L21 Colt vs Trulpen(L+19) BM3

  • 20

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Belarus to Bryansk
            1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 submarine moved from 96 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            2 fighters moved from Egypt to 99 Sea Zone
    
        Combat - Italians
            Battle in Malta
            Battle in 99 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine
                British defend with 1 cruiser, 1 destroyer, 1 submarine and 2 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Russians defend with 1 submarine
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 3 fighters in 99 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 3 submarines in 99 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports in 99 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 submarine owned by the Americans, 2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Russians, 1 cruiser owned by the Italians, 1 submarine owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 3 fighters in 99 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
                    Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 99 Sea Zone, round 3 : 5/7 hits, 3.33 expected hits
                    2 destroyers owned by the Americans, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 carrier owned by the Americans, 1 bomber owned by the Italians, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
                1 fighter owned by the Italians retreated
                Americans win, taking Malta from British with 1 cruiser, 2 fighters and 3 transports remaining. Battle score for attacker is -30
                Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
                Casualties for Americans: 1 carrier, 2 destroyers and 1 submarine
                Casualties for British: 1 cruiser, 1 destroyer and 1 submarine
                Casualties for Russians: 1 submarine
            Battle in Bryansk
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                2 fighters owned by the Americans forced to land in Greece
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Egypt
            3 infantry moved from Northern Italy to Yugoslavia
            1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 aaGun moved from Belarus to Smolensk
    
        Place Units - Italians
            1 armour and 2 infantry placed in Egypt
            1 fighter placed in Southern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
            Italians collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.50
    Italians regular : 1.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 tactical_bomber moved from Celebes to 42 Sea Zone
            1 cruiser, 3 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            1 submarine moved from 26 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 destroyer and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 tactical_bomber moved from Celebes to 42 Sea Zone
            1 cruiser, 3 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            1 submarine moved from 26 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 destroyer and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : -0,33
    

    Savegame

  • 20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Romania to 99 Sea Zone
            1 mech_infantry moved from Belarus to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Belarus to Archangel
            2 bombers moved from Western Germany to 99 Sea Zone
            1 armour and 1 mech_infantry moved from Belarus to Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
            1 bomber moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Bessarabia
            1 mech_infantry moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Belarus to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 99 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                British defend with 2 transports; Americans defend with 1 cruiser and 1 transport
                    Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                    Americans roll dice for 1 cruiser and 3 transports in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans, 2 transports owned by the British, 1 bomber owned by the Germans and 1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Germans: 1 bomber
                Casualties for Americans: 1 cruiser and 1 transport
                Casualties for British: 2 transports
            Battle in Ukraine
                Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
            1 infantry moved from Belarus to Smolensk
            3 aaGuns, 8 armour, 13 artilleries, 15 infantry and 25 mech_infantrys moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 aaGun moved from Novgorod to Belarus
            1 bomber moved from Archangel to Western Germany
            1 bomber, 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Egypt
            1 bomber moved from Bessarabia to Egypt
            3 infantry moved from Normandy Bordeaux to Holland Belgium
            1 aaGun moved from Normandy Bordeaux to Holland Belgium
            1 submarine moved from 124 Sea Zone to 119 Sea Zone
            7 armour moved from Eastern Poland to Bryansk
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            10 mech_infantrys placed in Germany
            1 fighter and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Russians regular : 1.67
    Germans regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Urals to Smolensk
            2 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry; Italians defend with 1 aaGun
                    Italians roll AA dice in Smolensk : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                1 fighter owned by the Russians retreated
                Germans win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 infantry moved from Vologda to Russia
            2 infantry moved from Urals to Vologda
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            2 aaGuns, 10 artilleries and 32 infantry moved from Tambov to Russia
            1 infantry moved from Russia to Samara
            2 aaGuns and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2,00
    Russians regular : -2,00
    Italians AA : -0,17
    

    Savegame

  • 20

    Posting later today

  • 20

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 11 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 armour, 3 artilleries and 6 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Marianas
            Battle in Anhwe
                Japanese attack with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Anhwe, round 2 : 3/11 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Marianas from Americans, taking Anhwe from Chinese with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Jehol to Anhwe
            1 artillery moved from Burma to Shan State
            1 infantry moved from Siam to Shan State
            1 infantry moved from West India to India
            1 fighter moved from Japan to Manchuria
            2 fighters moved from Japan to 36 Sea Zone
            2 battleships, 7 carriers, 3 destroyers, 4 fighters, 3 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from Philippines to 36 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from India to Burma
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            2 bombers moved from Kwangsi to India
            1 infantry moved from French Indo China to Kwangsi
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Korea: 1 aaGun and 1 infantry
            EDIT: Removing units owned by Japanese from Japan: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            3 infantry placed in French Indo China
            3 infantry placed in Manchuria
            3 infantry placed in India
            Japanese undo move 1.
            2 infantry and 1 mech_infantry placed in French Indo China
            Japanese undo move 1.
            2 infantry and 1 mech_infantry placed in Manchuria
            1 destroyer and 2 submarines placed in 6 Sea Zone
            1 fighter and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Malta: 2 infantry
            EDIT: Turning off Edit Mode
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 fighter moved from Greece to 98 Sea Zone
            4 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Greece to Malta
            1 tactical_bomber moved from Gibraltar to Malta
            1 bomber moved from Gibraltar to Malta
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 submarine and 2 transports
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 95 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 95 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Malta
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 98 Sea Zone to Greece
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            3 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from Malta to Tobruk
            2 mech_infantrys moved from Tunisia to Tobruk
            1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
            2 infantry moved from New Zealand to 63 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Queensland to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            EDIT: 1 mech_infantry moved from Alexandria to Tobruk
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from British to Italians
            EDIT: Turning off Edit Mode
            1 battleship and 2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            1 factory_minor placed in Greece
            1 submarine placed in 101 Sea Zone
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Hopei to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Shensi
            1 artillery and 5 infantry moved from Kweichow to Shensi
            1 artillery and 3 infantry moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 0,67
    

    Savegame


  • Hmm, I remember now that my plan was to build an ab in Libya with the US. Has been some time, so forgot about it. Is it ok to change the purchase? Would skip the ac in z10.


  • TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Tobruk: 1 airfield
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
            EDIT: Changing PUs for Americans from 97 to 98
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Greece: 1 fighter
            EDIT: Adding units owned by Americans to Tobruk: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to Tobruk: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • This is the proposed change. The idea was to also build an ab on Malta.

    This means the battle on Malta does influence this, but with 4 inf, 1 fig, 1 tac, 1 sb against 2 inf on the attack, I wouldn’t say it does in practice.

    I’ll continue on this route with UK, but in case you deny the change of the US purchase (which you are fully entitled to), I will abstain from the Malta ab and will have to change the purchase for UK.

    Ah, that sounds too messy. I’ll just have to wait for your feedback before proceeding.


  • Nevermind, I think I’ll go with the ab on Malta either way.


  • TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Tobruk: 1 airfield
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
            EDIT: Changing PUs for Americans from 97 to 98
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Greece: 1 fighter
            EDIT: Adding units owned by Americans to Tobruk: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to Tobruk: 1 fighter
            EDIT: Turning off Edit Mode
            British buy 1 airfield, 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Tobruk
            1 bomber moved from Persia to Egypt
            1 fighter moved from 81 Sea Zone to Egypt
            2 fighters moved from Anglo Egyptian Sudan to Egypt
    
        Combat - British
            Air Battle in Egypt
    

    Combat Hit Differential Summary :

    Savegame


  • And now I’ll have to wait anyway. Intercept Cairo?

  • 20

    At work. Only intercept if my figs outnumber yours, which I don’t think is the case.

    What happened in Malta? I see you edited out my men.
    As long as you are done editing US purchases then you can roll


  • @colt45554 said in L21 Colt vs Trulpen(L+19) BM3:

    At work. Only intercept if my figs outnumber yours, which I don’t think is the case.

    What happened in Malta? I see you edited out my men.
    As long as you are done editing US purchases then you can roll

    I had to restart the game after battles, but hadn’t saved it and the NCM-auto save was another game. So I had to edit the already rolled battle during the new CM.

    We both have 3 figs.

    Thanks!


  • Btw, hope it’s going well on your new work!


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Malta: 2 infantry
            EDIT: Turning off Edit Mode
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 fighter moved from Greece to 98 Sea Zone
            4 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Greece to Malta
            1 tactical_bomber moved from Gibraltar to Malta
            1 bomber moved from Gibraltar to Malta
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 submarine and 2 transports
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 95 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 95 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Malta
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 98 Sea Zone to Greece
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            3 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from Malta to Tobruk
            2 mech_infantrys moved from Tunisia to Tobruk
            1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
            2 infantry moved from New Zealand to 63 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Queensland to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            EDIT: 1 mech_infantry moved from Alexandria to Tobruk
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from British to Italians
            EDIT: Turning off Edit Mode
            1 battleship and 2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            1 factory_minor placed in Greece
            1 submarine placed in 101 Sea Zone
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Hopei to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Shensi
            1 artillery and 5 infantry moved from Kweichow to Shensi
            1 artillery and 3 infantry moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Tobruk: 1 airfield
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
            EDIT: Changing PUs for Americans from 97 to 98
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Greece: 1 fighter
            EDIT: Adding units owned by Americans to Tobruk: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to Tobruk: 1 fighter
            EDIT: Turning off Edit Mode
            British buy 1 airfield, 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Tobruk
            1 bomber moved from Persia to Egypt
            1 fighter moved from 81 Sea Zone to Egypt
            2 fighters moved from Anglo Egyptian Sudan to Egypt
    
        Combat - British
            Air Battle in Egypt
                British attacks with 4 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    Italians roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Egypt causes 5 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - British
            2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from Egypt to 80 Sea Zone
            1 bomber moved from Egypt to Tobruk
            1 artillery and 2 infantry moved from Persia to Iraq
            1 infantry moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Libya to Tobruk
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Egypt to 80 Sea Zone
            1 fighter moved from Egypt to Tobruk
            2 fighters moved from Greece to Malta
    
        Place Units - British
            3 infantry placed in Persia
            1 airfield placed in Malta
            1 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 0,67
    Italians AA : -0,17
    

    Savegame

  • 20

    @trulpen said in L21 Colt vs Trulpen(L+19) BM3:

    Btw, hope it’s going well on your new work!

    Thanks. Long hours but I was miserable at previous job of railroading. Trying out apprentice electrician now. Gonna play Friday. Will be busy Sat-Sun

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