 : 5/7 hits, 3.17 expected hits
Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits
1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 1 artillery and 4 infantry
Non Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to France
3 aaGuns moved from Caucasus to Rostov
3 aaGuns moved from Southern Italy to Northern Italy
Place Units - Germans
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
Germans undo move 1.
3 infantry placed in Germany
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
10 infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,3,3,5
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Combat Move - Russians
3 armour, 11 artilleries and 55 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Non Combat Move - Russians
3 aaGuns moved from Belarus to Eastern Poland
1 aaGun moved from Persia to Iraq
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens;
Japanese buy 1 fighter, 4 infantry, 3 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Jehol to Manchuria
2 infantry moved from Yakut S.S.R. to Buryatia
2 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
3 armour moved from India to West India
6 artilleries and 2 infantry moved from Burma to India
2 mech_infantrys moved from Kazakhstan to Rostov
3 mech_infantrys moved from Sikang to Turkmenistan
2 mech_infantrys moved from Yunnan to Sikang
1 armour moved from Yunnan to Sikang
5 artilleries moved from Yunnan to Burma
7 fighters and 7 tactical_bombers moved from Yunnan to Caucasus
2 artilleries moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
9 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
2 artilleries, 3 destroyers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
Japanese take 6 Sea Zone from UK_Pacific
1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 7 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery; Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 artillery
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters in 16 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters in 7 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 artilleries, 2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 5 fighters, 9 infantry, 1 mech_infantry, 3 submarines and 6 transports moved from 6 Sea Zone to 33 Sea Zone
2 artilleries, 9 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
4 fighters moved from 7 Sea Zone to Japan
4 fighters moved from 16 Sea Zone to Japan
1 fighter moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 18 Sea Zone to 33 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 mech_infantrys placed in India
1 fighter, 4 infantry and 4 tactical_bombers placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.33
Japanese regular : -1.33