I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12
Research Technology - Germans
Non Combat Move - Germans
2 infantry moved from Balkans to Germany
3 infantry moved from Bulgaria Romania to Balkans
Turn Complete - Germans
Germans collect 25 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Kazakh S.S.R. to Persia
1 artillery and 1 infantry moved from Kazakh S.S.R. to Persia
2 fighters moved from Russia to Persia
2 infantry moved from Caucasus to Persia
Combat - Russians
Battle in Persia
Russians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
Japanese defend with 5 infantry
Russians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Persia, round 2 : 2/7 hits, 2.50 expected hits
Japanese roll dice for 5 infantry in Persia, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Persia
Russians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Persia, round 3 : 4/5 hits, 2.17 expected hits
Japanese roll dice for 3 infantry in Persia, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Japanese: 5 infantry
Non Combat Move - Russians
2 fighters moved from Persia to Russia
1 armour moved from Kazakh S.S.R. to Russia
1 infantry moved from Archangel to Russia
1 infantry moved from Belorussia to Baltic States
1 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from Belorussia to East Poland
2 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Russia to Kazakh S.S.R.
1 submarine moved from 54 Sea Zone to 57 Sea Zone
Place Units - Russians
1 fighter and 5 infantry placed in Russia
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Russians regular : 1.33
Production/PUs Summary :
Germans : 25 / 25
Russians : 31 / 31
Japanese : 41 / 42
British : 28 / 87
Italians : 12 / 12
Chinese : 1 / 0
Americans : 40 / 41
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
2 destroyers moved from 62 Sea Zone to 57 Sea Zone
1 fighter moved from 62 Sea Zone to 57 Sea Zone
5 armour and 1 artillery moved from Yakut S.S.R. to Evenki National Okrug
3 armour and 1 artillery moved from Ningxia to Chinghai
2 armour moved from Sikang to Chinghai
3 armour and 1 fighter moved from India to Persia
1 infantry moved from Trans-Jordan to Persia
1 armour moved from French Indo-China Thailand to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to East Indies
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 transport moved from 36 Sea Zone to 49 Sea Zone
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
1 armour moved from India to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to Italian Africa
1 armour moved from 34 Sea Zone to Italian Africa
1 armour moved from Rhodesia to Italian Africa
Combat - Japanese
Battle in Chinghai
Japanese attack with 5 armour and 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 5 armour and 1 artillery in Chinghai, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chinghai
Japanese win, taking Chinghai from Chinese with 5 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 57 Sea Zone
Japanese attack with 2 destroyers and 1 fighter
Russians defend with 1 submarine
Japanese roll dice for 2 destroyers and 1 fighter in 57 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 57 Sea Zone
Japanese win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Evenki National Okrug
Japanese attack with 5 armour and 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 5 armour and 1 artillery in Evenki National Okrug, round 2 : 2/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 5 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in East Indies
Japanese attack with 1 armour and 3 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in East Indies, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 3 infantry in East Indies, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in East Indies
Japanese win, taking East Indies from British with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Italian Africa
Japanese attack with 2 armour and 2 fighters
Americans defend with 2 infantry
Japanese roll dice for 2 armour and 2 fighters in Italian Africa, round 2 : 0/4 hits, 2.00 expected hits
British roll dice for 2 infantry in Italian Africa, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Japanese lost in Italian Africa
Japanese roll dice for 1 armour and 2 fighters in Italian Africa, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 2 infantry in Italian Africa, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the Japanese and 2 infantry owned by the Americans lost in Italian Africa
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 2 armour
Casualties for Americans: 2 infantry
Battle in Persia
Japanese attack with 3 armour, 1 fighter and 1 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Japanese roll dice for 3 armour, 1 fighter and 1 infantry in Persia, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Persia
Japanese roll dice for 3 armour, 1 fighter and 1 infantry in Persia, round 3 : 3/5 hits, 2.17 expected hits
British roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Persia
Japanese win, taking Persia from British with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Persia to India
2 fighters moved from Italian Africa to 35 Sea Zone
1 fighter moved from 57 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
2 infantry moved from Suiyuan to Ningxia
2 armour moved from Manchuria to Stanovoj Chrebet
1 armour moved from Manchuria to Ningxia
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
Place Units - Japanese
2 destroyers placed in 62 Sea Zone
3 infantry placed in Manchuria
Japanese undo move 2.
3 infantry placed in India
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 48 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.33
Russians regular : 0.50
British regular : -1.67
Territory Summary for Japanese :
Borneo : 1 flag, 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Chinghai : 1 flag, 5 armour and 1 artillery
East Indies : 1 flag, 1 armour and 3 infantry
Evenki National Okrug : 1 flag, 5 armour
French Indo-China Thailand : 2 infantry
French Madagascar : 1 flag
Fukien : 1 flag
Hupeh : 1 flag
India : 1 flag, 1 aaGun, 1 artillery, 1 factory, 1 fighter and 3 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory and 1 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag, 3 armour and 1 factory
Ningxia : 1 flag, 1 armour and 2 infantry
Persia : 1 flag, 3 armour and 1 infantry
Philippine Islands : 1 flag, 1 armour
Sikang : 1 flag
Soviet Far East : 1 flag
Stanovoj Chrebet : 1 flag, 2 armour
Suiyuan : 1 flag
Trans-Jordan : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 2 infantry
Yunnan : 1 flag
34 Sea Zone : 1 transport
35 Sea Zone : 1 carrier and 2 fighters
36 Sea Zone : 1 transport
38 Sea Zone : 1 battleship, 1 destroyer and 2 transports
57 Sea Zone : 2 destroyers
62 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 6 fighters and 2 transports
Production/PUs Summary :
Germans : 25 / 25
Russians : 30 / 31
Japanese : 48 / 50
British : 23 / 87
Italians : 12 / 12
Chinese : 0 / 0
Americans : 40 / 41
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12
Purchase Units - British
British buy 4 armour, 1 bomber and 3 infantry; Remaining resources: 46 PUs; 0 techTokens;
Combat Move - British
4 transports moved from 5 Sea Zone to 6 Sea Zone
4 armour and 3 infantry moved from United Kingdom to 6 Sea Zone
4 armour, 3 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
4 armour, 1 fighter and 3 infantry moved from 5 Sea Zone to Germany
1 bomber moved from United Kingdom to Italy
Combat - British
Strategic bombing raid in Italy
Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Italy causes 3 damage total.
Battle in Germany
British attack with 4 armour, 1 fighter and 3 infantry
Germans defend with 1 aaGun, 1 factory and 2 infantry; Italians defend with 1 armour and 1 infantry
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 4 armour, 1 fighter and 3 infantry in Germany, round 2 : 4/8 hits, 3.00 expected hits
Germans roll dice for 1 armour and 3 infantry in Germany, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Germany
British captures 25PUs while taking Germans capital
British win, taking Germany from Germans with 4 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from Italy to United Kingdom
1 fighter moved from Germany to 5 Sea Zone
Place Units - British
4 armour, 1 bomber and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : 0.50
British regular : 0.33
Italians AA : -0.17
Production/PUs Summary :
Germans : 15 / 0
Russians : 30 / 31
Japanese : 48 / 50
British : 33 / 104
Italians : 12 / 12
Chinese : 0 / 0
Americans : 40 / 41
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12
Purchase Units - Italians
Italians repair damage of 4x factory; Remaining resources: 8 PUs; 0 techTokens;
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Rhodesia to Italian Africa
Italians take Italian Africa from British
1 artillery and 5 infantry moved from Balkans to Germany
1 fighter moved from Italy to Germany
Combat - Italians
Battle in Germany
Italians attack with 1 artillery, 1 fighter and 5 infantry
British defend with 1 aaGun, 4 armour, 1 factory and 1 infantry
British roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Germany, round 2 : 2/7 hits, 1.83 expected hits
British roll dice for 4 armour and 1 infantry in Germany, round 2 : 2/5 hits, 2.33 expected hits
1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Germany
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Germany, round 3 : 4/5 hits, 1.50 expected hits
British roll dice for 3 armour in Germany, round 3 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Italians and 3 armour owned by the British lost in Germany
Italians win, taking Germany from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 4 infantry
Casualties for British: 4 armour and 1 infantry
Non Combat Move - Italians
1 fighter moved from Germany to Italy
2 infantry moved from Italy to Balkans
1 infantry moved from Italy to Balkans
Place Units - Italians
1 armour and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 2.67
British AA : -0.17
British regular : 0.17
Territory Summary for Italians :
Balkans : 3 infantry
Germany : 1 artillery and 1 infantry
Italian Africa : 1 flag, 1 infantry
Italy : 1 aaGun, 1 armour, 1 factory, 1 fighter and 6 infantry
Rhodesia : 1 flag
Union of South Africa : 1 flag
Production/PUs Summary :
Germans : 25 / 0
Russians : 30 / 31
Japanese : 48 / 50
British : 22 / 104
Italians : 13 / 13
Chinese : 0 / 0
Americans : 40 / 41
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 3 infantry and 2 transports; Remaining resources: 3 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 armour and 2 infantry moved from Morocco Algeria to 12 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Japanese
2 armour, 1 destroyer, 2 infantry and 2 transports moved from 12 Sea Zone to 7 Sea Zone
2 armour and 2 infantry moved from 7 Sea Zone to France
2 bombers moved from United Kingdom to Italy
Combat - Americans
Strategic bombing raid in Italy
Italians roll AA dice in Italy : 2/2 hits, 0.33 expected hits
2 bombers killed by AA
Bombing raid in Italy causes 0 damage total.
Battle in France
Americans attack with 2 armour and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 armour and 2 infantry in France, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Americans win, taking France from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 1 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
2 artilleries and 2 infantry moved from Egypt to Anglo-Egypt Sudan
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
3 armour and 3 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 46 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Germans regular : 0.67
Italians AA : 1.67
Production/PUs Summary :
Germans : 19 / 0
Russians : 30 / 31
Japanese : 47 / 50
British : 23 / 104
Italians : 13 / 13
Chinese : 0 / 0
Americans : 46 / 49
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13
Research Technology - Germans
Non Combat Move - Germans
1 infantry moved from Northwestern Europe to Germany
3 infantry moved from Poland to Germany
3 infantry moved from Balkans to Germany
2 artilleries moved from Bulgaria Romania to Czechoslovakia Hungary
3 infantry moved from Bulgaria Romania to Czechoslovakia Hungary
Turn Complete - Germans
Germans collect 19 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
3 artilleries and 3 infantry moved from Kazakh S.S.R. to Chinghai
2 fighters moved from Russia to Chinghai
1 armour moved from Russia to Chinghai
1 artillery and 6 infantry moved from Caucasus to Persia
1 armour and 1 fighter moved from Russia to Persia
1 armour moved from Russia to Chinghai
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Ukraine to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 infantry moved from Novosibirsk to Chinghai
Combat - Russians
Battle in Persia
Russians attack with 1 armour, 1 artillery, 1 fighter and 6 infantry
Japanese defend with 3 armour and 1 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Persia, round 2 : 1/9 hits, 2.50 expected hits
Japanese roll dice for 3 armour and 1 infantry in Persia, round 2 : 3/4 hits, 1.83 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Persia
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Persia, round 3 : 5/6 hits, 2.00 expected hits
Japanese roll dice for 3 armour in Persia, round 3 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Russians and 3 armour owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 4 infantry
Casualties for Japanese: 3 armour and 1 infantry
Battle in Chinghai
Russians attack with 2 armour, 3 artilleries, 2 fighters and 4 infantry
Japanese defend with 5 armour and 1 artillery
Russians roll dice for 2 armour, 3 artilleries, 2 fighters and 4 infantry in Chinghai, round 2 : 4/11 hits, 4.17 expected hits
Japanese roll dice for 5 armour and 1 artillery in Chinghai, round 2 : 3/6 hits, 2.83 expected hits
1 artillery owned by the Japanese, 3 infantry owned by the Russians and 3 armour owned by the Japanese lost in Chinghai
Russians roll dice for 2 armour, 3 artilleries, 2 fighters and 1 infantry in Chinghai, round 3 : 4/8 hits, 3.33 expected hits
Japanese roll dice for 2 armour in Chinghai, round 3 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Japanese lost in Chinghai
Russians win, taking Chinghai from Japanese with 2 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 4 infantry
Casualties for Japanese: 5 armour and 1 artillery
Non Combat Move - Russians
2 fighters moved from Chinghai to Russia
1 fighter moved from Persia to Russia
1 infantry moved from Russia to Novosibirsk
5 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Belorussia to East Poland
Place Units - Russians
2 armour placed in Russia
4 infantry placed in Caucasus
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 1.83
Russians regular : 2.00
Production/PUs Summary :
Germans : 14 / 19
Russians : 35 / 35
Japanese : 45 / 50
British : 24 / 104
Italians : 13 / 13
Chinese : 1 / 0
Americans : 46 / 49
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 5 armour, 1 factory and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 armour and 3 infantry moved from East Indies to 38 Sea Zone
1 armour, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour and 3 infantry moved from 39 Sea Zone to Australia
1 artillery and 3 infantry moved from India to Persia
1 fighter moved from India to Persia
2 fighters moved from 35 Sea Zone to Persia
5 armour moved from Evenki National Okrug to Novosibirsk
Combat - Japanese
Battle in Persia
Japanese attack with 1 artillery, 3 fighters and 3 infantry
Russians defend with 1 armour, 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Persia, round 2 : 3/7 hits, 2.50 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Persia
Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Persia, round 3 : 3/6 hits, 2.33 expected hits
British roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Persia
Japanese win, taking Persia from British with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Battle in Novosibirsk
Japanese attack with 5 armour
Russians defend with 1 infantry
Japanese roll dice for 5 armour in Novosibirsk, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 4 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Australia
Japanese attack with 1 armour and 3 infantry
British defend with 1 aaGun and 1 artillery; Americans defend with 2 infantry
Japanese roll dice for 1 battleship in Australia, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 3 infantry in Australia, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Australia
Japanese roll dice for 1 armour and 3 infantry in Australia, round 3 : 0/4 hits, 1.00 expected hits
British roll dice for 1 artillery and 1 infantry in Australia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Australia
Japanese roll dice for 1 armour and 2 infantry in Australia, round 4 : 1/3 hits, 0.83 expected hits
British roll dice for 1 artillery and 1 infantry in Australia, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Australia
Japanese roll dice for 1 armour and 1 infantry in Australia, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Australia, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Australia, round 6 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Australia, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Australia, round 7 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Australia, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Australia, round 8 : 2/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Australia, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Australia
Japanese win, taking Australia from British with 1 armour remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Japanese: 3 infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Persia to India
2 fighters moved from Persia to 35 Sea Zone
2 infantry moved from French Indo-China Thailand to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 destroyers moved from 57 Sea Zone to 60 Sea Zone
1 infantry moved from Ningxia to Sikang
1 artillery and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 armour moved from Stanovoj Chrebet to Evenki National Okrug
3 armour moved from Manchuria to Ningxia
3 fighters moved from 62 Sea Zone to Ningxia
1 transport moved from 34 Sea Zone to 37 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
Place Units - Japanese
1 factory placed in East Indies
3 armour placed in India
2 armour and 1 infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
Russians regular : 0.67
British regular : -1.67
Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun and 1 armour
Borneo : 1 flag, 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
East Indies : 1 flag, 1 factory
Evenki National Okrug : 1 flag, 2 armour, 1 artillery and 2 infantry
French Madagascar : 1 flag
Fukien : 1 flag
Hupeh : 1 flag
India : 1 flag, 1 aaGun, 3 armour, 1 factory, 1 fighter and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory and 2 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag, 2 armour, 1 factory and 2 infantry
Ningxia : 1 flag, 4 armour, 3 fighters and 1 infantry
Novosibirsk : 1 flag, 4 armour
Persia : 1 flag, 1 artillery and 2 infantry
Philippine Islands : 1 flag, 1 armour
Sikang : 1 flag, 1 infantry
Soviet Far East : 1 flag
Stanovoj Chrebet : 1 flag
Suiyuan : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
35 Sea Zone : 1 carrier, 2 fighters and 1 transport
37 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 destroyer and 2 transports
60 Sea Zone : 2 destroyers
62 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 3 fighters and 2 transports
Production/PUs Summary :
Germans : 14 / 19
Russians : 33 / 35
Japanese : 50 / 51
British : 21 / 104
Italians : 13 / 13
Chinese : 1 / 0
Americans : 46 / 49
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13
Purchase Units - British
British buy 4 armour, 1 fighter and 3 infantry; Remaining resources: 65 PUs; 0 techTokens;
Combat Move - British
4 transports moved from 5 Sea Zone to 6 Sea Zone
4 armour and 3 infantry moved from United Kingdom to 6 Sea Zone
4 armour, 3 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
4 armour, 1 fighter and 3 infantry moved from 5 Sea Zone to Germany
2 bombers moved from United Kingdom to Germany
Combat - British
Battle in Germany
British attack with 4 armour, 2 bombers, 1 fighter and 3 infantry
Germans defend with 1 aaGun, 1 factory and 7 infantry; Italians defend with 1 artillery and 1 infantry
Germans roll AA dice in Germany : 2/3 hits, 0.50 expected hits
1 bomber owned by the British and 1 fighter owned by the British lost in Germany
British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 4 armour, 1 bomber and 3 infantry in Germany, round 2 : 2/8 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 8 infantry in Germany, round 2 : 4/9 hits, 3.00 expected hits
2 infantry owned by the Germans, 3 infantry owned by the British and 1 armour owned by the British lost in Germany
British roll dice for 3 armour and 1 bomber in Germany, round 3 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 6 infantry in Germany, round 3 : 2/7 hits, 2.33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Italians and 2 armour owned by the British lost in Germany
1 bomber owned by the British retreated
British roll dice for 1 armour in Germany, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery and 4 infantry in Germany, round 4 : 1/5 hits, 1.67 expected hits
1 armour owned by the British lost in Germany
Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -39
Casualties for British: 4 armour, 1 bomber, 1 fighter and 3 infantry
Casualties for Germans: 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
Place Units - British
4 armour, 1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 21 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans AA : 1.50
Germans regular : -0.00
British regular : -2.50
Production/PUs Summary :
Germans : 14 / 19
Russians : 33 / 35
Japanese : 50 / 51
British : 21 / 86
Italians : 13 / 13
Chinese : 1 / 0
Americans : 46 / 49
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13
Purchase Units - Italians
Italians repair damage of 1x factory; Remaining resources: 12 PUs; 0 techTokens;
Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour, 1 fighter and 2 infantry moved from Italy to France
1 infantry moved from Italy to France
Combat - Italians
Battle in France
Italians attack with 1 armour, 1 fighter and 3 infantry
Americans defend with 2 armour and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 3 infantry in France, round 2 : 1/5 hits, 1.50 expected hits
Americans roll dice for 2 armour and 1 infantry in France, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in France
Italians roll dice for 1 armour, 1 fighter and 2 infantry in France, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 2 armour in France, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Americans lost in France
Italians win, taking France from Americans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for Americans: 2 armour and 1 infantry
Non Combat Move - Italians
1 fighter moved from France to Italy
1 infantry moved from Italian Africa to Rhodesia
3 infantry moved from Italy to France
1 artillery moved from Germany to France
Place Units - Italians
4 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : 0.17
Territory Summary for Italians :
Balkans : 3 infantry
France : 1 armour, 1 artillery and 5 infantry
Italian Africa : 1 flag
Italy : 1 aaGun, 1 factory, 1 fighter and 4 infantry
Rhodesia : 1 flag, 1 infantry
Union of South Africa : 1 flag
Production/PUs Summary :
Germans : 20 / 19
Russians : 33 / 35
Japanese : 50 / 51
British : 21 / 86
Italians : 13 / 13
Chinese : 1 / 0
Americans : 40 / 49
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 bomber moved from United Kingdom to Germany
2 artilleries and 2 infantry moved from Anglo-Egypt Sudan to Italian Africa
British take Italian Africa from Italians
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 destroyer and 2 transports moved from 7 Sea Zone to 1 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 12 Sea Zone to 9 Sea Zone
3 armour and 3 infantry moved from Eastern United States to Eastern Canada
2 transports moved from 10 Sea Zone to 20 Sea Zone
Place Units - Americans
1 battleship, 1 cruiser, 1 destroyer and 1 transport placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Production/PUs Summary :
Germans : 20 / 19
Russians : 33 / 35
Japanese : 50 / 51
British : 22 / 86
Italians : 12 / 13
Chinese : 1 / 0
Americans : 40 / 42
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory; Remaining resources: 17 PUs; 0 techTokens;
Germans buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 artillery and 1 infantry moved from Czechoslovakia Hungary to Poland
1 infantry moved from Germany to Poland
Combat - Germans
Battle in Bulgaria Romania
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Place Units - Germans
1 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.50
Territory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 factory and 7 infantry
Poland : 1 artillery and 2 infantry
Bulgaria Romania : 1 artillery, 1 factory and 1 infantry
Production/PUs Summary :
Germans : 25 / 25
Russians : 28 / 35
Japanese : 50 / 51
British : 22 / 86
Italians : 12 / 13
Chinese : 1 / 0
Americans : 40 / 42
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 armour moved from Chinghai to Novosibirsk
4 infantry moved from Russia to Novosibirsk
2 armour moved from Russia to Persia
2 infantry moved from Kazakh S.S.R. to Persia
1 artillery moved from Kazakh S.S.R. to Persia
2 infantry moved from Caucasus to Persia
2 fighters moved from Russia to Novosibirsk
1 fighter moved from Russia to Persia
1 infantry moved from Russia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 armour, 2 fighters and 5 infantry
Japanese defend with 4 armour
Russians roll dice for 2 armour, 2 fighters and 5 infantry in Novosibirsk, round 2 : 3/9 hits, 2.83 expected hits
Japanese roll dice for 4 armour in Novosibirsk, round 2 : 3/4 hits, 2.00 expected hits
3 infantry owned by the Russians and 3 armour owned by the Japanese lost in Novosibirsk
Russians roll dice for 2 armour, 2 fighters and 2 infantry in Novosibirsk, round 3 : 4/6 hits, 2.33 expected hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 4 infantry
Casualties for Japanese: 4 armour
Battle in Persia
Russians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Persia, round 2 : 5/8 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Persia
Russians win, taking Persia from Japanese with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Persia to Russia
2 fighters moved from Novosibirsk to Russia
2 artilleries moved from Chinghai to Kazakh S.S.R.
2 infantry moved from Kazakh S.S.R. to Chinghai
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Karelia S.S.R. to Baltic States
Place Units - Russians
1 armour and 4 infantry placed in Russia
4 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 1.50
Russians regular : 4.17
Production/PUs Summary :
Germans : 25 / 25
Russians : 30 / 30
Japanese : 47 / 51
British : 23 / 86
Italians : 12 / 13
Chinese : 1 / 0
Americans : 40 / 42
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Australia to 39 Sea Zone
1 infantry moved from Sikang to Chinghai
1 infantry moved from Ningxia to Chinghai
1 armour moved from Ningxia to Chinghai
1 fighter moved from Ningxia to Chinghai
1 armour and 1 infantry moved from Evenki National Okrug to Novosibirsk
2 fighters moved from Ningxia to Novosibirsk
1 artillery moved from Evenki National Okrug to Novosibirsk
1 armour and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
3 armour, 1 fighter and 2 infantry moved from India to Persia
2 fighters moved from 35 Sea Zone to Persia
1 armour and 1 infantry moved from Evenki National Okrug to Urals
Combat - Japanese
Battle in Chinghai
Japanese attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Chinghai, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Chinghai, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Chinghai
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Chinghai, round 3 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Persia
Japanese attack with 3 armour, 3 fighters and 2 infantry
Russians defend with 2 armour, 1 artillery and 3 infantry
Japanese roll dice for 3 armour, 3 fighters and 2 infantry in Persia, round 2 : 4/8 hits, 3.33 expected hits
British roll dice for 2 armour, 1 artillery and 3 infantry in Persia, round 2 : 5/6 hits, 2.33 expected hits
2 infantry owned by the Japanese, 3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 armour owned by the Japanese lost in Persia
3 fighters owned by the Japanese retreated
British win with 2 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 3 armour and 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Novosibirsk
Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Russians defend with 2 armour and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Novosibirsk, round 2 : 0/5 hits, 2.17 expected hits
Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
2 fighters owned by the Japanese retreated
1 armour owned by the Japanese retreated to Evenki National Okrug
Russians win with 2 armour and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Urals
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Urals, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Urals, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
1 armour owned by the Japanese retreated to Evenki National Okrug
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Chinghai to Ningxia
2 fighters moved from Novosibirsk to Ningxia
2 armour moved from Manchuria to Stanovoj Chrebet
2 infantry moved from Manchuria to Suiyuan
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 battleship and 1 destroyer moved from 39 Sea Zone to 50 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
2 fighters moved from Persia to 35 Sea Zone
1 fighter moved from Persia to India
Place Units - Japanese
1 fighter placed in 62 Sea Zone
3 armour placed in Manchuria
2 armour and 1 infantry placed in India
4 infantry placed in East Indies
Japanese undo move 4.
2 infantry placed in East Indies
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -4.17
Russians regular : 0.67
British regular : 2.67
Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun
Borneo : 1 flag, 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Chinghai : 1 flag, 1 armour and 2 infantry
East Indies : 1 flag, 1 factory and 2 infantry
Evenki National Okrug : 1 flag, 2 armour
French Madagascar : 1 flag
Fukien : 1 flag
Hupeh : 1 flag
India : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory and 2 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag, 3 armour, 1 factory and 2 infantry
New Zealand : 1 flag, 1 armour
Ningxia : 1 flag, 3 armour and 3 fighters
Philippine Islands : 1 flag, 1 armour
Sikang : 1 flag
Soviet Far East : 1 flag
Stanovoj Chrebet : 1 flag, 2 armour
Suiyuan : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
35 Sea Zone : 1 carrier, 2 fighters and 1 transport
37 Sea Zone : 1 transport
38 Sea Zone : 1 transport
42 Sea Zone : 1 transport
50 Sea Zone : 1 battleship and 1 destroyer
60 Sea Zone : 2 destroyers
62 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 4 fighters and 2 transports
Production/PUs Summary :
Germans : 25 / 25
Russians : 30 / 30
Japanese : 49 / 50
British : 22 / 86
Italians : 12 / 13
Chinese : 0 / 0
Americans : 40 / 42