Ok, sounds like you will have fun though.
Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 98 Sea Zone 1 tactical_bomber moved from Southern Italy to 98 Sea Zone Combat - Germans Battle in 113 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 98 Sea Zone Germans attack with 2 bombers and 1 tactical_bomber French defend with 1 destroyer Germans roll dice for 2 bombers and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 110 Sea Zone Germans attack with 3 fighters and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Germans 1 tactical_bomber moved from 98 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to France 7 infantry moved from Finland to Karelia 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 aaGun, 3 artilleries and 8 infantry moved from Poland to Eastern Poland 6 armour and 10 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 4 artilleries and 3 infantry moved from Romania to Eastern Poland 1 aaGun and 9 infantry moved from Romania to Bessarabia 3 armour moved from Greece to Romania 1 bomber moved from 98 Sea Zone to Greece 3 infantry moved from Greece to Bulgaria 1 mech_infantry moved from Western Germany to Southern Italy 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 2 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Holland Belgium to Western Germany 1 bomber moved from 98 Sea Zone to Southern Italy Place Units - Germans 1 carrier placed in 93 Sea Zone 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
French regular : -0,33 Russians regular : 0,50 Germans regular : 0,17 British regular : 0,67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 2 artilleries and 12 infantry moved from Western Ukraine to Bryansk 5 infantry moved from Ukraine to Bryansk 2 aaGuns, 1 artillery and 19 infantry moved from Belarus to Bryansk 3 infantry moved from Novgorod to Archangel 2 fighters, 6 infantry and 1 tactical_bomber moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 6 infantry moved from Yenisey to Timguska 1 aaGun and 3 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun and 9 infantry moved from Sakha to Amur 1 submarine moved from 109 Sea Zone to 91 Sea Zone Place Units - Russians 3 artilleries placed in Russia 7 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 114 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@stickybomb @Pejon_88 I edited out my sub as I had started another file and attacked your baltic fleet (no hits), however had skipped right over non com by accident and didnt want to edit all movements. So I just started a new file and took out my sub since it was the only combat :)
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@stickybomb Thanks for clarifying. First thought you maybe had forgotten to move it before combat and wanted to save it :)
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 2 infantry moved from Hopei to Suiyuyan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 3 infantry moved from Kweichow to Yunnan 2 bombers moved from Kwangsi to Suiyuyan 1 armour moved from Kwangsi to Kwangtung 2 infantry moved from Kiangsi to Kwangtung 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 37 Sea Zone to 45 Sea Zone 3 fighters moved from Kiangsi to Suiyuyan 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Americans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/5 hits, 2,00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter and 2 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/9 hits, 4,00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 3 : 3/7 hits, 3,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Suiyuyan, round 2 : 4/8 hits, 3,67 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 mech_infantry moved from Kweichow to French Indo China 2 artilleries and 1 infantry moved from Kwangsi to French Indo China 2 infantry moved from Japan to 6 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 fighter moved from 36 Sea Zone to Japan 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 aaGun and 4 infantry moved from Anhwe to Hunan 2 mech_infantrys moved from Shantung to Hunan 1 infantry moved from Shantung to Anhwe 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 3 fighters moved from Suiyuyan to Hopei 2 bombers moved from Suiyuyan to Anhwe Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 1,33 Japanese regular : -6,17 UK_Pacific regular : 1,67
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Well that didn’t go that well overall.
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@pejon_88 That is ok, I truly dont mind :p
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -2.50 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Combat - Americans Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5,1,6,6,3 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Kenya to 72 Sea Zone 1 artillery and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to British Somaliland 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to British Somaliland 2 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 2 infantry moved from Shan State to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan 2 armour moved from Egypt to Iraq Combat - British Battle in British Somaliland British attack with 1 artillery, 1 fighter and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 battleship in British Somaliland, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in British Somaliland, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Iraq British attack with 2 armour and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 armour and 3 infantry in Iraq, round 2 : 3/5 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 2 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 infantry moved from Belgian Congo to Kenya 1 fighter and 1 tactical_bomber moved from British Somaliland to 81 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 3 aaGuns, 12 infantry and 2 mech_infantrys moved from India to Burma 2 fighters and 1 tactical_bomber moved from Burma to India Place Units - British 1 airfield placed in Gibraltar 1 submarine placed in 81 Sea Zone 1 fighter placed in United Kingdom 1 infantry placed in Egypt Turn Complete - British British collect 32 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 aaGun EDIT: Adding units owned by British to India: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.50 Italians regular : -0.33 Japanese regular : 1.67 Neutral_Axis regular : 0.00 British regular : 0.33
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@stickybomb Haha. To be fair, my defense during CH3 more than compensated for J3.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in Cyprus Non Combat Move - Italians 2 infantry moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Northern Italy to Romania 2 fighters moved from France to Southern Italy 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 armour moved from Normandy Bordeaux to Western Germany Place Units - Italians 1 fighter placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
British AA : 0,83
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Non Combat Move - ANZAC 1 artillery and 2 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Shan State: 1 infantry EDIT: Adding units owned by ANZAC to Burma: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Vyborg to Novgorod 1 aaGun and 8 infantry moved from Bessarabia to Western Ukraine 2 aaGuns, 6 armour, 7 artilleries, 12 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Poland to Western Ukraine 3 armour moved from Romania to Western Ukraine 3 infantry moved from Bulgaria to Romania 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 carrier moved from 93 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Cyprus 1 bomber moved from Greece to Western Germany 1 tactical_bomber moved from Greece to Western Germany 2 infantry moved from Greece to Bulgaria 2 mech_infantrys moved from Western Germany to Poland 2 infantry moved from Karelia to Novgorod 5 infantry moved from Karelia to Finland Place Units - Germans 2 infantry placed in Germany 2 infantry placed in France 2 mech_infantrys placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 1 fighter moved from Russia to Belarus 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Belarus to Bryansk 2 infantry moved from Archangel to Smolensk 3 artilleries and 7 infantry moved from Russia to Bryansk 2 infantry moved from Volgograd to Rostov 6 infantry moved from Timguska to Novosibirsk 1 aaGun and 3 infantry moved from Yenisey to Timguska Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -1.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 1 fighter moved from 35 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Hunan to Yunnan 3 fighters moved from Hopei to Yunnan 2 bombers moved from Anhwe to Yunnan 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Malaya Battle in Philippines Japanese attack with 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Dutch New Guinea Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/5 hits, 2,00 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 3 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers, 3 fighters and 2 infantry in Yunnan, round 2 : 1/7 hits, 3,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 battleship and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 fighter moved from Japan to French Indo China 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 mech_infantrys moved from Hunan to Kweichow 1 armour moved from Kwangtung to Hunan 1 infantry moved from Anhwe to Kiangsi 1 mech_infantry moved from Shantung to Kiangsi 1 armour moved from Shantung to Kweichow 1 infantry moved from Shantung to Anhwe 1 fighter moved from Yunnan to Hunan 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Yunnan to Hunan Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Shantung 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 1,33 Japanese regular : -1,67 ANZAC regular : -0,33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 45 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from 45 Sea Zone to Queensland 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 infantry placed in Central United States 2 transports placed in 101 Sea Zone 3 destroyers and 2 fighters placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 7 infantry moved from Sikang to Tsinghai 1 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 2/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 45 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from 45 Sea Zone to Queensland 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 infantry placed in Central United States 2 transports placed in 101 Sea Zone 3 destroyers and 2 fighters placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 7 infantry moved from Sikang to Tsinghai 1 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 2/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 bomber, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan 1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Anglo Egyptian Sudan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 mech_infantry moved from Burma to India 2 infantry moved from India to Burma 1 fighter moved from Shan State to India 1 fighter moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from British Somaliland to 76 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 2 armour moved from Iraq to Persia 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 infantry moved from India to Burma 1 tactical_bomber moved from Yunnan to India Place Units - British 1 factory_minor placed in Persia 1 destroyer placed in 81 Sea Zone 2 infantry placed in Egypt 1 bomber placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,4,4,3,4,1,3,3,4,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.00 Italians regular : 0.67 Japanese regular : -0.67 British regular : 3.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Bessarabia to Western Ukraine 1 armour and 1 mech_infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 99 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Northern Italy to Romania 2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Germans from Cyprus: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to 99 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Obviously meant to land on the German AC with the aircraft and not the island. Hope you allow the edit?