@gamerman01 Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.
L21 BM Freh (Allies+20) vs AetV (Axis)
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 2 destroyers, 12 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Egypt to Persia 1 armour, 1 artillery, 25 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from 34 Sea Zone to Paulau Island Combat - Americans Strategic bombing raid in Persia Germans roll AA dice in Persia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in Paulau Island Battle in Trans-Jordan Americans attack with 1 armour, 1 artillery, 25 infantry and 5 mech_infantrys Germans defend with 1 armour Americans roll dice for 1 armour, 1 artillery, 25 infantry and 5 mech_infantrys in Trans-Jordan, round 2 : 5/32 hits, 6.00 expected hits Germans roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Trans-Jordan Americans win, taking Paulau Island from Japanese, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 24 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Americans 1 aaGun moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Gibraltar 1 fighter moved from 98 Sea Zone to Gibraltar 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 9 transports moved from 98 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from Morocco to Algeria 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 4 mech_infantrys moved from Tunisia to Tobruk 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 carriers, 2 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 25 Sea Zone to 33 Sea Zone 4 fighters moved from Midway to Caroline Islands Place Units - Americans 1 armour, 1 artillery and 2 infantry placed in Eastern United States 2 infantry placed in Western United States 2 artilleries and 8 infantry placed in Central United States 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 bomber moved from India to Persia 1 tactical_bomber moved from India to Burma 1 artillery and 1 infantry moved from West India to Eastern Persia 3 mech_infantrys moved from India to Eastern Persia 2 fighters moved from 80 Sea Zone to Eastern Persia Combat - British Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Burma British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Persia British attack with 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys Germans defend with 1 armour, 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys in Eastern Persia, round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Eastern Persia, round 2 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia British roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Eastern Persia, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry and 2 mech_infantrys Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - British 2 fighters moved from Eastern Persia to India 1 carrier, 2 destroyers and 2 transports moved from 80 Sea Zone to 72 Sea Zone 1 battleship, 2 cruisers and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 battleship, 2 cruisers and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun moved from 92 Sea Zone to Morocco 2 fighters moved from Gibraltar to Trans-Jordan 5 fighters moved from 92 Sea Zone to Trans-Jordan 6 fighters moved from Egypt to Trans-Jordan 2 armour, 3 artilleries, 7 infantry and 12 mech_infantrys moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Alexandria to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Persia to India 1 tactical_bomber moved from Burma to India 1 battleship moved from 17 Sea Zone to 33 Sea Zone 3 infantry moved from India to West India 1 artillery moved from India to West India Place Units - British 3 armour placed in Egypt 1 submarine placed in 71 Sea Zone 5 infantry placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.67 Germans AA : 0.67 Germans regular : 1.50 British regular : -1.67 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Eastern Poland Combat - Italians Battle in Eastern Poland Italians attack with 1 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,5,2,6,5,4 Italians collect 8 PUs (5 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Italians regular : 0,67 Russians regular : -1,00 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in Marianas Non Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 41 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to Queensland 1 fighter moved from New South Wales to Queensland 1 cruiser and 5 submarines moved from 17 Sea Zone to 33 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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@freh France is comming?
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in Marianas Non Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 41 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to Queensland 1 fighter moved from New South Wales to Queensland 1 cruiser and 5 submarines moved from 17 Sea Zone to 33 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from Scotland to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
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@aequitas-et-veritas Sorry for that, brain fart on my part. I completely forgot about France!
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@freh all good.
Just a friendly reminder. -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs; Germans buy 1 bomber, 10 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Poland to Baltic States 1 mech_infantry moved from Poland to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Poland to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Timguska to Yenisey 1 artillery and 1 infantry moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Iraq to Syria 1 mech_infantry moved from Iraq to Syria 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 fighter moved from Iraq to Syria 1 tactical_bomber moved from Iraq to Eastern Persia 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 bombers moved from Yunnan to Burma 1 bomber moved from Western Germany to Baltic States 1 bomber moved from Novosibirsk to Western Ukraine 1 artillery and 1 infantry moved from Novosibirsk to Vologda Combat - Germans Battle in Eastern Persia Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Eastern Persia, round 2 : 3/5 hits, 2,00 expected hits British roll dice for 1 artillery and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 artillery and 1 mech_infantry Battle in Burma Germans attack with 2 bombers British defend with 2 infantry Germans roll dice for 2 bombers in Burma, round 2 : 2/2 hits, 1,33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 bomber owned by the Germans and 2 infantry owned by the British lost in Burma Germans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Germans: 1 bomber Casualties for British: 2 infantry Battle in Caucasus Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Syria Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1,83 expected hits British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Syria Germans win, taking Syria from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kazakhstan Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Yenisey Germans attack with 1 infantry Russians defend with 1 infantry Germans roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans retreated to Timguska Non Combat Move - Germans 1 aaGun, 5 artilleries and 4 infantry moved from Novosibirsk to Timguska 1 bomber moved from Burma to Philippines 1 fighter and 2 tactical_bombers moved from Eastern Persia to Iraq 10 armour, 1 infantry and 9 mech_infantrys moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Syria to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Southern Italy to Yugoslavia 1 aaGun moved from Romania to Eastern Poland 5 infantry moved from Poland to Eastern Poland 12 infantry moved from Germany to Poland 3 armour moved from Germany to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Baltic States to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 4 infantry moved from Northern Italy to France 3 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to Western Germany 5 infantry moved from Southern Italy to Northern Italy 2 artilleries, 3 infantry and 5 mech_infantrys moved from Vyborg to Finland 1 infantry moved from Vyborg to Karelia 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Norway Place Units - Germans 3 infantry placed in Persia 7 infantry and 3 mech_infantrys placed in Germany 1 bomber and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,1,1,4,5,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3 Germans collect 53 PUs (6 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUsCombat Hit Differential Summary :
UK_Pacific regular : 0,33 Russians regular : -1,33 Germans regular : 1,00 British regular : -1,00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 2 mech_infantrys moved from Russia to Vologda 5 infantry moved from Volgograd to Kazakhstan 2 artilleries moved from Volgograd to Kazakhstan 15 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 artillery moved from Samara to Novosibirsk 1 artillery moved from Samara to Novosibirsk 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 2 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 mech_infantry moved from Archangel to Urals 1 fighter and 1 tactical_bomber moved from Russia to Urals 1 fighter moved from Bryansk to Western Ukraine Combat - Russians Battle in Urals Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 infantry and 2 mech_infantrys Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 infantry and 2 mech_infantrys in Vologda, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 infantry and 2 mech_infantrys in Vologda, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Vologda, round 4 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Kazakhstan Russians attack with 2 artilleries and 5 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries and 5 infantry in Kazakhstan, round 2 : 2/7 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Belarus to Novgorod 1 infantry and 1 mech_infantry moved from Archangel to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Urals to Russia 1 tactical_bomber moved from Urals to Russia 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Samara to Novosibirsk 1 armour moved from Bryansk to Novgorod 2 infantry moved from Volgograd to Caucasus 1 armour moved from Tambov to Volgograd 1 artillery moved from Tambov to Volgograd 3 infantry moved from Tambov to Bryansk 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Rostov to Ukraine 1 artillery moved from Russia to Bryansk Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 3 infantry placed in Novgorod 7 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 3.50 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 artillery moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 carriers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone 2 armour and 1 mech_infantry moved from Malaya to Burma 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 artillery, 6 infantry and 11 mech_infantrys moved from Yunnan to Burma 3 bombers and 2 fighters moved from Yunnan to French Indo China 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Suiyuyan 2 armour moved from Suiyuyan to Kweichow 1 infantry moved from Kweichow to Anhwe 1 armour and 1 mech_infantry moved from Chahar to Kweichow 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Szechwan to Shensi 2 armour moved from Kansu to Kweichow 1 armour moved from Kansu to Szechwan 1 mech_infantry moved from Shensi to Yunnan 2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 6 fighters, 7 submarines and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 8 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone 2 fighters and 1 mech_infantry placed in French Indo China 3 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -0,17 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 4 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Syria 2 infantry moved from Trans-Jordan to Syria Combat - Americans Battle in Syria Americans attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Syria Americans win, taking Syria from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Syria to Trans-Jordan 4 mech_infantrys moved from Tobruk to Egypt 1 aaGun moved from Algeria to 92 Sea Zone 2 mech_infantrys moved from Morocco to 92 Sea Zone 3 infantry moved from Algeria to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 7 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun, 7 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 91 Sea Zone to 89 Sea Zone 2 artilleries and 8 infantry moved from Central United States to Southeast Mexico 3 carriers, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 4 transports moved from 92 Sea Zone to 89 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 carriers, 2 destroyers and 3 submarines moved from 30 Sea Zone to 33 Sea Zone 3 fighters moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 2 destroyers and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Germans regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 4 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Syria 2 infantry moved from Trans-Jordan to Syria Combat - Americans Battle in Syria Americans attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Syria Americans win, taking Syria from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Syria to Trans-Jordan 4 mech_infantrys moved from Tobruk to Egypt 1 aaGun moved from Algeria to 92 Sea Zone 2 mech_infantrys moved from Morocco to 92 Sea Zone 3 infantry moved from Algeria to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 7 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun, 7 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 91 Sea Zone to 89 Sea Zone 2 artilleries and 8 infantry moved from Central United States to Southeast Mexico 3 carriers, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 4 transports moved from 92 Sea Zone to 89 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 carriers, 2 destroyers and 3 submarines moved from 30 Sea Zone to 33 Sea Zone 3 fighters moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 2 destroyers and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to Malaya Combat - British Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Malaya causes 0 damage total. Non Combat Move - British 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 carrier, 2 destroyers and 2 transports moved from 72 Sea Zone to 71 Sea Zone 3 armour, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone 1 aaGun moved from Morocco to 92 Sea Zone 1 aaGun and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun moved from 98 Sea Zone to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 artillery moved from West India to India Place Units - British 2 artilleries and 1 infantry placed in Union of South Africa 3 transports placed in 106 Sea Zone 1 artillery and 2 infantry placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : 0.00 Japanese AA : 0.83 Germans regular : -0.33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Bulgaria to Romania 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 11 infantry moved from Northern Italy to Yugoslavia 8 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,3,4,5,3,4 Italians collect 5 PUs (8 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 71 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 fighters and 5 tactical_bombers moved from Iraq to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 2 bombers moved from Eastern Poland to 98 Sea Zone 1 bomber moved from Western Germany to 98 Sea Zone 1 bomber moved from Philippines to Marianas 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 1 armour and 1 mech_infantry moved from Iraq to Caucasus Combat - Germans Battle in Western Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Caucasus Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 98 Sea Zone Germans attack with 3 bombers, 6 fighters and 6 tactical_bombers British defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport; Americans defend with 3 carriers, 1 cruiser, 2 destroyers and 5 transports Germans roll dice for 3 bombers, 6 fighters and 6 tactical_bombers in 98 Sea Zone, round 2 : 8/15 hits, 9,00 expected hitsCombat Hit Differential Summary :
Russians regular : -1,00 Germans regular : -1,50 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 fighters and 5 tactical_bombers moved from Iraq to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 2 bombers moved from Eastern Poland to 98 Sea Zone 1 bomber moved from Western Germany to 98 Sea Zone 1 bomber moved from Philippines to Marianas 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 1 armour and 1 mech_infantry moved from Iraq to Caucasus Combat - Germans Battle in Western Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Caucasus Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 98 Sea Zone Germans attack with 3 bombers, 6 fighters and 6 tactical_bombers British defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport; Americans defend with 3 carriers, 1 cruiser, 2 destroyers and 5 transports Germans roll dice for 3 bombers, 6 fighters and 6 tactical_bombers in 98 Sea Zone, round 2 : 8/15 hits, 9,00 expected hits Units damaged: 1 battleship owned by the British Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 6 transports in 98 Sea Zone, round 2 : 3/10 hits, 4,17 expected hits 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 3 carriers owned by the Americans and 2 tactical_bombers owned by the Germans lost in 98 Sea Zone Germans roll dice for 3 bombers, 5 fighters and 4 tactical_bombers in 98 Sea Zone, round 3 : 8/12 hits, 7,17 expected hits Americans roll dice for 1 battleship, 3 cruisers, 2 destroyers and 6 transports in 98 Sea Zone, round 3 : 4/6 hits, 2,83 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 transport owned by the British, 1 destroyer owned by the Americans, 2 cruisers owned by the British, 2 fighters owned by the Germans, 1 transport owned by the Americans, 2 tactical_bombers owned by the Germans and 1 battleship owned by the British lost in 98 Sea Zone 4 transports owned by the Americans lost in 98 Sea Zone Germans win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 96 Casualties for Germans: 3 fighters and 4 tactical_bombers Casualties for Americans: 3 carriers, 1 cruiser, 2 destroyers and 5 transports Casualties for British: 1 battleship, 2 cruisers, 1 destroyer and 1 transport Battle in Marianas Germans attack with 1 bomber ANZAC defend with 1 infantry Germans roll dice for 1 bomber in Marianas, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Marianas, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 bomber owned by the Germans lost in Marianas ANZAC win with no units remaining. Battle score for attacker is -11 Casualties for Germans: 1 bomber Casualties for ANZAC: 1 infantry Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Western Germany to Iraq 2 tactical_bombers moved from 98 Sea Zone to Iraq 3 fighters moved from 98 Sea Zone to Iraq 1 bomber moved from 98 Sea Zone to Southern Italy 1 bomber moved from 98 Sea Zone to Iraq 1 bomber moved from 98 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 2 infantry moved from Eastern Persia to Persia 1 aaGun, 3 armour and 3 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Ukraine to Eastern Poland 1 aaGun, 12 infantry and 2 mech_infantrys moved from Poland to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 5 infantry and 3 transports moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Norway 2 artilleries and 2 infantry moved from Norway to Finland 5 infantry moved from Germany to Poland 1 aaGun and 10 infantry moved from France to Normandy Bordeaux 5 infantry moved from Northern Italy to Western Germany 1 infantry moved from Baltic States to Eastern Poland 1 aaGun, 5 artilleries and 5 infantry moved from Timguska to Kansu 1 artillery moved from Tsinghai to Kansu Place Units - Germans 1 armour, 1 infantry and 1 mech_infantry placed in Persia 3 armour, 1 infantry and 6 mech_infantrys placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,6,2,4,2,2 Germans collect 50 PUs (5 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans regular : -0,00 ANZAC regular : 0,67 Russians regular : -1,00 Germans regular : -0,33 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Evenkiyskiy to Timguska Russians take Timguska from Germans 1 infantry moved from Kazakhstan to Turkmenistan Russians take Turkmenistan from Germans 2 infantry moved from Kazakhstan to Caucasus 1 artillery moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Russia to Caucasus 1 infantry moved from Volgograd to Caucasus 1 fighter moved from Novgorod to Baltic States 2 fighters moved from Russia to Baltic States 1 infantry moved from Belarus to Baltic States Combat - Russians Battle in Baltic States Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Baltic States, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 4 infantry moved from Novgorod to Belarus 2 artilleries moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 7 mech_infantrys moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 2 mech_infantrys moved from Vologda to Belarus 1 artillery moved from Bryansk to Belarus 3 infantry moved from Bryansk to Belarus 1 aaGun and 13 infantry moved from Russia to Bryansk 8 infantry moved from Volgograd to Rostov 5 artilleries moved from Volgograd to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 tactical_bomber moved from Caucasus to Bryansk 1 artillery moved from Kazakhstan to Samara 5 infantry moved from Samara to Kazakhstan 1 artillery moved from Samara to Kazakhstan 1 aaGun and 12 infantry moved from Yakut S.S.R. to Buryatia 1 aaGun moved from Yakut S.S.R. to Buryatia 1 mech_infantry moved from Urals to Smolensk 3 fighters moved from Baltic States to Belarus 3 infantry moved from Ukraine to Bryansk 1 aaGun moved from Ukraine to Bryansk Place Units - Russians 2 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans regular : -0.17 Russians regular : -0.17 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - Japanese Battle in Marianas Non Combat Move - Japanese 5 armour and 1 mech_infantry moved from Kweichow to Burma 1 armour moved from Szechwan to Yunnan 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from French Indo China to Burma 1 infantry moved from Shensi to Tsinghai 1 armour moved from Kansu to Kweichow 1 aaGun moved from Kansu to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Manchuria to Anhwe 1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from Manchuria to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Guam to Philippines 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from French Indo China to 37 Sea Zone 1 fighter moved from Japan to Philippines 1 transport moved from 35 Sea Zone to 47 Sea Zone Place Units - Japanese 1 carrier placed in 37 Sea Zone 2 mech_infantrys placed in Malaya 1 bomber and 2 mech_infantrys placed in French Indo China 3 infantry placed in Manchuria 2 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Changing ownership of New Britain from ANZAC to Japanese EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to New Britain: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :





