sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Combat Move - British
1 infantry moved from India to Burma
4 fighters moved from India to Burma
1 submarine moved from 92 Sea Zone to 97 Sea Zone
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 9 destroyers, 8 fighters and 2 submarines moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Burma
British attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Burma, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 4 carriers, 3 cruisers, 9 destroyers, 11 fighters and 6 submarines
Italians defend with 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 5 fighters and 10 submarines; Japanese defend with 1 fighter and 1 tactical_bomber
British roll dice for 6 submarines in 97 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : -1.17
@feltmarskal I assumed you wanted to scramble from S.Italy, but I can revert if you don’t want to scramble. Do you have any preferences over order of loses?

@flyingbadger I will lose all so the most logical way,
I think Triple-A will do automatic.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 fighter, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Persia to Turkmenistan
Americans take Turkmenistan from Italians
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
10 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
9 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
Combat - Americans
Battle in Northwest Persia
Americans attack with 2 artilleries and 3 infantry
Japanese defend with 2 artilleries
Americans roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 2 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 3 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Northwest Persia
Americans win, taking Northwest Persia from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 artilleries
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 10 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 8/13 hits, 6.67 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 9/13 hits, 6.50 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 1 battleship, 11 carriers, 3 destroyers, 5 infantry and 4 transports moved from 26 Sea Zone to 54 Sea Zone
10 fighters and 2 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
9 fighters and 1 tactical_bomber moved from 31 Sea Zone to 54 Sea Zone
2 fighters moved from 31 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Western United States
3 destroyers and 1 transport placed in 10 Sea Zone
3 submarines placed in 80 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;
Combat Move - British
1 infantry moved from India to Burma
4 fighters moved from India to Burma
1 submarine moved from 92 Sea Zone to 97 Sea Zone
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 9 destroyers, 8 fighters and 2 submarines moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Burma
British attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Burma, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 4 carriers, 3 cruisers, 9 destroyers, 11 fighters and 6 submarines
Italians defend with 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 5 fighters and 10 submarines; Japanese defend with 1 fighter and 1 tactical_bomber
British roll dice for 6 submarines in 97 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Italians
British roll dice for 1 battleship, 4 carriers, 3 cruisers, 9 destroyers and 11 fighters in 97 Sea Zone, round 2 : 14/24 hits, 10.67 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 10 submarines in 97 Sea Zone, round 2 : 0/10 hits, 1.67 expected hits
Italians roll dice for 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 8/18 hits, 8.67 expected hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
2 destroyers owned by the Italians, 10 submarines owned by the Italians and 3 carriers owned by the British lost in 97 Sea Zone
British roll dice for 6 submarines in 97 Sea Zone, round 3 : 4/6 hits, 2.00 expected hits
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 9 destroyers and 11 fighters in 97 Sea Zone, round 3 : 14/24 hits, 10.67 expected hits
Italians roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 9/16 hits, 8.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 5 destroyers owned by the Italians, 5 destroyers owned by the British, 1 cruiser owned by the Italians, 5 fighters owned by the Italians, 1 battleship owned by the Italians, 4 submarines owned by the British and 2 carriers owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 11 fighters and 2 submarines remaining. Battle score for attacker is 139
Casualties for British: 3 carriers, 5 destroyers and 4 submarines
Casualties for Italians: 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 5 fighters and 10 submarines
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Non Combat Move - British
3 fighters could not land in 97 Sea Zone and were removed
8 fighters moved from 97 Sea Zone to Iraq
2 armour and 2 infantry moved from West India to India
4 fighters moved from Burma to India
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
2 artilleries moved from Eastern Persia to West India
1 infantry moved from Iraq to Persia
1 aaGun moved from Tunisia to Libya
Place Units - British
1 destroyer and 1 submarine placed in 109 Sea Zone
3 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 2.83
Italians regular : -1.33
Japanese regular : -1.33
British regular : 7.50
@feltmarskal
Forgot to leave 2 carriers for the English planes to land on :confounded:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 armour moved from Caucasus to Rostov
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
2 infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,2,3,6,3,2,5,4,2,2
Italians collect 2 PUs (11 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 2 fighters, 1 submarine and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
11 bombers moved from Southern Italy to 109 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 109 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Soviet Far East to Amur
Combat Hit Differential Summary :
The battle for England , sz 109 how do you want the battle done.
@feltmarskal Probably eastiest if I just give you an initial order of loss:
Then I’ll see where the battle is at and decide on what comes next.
@flyingbadger Important battel, we take it step-by-step
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 2 fighters, 1 submarine and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
11 bombers moved from Southern Italy to 109 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 109 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Soviet Far East to Amur
Combat - Germans
Battle in Scotland
Battle in 109 Sea Zone
Germans attack with 13 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine; Americans defend with 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 2 transports
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 13 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 11/17 hits, 10.67 expected hits
Combat Hit Differential Summary :
Germans regular : 1.00
@feltmarskal Casualties.
@flyingbadger said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
@feltmarskal Probably eastiest if I just give you an initial order of loss:
- Damage carriers
- Sub
- Destroyers (leave 1 if the German sub is still alive
Then I’ll see where the battle is at and decide on what comes next.
After the above:
@flyingbadger said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
@flyingbadger said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
@feltmarskal Probably eastiest if I just give you an initial order of loss:
- Damage carriers
- Sub
- Destroyers (leave 1 if the German sub is still alive
Then I’ll see where the battle is at and decide on what comes next.
After the above:
- Cruisers
- Last Destroyer
- Finally, planes.
Sorry, forgot to say destroy the carriers before the cruisers and planes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 2 fighters, 1 submarine and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
11 bombers moved from Southern Italy to 109 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 109 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Soviet Far East to Amur
Combat - Germans
Battle in Scotland
Battle in 109 Sea Zone
Germans attack with 13 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine; Americans defend with 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 2 transports
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 13 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 11/17 hits, 10.67 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 2 transports in 109 Sea Zone, round 2 : 6/16 hits, 7.67 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the British, 3 destroyers owned by the Americans, 1 submarine owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 3 carriers owned by the Americans, 1 tactical_bomber owned by the Germans and 1 submarine owned by the British lost in 109 Sea Zone
Germans roll dice for 13 bombers in 109 Sea Zone, round 3 : 10/13 hits, 8.67 expected hits
Americans roll dice for 1 cruiser, 1 destroyer, 6 fighters and 2 transports in 109 Sea Zone, round 3 : 7/8 hits, 4.83 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 7 bombers owned by the Germans, 6 fighters owned by the Americans and 2 transports owned by the Americans lost in 109 Sea Zone
Germans win, taking Scotland from British with 6 bombers remaining. Battle score for attacker is 47
Casualties for Germans: 7 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 2 transports
Casualties for British: 1 destroyer and 1 submarine
Non Combat Move - Germans
1 bomber moved from 109 Sea Zone to Western Germany
1 bomber moved from 109 Sea Zone to Western Germany
1 bomber moved from 109 Sea Zone to Normandy Bordeaux
1 bomber moved from 109 Sea Zone to Normandy Bordeaux
1 bomber moved from 109 Sea Zone to Normandy Bordeaux
1 bomber moved from 109 Sea Zone to Normandy Bordeaux
4 infantry moved from Finland to 115 Sea Zone
4 infantry and 2 transports moved from 115 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 artillery moved from France to Western Germany
2 artilleries moved from France to Western Germany
1 aaGun, 14 artilleries, 41 infantry and 3 mech_infantrys moved from Russia to Samara
3 artilleries and 3 infantry moved from Bryansk to Rostov
1 armour moved from Kansu to Szechwan
1 mech_infantry moved from Timguska to Shensi
1 mech_infantry moved from Urals to Kansu
10 armour and 3 mech_infantrys moved from Caucasus to Samara
3 infantry moved from France to Northern Italy
4 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Northern Italy
4 bombers moved from Novgorod to Western Germany
Place Units - Germans
1 carrier, 1 submarine and 6 transports placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 bomber placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,5,4,2,6,5,5,2,1,4
Germans collect 75 PUs (2 lost to blockades); end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Germans regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Combat Move - Russians
4 infantry moved from Kazakhstan to Volgograd
2 artilleries moved from Kazakhstan to Caucasus
46 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
2 fighters and 1 tactical_bomber moved from Persia to Caucasus
Combat - Russians
Battle in Volgograd
Russians attack with 4 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 infantry in Volgograd, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 2 artilleries, 2 fighters, 46 infantry and 1 tactical_bomber
Japanese defend with 3 armour and 1 mech_infantry
Russians roll dice for 2 artilleries, 2 fighters, 46 infantry and 1 tactical_bomber in Caucasus, round 2 : 9/51 hits, 10.33 expected hits
Germans roll dice for 3 armour and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
1 mech_infantry owned by the Japanese, 2 infantry owned by the Russians and 3 armour owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Germans with 2 artilleries, 2 fighters, 44 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Russians: 2 infantry
Casualties for Japanese: 3 armour and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
10 mech_infantrys moved from Kazakhstan to Eastern Persia
4 aaGuns moved from Kazakhstan to Caucasus
2 aaGuns moved from Kazakhstan to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.83
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 3 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Szechwan to Tsinghai
1 bomber moved from Szechwan to Sikang
1 bomber moved from Szechwan to Tsinghai
1 tactical_bomber moved from Szechwan to Burma
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Szechwan to Tsinghai
2 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
6 infantry moved from Shan State to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
3 fighters moved from Kiangsu to Philippines
8 bombers moved from Philippines to Western Australia
2 artilleries and 2 infantry moved from South Australia to Western Australia
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters and 4 tactical_bombers moved from 33 Sea Zone to 56 Sea Zone
2 fighters moved from Japan to Philippines
4 fighters moved from Japan to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Victoria
7 infantry moved from New South Wales to South Australia
4 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Sikang to Shan State
1 bomber moved from Tsinghai to Shan State
1 tactical_bomber moved from Burma to Shan State
8 infantry moved from 56 Sea Zone to Western Australia
2 infantry moved from 62 Sea Zone to Victoria
4 fighters moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 carriers and 3 destroyers placed in 6 Sea Zone
3 infantry placed in New South Wales
3 artilleries placed in French Indo China
1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3,4,4,1,2,4,5,1,6,1,3,1,6,6,5,3,2,4,6,6,4,4,2,6,1,3,2,1,5,2,4,2,1,4,3,2,5,6,1,3,5,6,2,5,2,2,4
Japanese collect 70 PUs (2 lost to blockades); end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -0.00
UK_Pacific regular : 0.67