TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 17 Sea Zone
1 fighter moved from 27 Sea Zone to 17 Sea Zone
2 fighters moved from Hawaiian Islands to 32 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
Americans take 55 Sea Zone from Japanese
1 submarine moved from 27 Sea Zone to 17 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from 27 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 32 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Marshall Islands
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 17 Sea Zone to 27 Sea Zone
5 fighters and 1 tactical_bomber moved from 32 Sea Zone to 27 Sea Zone
2 fighters moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 9 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 10 Sea Zone
1 carrier and 8 submarines moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 10 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 6 transports moved from 113 Sea Zone to 94 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone
1 infantry moved from 94 Sea Zone to Morocco
1 infantry moved from 94 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
Place Units - Americans
2 carriers and 3 destroyers placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Burma to Szechwan
7 infantry moved from Tsinghai to Inner Mongolia
2 infantry moved from Eastern Sinkiang to Kansu
2 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Kansu, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 2 infantry in Kansu, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 8 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 7 infantry in Inner Mongolia, round 3 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British repair damage of 5x harbour; Remaining resources: 41 PUs;
British buy 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Non Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from United Kingdom to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Morocco
1 aaGun and 1 infantry moved from 94 Sea Zone to Gibraltar
2 infantry moved from 94 Sea Zone to Gibraltar
3 carriers, 1 destroyer and 2 submarines moved from 113 Sea Zone to 94 Sea Zone
1 fighter moved from 113 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Morocco
1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Eastern India to Trans-Jordan
1 transport moved from 81 Sea Zone to 78 Sea Zone
1 infantry moved from Western India to Eastern India
1 armour moved from Eastern India to Burma
1 aaGun, 1 armour, 2 artilleries, 22 infantry and 1 mech_infantry moved from Shan State to Burma
1 mech_infantry moved from Western India to Burma
Place Units - British
5 infantry placed in United Kingdom
1 destroyer placed in 82 Sea Zone
3 submarines placed in 83 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,1
UK_Pacific collect 8 PUs (3 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -3.17
Americans regular : -0.17
Japanese regular : 1.17
Savegame