@Avner Still need your email to put into the game to get dice rolls
L21 Martin (X) - 2 Feltmarskal (L+30) OOB 2nd
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns moved from Queensland to Northern Territory 2 fighters moved from Queensland to Northern Territory 2 infantry moved from Queensland to Northern Territory 2 artilleries moved from Queensland to Northern Territory 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns moved from Queensland to Northern Territory 2 fighters moved from Queensland to Northern Territory 2 infantry moved from Queensland to Northern Territory 2 artilleries moved from Queensland to Northern Territory 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Japanese 1 destroyer moved from 81 Sea Zone to 79 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 5 mech_infantrys moved from Tsinghai to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd 2 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus 4 artilleries and 4 infantry moved from France to Normandy Bordeaux 1 armour moved from Western Germany to Normandy Bordeaux 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Novgorod to Denmark 4 artilleries moved from Western Germany to Northern Italy 4 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 3 infantry moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Ukraine to Rostov Combat - Germans Battle in Northern Italy Germans attack with 4 artilleries and 4 infantry Americans defend with 4 artilleries, 1 factory_minor and 2 infantry Germans roll dice for 4 artilleries and 4 infantry in Northern Italy, round 2 : 2/8 hits, 2,67 expected hits Americans roll dice for 4 artilleries and 2 infantry in Northern Italy, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Germans roll dice for 4 artilleries and 2 infantry in Northern Italy, round 3 : 3/6 hits, 2,00 expected hits Americans roll dice for 4 artilleries in Northern Italy, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 3 artilleries owned by the Americans lost in Northern Italy Germans roll dice for 4 artilleries in Northern Italy, round 4 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 3 artilleries remaining. Battle score for attacker is 6 Casualties for Germans: 1 artillery and 4 infantry Casualties for Americans: 4 artilleries and 2 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 4 artilleries, 4 infantry, 3 mech_infantrys and 3 tactical_bombers British defend with 3 fighters; French defend with 1 fighter and 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 6 infantry Germans roll dice for 1 armour, 4 artilleries, 4 infantry, 3 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/15 hits, 5,33 expected hits Americans roll dice for 4 fighters and 8 infantry in Normandy Bordeaux, round 2 : 3/12 hits, 5,33 expected hits 3 infantry owned by the Germans, 3 infantry owned by the Americans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 4 artilleries, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 5/12 hits, 4,83 expected hits Americans roll dice for 4 fighters and 4 infantry in Normandy Bordeaux, round 3 : 3/8 hits, 4,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Americans, 1 fighter owned by the French, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour, 3 artilleries, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 4 : 5/9 hits, 3,83 expected hits Americans roll dice for 3 fighters in Normandy Bordeaux, round 4 : 2/3 hits, 2,00 expected hits 1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 3 fighters owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 artilleries, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Germans: 2 artilleries, 4 infantry and 2 mech_infantrys Casualties for Americans: 6 infantry Casualties for French: 1 fighter and 2 infantry Casualties for British: 3 fighters Battle in Holland Belgium Germans attack with 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Holland Belgium British win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Denmark Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 2/5 hits, 1,67 expected hits British roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 3 : 2/4 hits, 1,50 expected hits British roll dice for 1 artillery in Denmark, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Denmark Germans win, taking Denmark from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Bryansk Germans attack with 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 aaGun, 4 infantry and 1 mech_infantry Russians roll AA dice in Bryansk : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/9 hits, 2,67 expected hits Russians roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Bryansk, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 4/7 hits, 2,33 expected hits Russians roll dice for 4 infantry and 1 mech_infantry in Bryansk, round 3 : 4/5 hits, 1,67 expected hits 4 infantry owned by the Russians, 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry and 3 mech_infantrys Casualties for Russians: 1 aaGun, 4 infantry and 1 mech_infantry Battle in Rostov Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Rostov, round 5 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Rostov, round 6 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Rostov, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 armour and 2 mech_infantrys Russians defend with 5 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 5 infantry in Caucasus, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 3 : 1/3 hits, 1,17 expected hits Russians roll dice for 4 infantry in Caucasus, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 2 armour in Caucasus, round 4 : 2/2 hits, 1,00 expected hits Russians roll dice for 3 infantry in Caucasus, round 4 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Caucasus Germans roll dice for 2 armour in Caucasus, round 5 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for Russians: 5 infantry Battle in Volgograd Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter and 1 tactical_bomber moved from Denmark to Western Germany 1 aaGun moved from Western Germany to Denmark 1 artillery and 1 infantry moved from Western Germany to Denmark 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Karelia 1 aaGun moved from Karelia to Novgorod 3 tactical_bombers moved from Normandy Bordeaux to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in France 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys placed in Western Germany 1 infantry placed in Western Germany 1 armour and 1 mech_infantry placed in Germany Germans undo move 2. 1 fighter and 2 mech_infantrys placed in Germany 3 artilleries and 5 infantry placed in Western Germany Germans undo move 5. 1 artillery and 1 infantry placed in Germany 2 artilleries and 4 infantry placed in Western Germany Germans undo move 6. 1 artillery and 1 infantry placed in Germany 1 artillery and 3 infantry placed in Western Germany Germans undo move 1. 2 artilleries and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5 Germans collect 57 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -2,00 Russians regular : 1,00 Germans regular : -1,83 Russians AA : -0,33 British regular : 0,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 15 PUs; Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Germans 1 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Rostov 1 infantry moved from Samara to Volgograd 1 infantry moved from Tambov to Rostov 1 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Vologda to Urals 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Smolensk 1 infantry moved from Vologda to Urals 1 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Volgograd 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Urals 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Archangel 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Samara to Volgograd 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Kazakhstan 1 tactical_bomber moved from Russia to Kazakhstan 1 fighter moved from Russia to Rostov 1 infantry moved from Samara to Volgograd Combat - Russians Battle in Bryansk Russians attack with 5 infantry Germans defend with 1 artillery Russians roll dice for 5 infantry in Bryansk, round 2 : 2/5 hits, 0,83 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Urals Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Urals, round 2 : 2/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Urals Russians win, taking Urals from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 5 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 5 infantry in Volgograd, round 2 : 1/5 hits, 0,83 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 5 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Kazakhstan Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Kazakhstan to Russia 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Rostov to Russia 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Vologda to Archangel Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : 0,50 Russians regular : 3,50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 1 factory_minor, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska 1 infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery and 2 infantry moved from Timguska to Urals 1 mech_infantry moved from Kansu to Urals 1 mech_infantry moved from Kansu to Urals 1 mech_infantry moved from Kansu to Urals 1 mech_infantry moved from Shensi to Tsinghai 2 armour moved from Kweichow to Tsinghai 1 mech_infantry moved from Kweichow to Tsinghai 2 fighters moved from Tsinghai to Novgorod 2 tactical_bombers moved from Tsinghai to Rostov 2 armour and 10 mech_infantrys moved from Burma to India 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from Belgian Congo to French Equatorial Africa Japanese take French Equatorial Africa from French 1 mech_infantry moved from Shantung to Hopei 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Alaska Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Alaska from Americans, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Urals Japanese attack with 1 artillery, 2 infantry and 3 mech_infantrys Russians defend with 4 infantry Japanese roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Urals, round 2 : 2/6 hits, 1,33 expected hits Russians roll dice for 4 infantry in Urals, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Urals Japanese roll dice for 1 artillery and 3 mech_infantrys in Urals, round 3 : 1/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Urals, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Urals Japanese roll dice for 1 artillery and 3 mech_infantrys in Urals, round 4 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Battle in Rostov Japanese attack with 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 tactical_bombers in Rostov, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in India Japanese attack with 2 armour and 10 mech_infantrys British defend with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 armour and 10 mech_infantrys in India, round 2 : 3/12 hits, 2,67 expected hits UK_Pacific roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in India, round 2 : 2/7 hits, 2,50 expected hits 2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in India Japanese roll dice for 2 armour and 8 mech_infantrys in India, round 3 : 2/10 hits, 2,33 expected hits UK_Pacific roll dice for 1 armour, 1 artillery and 2 mech_infantrys in India, round 3 : 2/4 hits, 1,50 expected hits 2 mech_infantrys owned by the Japanese and 2 mech_infantrys owned by the British lost in India Japanese roll dice for 2 armour and 6 mech_infantrys in India, round 4 : 1/8 hits, 2,00 expected hits UK_Pacific roll dice for 1 armour and 1 artillery in India, round 4 : 0/2 hits, 0,83 expected hits 1 artillery owned by the British lost in India Japanese roll dice for 2 armour and 6 mech_infantrys in India, round 5 : 2/8 hits, 2,00 expected hits UK_Pacific roll dice for 1 armour in India, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Japanese: 4 mech_infantrys Casualties for British: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys Non Combat Move - Japanese 2 tactical_bombers moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone 1 infantry and 1 mech_infantry placed in Japan 1 artillery, 1 bomber and 1 infantry placed in French Indo China 2 armour placed in Shantung Turn Complete - Japanese Japanese collect 82 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17 UK_Pacific regular : -1,33 ANZAC regular : 0,67 Russians regular : -0,67
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@martin very busy at work
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 12 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 fighters and 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Southern France to Normandy Bordeaux 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Yugoslavia to Greater Southern Germany Americans take Greater Southern Germany from Germans 1 infantry moved from Yugoslavia to Slovakia Hungary Americans take Slovakia Hungary from Germans 1 artillery and 1 infantry moved from Albania to Yugoslavia 1 mech_infantry moved from Greece to Yugoslavia 1 artillery and 2 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 bomber moved from Eastern United States to Alaska 1 fighter moved from Eastern United States to Alaska 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from Northern Territory to 37 Sea Zone 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 bomber moved from Eastern United States to 2 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 2 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 1 armour, 1 artillery, 3 fighters and 2 infantry Germans defend with 3 artilleries and 1 factory_minor Americans roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 3 artilleries in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans lost in Northern Italy Americans roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 3 : 1/7 hits, 2.83 expected hits Germans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 artilleries Battle in 46 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 46 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 2.00 expected hits Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.50 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 4 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 4 : 2/3 hits, 1.17 expected hits 2 artilleries owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 5 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Germans: 1 armour, 2 artilleries and 1 mech_infantry Battle in 45 Sea Zone Americans attack with 2 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Alaska Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alaska, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Alaska 1 fighter owned by the Americans and 1 bomber owned by the Americans retreated Japanese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from 2 Sea Zone to British Columbia 1 fighter moved from Alaska to British Columbia 1 bomber moved from Alaska to Western United States 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 25 Sea Zone to Hawaiian Islands 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 37 Sea Zone to Northern Territory 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 45 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 95 Sea Zone to 91 Sea Zone 4 transports moved from 97 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Alexandria to Trans-Jordan 1 carrier moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from Northern Italy to 95 Sea Zone 2 fighters moved from Northern Italy to Southern Italy 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Southern France 1 artillery and 2 infantry placed in Southern Italy 1 factory_minor placed in Greece 1 artillery, 1 fighter and 7 infantry placed in Central United States Americans undo move 4. 1 artillery and 7 infantry placed in Central United States 1 fighter placed in Eastern United States 1 infantry placed in Western United States 1 fighter placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 78 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -7.17 Japanese regular : 0.67 Germans regular : -3.00
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TripleA Manual Gamesave Post: Chinese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 12 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 fighters and 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Southern France to Normandy Bordeaux 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Yugoslavia to Greater Southern Germany Americans take Greater Southern Germany from Germans 1 infantry moved from Yugoslavia to Slovakia Hungary Americans take Slovakia Hungary from Germans 1 artillery and 1 infantry moved from Albania to Yugoslavia 1 mech_infantry moved from Greece to Yugoslavia 1 artillery and 2 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 bomber moved from Eastern United States to Alaska 1 fighter moved from Eastern United States to Alaska 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from Northern Territory to 37 Sea Zone 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 bomber moved from Eastern United States to 2 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 2 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 1 armour, 1 artillery, 3 fighters and 2 infantry Germans defend with 3 artilleries and 1 factory_minor Americans roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 3 artilleries in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans lost in Northern Italy Americans roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 3 : 1/7 hits, 2.83 expected hits Germans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 artilleries Battle in 46 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 46 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 2.00 expected hits Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.50 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 4 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 4 : 2/3 hits, 1.17 expected hits 2 artilleries owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 5 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Germans: 1 armour, 2 artilleries and 1 mech_infantry Battle in 45 Sea Zone Americans attack with 2 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Alaska Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alaska, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Alaska 1 fighter owned by the Americans and 1 bomber owned by the Americans retreated Japanese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from 2 Sea Zone to British Columbia 1 fighter moved from Alaska to British Columbia 1 bomber moved from Alaska to Western United States 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 25 Sea Zone to Hawaiian Islands 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 37 Sea Zone to Northern Territory 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 45 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 95 Sea Zone to 91 Sea Zone 4 transports moved from 97 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Alexandria to Trans-Jordan 1 carrier moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from Northern Italy to 95 Sea Zone 2 fighters moved from Northern Italy to Southern Italy 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Southern France 1 artillery and 2 infantry placed in Southern Italy 1 factory_minor placed in Greece 1 artillery, 1 fighter and 7 infantry placed in Central United States Americans undo move 4. 1 artillery and 7 infantry placed in Central United States 1 fighter placed in Eastern United States 1 infantry placed in Western United States 1 fighter placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 78 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 7 infantry moved from Finland to Karelia 1 mech_infantry moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Japanese 1 mech_infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Japanese 3 mech_infantrys moved from Rhodesia to Belgian Congo Combat - British Battle in Karelia British attack with 7 infantry Germans defend with 1 infantry British roll dice for 7 infantry in Karelia, round 2 : 2/7 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia British win, taking Karelia from Germans with 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 112 Sea Zone to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 2 tactical_bombers moved from Union of South Africa to Egypt 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 artillery and 2 infantry moved from Eastern Persia to West India 1 infantry moved from Turkmenistan to Eastern Persia 1 artillery and 3 infantry moved from Persia to Northwest Persia 2 fighters moved from West India to Persia Place Units - British 1 fighter and 7 infantry placed in United Kingdom 3 infantry placed in Persia Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -7.17 Japanese regular : 0.67 Germans regular : -3.33 British regular : 0.83
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TripleA Manual Gamesave Post: ANZAC round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in French Equatorial Africa ANZAC attack with 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in French Equatorial Africa, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in French Equatorial Africa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in French Equatorial Africa 1 infantry owned by the ANZAC retreated to Anglo Egyptian Sudan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.00
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in French Equatorial Africa ANZAC attack with 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in French Equatorial Africa, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in French Equatorial Africa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in French Equatorial Africa 1 infantry owned by the ANZAC retreated to Anglo Egyptian Sudan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 6 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Greater Southern Germany 2 mech_infantrys moved from Germany to Northern Italy 1 armour moved from Germany to Northern Italy 1 mech_infantry moved from Germany to Eastern Poland 1 armour moved from Caucasus to Rostov Germans take Rostov from Russians 1 artillery moved from Western Germany to Northern Italy 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Greater Southern Germany 1 infantry moved from Western Germany to Northern Italy 2 artilleries moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to Holland Belgium 1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Northern Italy 1 infantry moved from Vyborg to Finland Germans take Finland from British 1 armour moved from Rostov to Ukraine 1 tactical_bomber moved from Novgorod to Slovakia Hungary 1 fighter moved from Novgorod to Greater Southern Germany 1 fighter moved from Germany to Northern Italy 1 tactical_bomber moved from Western Germany to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Americans defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Northern Italy, round 2 : 4/8 hits, 3,33 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1,50 expected hits 1 armour owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Americans: 1 armour, 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers British defend with 9 infantry Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/9 hits, 3,33 expected hits British roll dice for 9 infantry in Holland Belgium, round 2 : 2/9 hits, 3,00 expected hits 2 infantry owned by the Germans and 5 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 2/7 hits, 3,00 expected hits British roll dice for 4 infantry in Holland Belgium, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries, 1 fighter and 2 tactical_bombers in Holland Belgium, round 4 : 2/5 hits, 2,33 expected hits British roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 4 infantry Casualties for British: 9 infantry Battle in Slovakia Hungary Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Greater Southern Germany Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Greater Southern Germany, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Slovakia Hungary to Western Germany 1 fighter moved from Greater Southern Germany to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter moved from Northern Italy to Western Germany 1 fighter moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Northern Italy to Western Germany 2 tactical_bombers moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany Place Units - Germans 2 armour placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 5 infantry placed in Germany 5 artilleries and 5 infantry placed in Western Germany Germans undo move 2. Germans undo move 2. 1 artillery and 4 infantry placed in Germany 3 infantry placed in Novgorod Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Germans regular : 0,67 British regular : -1,00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Archangel to Belarus Russians take Belarus from Germans 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 3 infantry moved from Samara to Novosibirsk 4 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Novosibirsk Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk 2 infantry owned by the Russians retreated to Samara Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Ukraine Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 armour and 1 factory_minor; Japanese defend with 2 tactical_bombers Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 3 armour and 2 tactical_bombers in Ukraine, round 2 : 0/5 hits, 2.50 expected hits 3 armour owned by the Germans lost in Ukraine Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/7 hits, 2.33 expected hits Germans roll dice for 2 tactical_bombers in Ukraine, round 3 : 1/2 hits, 1.00 expected hits 2 tactical_bombers owned by the Japanese and 1 infantry owned by the Russians lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for Germans: 3 armour Casualties for Russians: 1 infantry Casualties for Japanese: 2 tactical_bombers Non Combat Move - Russians 1 infantry moved from Smolensk to Vologda 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Smolensk to Russia 2 infantry moved from Smolensk to Russia 1 aaGun moved from Archangel to Smolensk 2 fighters and 1 tactical_bomber moved from Ukraine to Russia Place Units - Russians 1 artillery and 1 infantry placed in Russia 3 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -2.50 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 5 artilleries, 3 destroyers, 1 factory_minor, 4 infantry and 4 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Urals to Vologda 3 mech_infantrys moved from Urals to Kazakhstan 2 armour moved from Tsinghai to Kazakhstan 2 mech_infantrys moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Hopei to Kansu 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from French Indo China to 79 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 2 submarines moved from 35 Sea Zone to 6 Sea Zone 1 armour moved from Shantung to Chahar 1 armour moved from Shantung to Kweichow 1 fighter and 1 tactical_bomber moved from Philippines to Burma 1 fighter and 1 tactical_bomber moved from Philippines to Burma 1 tactical_bomber moved from 35 Sea Zone to Burma 1 artillery moved from Alaska to British Columbia Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 79 Sea Zone Japanese attack with 1 bomber British defend with 1 transport; French defend with 1 destroyer Japanese roll dice for 1 bomber in 79 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits French roll dice for 1 destroyer and 1 transport in 79 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the French and 1 bomber owned by the Japanese lost in 79 Sea Zone French win with 1 transport remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber Casualties for French: 1 destroyer Battle in British Columbia Japanese attack with 1 artillery Americans defend with 1 bomber and 1 fighter Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 fighter in British Columbia, round 2 : 2/2 hits, 0,83 expected hits 1 artillery owned by the Japanese lost in British Columbia British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery Battle in Kazakhstan Japanese attack with 2 armour and 5 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 armour and 5 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 1,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Japanese attack with 1 artillery Russians defend with 1 infantry Japanese roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Vologda Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Nigeria: 1 artillery EDIT: Removing units owned by Japanese from French Equatorial Africa: 1 artillery EDIT: Changing ownership of Nigeria from British to Japanese EDIT: Turning off Edit Mode 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 2 artilleries moved from 2 Sea Zone to Alaska 1 destroyer moved from 6 Sea Zone to 2 Sea Zone 1 submarine moved from 6 Sea Zone to 2 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 2 fighters moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Alaska 3 destroyers and 4 transports placed in 6 Sea Zone Japanese undo move 2. 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 3 destroyers and 3 transports placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan Japanese undo move 4. 2 destroyers and 3 transports placed in 6 Sea Zone 1 artillery placed in Japan 1 destroyer placed in 37 Sea Zone 2 artilleries placed in India Turn Complete - Japanese Japanese collect 82 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
French regular : 0,67 Japanese regular : 1,17 ANZAC regular : 0,00 Russians regular : -0,33 British regular : 1,17
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@feltmarskal I edited one forgotten combat move in Africa and hope you are fine with this.
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Bulgaria to Romania Americans take Romania from Germans 1 infantry moved from Bulgaria to Yugoslavia 1 artillery and 1 infantry moved from Yugoslavia to Greater Southern Germany 1 mech_infantry moved from Yugoslavia to Slovakia Hungary 1 fighter moved from Southern Italy to Slovakia Hungary 1 fighter moved from Southern Italy to Greater Southern Germany 1 artillery and 2 infantry moved from Southern France to Northern Italy 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from 95 Sea Zone to Northern Italy 1 artillery moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from British Columbia to 2 Sea Zone 1 bomber moved from Western United States to 2 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 bomber moved from Northern Territory to 41 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 2 artilleries, 1 fighter and 4 infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Northern Italy, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 0/5 hits, 1.83 expected hits 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Northern Italy Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Northern Italy, round 3 : 2/7 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 artillery in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 21 Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys Battle in Holland Belgium Americans attack with 1 artillery and 2 fighters Germans defend with 2 artilleries Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Casualties for Germans: 2 artilleries Battle in Greater Southern Germany Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greater Southern Germany, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Greater Southern Germany Americans win, taking Greater Southern Germany from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Slovakia Hungary Americans attack with 1 fighter and 1 mech_infantry Germans defend with 1 artillery Americans roll dice for 1 fighter and 1 mech_infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 mech_infantry in Slovakia Hungary, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Slovakia Hungary Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 artillery Battle in 55 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 2 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 submarine Japanese defend with 1 destroyer, 1 submarine and 2 transports Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 destroyer in 2 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 2 Sea Zone Americans roll dice for 2 bombers and 1 destroyer in 2 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer and 2 transports in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 2 Sea Zone 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 22 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 33 Sea Zone 1 bomber moved from 41 Sea Zone to West India 1 fighter moved from Slovakia Hungary to Bulgaria 1 fighter moved from Greater Southern Germany to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Gibraltar to 95 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Holland Belgium to 112 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 7 infantry moved from Central United States to 101 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 92 Sea Zone to 102 Sea Zone 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Trans-Jordan to Persia 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from British Columbia to Western United States 2 bombers moved from 2 Sea Zone to Western United States 1 infantry moved from Western United States to British Columbia 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 battleship, 4 carriers and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 2 destroyers moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from 95 Sea Zone to 93 Sea Zone 1 carrier moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 31 Sea Zone Place Units - Americans 3 mech_infantrys placed in Southern France 1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Southern Italy 3 mech_infantrys placed in Greece 1 artillery and 2 infantry placed in Eastern United States 1 artillery placed in Eastern United States 2 infantry and 5 mech_infantrys placed in Western United States Turn Complete - Americans Americans collect 78 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 3.50 Japanese regular : 0.83 Germans regular : -2.67
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TripleA Manual Gamesave Post: Chinese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - British British buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa British take French Equatorial Africa from Japanese 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery and 3 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Eastern Persia to West India 1 fighter and 2 tactical_bombers moved from Egypt to Caucasus 3 fighters moved from Persia to West India 1 transport moved from 79 Sea Zone to 76 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 infantry moved from Karelia to Finland 1 bomber moved from United Kingdom to Finland 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to Denmark 2 fighters moved from 110 Sea Zone to Denmark 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark Combat - British
Combat Hit Differential Summary :
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Scramble sz 112