L21 #2 trulpen (X) vs Simon33 (A+16) BM3

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            2 fighters moved from 97 Sea Zone to Malta
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Amur to Siberia
                  Russians take Siberia from Japanese
            2 fighters and 1 infantry moved from Amur to Manchuria
            3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Borneo
            Battle in Aleutian Islands
            Battle in Philippines
            Battle in Malta
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 airfield
                    Americans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Malta
                Americans win, taking Borneo from Japanese, taking Aleutian Islands from Japanese, taking Philippines from Japanese, taking Malta from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Manchuria
                Americans attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Manchuria, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 infantry in Manchuria, round 3 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 infantry in Manchuria, round 4 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Manchuria to 35 Sea Zone
            1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Alaska to Western United States
            1 artillery moved from Western United States to Central United States
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 123 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 fighter moved from Iceland to United Kingdom
            1 armour, 1 infantry and 1 mech_infantry moved from Albania to Greece
            1 aaGun and 2 fighters moved from British Columbia to Western United States
            1 fighter moved from Hawaiian Islands to Queensland
            1 tactical_bomber moved from 33 Sea Zone to Queensland
            1 battleship, 12 carriers, 2 cruisers, 5 destroyers, 22 fighters and 11 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Manchuria to 35 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            2 fighters moved from Western United States to 101 Sea Zone
            2 fighters moved from Malta to 96 Sea Zone
            2 carriers, 1 destroyer and 2 fighters moved from 97 Sea Zone to 96 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 artillery and 2 infantry placed in Greece
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,2,5,6,4,5,3,1,4,5,2,1,2,3,5,5,4,2,4,1,5,1
            Americans collect 57 PUs (2 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            21 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 21 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 21 infantry in Shensi, round 2 : 5/21 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 21 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Libya
            1 infantry moved from 96 Sea Zone to Tobruk
            2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
            2 fighters moved from Greece to Bulgaria
            1 infantry moved from Albania to Bulgaria
            3 artilleries moved from Scotland to United Kingdom
            1 fighter moved from United Kingdom to Scotland
    
        Combat - British
            Battle in Libya
            Battle in Tobruk
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tobruk
                British win, taking Libya from Italians, taking Tobruk from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Bulgaria
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters and 1 infantry in Bulgaria, round 2 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bulgaria
                British win, taking Bulgaria from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Bulgaria to Greece
            1 fighter moved from Greece to Shensi
            3 aaGuns, 4 armour, 18 artilleries, 22 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
            3 artilleries and 3 infantry moved from Iraq to Northwest Persia
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 97 Sea Zone to 96 Sea Zone
            2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
            1 armour moved from Albania to Greece
            2 artilleries and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
            3 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Persia
            1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Americans regular : -1.67
    Japanese regular : -0.33
    Italians regular : -0.67
    Germans regular : -0.33
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 fighters moved from 99 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 4 fighters
                British defend with 1 airfield; Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 4 fighters in Malta, round 2 : 2/4 hits, 2,00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Malta
                Italians win with 3 fighters remaining. Battle score for attacker is -3
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Albania from Americans to Italians
            EDIT: Turning off Edit Mode
            3 fighters moved from Malta to 97 Sea Zone
            2 carriers and 3 destroyers moved from 99 Sea Zone to 97 Sea Zone
            1 battleship and 2 submarines moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Yugoslavia to Albania
            1 artillery and 3 infantry moved from 97 Sea Zone to Albania
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 marine placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    British regular : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery, 1 fighter and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 4 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 5 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery and 1 fighter in Java, round 6 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in Java, round 7 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in Java, round 8 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 8 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in Java, round 9 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 9 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 10 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 10 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Celebes from Japanese with no units remaining. Battle score for attacker is -14
                Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 artillery and 4 infantry moved from Queensland to Northern Territory
            1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
            2 fighters moved from Greece to Shensi
            2 fighters moved from 96 Sea Zone to Malta
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 fighter moved from 42 Sea Zone to Philippines
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -7.33
    

    Savegame

  • '19 '17 '16

    That was incredibly frustrating in Java.


  • @simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    That was incredibly frustrating in Java.

    I feel ya.


  • TripleA Manual Gamesave Post: Germans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            2 infantry moved from Yugoslavia to Bulgaria
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Bulgaria
            2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            4 submarines moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 109 Sea Zone
            1 bomber and 3 fighters moved from Novgorod to Russia
            1 tactical_bomber moved from Novgorod to Archangel
            3 infantry moved from Novgorod to Archangel
            2 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Archangel
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to z109?


  • Intercept in Moscow?

  • '19 '17 '16

    Full scramble SZ109. Did I miscalculate there or just assume?

    No intercept Moscow.

  • '19 '17 '16

    Oh, planes came out of Rome.

  • '19 '17 '16

    Actually, is it too late to keep the ANZAC fighters on the US CV in SZ96?


  • @simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    Full scramble SZ109. Did I miscalculate there or just assume?

    Scramble-o. A fighting chance instead of a rout.

    @simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    Actually, is it too late to keep the ANZAC fighters on the US CV in SZ96?

    Hmm, it is a bit late, but on the other hand it seems more rational than landing them on Malta. Ok, I’ll allow it if you feel it’s fair.


  • Misclicked the last casualty, meant to take a fig and tac, but happened to take 2 figs. Will correct by letting the tac without moves left die and add a fig somewhere.


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            2 infantry moved from Yugoslavia to Bulgaria
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Bulgaria
            2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            4 submarines moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 109 Sea Zone
            1 bomber and 3 fighters moved from Novgorod to Russia
            1 tactical_bomber moved from Novgorod to Archangel
            3 infantry moved from Novgorod to Archangel
            2 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Archangel
    
        Combat - Germans
            Americans scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
            Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Russia causes 3 damage total. 
            Battle in 109 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 4 fighters, 5 submarines and 3 tactical_bombers
                British defend with 3 fighters; Americans defend with 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 1 transport
                    Germans roll dice for 5 submarines in 109 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 carrier, 1 destroyer, 4 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 7/8 hits, 4,33 expected hits
                    Americans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 1 carrier, 1 destroyer, 6 fighters and 1 transport in 109 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
                    3 submarines owned by the Americans, 1 destroyer owned by the Americans, 5 submarines owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 carrier, 1 destroyer, 4 fighters and 3 tactical_bombers in 109 Sea Zone, round 3 : 5/8 hits, 4,33 expected hits
                    Americans roll dice for 4 fighters and 1 transport in 109 Sea Zone, round 3 : 4/4 hits, 2,67 expected hits
                    1 destroyer owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 2 fighters owned by the British lost in 109 Sea Zone
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters and 5 submarines
                Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 1 transport
                Casualties for British: 3 fighters
            Battle in Archangel
                Germans attack with 6 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 6 infantry and 1 tactical_bomber in Archangel, round 2 : 1/7 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 6 infantry and 1 tactical_bomber in Archangel, round 3 : 0/7 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 5 infantry and 1 tactical_bomber in Archangel, round 4 : 1/6 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Bulgaria
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Bulgaria
                Germans win, taking Bulgaria from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber could not land in 109 Sea Zone and was removed
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            1 infantry moved from Rostov to Caucasus
            EDIT: 1 fighter moved from 109 Sea Zone to Normandy Bordeaux
            3 infantry moved from Slovakia Hungary to Eastern Poland
            6 armour and 27 mech_infantrys moved from Caucasus to Rostov
            1 aaGun, 1 artillery and 5 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Ukraine to Rostov
            1 aaGun moved from Belarus to Archangel
            1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
            1 bomber and 3 fighters moved from Russia to Rostov
            1 tactical_bomber moved from Archangel to Rostov
            1 infantry moved from Ukraine to Rostov
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
            1 aaGun moved from Yugoslavia to Albania
            1 artillery and 3 infantry moved from Yugoslavia to Albania
            2 artilleries and 8 infantry moved from Yugoslavia to Bulgaria
            1 fighter moved from Bulgaria to Albania
            1 tactical_bomber moved from Bulgaria to Albania
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 112 Sea Zone
            2 fighters placed in Western Germany
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in Germany
            Germans undo move 5.
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,17
    Russians regular : -0,33
    Germans regular : 0,83
    British regular : -0,33
    Russians AA : -0,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Szechwan to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            1 artillery and 1 infantry moved from Tambov to Volgograd
            1 fighter moved from Russia to Volgograd
            5 artilleries and 90 infantry moved from Tambov to Bryansk
            5 artilleries and 4 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 mech_infantry moved from Tambov to Kazakhstan
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 5 artilleries and 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 artilleries and 5 infantry in Smolensk, round 2 : 3/10 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 5 artilleries and 90 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 artilleries and 90 infantry in Bryansk, round 2 : 16/95 hits, 17.50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 5 artilleries and 90 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Shensi
            2 fighters moved from Kazakhstan to Shensi
            5 infantry moved from Szechwan to Shensi
            2 aaGuns and 10 infantry moved from Amur to Siberia
            2 artilleries and 1 infantry moved from Urals to Novosibirsk
            1 armour and 2 mech_infantrys moved from Tambov to Russia
            1 aaGun moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            7 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 2
            EDIT: Changing PUs for Russians from 1 to 0
            EDIT: Turning off Edit Mode
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 0.00
    Russians regular : -1.33
    

    Savegame

  • '19 '17 '16

    Edit is because it should have warned me before I bought too many units for me to mobilise.

  • '19 '17 '16

    @trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    Hmm, it is a bit late, but on the other hand it seems more rational than landing them on Malta. Ok, I’ll allow it if you feel it’s fair.

    I didn’t think it was that late as no dice had been rolled and no attack had been deterred by them being on Malta. If you wanted to attack Malta I could understand it being too late.


  • @simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    @trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    Hmm, it is a bit late, but on the other hand it seems more rational than landing them on Malta. Ok, I’ll allow it if you feel it’s fair.

    I didn’t think it was that late as no dice had been rolled and no attack had been deterred by them being on Malta. If you wanted to attack Malta I could understand it being too late.

    I agree.


  • @simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    Edit is because it should have warned me before I bought too many units for me to mobilise.

    Yes, it should. Ok to edit.


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 8 infantry, 8 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 submarine moved from 39 Sea Zone to 43 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 4 Sea Zone to 8 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Aleutian Islands
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 fighter moved from 4 Sea Zone to Aleutian Islands
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 8 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Aleutian Islands
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 3/4 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Japanese win, taking Aleutian Islands from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/8 hits, 4,50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Midway
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            3 infantry moved from Korea to Amur
            1 transport moved from 4 Sea Zone to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from 4 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            2 infantry moved from Anhwe to Kweichow
            3 infantry moved from French Indo China to Yunnan
            2 infantry moved from Shan State to Yunnan
            3 mech_infantrys moved from Malaya to Yunnan
            1 aaGun, 16 artilleries and 26 infantry moved from West India to Eastern Persia
            1 artillery and 2 infantry moved from India to West India
            7 infantry moved from Yunnan to Kweichow
            2 infantry moved from Shantung to Anhwe
            2 bombers moved from Anhwe to Yunnan
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
            1 carrier moved from 4 Sea Zone to 8 Sea Zone
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
            2 infantry moved from Korea to Amur
            1 artillery and 1 infantry moved from Korea to Amur
            1 infantry moved from Korea to Amur
            1 artillery moved from Korea to Amur
            1 infantry moved from Shantung to Anhwe
    
        Place Units - Japanese
            1 submarine placed in 36 Sea Zone
            7 submarines and 1 tactical_bomber placed in 6 Sea Zone
            2 infantry placed in Japan
            3 infantry placed in Shantung
            3 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
            Japanese collect 63 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    Japanese regular : -0,67
    

    Savegame

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