Will have to come to this later.
L21 jkeller (X) - Martin (L+30) OOB
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 submarines moved from 54 Sea Zone to 37 Sea Zone Americans take 42 Sea Zone from Japanese 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from 54 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Java Battle in Sumatra Battle in 37 Sea Zone Americans attack with 2 submarines Japanese defend with 2 destroyers Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 37 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 37 Sea Zone, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking Java from Japanese, taking Sumatra from Japanese, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 10 Casualties for Japanese: 2 destroyers Casualties for Americans: 1 submarine Non Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Hawaiian Islands to Western United States 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 1 destroyer and 4 submarines placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States Americans undo move 3. 1 armour and 1 mech_infantry placed in Central United States 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Kansu Chinese undo move 2. 1 infantry placed in Jehol Chinese undo move 1. 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 81 Sea Zone to 80 Sea Zone 3 mech_infantrys moved from Union of South Africa to Tanganyika Territory 9 infantry moved from India to Burma 1 mech_infantry moved from India to Burma 1 armour moved from India to Burma 3 artilleries moved from India to Burma 3 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 2 armour and 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Vyborg to Russia 1 infantry moved from Kenya to Anglo Egyptian Sudan Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 2 submarines Italians defend with 2 destroyers and 3 fighters British roll dice for 2 submarines in 97 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 2 destroyers and 3 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits 2 destroyers owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 4 Casualties for British: 2 submarines Casualties for Italians: 2 destroyers Battle in Burma British attack with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Burma, round 2 : 5/14 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys EDIT: Removing units owned by British from Tanganyika Territory: 3 mech_infantrys EDIT: Turning off Edit Mode 3 aaGuns moved from India to Burma 1 fighter moved from Malta to Caucasus 1 tactical_bomber moved from Malta to Caucasus Place Units - British 3 mech_infantrys placed in Egypt 2 mech_infantrys placed in Union of South Africa British undo move 1. 1 mech_infantry placed in Union of South Africa 2 mech_infantrys placed in Egypt 1 submarine placed in 98 Sea Zone 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1 British collect 28 PUs (2 lost to blockades); end with 28 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : -0,67 Italians regular : -0,67 Japanese regular : -0,33 British regular : 2,67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 8 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Romania to Western Ukraine 1 bomber moved from Romania to Western Ukraine Combat - Italians Battle in Bessarabia Italians attack with 8 infantry Russians defend with 1 infantry Italians roll dice for 8 infantry in Bessarabia, round 2 : 2/8 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 1 bomber and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Western Germany Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Changing ownership of Kenya from British to Italians EDIT: Adding units owned by Italians to Kenya: 1 infantry EDIT: Removing units owned by Italians from Ethiopia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Tunisia: 1 armour and 1 artillery EDIT: Adding units owned by Italians to Libya: 1 armour and 1 artillery EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 3 infantry moved from Brazil to British Guiana Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 3 infantry moved from Brazil to British Guiana Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 75 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 8 mech_infantrys moved from Germany to Baltic States 2 armour moved from Germany to Baltic States 1 infantry moved from Norway to Finland 2 tactical_bombers moved from Poland to Finland 1 fighter moved from Poland to Finland 1 bomber moved from Poland to Finland 1 bomber moved from Eastern Poland to Finland 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Belarus to Smolensk 1 artillery moved from Belarus to Smolensk 2 infantry moved from Belarus to Smolensk 2 infantry moved from Belarus to Archangel 1 armour moved from Belarus to Archangel 10 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 1 artillery moved from Northern Italy to France 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Belarus to Novgorod Germans take Novgorod from Russians 2 armour, 10 artilleries, 20 infantry and 11 mech_infantrys moved from Belarus to Bryansk Combat - Germans Battle in Bryansk Germans attack with 12 armour, 10 artilleries, 20 infantry and 19 mech_infantrys Russians defend with 1 artillery Germans roll dice for 12 armour, 10 artilleries, 20 infantry and 19 mech_infantrys in Bryansk, round 2 : 20/61 hits, 17.50 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 12 armour, 10 artilleries, 20 infantry and 19 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Finland Germans attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 armour and 2 mech_infantrys Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Finland, round 2 : 3/6 hits, 3.17 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Russians: 1 armour and 2 mech_infantrys Battle in Archangel Germans attack with 1 armour and 2 infantry Russians defend with 2 aaGuns and 1 infantry Germans roll dice for 1 armour and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 aaGuns and 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 2 aaGuns owned by the Russians lost in Archangel Germans roll dice for 1 armour and 2 infantry in Archangel, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 2 aaGuns and 1 infantry Battle in Baltic States Germans attack with 2 armour and 8 mech_infantrys Russians defend with 1 artillery Germans roll dice for 2 armour and 8 mech_infantrys in Baltic States, round 2 : 4/10 hits, 2.33 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour and 8 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Smolensk Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Belarus to Bryansk 2 bombers moved from Finland to Poland 1 fighter moved from Finland to Norway 2 tactical_bombers moved from Finland to Norway 1 artillery moved from Germany to Poland 1 armour moved from Poland to Belarus 3 mech_infantrys moved from Poland to Belarus 2 mech_infantrys moved from Western Germany to Poland 3 aaGuns moved from Western Germany to Northern Italy Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 armour and 4 mech_infantrys placed in Germany 2 armour placed in Germany 4 mech_infantrys placed in Western Germany Germans undo move 1. 2 mech_infantrys placed in Western Germany 2 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -1.83 Germans regular : 7.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 1 infantry moved from Olgiy to Kansu 1 armour and 1 mech_infantry moved from Iraq to Egypt 2 infantry moved from Iraq to 80 Sea Zone 5 infantry moved from Novosibirsk to Samara 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 artillery moved from Vyborg to Finland Combat - Russians Battle in Finland Russians attack with 1 artillery Germans defend with 1 infantry Russians roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Syria to Kazakhstan Place Units - Russians 2 armour, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 3 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha 1 artillery moved from Amur to Sakha 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 artilleries moved from 19 Sea Zone to Jehol 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Amur to Siberia 1 armour moved from Amur to Siberia 1 infantry moved from Philippines to 35 Sea Zone 1 cruiser moved from 58 Sea Zone to 39 Sea Zone 2 bombers moved from Kwangsi to 37 Sea Zone 3 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 3 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 2 fighters moved from Szechwan to Yunnan 3 tactical_bombers moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 artillery moved from 39 Sea Zone to India 1 infantry moved from 42 Sea Zone to Java 2 battleships, 4 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Java 2 fighters moved from 42 Sea Zone to Java 2 submarines moved from 35 Sea Zone to 42 Sea Zone 4 infantry moved from Hopei to Anhwe 1 artillery moved from Hopei to Anhwe 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Jehol 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 37 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese roll dice for 2 bombers in 37 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in Siberia Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 3 : 0/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 4 : 0/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 5 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Sumatra, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 6 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Jehol Japanese attack with 2 artilleries and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 2 artilleries and 3 infantry in Jehol, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese roll dice for 2 artilleries and 3 infantry in Jehol, round 3 : 1/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese roll dice for 2 artilleries and 3 infantry in Jehol, round 4 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Sakha Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 1 artillery and 4 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in India Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 2 bombers moved from 37 Sea Zone to Yunnan 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 2 fighters moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 2 fighters placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kwangtung 1 fighter, 4 infantry and 3 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -2.17 Japanese regular : -0.33 UK_Pacific regular : -0.33 Russians regular : -0.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 42 Sea Zone 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 109 Sea Zone Combat - Americans Battle in Philippines Battle in 109 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking Philippines from Japanese, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 7/10 hits, 5,33 expected hits Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 2/7 hits, 3,17 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 2 submarines owned by the Japanese and 2 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 carrier owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 3/10 hits, 5,33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 3/6 hits, 2,83 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 4 : 4/7 hits, 4,00 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 4/7 hits, 4,17 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 5 : 1/3 hits, 1,83 expected hits Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 42 Sea Zone, round 5 : 2/3 hits, 2,00 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 6 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 battleships and 1 transport in 42 Sea Zone, round 6 : 2/2 hits, 1,33 expected hits 1 battleship owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -16 Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers Non Combat Move - Americans 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Southeast Mexico to Central United States 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States Turning on Edit Mode EDIT: Adding units owned by Americans to Central United States: 2 mech_infantrys EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys EDIT: Turning off Edit Mode 3 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -0,50 Germans regular : 0,50
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@jkeller I have edited a forgotten non-combat move
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 42 Sea Zone 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 109 Sea Zone Combat - Americans Battle in Philippines Battle in 109 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking Philippines from Japanese, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 7/10 hits, 5,33 expected hits Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 2/7 hits, 3,17 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 2 submarines owned by the Japanese and 2 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 carrier owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 3/10 hits, 5,33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 3/6 hits, 2,83 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 4 : 4/7 hits, 4,00 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 4/7 hits, 4,17 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 5 : 1/3 hits, 1,83 expected hits Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 42 Sea Zone, round 5 : 2/3 hits, 2,00 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 6 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 battleships and 1 transport in 42 Sea Zone, round 6 : 2/2 hits, 1,33 expected hits 1 battleship owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -16 Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers Non Combat Move - Americans 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Southeast Mexico to Central United States 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States Turning on Edit Mode EDIT: Adding units owned by Americans to Central United States: 2 mech_infantrys EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys EDIT: Turning off Edit Mode 3 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 armour and 1 mech_infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 3 artilleries and 9 infantry moved from Burma to India Combat - British British creates battle in territory 106 Sea Zone Battle in India British attack with 3 artilleries and 9 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 3 artilleries and 9 infantry in India, round 2 : 2/12 hits, 3,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Caucasus to Russia 1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Northwest Persia to Rostov 1 mech_infantry moved from Northwest Persia to Volgograd 1 infantry moved from Iraq to Northwest Persia 2 armour and 2 mech_infantrys moved from Iraq to Caucasus 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 3 aaGuns moved from Burma to India 3 infantry moved from Turkmenistan to Kazakhstan 1 submarine moved from 98 Sea Zone to 97 Sea Zone Place Units - British 3 submarines placed in 98 Sea Zone 3 mech_infantrys placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -1,17 Germans regular : 0,50 British regular : -1,00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 4 PUs; Combat Move - Italians 1 mech_infantry moved from Western Ukraine to Rostov 1 bomber moved from Western Germany to Rostov 1 infantry moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Rostov Italians attack with 1 bomber and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 8 infantry moved from Bessarabia to Ukraine 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Italians collect 14 PUs (3 lost to blockades); end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Celebes Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 transport Japanese defend with 1 battleship and 1 transport ANZAC roll dice for 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Celebes from Japanese with 3 fighters and 1 transport remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 battleship and 1 transport Battle in Java ANZAC attack with 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win with no units remaining. Battle score for attacker is -3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to Malaya 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by ANZAC to Queensland: 2 armour and 1 infantry EDIT: Removing units owned by ANZAC from South Australia: 1 infantry EDIT: Removing units owned by ANZAC from New South Wales: 2 armour EDIT: Turning off Edit Mode 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : 1,33
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@jkeller sorry, it is too early in the morning - I edited my forgotten non-combat moves in Australia.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Celebes Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 transport Japanese defend with 1 battleship and 1 transport ANZAC roll dice for 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Celebes from Japanese with 3 fighters and 1 transport remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 battleship and 1 transport Battle in Java ANZAC attack with 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win with no units remaining. Battle score for attacker is -3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to Malaya 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by ANZAC to Queensland: 2 armour and 1 infantry EDIT: Removing units owned by ANZAC from South Australia: 1 infantry EDIT: Removing units owned by ANZAC from New South Wales: 2 armour EDIT: Turning off Edit Mode 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 1 destroyer moved from 75 Sea Zone to 41 Sea Zone Combat - French Battle in 41 Sea Zone French attack with 1 destroyer Japanese defend with 2 transports 2 transports owned by the Japanese lost in 41 Sea Zone French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - French 1 infantry moved from French West Africa to French Central Africa Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : 1,33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Norway to Finland 2 tactical_bombers moved from Norway to Finland 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Russia 1 artillery and 2 infantry moved from Smolensk to Russia 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 11 armour, 10 artilleries, 20 infantry and 19 mech_infantrys moved from Bryansk to Russia 1 mech_infantry moved from Ukraine to Russia 1 armour and 3 mech_infantrys moved from Belarus to Russia 1 armour moved from Baltic States to Karelia Germans take Karelia from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 bombers moved from Poland to Russia Combat - Germans Battle in Finland Germans attack with 1 fighter and 2 tactical_bombers Russians defend with 1 artillery Germans roll dice for 1 fighter and 2 tactical_bombers in Finland, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Finland Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Russia Germans attack with 14 armour, 11 artilleries, 2 bombers, 22 infantry and 23 mech_infantrys British defend with 2 fighters and 1 tactical_bomber; Russians defend with 2 aaGuns, 1 airfield, 8 armour, 13 artilleries, 1 factory_major, 2 fighters, 21 infantry, 6 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Germans roll dice for 14 armour, 11 artilleries, 2 bombers, 22 infantry and 23 mech_infantrys in Russia, round 2 : 19/72 hits, 21.33 expected hits Russians roll dice for 2 aaGuns, 8 armour, 13 artilleries, 4 fighters, 21 infantry, 6 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 20/54 hits, 21.00 expected hits 17 infantry owned by the Russians, 20 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 14 armour, 11 artilleries, 2 bombers, 2 infantry and 23 mech_infantrys in Russia, round 3 : 15/52 hits, 18.00 expected hits Russians roll dice for 8 armour, 13 artilleries, 4 fighters, 4 infantry, 6 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 23/37 hits, 15.33 expected hits 6 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 5 artilleries owned by the Russians, 5 artilleries owned by the Germans, 2 infantry owned by the Germans and 16 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 14 armour, 6 artilleries, 2 bombers and 7 mech_infantrys in Russia, round 4 : 8/29 hits, 12.50 expected hits Russians roll dice for 8 armour, 8 artilleries, 4 fighters and 2 tactical_bombers in Russia, round 4 : 5/22 hits, 10.33 expected hits 8 artilleries owned by the Russians, 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 14 armour, 4 artilleries, 2 bombers and 4 mech_infantrys in Russia, round 5 : 9/24 hits, 11.00 expected hits Russians roll dice for 8 armour, 4 fighters and 2 tactical_bombers in Russia, round 5 : 6/14 hits, 7.67 expected hits 1 tactical_bomber owned by the Russians, 8 armour owned by the Russians, 4 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 14 armour, 2 bombers and 2 mech_infantrys in Russia, round 6 : 6/18 hits, 8.67 expected hits Russians roll dice for 4 fighters and 1 tactical_bomber in Russia, round 6 : 2/5 hits, 3.17 expected hits 2 fighters owned by the Russians, 1 tactical_bomber owned by the British, 2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Russia Germans captures 33PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 14 armour and 2 bombers remaining. Battle score for attacker is 57 Casualties for Germans: 11 artilleries, 22 infantry and 23 mech_infantrys Casualties for Russians: 2 aaGuns, 8 armour, 13 artilleries, 2 fighters, 21 infantry, 6 mech_infantrys and 1 tactical_bomber Casualties for British: 2 fighters and 1 tactical_bomber Non Combat Move - Germans 1 mech_infantry moved from Novgorod to Bryansk 1 armour and 8 mech_infantrys moved from Baltic States to Bryansk 2 mech_infantrys moved from Poland to Western Ukraine 1 artillery moved from Poland to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 4 armour moved from Germany to Eastern Poland 2 bombers moved from Russia to Bryansk 6 mech_infantrys moved from Western Germany to Poland 2 tactical_bombers moved from Finland to Western Germany 1 fighter moved from Finland to Western Germany 1 infantry moved from Archangel to Vologda Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 3 aaGuns EDIT: Adding units owned by Germans to Southern Italy: 3 aaGuns EDIT: Turning off Edit Mode 1 infantry placed in France 1 destroyer placed in 113 Sea Zone 2 fighters placed in Western Germany 4 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 54 PUs (6 lost to blockades); end with 87 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
Combat Hit Differential Summary :
Russians regular : -1.83 Germans regular : -14.17 Russians AA : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Combat Move - Russians 1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 infantry moved from Chahar to Hopei Chinese take Hopei from Japanese 1 infantry moved from Samara to Tambov Russians take Tambov from Germans 1 infantry moved from Samara to Vologda 2 infantry moved from Samara to Novosibirsk 1 infantry moved from Ulaanbaatar to Amur Russians take Amur from Japanese 2 infantry moved from Ulaanbaatar to Buryatia 1 tactical_bomber moved from Kazakhstan to Vologda Combat - Russians Battle in Ethiopia Battle in Anglo Egyptian Sudan Russians attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Russians win, taking Ethiopia from Italians, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Vologda Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Vologda to Tsinghai Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : 0,67 Russians regular : -0,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Shensi 1 cruiser moved from 39 Sea Zone to 75 Sea Zone 1 transport moved from 39 Sea Zone to 75 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 3 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shensi 1 fighter moved from Yunnan to Shensi 2 tactical_bombers moved from Yunnan to Hopei 1 fighter moved from Yunnan to Hopei 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Chahar 2 infantry moved from Anhwe to Chahar 3 infantry moved from Jehol to Chahar 2 artilleries moved from Jehol to Chahar 1 infantry moved from Korea to Amur 1 artillery moved from Korea to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Sakha to Buryatia 1 artillery moved from Sakha to Buryatia 1 armour moved from Siberia to Buryatia 1 bomber moved from Yunnan to 42 Sea Zone 1 bomber moved from Yunnan to 44 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 armour moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 armour and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to 35 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 mech_infantrys moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Buryatia Japanese attack with 1 armour, 1 artillery and 1 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Buryatia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Buryatia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Buryatia, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Chahar Japanese attack with 3 artilleries and 5 infantry Russians defend with 1 aaGun and 3 infantry Japanese roll dice for 3 artilleries and 5 infantry in Chahar, round 2 : 1/8 hits, 2.33 expected hits Chinese roll dice for 1 aaGun and 3 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Chahar Japanese roll dice for 3 artilleries and 4 infantry in Chahar, round 3 : 0/7 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 3 artilleries and 4 infantry in Chahar, round 4 : 1/7 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Japanese roll dice for 3 artilleries and 3 infantry in Chahar, round 5 : 4/6 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Philippines Japanese attack with 1 armour and 2 infantry Americans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry Japanese roll dice for 1 armour and 2 infantry in Philippines, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Battle in Amur Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 8 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 8 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 8 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Hopei to Yunnan 1 fighter moved from Hopei to Yunnan 1 tactical_bomber moved from Shensi to Yunnan 1 fighter moved from Shensi to Yunnan 1 aaGun moved from Yunnan to Shan State 2 mech_infantrys moved from Kwangtung to Yunnan 2 infantry moved from 6 Sea Zone to Korea 2 mech_infantrys moved from 6 Sea Zone to Korea 1 fighter moved from 8 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 42 Sea Zone to Yunnan 1 bomber moved from 44 Sea Zone to Borneo Place Units - Japanese 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 carrier, 1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3 Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : 0.50 Japanese regular : -1.83 Russians regular : -1.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 4 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British loiter and taunt; Americans attack with 1 submarine Italians defend with 2 destroyers and 3 fighters Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 destroyers and 3 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Italians win with 2 destroyers and 3 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 armour moved from Algeria to Tunisia 1 mech_infantry moved from Algeria to Tunisia 1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 4 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Mexico to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 destroyers placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 1 armour, 3 artilleries and 4 infantry placed in Eastern United States 1 armour and 1 mech_infantry placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -0,67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : 0,67